ProjectLighthouse/ProjectLighthouse.Servers.Website/Pages/Admin/AdminSendNotificationPage.cshtml.cs
sudokoko aea66b4a74
Implement in-game and website notifications (#932)
* Implement notifications logic, basic calls, and admin command

* Remove unnecessary code

* Add ability to stack notifications and return manually created XML

* Remove test that is no longer needed and is causing failures

* Apply suggestions from code review

* Merge notifications with existing announcements page

* Order notifications by descending ID instead of ascending ID

* Move notification send task to moderation options under user

Also restyles the buttons to line up next to each other like in the slot pages.

* Style/position fixes with granted slots/notification partials

* Fix incorrect form POST route

* Prevent notification text area from breaking out of container

* Actually use builder result for notification text

* Minor restructuring of the notifications page

* Add notifications for team picks, publish issues, and moderation

* Mark notifications as dismissed instead of deleting them

* Add XMLdoc to SendNotification method

* Fix incorrect URL in announcements webhook

* Remove unnecessary inline style from granted slots partial

* Apply suggestions from code review

* Apply first batch of suggestions from code review

* Apply second batch of suggestions from code review

* Change notification icon depending on if user has unread notifications

* Show unread notification icon if there is an announcement posted

* Remove "potential" wording from definitive fixes in error docs

* Remove "Error code:" from publish notifications

* Send notification if user tries to unlock a mod-locked level

* Change notification timestamp format to include date

* Add clarification to level mod-lock notification message

* Change team pick notifications to moderation notifications

Apparently the MMPick type doesn't show a visual notification.

* Apply suggestions from code review

* Add obsolete to notification types that display nothing in-game

* Remove unused imports and remove icon switch case in favor of bell icon

* Last minute fixes

* Send notification upon earth wipe and clarify moderation case notifications

* Add check for empty/too long notification text
2023-10-29 20:27:41 +00:00

39 lines
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1.4 KiB
C#

using LBPUnion.ProjectLighthouse.Database;
using LBPUnion.ProjectLighthouse.Servers.Website.Pages.Layouts;
using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
namespace LBPUnion.ProjectLighthouse.Servers.Website.Pages.Admin;
public class AdminSendNotificationPage : BaseLayout
{
public AdminSendNotificationPage(DatabaseContext database) : base(database)
{ }
public UserEntity? TargetedUser;
public async Task<IActionResult> OnGet([FromRoute] int id)
{
UserEntity? user = this.Database.UserFromWebRequest(this.Request);
if (user == null || !user.IsAdmin) return this.NotFound();
this.TargetedUser = await this.Database.Users.FirstOrDefaultAsync(u => u.UserId == id);
if (this.TargetedUser == null) return this.NotFound();
return this.Page();
}
public async Task<IActionResult> OnPost([FromRoute] int id, [FromForm] string notificationContent)
{
UserEntity? user = this.Database.UserFromWebRequest(this.Request);
if (user == null || !user.IsAdmin) return this.NotFound();
this.TargetedUser = await this.Database.Users.FirstOrDefaultAsync(u => u.UserId == id);
if (this.TargetedUser == null) return this.NotFound();
await this.Database.SendNotification(this.TargetedUser.UserId, notificationContent);
return this.Redirect($"/user/{this.TargetedUser.UserId}");
}
}