ProjectLighthouse/ProjectLighthouse.Servers.GameServer/Controllers/FriendsController.cs

99 lines
No EOL
3.6 KiB
C#

#nullable enable
using System.Xml.Serialization;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.PlayerData;
using LBPUnion.ProjectLighthouse.PlayerData.Profiles;
using LBPUnion.ProjectLighthouse.Serialization;
using LBPUnion.ProjectLighthouse.StorableLists;
using LBPUnion.ProjectLighthouse.StorableLists.Stores;
using LBPUnion.ProjectLighthouse.Types;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Controllers;
[ApiController]
[Route("LITTLEBIGPLANETPS3_XML/")]
public class FriendsController : ControllerBase
{
private readonly Database database;
public FriendsController(Database database)
{
this.database = database;
}
[HttpPost("npdata")]
public async Task<IActionResult> NPData()
{
User? user = await this.database.UserFromGameRequest(this.Request);
if (user == null) return this.StatusCode(403, "");
this.Request.Body.Position = 0;
string bodyString = await new StreamReader(this.Request.Body).ReadToEndAsync();
XmlSerializer serializer = new(typeof(NPData));
NPData? npData = (NPData?)serializer.Deserialize(new StringReader(bodyString));
if (npData == null) return this.BadRequest();
SanitizationHelper.SanitizeStringsInClass(npData);
List<User> friends = new();
foreach (string friendName in npData.Friends)
{
User? friend = await this.database.Users.FirstOrDefaultAsync(u => u.Username == friendName);
if (friend == null) continue;
friends.Add(friend);
}
List<int> blockedUsers = new();
foreach (string blockedUserName in npData.BlockedUsers)
{
User? blockedUser = await this.database.Users.FirstOrDefaultAsync(u => u.Username == blockedUserName);
if (blockedUser == null) continue;
blockedUsers.Add(blockedUser.UserId);
}
UserFriendData? friendStore = UserFriendStore.GetUserFriendData(user.UserId);
if (friendStore == null) friendStore = UserFriendStore.CreateUserFriendData(user.UserId);
friendStore.FriendIds = friends.Select(u => u.UserId).ToList();
friendStore.BlockedIds = blockedUsers;
UserFriendStore.UpdateFriendData(friendStore);
string friendsSerialized = friends.Aggregate(string.Empty, (current, user1) => current + LbpSerializer.StringElement("npHandle", user1.Username));
return this.Ok(LbpSerializer.StringElement("npdata", LbpSerializer.StringElement("friends", friendsSerialized)));
}
[HttpGet("myFriends")]
public async Task<IActionResult> MyFriends()
{
(User, GameToken)? userAndToken = await this.database.UserAndGameTokenFromRequest(this.Request);
if (userAndToken == null) return this.StatusCode(403, "");
// ReSharper disable once PossibleInvalidOperationException
User user = userAndToken.Value.Item1;
GameToken gameToken = userAndToken.Value.Item2;
UserFriendData? friendStore = UserFriendStore.GetUserFriendData(user.UserId);
if (friendStore == null)
return this.Ok(LbpSerializer.BlankElement("myFriends"));
string friends = "";
foreach (int friendId in friendStore.FriendIds)
{
User? friend = await this.database.Users.Include(u => u.Location).FirstOrDefaultAsync(u => u.UserId == friendId);
if (friend == null) continue;
friends += friend.Serialize(gameToken.GameVersion);
}
return this.Ok(LbpSerializer.StringElement("myFriends", friends));
}
}