ProjectLighthouse/ProjectLighthouse.Servers.GameServer/Program.cs

36 lines
No EOL
1.2 KiB
C#

using LBPUnion.ProjectLighthouse.Configuration;
using LBPUnion.ProjectLighthouse.Logging.Loggers.AspNet;
using LBPUnion.ProjectLighthouse.Servers.GameServer.Startup;
using LBPUnion.ProjectLighthouse.Types;
using Microsoft.Extensions.DependencyInjection.Extensions;
namespace LBPUnion.ProjectLighthouse.Servers.GameServer;
public static class Program
{
public static void Main(string[] args)
{
StartupTasks.Run(args, ServerType.GameServer);
CreateHostBuilder(args).Build().Run();
}
public static IHostBuilder CreateHostBuilder(string[] args)
=> Host.CreateDefaultBuilder(args)
.ConfigureWebHostDefaults
(
webBuilder =>
{
webBuilder.UseStartup<GameServerStartup>();
webBuilder.UseUrls(ServerConfiguration.Instance.GameApiListenUrl);
}
)
.ConfigureLogging
(
logging =>
{
logging.ClearProviders();
logging.Services.TryAddEnumerable(ServiceDescriptor.Singleton<ILoggerProvider, AspNetToLighthouseLoggerProvider>());
}
);
}