ProjectLighthouse/ProjectLighthouse/Database.cs
2021-11-22 17:40:25 -05:00

176 lines
No EOL
7 KiB
C#

using System;
using System.Linq;
using System.Threading.Tasks;
using Kettu;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.Logging;
using LBPUnion.ProjectLighthouse.Types;
using LBPUnion.ProjectLighthouse.Types.Levels;
using LBPUnion.ProjectLighthouse.Types.Profiles;
using LBPUnion.ProjectLighthouse.Types.Settings;
using Microsoft.AspNetCore.Http;
using Microsoft.EntityFrameworkCore;
namespace LBPUnion.ProjectLighthouse
{
public class Database : DbContext
{
public DbSet<User> Users { get; set; }
public DbSet<Location> Locations { get; set; }
public DbSet<Slot> Slots { get; set; }
public DbSet<QueuedLevel> QueuedLevels { get; set; }
public DbSet<HeartedLevel> HeartedLevels { get; set; }
public DbSet<HeartedProfile> HeartedProfiles { get; set; }
public DbSet<Comment> Comments { get; set; }
public DbSet<GameToken> GameTokens { get; set; }
public DbSet<WebToken> WebTokens { get; set; }
public DbSet<Score> Scores { get; set; }
public DbSet<PhotoSubject> PhotoSubjects { get; set; }
public DbSet<Photo> Photos { get; set; }
public DbSet<LastMatch> LastMatches { get; set; }
public DbSet<VisitedLevel> VisitedLevels { get; set; }
public DbSet<RatedLevel> RatedLevels { get; set; }
public DbSet<AuthenticationAttempt> AuthenticationAttempts { get; set; }
protected override void OnConfiguring(DbContextOptionsBuilder options)
=> options.UseMySql(ServerSettings.Instance.DbConnectionString, MySqlServerVersion.LatestSupportedServerVersion);
public async Task<User> CreateUser(string username, string password)
{
if (!password.StartsWith("$2a")) throw new ArgumentException(nameof(password) + " is not a BCrypt hash");
User user;
if ((user = await this.Users.Where(u => u.Username == username).FirstOrDefaultAsync()) != null) return user;
Location l = new(); // store to get id after submitting
this.Locations.Add(l); // add to table
await this.SaveChangesAsync(); // saving to the database returns the id and sets it on this entity
user = new User
{
Username = username,
Password = password,
LocationId = l.Id,
Biography = username + " hasn't introduced themselves yet.",
};
this.Users.Add(user);
await this.SaveChangesAsync();
return user;
}
#nullable enable
public async Task<GameToken?> AuthenticateUser(LoginData loginData, string userLocation, string titleId = "")
{
// TODO: don't use psn name to authenticate
User? user = await this.Users.FirstOrDefaultAsync(u => u.Username == loginData.Username);
if (user == null) return null;
GameToken gameToken = new()
{
UserToken = HashHelper.GenerateAuthToken(),
UserId = user.UserId,
UserLocation = userLocation,
GameVersion = GameVersionHelper.FromTitleId(titleId),
};
if (gameToken.GameVersion == GameVersion.Unknown)
{
Logger.Log($"Unknown GameVersion for TitleId {titleId}", LoggerLevelLogin.Instance);
return null;
}
this.GameTokens.Add(gameToken);
await this.SaveChangesAsync();
return gameToken;
}
#region Game Token Shenanigans
public async Task<User?> UserFromMMAuth(string authToken, bool allowUnapproved = false)
{
if (ServerStatics.IsUnitTesting) allowUnapproved = true;
GameToken? token = await this.GameTokens.FirstOrDefaultAsync(t => t.UserToken == authToken);
if (token == null) return null;
if (!allowUnapproved && !token.Approved) return null;
return await this.Users.Include(u => u.Location).FirstOrDefaultAsync(u => u.UserId == token.UserId);
}
public async Task<User?> UserFromGameToken
(GameToken gameToken, bool allowUnapproved = false)
=> await this.UserFromMMAuth(gameToken.UserToken, allowUnapproved);
public async Task<User?> UserFromGameRequest(HttpRequest request, bool allowUnapproved = false)
{
if (ServerStatics.IsUnitTesting) allowUnapproved = true;
if (!request.Cookies.TryGetValue("MM_AUTH", out string? mmAuth) || mmAuth == null) return null;
return await this.UserFromMMAuth(mmAuth, allowUnapproved);
}
public async Task<GameToken?> GameTokenFromRequest(HttpRequest request, bool allowUnapproved = false)
{
if (ServerStatics.IsUnitTesting) allowUnapproved = true;
if (!request.Cookies.TryGetValue("MM_AUTH", out string? mmAuth) || mmAuth == null) return null;
GameToken? token = await this.GameTokens.FirstOrDefaultAsync(t => t.UserToken == mmAuth);
if (token == null) return null;
if (!allowUnapproved && !token.Approved) return null;
return token;
}
public async Task<(User, GameToken)?> UserAndGameTokenFromRequest(HttpRequest request, bool allowUnapproved = false)
{
if (ServerStatics.IsUnitTesting) allowUnapproved = true;
if (!request.Cookies.TryGetValue("MM_AUTH", out string? mmAuth) || mmAuth == null) return null;
GameToken? token = await this.GameTokens.FirstOrDefaultAsync(t => t.UserToken == mmAuth);
if (token == null) return null;
if (!allowUnapproved && !token.Approved) return null;
User? user = await this.UserFromGameToken(token);
if (user == null) return null;
return (user, token);
}
#endregion
#region Web Token Shenanigans
public User? UserFromLighthouseToken(string lighthouseToken)
{
WebToken? token = this.WebTokens.FirstOrDefault(t => t.UserToken == lighthouseToken);
if (token == null) return null;
return this.Users.Include(u => u.Location).FirstOrDefault(u => u.UserId == token.UserId);
}
public User? UserFromWebRequest(HttpRequest request)
{
if (!request.Cookies.TryGetValue("LighthouseToken", out string? lighthouseToken) || lighthouseToken == null) return null;
return this.UserFromLighthouseToken(lighthouseToken);
}
public WebToken? WebTokenFromRequest(HttpRequest request)
{
if (!request.Cookies.TryGetValue("LighthouseToken", out string? lighthouseToken) || lighthouseToken == null) return null;
return this.WebTokens.FirstOrDefault(t => t.UserToken == lighthouseToken);
}
#endregion
public async Task<Photo?> PhotoFromSubject(PhotoSubject subject)
=> await this.Photos.FirstOrDefaultAsync(p => p.PhotoSubjectIds.Contains(subject.PhotoSubjectId.ToString()));
#nullable disable
}
}