ProjectLighthouse/ProjectLighthouse/Controllers/ClientConfigurationController.cs
2021-10-10 18:12:34 -04:00

38 lines
No EOL
3.5 KiB
C#

using System.Diagnostics.CodeAnalysis;
using Microsoft.AspNetCore.Mvc;
using ProjectLighthouse.Types;
namespace ProjectLighthouse.Controllers {
[ApiController]
[Route("LITTLEBIGPLANETPS3_XML/")]
[Produces("text/plain")]
public class ClientConfigurationController : ControllerBase {
[HttpGet("network_settings.nws")]
[SuppressMessage("ReSharper", "StringLiteralTypo")]
public IActionResult NetworkSettings() {
return this.Ok("ProbabilityOfPacketDelay 0.0\nMinPacketDelayFrames 0\nMaxPacketDelayFrames 3\nProbabilityOfPacketDrop 0.0\nEnableFakeConditionsForLoopback true\nNumberOfFramesPredictionAllowedForNonLocalPlayer 1000\nEnablePrediction true\nMinPredictedFrames 0\nMaxPredictedFrames 10\nAllowGameRendCameraSplit true\nFramesBeforeAgressiveCatchup 30\nPredictionPadSides 200\nPredictionPadTop 200\nPredictionPadBottom 200\nShowErrorNumbers true\nAllowModeratedLevels true\nAllowModeratedPoppetItems true\nShowLevelBoos true\nTIMEOUT_WAIT_FOR_JOIN_RESPONSE_FROM_PREV_PARTY_HOST 50.0\nTIMEOUT_WAIT_FOR_CHANGE_LEVEL_PARTY_HOST 30.0\nTIMEOUT_WAIT_FOR_CHANGE_LEVEL_PARTY_MEMBER 45.0\nTIMEOUT_WAIT_FOR_REQUEST_JOIN_FRIEND 15.0\nTIMEOUT_WAIT_FOR_CONNECTION_FROM_HOST 30.0\nTIMEOUT_WAIT_FOR_ROOM_ID_TO_JOIN 60.0\nTIMEOUT_WAIT_FOR_GET_NUM_PLAYERS_ONLINE 60.0\nTIMEOUT_WAIT_FOR_SIGNALLING_CONNECTIONS 120.0\nTIMEOUT_WAIT_FOR_PARTY_DATA 60.0\nTIME_TO_WAIT_FOR_LEAVE_MESSAGE_TO_COME_BACK 20.0\nTIME_TO_WAIT_FOR_FOLLOWING_REQUESTS_TO_ARRIVE 30.0\nTIMEOUT_WAIT_FOR_FINISHED_MIGRATING_HOST 30.0\nTIMEOUT_WAIT_FOR_PARTY_LEADER_FINISH_JOINING 45.0\nTIMEOUT_WAIT_FOR_QUICKPLAY_LEVEL 60.0\nTIMEOUT_WAIT_FOR_PLAYERS_TO_JOIN 30.0\nTIMEOUT_WAIT_FOR_DIVE_IN_PLAYERS 120.0\nTIMEOUT_WAIT_FOR_FIND_BEST_ROOM 30.0\nTIMEOUT_DIVE_IN_TOTAL 1000000.0\nTIMEOUT_WAIT_FOR_SOCKET_CONNECTION 120.0\nTIMEOUT_WAIT_FOR_REQUEST_RESOURCE_MESSAGE 120.0\nTIMEOUT_WAIT_FOR_LOCAL_CLIENT_TO_GET_RESOURCE_LIST 120.0\nTIMEOUT_WAIT_FOR_CLIENT_TO_LOAD_RESOURCES 120.0\nTIMEOUT_WAIT_FOR_LOCAL_CLIENT_TO_SAVE_GAME_STATE 30.0\nTIMEOUT_WAIT_FOR_ADD_PLAYERS_TO_TAKE 30.0\nTIMEOUT_WAIT_FOR_UPDATE_FROM_CLIENT 90.0\nTIMEOUT_WAIT_FOR_HOST_TO_GET_RESOURCE_LIST 60.0\nTIMEOUT_WAIT_FOR_HOST_TO_SAVE_GAME_STATE 60.0\nTIMEOUT_WAIT_FOR_HOST_TO_ADD_US 30.0\nTIMEOUT_WAIT_FOR_UPDATE 60.0\nTIMEOUT_WAIT_FOR_REQUEST_JOIN 50.0\nTIMEOUT_WAIT_FOR_AUTOJOIN_PRESENCE 60.0\nTIMEOUT_WAIT_FOR_AUTOJOIN_CONNECTION 120.0\nSECONDS_BETWEEN_PINS_AWARDED_UPLOADS 300.0\nEnableKeepAlive true\nAllowVoIPRecordingPlayback true\nCDNHostName localhost\nTelemetryServer localhost\nOverheatingThresholdDisallowMidgameJoin 0.95\nMaxCatchupFrames 3\nMaxLagBeforeShowLoading 23\nMinLagBeforeHideLoading 30\nLagImprovementInflectionPoint -1.0\nFlickerThreshold 2.0\nClosedDemo2014Version 1\nClosedDemo2014Expired false\nEnablePlayedFilter true\nEnableCommunityDecorations true\nGameStateUpdateRate 10.0\nGameStateUpdateRateWithConsumers 1.0\nDisableDLCPublishCheck false\nEnableDiveIn true\nEnableHackChecks false");
}
[HttpGet("t_conf")]
[Produces("text/json")]
public IActionResult Conf() {
return this.Ok("[{\"StatusCode\":200}]");
}
[HttpGet("farc_hashes")]
public IActionResult FarcHashes() {
return this.Ok();
}
[HttpGet("privacySettings")]
[Produces("text/xml")]
public IActionResult PrivacySettings() {
PrivacySettings ps = new() {
LevelVisibility = "all",
ProfileVisibility = "all"
};
return this.Ok(ps.Serialize());
}
}
}