ProjectLighthouse/ProjectLighthouse.Servers.GameServer/Controllers/Slots/ListController.cs

292 lines
10 KiB
C#

#nullable enable
using LBPUnion.ProjectLighthouse.Database;
using LBPUnion.ProjectLighthouse.Extensions;
using LBPUnion.ProjectLighthouse.Filter;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.Servers.GameServer.Extensions;
using LBPUnion.ProjectLighthouse.Types.Entities.Level;
using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
using LBPUnion.ProjectLighthouse.Types.Entities.Token;
using LBPUnion.ProjectLighthouse.Types.Filter;
using LBPUnion.ProjectLighthouse.Types.Levels;
using LBPUnion.ProjectLighthouse.Types.Serialization;
using LBPUnion.ProjectLighthouse.Types.Users;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Controllers.Slots;
[ApiController]
[Authorize]
[Route("LITTLEBIGPLANETPS3_XML/")]
[Produces("text/xml")]
public class ListController : ControllerBase
{
private readonly DatabaseContext database;
public ListController(DatabaseContext database)
{
this.database = database;
}
#region Levels
#region Level Queue (lolcatftw)
[HttpGet("slots/lolcatftw/{username}")]
public async Task<IActionResult> GetQueuedLevels(string username)
{
GameTokenEntity token = this.GetToken();
PaginationData pageData = this.Request.GetPaginationData();
int targetUserId = await this.database.Users.Where(u => u.Username == username)
.Select(u => u.UserId)
.FirstOrDefaultAsync();
if (targetUserId == 0) return this.BadRequest();
pageData.TotalElements = await this.database.QueuedLevels.CountAsync(q => q.UserId == targetUserId);
IQueryable<SlotEntity> baseQuery = this.database.QueuedLevels.Where(h => h.UserId == targetUserId)
.OrderByDescending(q => q.QueuedLevelId)
.Include(q => q.Slot)
.Select(q => q.Slot);
List<SlotBase> queuedLevels = await baseQuery.GetSlots(token,
this.FilterFromRequest(token),
pageData,
new SlotSortBuilder<SlotEntity>());
return this.Ok(new GenericSlotResponse(queuedLevels, pageData));
}
[HttpPost("lolcatftw/add/user/{id:int}")]
public async Task<IActionResult> AddQueuedLevel(int id)
{
GameTokenEntity token = this.GetToken();
SlotEntity? slot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == id);
if (slot == null) return this.NotFound();
await this.database.QueueLevel(token.UserId, slot);
return this.Ok();
}
[HttpPost("lolcatftw/remove/user/{id:int}")]
public async Task<IActionResult> RemoveQueuedLevel(int id)
{
GameTokenEntity token = this.GetToken();
SlotEntity? slot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == id);
if (slot == null) return this.NotFound();
await this.database.UnqueueLevel(token.UserId, slot);
return this.Ok();
}
[HttpPost("lolcatftw/clear")]
public async Task<IActionResult> ClearQueuedLevels()
{
GameTokenEntity token = this.GetToken();
this.database.QueuedLevels.RemoveRange(this.database.QueuedLevels.Where(q => q.UserId == token.UserId));
await this.database.SaveChangesAsync();
return this.Ok();
}
#endregion
#region Hearted Levels
[HttpGet("favouriteSlots/{username}")]
public async Task<IActionResult> GetFavouriteSlots(string username)
{
GameTokenEntity token = this.GetToken();
PaginationData pageData = this.Request.GetPaginationData();
int targetUserId = await this.database.Users.Where(u => u.Username == username)
.Select(u => u.UserId)
.FirstOrDefaultAsync();
if (targetUserId == 0) return this.BadRequest();
pageData.TotalElements = await this.database.HeartedLevels.CountAsync(h => h.UserId == targetUserId);
IQueryable<SlotEntity> baseQuery = this.database.HeartedLevels.Where(h => h.UserId == targetUserId)
.OrderByDescending(h => h.HeartedLevelId)
.Include(h => h.Slot)
.Select(h => h.Slot);
List<SlotBase> heartedLevels = await baseQuery.GetSlots(token,
this.FilterFromRequest(token),
pageData,
new SlotSortBuilder<SlotEntity>());
return this.Ok(new GenericSlotResponse("favouriteSlots", heartedLevels, pageData));
}
private const int firstLbp2DeveloperSlotId = 124806; // This is the first known level slot GUID in LBP2. Feel free to change it if a lower one is found.
