ProjectLighthouse/ProjectLighthouse.Servers.GameServer/Startup/TokenAuthHandler.cs
Josh 329ab66043
Refactor serialization system (#702)
* Initial work for serialization refactor

* Experiment with new naming conventions

* Mostly implement user and slot serialization.
Still needs to be fine tuned to match original implementation
Many things are left in a broken state like website features/api endpoints/lbp3 categories

* Fix release building

* Migrate scores, reviews, and more to new serialization system.
Many things are still broken but progress is steadily being made

* Fix Api responses and migrate serialization for most types

* Make serialization better and fix bugs
Fix recursive PrepareSerialization when recursive item is set during root item's PrepareSerialization, items, should be properly indexed in order but it's only tested to 1 level of recursion

* Fix review serialization

* Fix user serialization producing malformed SQL query

* Remove DefaultIfEmpty query

* MariaDB doesn't like double nested queries

* Fix LBP1 tag counter

* Implement lbp3 categories and add better deserialization handling

* Implement expression tree caching to speed up reflection and write new serializer tests

* Remove Game column from UserEntity and rename DatabaseContextModelSnapshot.cs back to DatabaseModelSnapshot.cs

* Make UserEntity username not required

* Fix recursive serialization of lists and add relevant unit tests

* Actually commit the migration

* Fix LocationTests to use new deserialization class

* Fix comments not serializing the right author username

* Replace all occurrences of StatusCode with their respective ASP.NET named result
instead of StatusCode(403) everything is now in the form of Forbid()

* Fix SlotBase.ConvertToEntity and LocationTests

* Fix compilation error

* Give Location a default value in GameUserSlot and GameUser

* Reimplement stubbed website functions

* Convert grief reports to new serialization system

* Update DatabaseModelSnapshot and bump dotnet tool version

* Remove unused directives

* Fix broken type reference

* Fix rated comments on website

* Don't include banned users in website comments

* Optimize score submission

* Fix slot id calculating in in-game comment posting

* Move serialization interfaces to types folder and add more documentation

* Allow uploading of versus scores
2023-03-28 00:39:54 +00:00

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1.8 KiB
C#

using System.Security.Claims;
using System.Text.Encodings.Web;
using LBPUnion.ProjectLighthouse.Database;
using LBPUnion.ProjectLighthouse.Types.Entities.Token;
using Microsoft.AspNetCore.Authentication;
using Microsoft.Extensions.Logging.Abstractions;
using Microsoft.Extensions.Options;
namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Startup;
public class TokenAuthHandler : AuthenticationHandler<AuthenticationSchemeOptions>
{
private readonly DatabaseContext database;
private const string cookie = "MM_AUTH";
public TokenAuthHandler
(
IOptionsMonitor<AuthenticationSchemeOptions> options,
UrlEncoder encoder,
ISystemClock clock,
DatabaseContext database
// I said I don't want any damn vegetables (logs)
) : base(options, new NullLoggerFactory(), encoder, clock)
{
this.database = database;
}
protected override Task HandleChallengeAsync(AuthenticationProperties properties)
{
this.Context.Response.StatusCode = 403;
return Task.CompletedTask;
}
protected override async Task<AuthenticateResult> HandleAuthenticateAsync()
{
if (!this.Context.Request.Cookies.ContainsKey(cookie)) return AuthenticateResult.Fail("No auth cookie");
GameTokenEntity? gameToken = await this.database.GameTokenFromRequest(this.Request);
if (gameToken == null) return AuthenticateResult.Fail("No game token");
this.Context.Items["Token"] = gameToken;
Claim[] claims = {
new("userId", gameToken.UserId.ToString()),
};
ClaimsIdentity identity = new(claims, this.Scheme.Name);
ClaimsPrincipal principal = new(identity);
AuthenticationTicket ticket = new(principal, this.Scheme.Name);
return AuthenticateResult.Success(ticket);
}
}