mirror of
https://github.com/LBPUnion/ProjectLighthouse.git
synced 2025-05-14 22:02:26 +00:00
* Add LBP1 tags, more strict resource checking, and more. * Fix unit tests * Add more length checking to dependency parser * Online editor problems * Fix tests pt 2 * Self code review and fixed digest bugs * Don't add content length if it was already set * Fix status endpoint * Fix review bug and simplify review serialization * Fix a typo in review serialization * Remove duplicated code and fix search * Remove duplicate database call
132 lines
No EOL
4 KiB
C#
132 lines
No EOL
4 KiB
C#
#nullable enable
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using LBPUnion.ProjectLighthouse.Helpers;
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using LBPUnion.ProjectLighthouse.Levels;
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using LBPUnion.ProjectLighthouse.PlayerData;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.EntityFrameworkCore;
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namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Controllers.Matching;
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[ApiController]
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[Route("LITTLEBIGPLANETPS3_XML/")]
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// [Produces("text/plain")]
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public class EnterLevelController : ControllerBase
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{
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private readonly Database database;
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public EnterLevelController(Database database)
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{
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this.database = database;
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}
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[HttpPost("play/{slotType}/{slotId:int}")]
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public async Task<IActionResult> PlayLevel(string slotType, int slotId)
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{
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GameToken? token = await this.database.GameTokenFromRequest(this.Request);
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if (token == null) return this.StatusCode(403, "");
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if (SlotHelper.IsTypeInvalid(slotType)) return this.BadRequest();
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// don't count plays for developer slots
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if (slotType == "developer") return this.Ok();
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Slot? slot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == slotId);
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if (slot == null) return this.StatusCode(403, "");
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GameVersion gameVersion = token.GameVersion;
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IQueryable<VisitedLevel> visited = this.database.VisitedLevels.Where(s => s.SlotId == slotId && s.UserId == token.UserId);
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VisitedLevel? v;
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if (!visited.Any())
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{
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switch (gameVersion)
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{
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case GameVersion.LittleBigPlanet2:
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case GameVersion.LittleBigPlanetVita:
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slot.PlaysLBP2Unique++;
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break;
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case GameVersion.LittleBigPlanet3:
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slot.PlaysLBP3Unique++;
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break;
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default: return this.BadRequest();
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}
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v = new VisitedLevel
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{
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SlotId = slotId,
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UserId = token.UserId,
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};
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this.database.VisitedLevels.Add(v);
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}
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else
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{
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v = await visited.FirstOrDefaultAsync();
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}
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if (v == null) return this.NotFound();
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switch (gameVersion)
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{
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case GameVersion.LittleBigPlanet2:
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case GameVersion.LittleBigPlanetVita:
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slot.PlaysLBP2++;
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v.PlaysLBP2++;
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break;
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case GameVersion.LittleBigPlanet3:
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slot.PlaysLBP3++;
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v.PlaysLBP3++;
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break;
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case GameVersion.LittleBigPlanetPSP: throw new NotImplementedException();
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case GameVersion.Unknown:
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case GameVersion.LittleBigPlanet1:
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default:
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return this.BadRequest();
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}
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await this.database.SaveChangesAsync();
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return this.Ok();
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}
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// Only used in LBP1
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[HttpPost("enterLevel/{slotType}/{slotId:int}")]
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public async Task<IActionResult> EnterLevel(string slotType, int slotId)
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{
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GameToken? token = await this.database.GameTokenFromRequest(this.Request);
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if (token == null) return this.StatusCode(403, "");
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if (SlotHelper.IsTypeInvalid(slotType)) return this.BadRequest();
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if (slotType == "developer") return this.Ok();
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Slot? slot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == slotId);
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if (slot == null) return this.NotFound();
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IQueryable<VisitedLevel> visited = this.database.VisitedLevels.Where(s => s.SlotId == slotId && s.UserId == token.UserId);
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VisitedLevel? v;
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if (!visited.Any())
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{
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slot.PlaysLBP1Unique++;
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v = new VisitedLevel
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{
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SlotId = slotId,
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UserId = token.UserId,
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};
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this.database.VisitedLevels.Add(v);
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}
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else
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{
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v = await visited.FirstOrDefaultAsync();
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}
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if (v == null) return this.NotFound();
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slot.PlaysLBP1++;
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v.PlaysLBP1++;
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await this.database.SaveChangesAsync();
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return this.Ok();
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}
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} |