mirror of
https://github.com/LBPUnion/ProjectLighthouse.git
synced 2025-06-09 17:41:27 +00:00
83 lines
No EOL
2.7 KiB
C#
83 lines
No EOL
2.7 KiB
C#
using System.IO;
|
|
using System.Threading.Tasks;
|
|
using System.Xml.Serialization;
|
|
using Microsoft.AspNetCore.Mvc;
|
|
using Microsoft.EntityFrameworkCore;
|
|
using ProjectLighthouse.Serialization;
|
|
using ProjectLighthouse.Types;
|
|
|
|
namespace ProjectLighthouse.Controllers {
|
|
[ApiController]
|
|
[Route("LITTLEBIGPLANETPS3_XML/")]
|
|
[Produces("text/xml")]
|
|
public class PublishController : ControllerBase {
|
|
private readonly Database database;
|
|
|
|
public PublishController(Database database) {
|
|
this.database = database;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Endpoint the game uses to verify that the level is compatible (?)
|
|
/// </summary>
|
|
[HttpPost("startPublish")]
|
|
public async Task<IActionResult> StartPublish() {
|
|
Slot slot = await this.GetSlotFromBody();
|
|
if(slot == null) return this.BadRequest(); // if the level cant be parsed then it obviously cant be uploaded
|
|
|
|
string resource = LbpSerializer.StringElement("resource", slot.Resources);
|
|
|
|
return this.Ok(LbpSerializer.TaggedStringElement("slot", resource, "type", "user"));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Endpoint actually used to publish a level
|
|
/// </summary>
|
|
[HttpPost("publish")]
|
|
public async Task<IActionResult> Publish() {
|
|
User user = await database.UserFromRequest(Request);
|
|
if(user == null) return this.StatusCode(403, "");
|
|
|
|
Slot slot = await this.GetSlotFromBody();
|
|
|
|
//TODO: parse location in body
|
|
Location l = new() {
|
|
X = 0,
|
|
Y = 0,
|
|
};
|
|
database.Locations.Add(l);
|
|
await database.SaveChangesAsync();
|
|
slot.LocationId = l.Id;
|
|
slot.CreatorId = user.UserId;
|
|
|
|
database.Slots.Add(slot);
|
|
await database.SaveChangesAsync();
|
|
|
|
return this.Ok(slot.Serialize());
|
|
}
|
|
|
|
[HttpPost("unpublish/{id:int}")]
|
|
public async Task<IActionResult> Unpublish(int id) {
|
|
Slot slot = await database.Slots
|
|
.Include(s => s.Location)
|
|
.FirstOrDefaultAsync(s => s.SlotId == id);
|
|
|
|
database.Locations.Remove(slot.Location);
|
|
database.Slots.Remove(slot);
|
|
|
|
await database.SaveChangesAsync();
|
|
|
|
return this.Ok();
|
|
}
|
|
|
|
public async Task<Slot> GetSlotFromBody() {
|
|
Request.Body.Position = 0;
|
|
string bodyString = await new StreamReader(Request.Body).ReadToEndAsync();
|
|
|
|
XmlSerializer serializer = new(typeof(Slot));
|
|
Slot slot = (Slot)serializer.Deserialize(new StringReader(bodyString));
|
|
|
|
return slot;
|
|
}
|
|
}
|
|
} |