ProjectLighthouse/ProjectLighthouse.Servers.Website/Pages/UserSettingsPage.cshtml.cs
Josh 329ab66043
Refactor serialization system (#702)
* Initial work for serialization refactor

* Experiment with new naming conventions

* Mostly implement user and slot serialization.
Still needs to be fine tuned to match original implementation
Many things are left in a broken state like website features/api endpoints/lbp3 categories

* Fix release building

* Migrate scores, reviews, and more to new serialization system.
Many things are still broken but progress is steadily being made

* Fix Api responses and migrate serialization for most types

* Make serialization better and fix bugs
Fix recursive PrepareSerialization when recursive item is set during root item's PrepareSerialization, items, should be properly indexed in order but it's only tested to 1 level of recursion

* Fix review serialization

* Fix user serialization producing malformed SQL query

* Remove DefaultIfEmpty query

* MariaDB doesn't like double nested queries

* Fix LBP1 tag counter

* Implement lbp3 categories and add better deserialization handling

* Implement expression tree caching to speed up reflection and write new serializer tests

* Remove Game column from UserEntity and rename DatabaseContextModelSnapshot.cs back to DatabaseModelSnapshot.cs

* Make UserEntity username not required

* Fix recursive serialization of lists and add relevant unit tests

* Actually commit the migration

* Fix LocationTests to use new deserialization class

* Fix comments not serializing the right author username

* Replace all occurrences of StatusCode with their respective ASP.NET named result
instead of StatusCode(403) everything is now in the form of Forbid()

* Fix SlotBase.ConvertToEntity and LocationTests

* Fix compilation error

* Give Location a default value in GameUserSlot and GameUser

* Reimplement stubbed website functions

* Convert grief reports to new serialization system

* Update DatabaseModelSnapshot and bump dotnet tool version

* Remove unused directives

* Fix broken type reference

* Fix rated comments on website

* Don't include banned users in website comments

* Optimize score submission

* Fix slot id calculating in in-game comment posting

* Move serialization interfaces to types folder and add more documentation

* Allow uploading of versus scores
2023-03-28 00:39:54 +00:00

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3.5 KiB
C#

#nullable enable
using System.Diagnostics.CodeAnalysis;
using LBPUnion.ProjectLighthouse.Configuration;
using LBPUnion.ProjectLighthouse.Database;
using LBPUnion.ProjectLighthouse.Files;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.Localization;
using LBPUnion.ProjectLighthouse.Servers.Website.Pages.Layouts;
using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
namespace LBPUnion.ProjectLighthouse.Servers.Website.Pages;
public class UserSettingsPage : BaseLayout
{
public UserEntity? ProfileUser;
public UserSettingsPage(DatabaseContext database) : base(database)
{}
[SuppressMessage("ReSharper", "SpecifyStringComparison")]
public async Task<IActionResult> OnPost([FromRoute] int userId, [FromForm] string? avatar, [FromForm] string? username, [FromForm] string? email, [FromForm] string? biography, [FromForm] string? timeZone, [FromForm] string? language)
{
this.ProfileUser = await this.Database.Users.FirstOrDefaultAsync(u => u.UserId == userId);
if (this.ProfileUser == null) return this.NotFound();
if (this.User == null) return this.Redirect("~/user/" + userId);
if (!this.User.IsModerator && this.User != this.ProfileUser) return this.Redirect("~/user/" + userId);
string? avatarHash = await FileHelper.ParseBase64Image(avatar);
if (avatarHash != null) this.ProfileUser.IconHash = avatarHash;
biography = SanitizationHelper.SanitizeString(biography);
biography = CensorHelper.FilterMessage(biography);
if (this.ProfileUser.Biography != biography && biography.Length <= 512) this.ProfileUser.Biography = biography;
if (ServerConfiguration.Instance.Mail.MailEnabled &&
SanitizationHelper.IsValidEmail(email) &&
(this.User == this.ProfileUser || this.User.IsAdmin))
{
// if email hasn't already been used
if (!await this.Database.Users.AnyAsync(u => u.EmailAddress != null && u.EmailAddress.ToLower() == email!.ToLower()))
{
if (this.ProfileUser.EmailAddress != email)
{
this.ProfileUser.EmailAddress = email;
this.ProfileUser.EmailAddressVerified = false;
}
}
}
if (this.ProfileUser == this.User)
{
if (!string.IsNullOrWhiteSpace(language) && this.ProfileUser.Language != language)
{
if (LocalizationManager.GetAvailableLanguages().Contains(language))
this.ProfileUser.Language = language;
}
if (!string.IsNullOrWhiteSpace(timeZone) && this.ProfileUser.TimeZone != timeZone)
{
HashSet<string> timeZoneIds = TimeZoneInfo.GetSystemTimeZones().Select(t => t.Id).ToHashSet();
if (timeZoneIds.Contains(timeZone)) this.ProfileUser.TimeZone = timeZone;
}
}
await this.Database.SaveChangesAsync();
return this.Redirect("~/user/" + userId);
}
public async Task<IActionResult> OnGet([FromRoute] int userId)
{
this.ProfileUser = await this.Database.Users.FirstOrDefaultAsync(u => u.UserId == userId);
if (this.ProfileUser == null) return this.NotFound();
if (this.User == null) return this.Redirect("~/user/" + userId);
if (!this.User.IsModerator && this.User != this.ProfileUser) return this.Redirect("~/user/" + userId);
return this.Page();
}
}