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Refactor Database into DatabaseContext Moved into separate folder so it actually has a namespace instead sitting in the root
87 lines
No EOL
3.4 KiB
C#
87 lines
No EOL
3.4 KiB
C#
#nullable enable
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using System.Text;
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using LBPUnion.ProjectLighthouse.Configuration;
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using LBPUnion.ProjectLighthouse.Database;
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using LBPUnion.ProjectLighthouse.Servers.Website.Pages.Layouts;
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using LBPUnion.ProjectLighthouse.Types.Entities.Level;
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using LBPUnion.ProjectLighthouse.Types.Levels;
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using LBPUnion.ProjectLighthouse.Types.Users;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.EntityFrameworkCore;
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namespace LBPUnion.ProjectLighthouse.Servers.Website.Pages;
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public class SlotsPage : BaseLayout
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{
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public int PageAmount;
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public int PageNumber;
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public int SlotCount;
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public List<Slot> Slots = new();
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public string? SearchValue;
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public SlotsPage(DatabaseContext database) : base(database)
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{}
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public async Task<IActionResult> OnGet([FromRoute] int pageNumber, [FromQuery] string? name)
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{
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if (string.IsNullOrWhiteSpace(name)) name = "";
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string? targetAuthor = null;
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GameVersion? targetGame = null;
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StringBuilder finalSearch = new();
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foreach (string part in name.Split(" "))
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{
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if (part.Contains("by:"))
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{
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targetAuthor = part.Replace("by:", "");
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}
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else if (part.Contains("game:"))
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{
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if (part.Contains('1')) targetGame = GameVersion.LittleBigPlanet1;
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else if (part.Contains('2')) targetGame = GameVersion.LittleBigPlanet2;
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else if (part.Contains('3')) targetGame = GameVersion.LittleBigPlanet3;
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else if (part.Contains('v')) targetGame = GameVersion.LittleBigPlanetVita;
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}
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else
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{
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finalSearch.Append(part).Append(' ');
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}
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}
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this.SearchValue = name.Trim();
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string trimmedSearch = finalSearch.ToString().Trim();
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this.SlotCount = await this.Database.Slots.Include(p => p.Creator)
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.Where(p => p.Type == SlotType.User && !p.Hidden)
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.Where(p => p.Name.Contains(trimmedSearch))
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.Where(p => p.Creator != null && (targetAuthor == null || string.Equals(p.Creator.Username.ToLower(), targetAuthor.ToLower())))
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.Where(p => p.Creator != null && (!p.SubLevel || p.Creator == this.User))
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.Where(p => targetGame == null || p.GameVersion == targetGame)
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.CountAsync();
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this.PageNumber = pageNumber;
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this.PageAmount = Math.Max(1, (int)Math.Ceiling((double)this.SlotCount / ServerStatics.PageSize));
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if (this.PageNumber < 0 || this.PageNumber >= this.PageAmount) return this.Redirect($"/slots/{Math.Clamp(this.PageNumber, 0, this.PageAmount - 1)}");
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this.Slots = await this.Database.Slots.Include(p => p.Creator)
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.Where(p => p.Type == SlotType.User && !p.Hidden)
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.Where(p => p.Name.Contains(trimmedSearch))
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.Where(p => p.Creator != null && (targetAuthor == null || string.Equals(p.Creator.Username.ToLower(), targetAuthor.ToLower())))
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.Where(p => p.Creator != null && (!p.SubLevel || p.Creator == this.User))
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.Where(p => p.Creator!.LevelVisibility == PrivacyType.All) // TODO: change check for when user is logged in
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.Where(p => targetGame == null || p.GameVersion == targetGame)
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.OrderByDescending(p => p.FirstUploaded)
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.Skip(pageNumber * ServerStatics.PageSize)
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.Take(ServerStatics.PageSize)
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.ToListAsync();
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return this.Page();
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}
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} |