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https://github.com/LBPUnion/ProjectLighthouse.git
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57 lines
No EOL
2.1 KiB
C#
57 lines
No EOL
2.1 KiB
C#
using System.Diagnostics;
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using System.Reflection;
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using System.Resources;
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namespace LBPUnion.ProjectLighthouse.Localization;
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public static class LocalizationManager
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{
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private static readonly string namespaceStr = typeof(LocalizationManager).Namespace ?? "";
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public const string DefaultLang = "en-US";
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public static string GetLocalizedString(TranslationAreas translationArea, string language, string key)
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{
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#if DEBUG
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Console.WriteLine($"Attempting to load '{key}' for '{language}'");
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#endif
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string resourceBasename = $"{namespaceStr}.{translationArea.ToString()}";
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// We don't have an en-US .resx, so if we aren't using en-US then we need to add the appropriate language.
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// Otherwise, keep it to the normal .resx file
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// e.g. BaseLayout.resx as opposed to BaseLayout.lang-da-DK.resx.
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if (language != DefaultLang) resourceBasename += $".lang-{language}";
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ResourceManager resourceManager = new(resourceBasename, Assembly.GetExecutingAssembly());
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string? localizedString = resourceManager.GetString(key);
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if (localizedString == null)
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{
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#if DEBUG
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if (Debugger.IsAttached) Debugger.Break();
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#endif
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return $"{translationArea.ToString()}.{language}.{key}";
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}
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return localizedString;
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}
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// This is a bit scuffed, but it will work for what I need it to do.
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public static IEnumerable<string> GetAvailableLanguages()
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{
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string area = TranslationAreas.BaseLayout.ToString();
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List<string> languages = Assembly.GetExecutingAssembly()
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.GetManifestResourceNames()
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.Where(r => r.StartsWith($"{namespaceStr}.{area}"))
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.Select(r => r.Substring(r.IndexOf(area), r.Length - r.IndexOf(area)).Substring(area.Length + 1))
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.Select(r => r.Replace(".resources", string.Empty)) // Remove .resources
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.Select(r => r.Replace("lang-", string.Empty)) // Remove 'lang-' prefix from languages
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.Where(r => r != "resources")
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.ToList();
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languages.Add(DefaultLang);
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return languages;
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}
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} |