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* Initial work for rate limiting * Refactor GameServerStartup and change default rate limit config * Adjust config naming and add Enabled option to global and override rate limits * Fix LBP3 republish bug * Fix bugs in rate limiting and allow for multiple matched overrides * Add this qualifier for private variable * Changes from self review |
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SlotEndpoints.cs | ||
StatisticsEndpoints.cs | ||
StatusController.cs | ||
UserEndpoints.cs |