ProjectLighthouse/ProjectLighthouse.Servers.GameServer/Controllers/Slots/ReviewController.cs

329 lines
No EOL
12 KiB
C#

#nullable enable
using System.Xml.Serialization;
using LBPUnion.ProjectLighthouse.Administration;
using LBPUnion.ProjectLighthouse.Extensions;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.Levels;
using LBPUnion.ProjectLighthouse.PlayerData;
using LBPUnion.ProjectLighthouse.PlayerData.Profiles;
using LBPUnion.ProjectLighthouse.PlayerData.Reviews;
using LBPUnion.ProjectLighthouse.Serialization;
using LBPUnion.ProjectLighthouse.Types;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Controllers.Slots;
[ApiController]
[Route("LITTLEBIGPLANETPS3_XML/")]
[Produces("text/xml")]
public class ReviewController : ControllerBase
{
private readonly Database database;
public ReviewController(Database database)
{
this.database = database;
}
// LBP1 rating
[HttpPost("rate/user/{slotId}")]
public async Task<IActionResult> Rate(int slotId, [FromQuery] int rating)
{
User? user = await this.database.UserFromGameRequest(this.Request);
if (user == null) return this.StatusCode(403, "");
Slot? slot = await this.database.Slots.Include(s => s.Creator).Include(s => s.Location).FirstOrDefaultAsync(s => s.SlotId == slotId);
if (slot == null) return this.StatusCode(403, "");
RatedLevel? ratedLevel = await this.database.RatedLevels.FirstOrDefaultAsync(r => r.SlotId == slotId && r.UserId == user.UserId);
if (ratedLevel == null)
{
ratedLevel = new RatedLevel
{
SlotId = slotId,
UserId = user.UserId,
Rating = 0,
};
this.database.RatedLevels.Add(ratedLevel);
}
ratedLevel.RatingLBP1 = Math.Max(Math.Min(5, rating), 0);
await this.database.SaveChangesAsync();
return this.Ok();
}
// LBP2 and beyond rating
[HttpPost("dpadrate/user/{slotId:int}")]
public async Task<IActionResult> DPadRate(int slotId, [FromQuery] int rating)
{
User? user = await this.database.UserFromGameRequest(this.Request);
if (user == null) return this.StatusCode(403, "");
Slot? slot = await this.database.Slots.Include(s => s.Creator).Include(s => s.Location).FirstOrDefaultAsync(s => s.SlotId == slotId);
if (slot == null) return this.StatusCode(403, "");
RatedLevel? ratedLevel = await this.database.RatedLevels.FirstOrDefaultAsync(r => r.SlotId == slotId && r.UserId == user.UserId);
if (ratedLevel == null)
{
ratedLevel = new RatedLevel
{
SlotId = slotId,
UserId = user.UserId,
RatingLBP1 = 0,
};
this.database.RatedLevels.Add(ratedLevel);
}
ratedLevel.Rating = Math.Clamp(rating, -1, 1);
Review? review = await this.database.Reviews.FirstOrDefaultAsync(r => r.SlotId == slotId && r.ReviewerId == user.UserId);
if (review != null) review.Thumb = ratedLevel.Rating;
await this.database.SaveChangesAsync();
return this.Ok();
}
[HttpPost("postReview/user/{slotId:int}")]
public async Task<IActionResult> PostReview(int slotId)
{
User? user = await this.database.UserFromGameRequest(this.Request);
if (user == null) return this.StatusCode(403, "");
Review? newReview = await this.getReviewFromBody();
if (newReview == null) return this.BadRequest();
if (newReview.Text.Length > 512) return this.BadRequest();
Review? review = await this.database.Reviews.FirstOrDefaultAsync(r => r.SlotId == slotId && r.ReviewerId == user.UserId);
if (review == null)
{
review = new Review
{
SlotId = slotId,
ReviewerId = user.UserId,
DeletedBy = DeletedBy.None,
ThumbsUp = 0,
ThumbsDown = 0,
};
this.database.Reviews.Add(review);
}
review.Thumb = newReview.Thumb;
review.LabelCollection = newReview.LabelCollection;
review.Text = newReview.Text;
review.Deleted = false;
review.Timestamp = TimeHelper.UnixTimeMilliseconds();
// sometimes the game posts/updates a review rating without also calling dpadrate/user/etc (why??)
