ProjectLighthouse/ProjectLighthouse.Servers.GameServer/Controllers/Matching/EnterLevelController.cs
Josh d640c000aa
Implement LBP1 tags, stricter resource checking, and more (#463)
* Add LBP1 tags, more strict resource checking, and more.

* Fix unit tests

* Add more length checking to dependency parser

* Online editor problems

* Fix tests pt 2

* Self code review and fixed digest bugs

* Don't add content length if it was already set

* Fix status endpoint

* Fix review bug and simplify review serialization

* Fix a typo in review serialization

* Remove duplicated code and fix search

* Remove duplicate database call
2022-08-31 20:38:58 -05:00

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4 KiB
C#

#nullable enable
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.Levels;
using LBPUnion.ProjectLighthouse.PlayerData;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Controllers.Matching;
[ApiController]
[Route("LITTLEBIGPLANETPS3_XML/")]
// [Produces("text/plain")]
public class EnterLevelController : ControllerBase
{
private readonly Database database;
public EnterLevelController(Database database)
{
this.database = database;
}
[HttpPost("play/{slotType}/{slotId:int}")]
public async Task<IActionResult> PlayLevel(string slotType, int slotId)
{
GameToken? token = await this.database.GameTokenFromRequest(this.Request);
if (token == null) return this.StatusCode(403, "");
if (SlotHelper.IsTypeInvalid(slotType)) return this.BadRequest();
// don't count plays for developer slots
if (slotType == "developer") return this.Ok();
Slot? slot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == slotId);
if (slot == null) return this.StatusCode(403, "");
GameVersion gameVersion = token.GameVersion;
IQueryable<VisitedLevel> visited = this.database.VisitedLevels.Where(s => s.SlotId == slotId && s.UserId == token.UserId);
VisitedLevel? v;
if (!visited.Any())
{
switch (gameVersion)
{
case GameVersion.LittleBigPlanet2:
case GameVersion.LittleBigPlanetVita:
slot.PlaysLBP2Unique++;
break;
case GameVersion.LittleBigPlanet3:
slot.PlaysLBP3Unique++;
break;
default: return this.BadRequest();
}
v = new VisitedLevel
{
SlotId = slotId,
UserId = token.UserId,
};
this.database.VisitedLevels.Add(v);
}
else
{
v = await visited.FirstOrDefaultAsync();
}
if (v == null) return this.NotFound();
switch (gameVersion)
{
case GameVersion.LittleBigPlanet2:
case GameVersion.LittleBigPlanetVita:
slot.PlaysLBP2++;
v.PlaysLBP2++;
break;
case GameVersion.LittleBigPlanet3:
slot.PlaysLBP3++;
v.PlaysLBP3++;
break;
case GameVersion.LittleBigPlanetPSP: throw new NotImplementedException();
case GameVersion.Unknown:
case GameVersion.LittleBigPlanet1:
default:
return this.BadRequest();
}
await this.database.SaveChangesAsync();
return this.Ok();
}
// Only used in LBP1
[HttpPost("enterLevel/{slotType}/{slotId:int}")]
public async Task<IActionResult> EnterLevel(string slotType, int slotId)
{
GameToken? token = await this.database.GameTokenFromRequest(this.Request);
if (token == null) return this.StatusCode(403, "");
if (SlotHelper.IsTypeInvalid(slotType)) return this.BadRequest();
if (slotType == "developer") return this.Ok();
Slot? slot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == slotId);
if (slot == null) return this.NotFound();
IQueryable<VisitedLevel> visited = this.database.VisitedLevels.Where(s => s.SlotId == slotId && s.UserId == token.UserId);
VisitedLevel? v;
if (!visited.Any())
{
slot.PlaysLBP1Unique++;
v = new VisitedLevel
{
SlotId = slotId,
UserId = token.UserId,
};
this.database.VisitedLevels.Add(v);
}
else
{
v = await visited.FirstOrDefaultAsync();
}
if (v == null) return this.NotFound();
slot.PlaysLBP1++;
v.PlaysLBP1++;
await this.database.SaveChangesAsync();
return this.Ok();
}
}