[HttpPost("favourite/slot/{slotType}/{id:int}")]
public async Task<IActionResult> AddFavouriteSlot(string slotType, int id)
{
GameTokenEntity token = this.GetToken();
if (SlotHelper.IsTypeInvalid(slotType)) return this.BadRequest();
if (slotType == "developer") id = await SlotHelper.GetPlaceholderSlotId(this.database, id, SlotType.Developer);
SlotEntity? slot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == id);
if (slot == null) return this.NotFound();
if (slotType == "developer")
{
GameVersion slotGameVersion = (slot.InternalSlotId < firstLbp2DeveloperSlotId) ? GameVersion.LittleBigPlanet1 : token.GameVersion;
slot.GameVersion = slotGameVersion;
}
await this.database.HeartLevel(token.UserId, slot);
return this.Ok();
}
[HttpPost("unfavourite/slot/{slotType}/{id:int}")]
public async Task<IActionResult> RemoveFavouriteSlot(string slotType, int id)
{
GameTokenEntity token = this.GetToken();
if (SlotHelper.IsTypeInvalid(slotType)) return this.BadRequest();
if (slotType == "developer") id = await SlotHelper.GetPlaceholderSlotId(this.database, id, SlotType.Developer);
SlotEntity? slot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == id);
if (slot == null) return this.NotFound();
if (slotType == "developer")
{
GameVersion slotGameVersion = (slot.InternalSlotId < firstLbp2DeveloperSlotId) ? GameVersion.LittleBigPlanet1 : token.GameVersion;
slot.GameVersion = slotGameVersion;
}
await this.database.UnheartLevel(token.UserId, slot);
return this.Ok();
}
#endregion
#region Hearted Playlists
[HttpGet("favouritePlaylists/{username}")]
public async Task<IActionResult> GetFavouritePlaylists(string username)
{
int targetUserId = await this.database.UserIdFromUsername(username);
if (targetUserId == 0) return this.Forbid();
PaginationData pageData = this.Request.GetPaginationData();
List<GamePlaylist> heartedPlaylists = (await this.database.HeartedPlaylists.Where(p => p.UserId == targetUserId)
.Include(p => p.Playlist)
.OrderByDescending(p => p.HeartedPlaylistId)
.Select(p => p.Playlist)
.ApplyPagination(pageData)
.ToListAsync()).ToSerializableList(GamePlaylist.CreateFromEntity);
pageData.TotalElements = await this.database.HeartedPlaylists.CountAsync(p => p.UserId == targetUserId);
return this.Ok(new GenericPlaylistResponse<GamePlaylist>("favouritePlaylists", heartedPlaylists)
{
Total = pageData.TotalElements,
HintStart = pageData.HintStart,
});
}
[HttpPost("favourite/playlist/{playlistId:int}")]
public async Task<IActionResult> AddFavouritePlaylist(int playlistId)
{
GameTokenEntity token = this.GetToken();
PlaylistEntity? playlist = await this.database.Playlists.FirstOrDefaultAsync(s => s.PlaylistId == playlistId);
if (playlist == null) return this.NotFound();
await this.database.HeartPlaylist(token.UserId, playlist);
return this.Ok();
}
[HttpPost("unfavourite/playlist/{playlistId:int}")]
public async Task<IActionResult> RemoveFavouritePlaylist(int playlistId)
{
GameTokenEntity token = this.GetToken();
PlaylistEntity? playlist = await this.database.Playlists.FirstOrDefaultAsync(s => s.PlaylistId == playlistId);
if (playlist == null) return this.NotFound();
await this.database.UnheartPlaylist(token.UserId, playlist);
return this.Ok();
}
#endregion
#endregion Levels
#region Users
[HttpGet("favouriteUsers/{username}")]
public async Task<IActionResult> GetFavouriteUsers(string username)
{
GameTokenEntity token = this.GetToken();
PaginationData pageData = this.Request.GetPaginationData();
int targetUserId = await this.database.Users.Where(u => u.Username == username)
.Select(u => u.UserId)
.FirstOrDefaultAsync();
if (targetUserId == 0) return this.BadRequest();
pageData.TotalElements = await this.database.HeartedProfiles.CountAsync(h => h.UserId == targetUserId);
List<GameUser> heartedProfiles = (await this.database.HeartedProfiles.Include(h => h.HeartedUser)
.OrderByDescending(h => h.HeartedProfileId)
.Where(h => h.UserId == targetUserId)
.Select(h => h.HeartedUser)
.ApplyPagination(pageData)
.ToListAsync()).ToSerializableList(u => GameUser.CreateFromEntity(u, token.GameVersion));
return this.Ok(new GenericUserResponse<GameUser>("favouriteUsers", heartedProfiles, pageData));
}
[HttpPost("favourite/user/{username}")]
public async Task<IActionResult> AddFavouriteUser(string username)
{
GameTokenEntity token = this.GetToken();
UserEntity? heartedUser = await this.database.Users.FirstOrDefaultAsync(u => u.Username == username);
if (heartedUser == null) return this.NotFound();
await this.database.HeartUser(token.UserId, heartedUser);
return this.Ok();
}
[HttpPost("unfavourite/user/{username}")]
public async Task<IActionResult> RemoveFavouriteUser(string username)
{
GameTokenEntity token = this.GetToken();
UserEntity? heartedUser = await this.database.Users.FirstOrDefaultAsync(u => u.Username == username);
if (heartedUser == null) return this.NotFound();
await this.database.UnheartUser(token.UserId, heartedUser);
return this.Ok();
}
#endregion
}