RatedLevel? ratedLevel = await this.database.RatedLevels.FirstOrDefaultAsync(r => r.SlotId == slotId && r.UserId == user.UserId);
if (ratedLevel == null)
{
ratedLevel = new RatedLevel
{
SlotId = slotId,
UserId = user.UserId,
RatingLBP1 = 0,
};
this.database.RatedLevels.Add(ratedLevel);
}
ratedLevel.Rating = newReview.Thumb;
await this.database.SaveChangesAsync();
return this.Ok();
}
[HttpGet("reviewsFor/user/{slotId:int}")]
public async Task<IActionResult> ReviewsFor(int slotId, [FromQuery] int pageStart = 1, [FromQuery] int pageSize = 10)
{
(User, GameToken)? userAndToken = await this.database.UserAndGameTokenFromRequest(this.Request);
if (userAndToken == null) return this.StatusCode(403, "");
// ReSharper disable once PossibleInvalidOperationException
User user = userAndToken.Value.Item1;
GameToken gameToken = userAndToken.Value.Item2;
GameVersion gameVersion = gameToken.GameVersion;
Slot? slot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == slotId);
if (slot == null) return this.BadRequest();
IQueryable<Review?> reviews = this.database.Reviews.ByGameVersion(gameVersion, true)
.Where(r => r.SlotId == slotId)
.Include(r => r.Reviewer)
.Include(r => r.Slot)
.OrderByDescending(r => r.ThumbsUp - r.ThumbsDown)
.ThenByDescending(r => r.Timestamp)
.Skip(pageStart - 1)
.Take(pageSize);
List<Review?> reviewList = reviews.ToList();
string inner = reviewList.Aggregate
(
string.Empty,
(current, review) =>
{
if (review == null) return current;
RatedReview? yourThumb = this.database.RatedReviews.FirstOrDefault(r => r.ReviewId == review.ReviewId && r.UserId == user.UserId);
return current + review.Serialize(null, yourThumb);
}
);
string response = LbpSerializer.TaggedStringElement
(
"reviews",
inner,
new Dictionary<string, object>
{
{
"hint_start", pageStart + pageSize
},
{
"hint", reviewList.LastOrDefault()!.Timestamp // not sure
},
}
);
return this.Ok(response);
}
[HttpGet("reviewsBy/{username}")]
public async Task<IActionResult> ReviewsBy(string username, [FromQuery] int pageStart = 1, [FromQuery] int pageSize = 10)
{
(User, GameToken)? userAndToken = await this.database.UserAndGameTokenFromRequest(this.Request);
if (userAndToken == null) return this.StatusCode(403, "");
// ReSharper disable once PossibleInvalidOperationException
User user = userAndToken.Value.Item1;
GameToken gameToken = userAndToken.Value.Item2;
GameVersion gameVersion = gameToken.GameVersion;
IEnumerable<Review?> reviews = this.database.Reviews.ByGameVersion(gameVersion, true)
.Include(r => r.Reviewer)
.Include(r => r.Slot)
.Where(r => r.Reviewer!.Username == username)
.OrderByDescending(r => r.Timestamp)
.Skip(pageStart - 1)
.Take(pageSize);
List<Review?> reviewList = reviews.ToList();
string inner = reviewList.Aggregate
(
string.Empty,
(current, review) =>
{
if (review == null) return current;
RatedReview? ratedReview = this.database.RatedReviews.FirstOrDefault(r => r.ReviewId == review.ReviewId && r.UserId == user.UserId);
return current + review.Serialize(null, ratedReview);
}
);
string response = LbpSerializer.TaggedStringElement
(
"reviews",
inner,
new Dictionary<string, object>
{
{
"hint_start", pageStart
},
{
"hint", reviewList.LastOrDefault()!.Timestamp // Seems to be the timestamp of oldest
},
}
);
return this.Ok(response);
}
[HttpPost("rateReview/user/{slotId:int}/{username}")]
public async Task<IActionResult> RateReview(int slotId, string username, [FromQuery] int rating = 0)
{
User? user = await this.database.UserFromGameRequest(this.Request);
if (user == null) return this.StatusCode(403, "");
User? reviewer = await this.database.Users.FirstOrDefaultAsync(u => u.Username == username);
if (reviewer == null) return this.StatusCode(400, "");
Review? review = await this.database.Reviews.FirstOrDefaultAsync(r => r.SlotId == slotId && r.ReviewerId == reviewer.UserId);
if (review == null) return this.StatusCode(400, "");
RatedReview? ratedReview = await this.database.RatedReviews.FirstOrDefaultAsync(r => r.ReviewId == review.ReviewId && r.UserId == user.UserId);
if (ratedReview == null)
{
ratedReview = new RatedReview
{
ReviewId = review.ReviewId,
UserId = user.UserId,
Thumb = 0,
};
this.database.RatedReviews.Add(ratedReview);
await this.database.SaveChangesAsync();
}
int oldRating = ratedReview.Thumb;
ratedReview.Thumb = Math.Clamp(rating, -1, 1);
if (oldRating == ratedReview.Thumb) return this.Ok();
// if the user's rating changed then we recount the review's ratings to ensure accuracy
List<RatedReview> reactions = await this.database.RatedReviews.Where(r => r.ReviewId == review.ReviewId).ToListAsync();
int yay = 0;
int boo = 0;
foreach (RatedReview r in reactions)
{
switch (r.Thumb)
{
case -1:
boo++;
break;
case 1:
yay++;
break;
}
}
review.ThumbsDown = boo;
review.ThumbsUp = yay;
await this.database.SaveChangesAsync();
return this.Ok();
}
[HttpPost("deleteReview/user/{slotId:int}/{username}")]
public async Task<IActionResult> DeleteReview(int slotId, string username)
{
User? reviewer = await this.database.Users.FirstOrDefaultAsync(u => u.Username == username);
if (reviewer == null) return this.StatusCode(403, "");
Review? review = await this.database.Reviews.FirstOrDefaultAsync(r => r.SlotId == slotId && r.ReviewerId == reviewer.UserId);
if (review == null) return this.StatusCode(403, "");
review.Deleted = true;
review.DeletedBy = DeletedBy.LevelAuthor;
await this.database.SaveChangesAsync();
return this.Ok();
}
private async Task<Review?> getReviewFromBody()
{
this.Request.Body.Position = 0;
string bodyString = await new StreamReader(this.Request.Body).ReadToEndAsync();
XmlSerializer serializer = new(typeof(Review));
Review? review = (Review?)serializer.Deserialize(new StringReader(bodyString));
SanitizationHelper.SanitizeStringsInClass(review);
return review;
}
}