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* Initial work for serialization refactor * Experiment with new naming conventions * Mostly implement user and slot serialization. Still needs to be fine tuned to match original implementation Many things are left in a broken state like website features/api endpoints/lbp3 categories * Fix release building * Migrate scores, reviews, and more to new serialization system. Many things are still broken but progress is steadily being made * Fix Api responses and migrate serialization for most types * Make serialization better and fix bugs Fix recursive PrepareSerialization when recursive item is set during root item's PrepareSerialization, items, should be properly indexed in order but it's only tested to 1 level of recursion * Fix review serialization * Fix user serialization producing malformed SQL query * Remove DefaultIfEmpty query * MariaDB doesn't like double nested queries * Fix LBP1 tag counter * Implement lbp3 categories and add better deserialization handling * Implement expression tree caching to speed up reflection and write new serializer tests * Remove Game column from UserEntity and rename DatabaseContextModelSnapshot.cs back to DatabaseModelSnapshot.cs * Make UserEntity username not required * Fix recursive serialization of lists and add relevant unit tests * Actually commit the migration * Fix LocationTests to use new deserialization class * Fix comments not serializing the right author username * Replace all occurrences of StatusCode with their respective ASP.NET named result instead of StatusCode(403) everything is now in the form of Forbid() * Fix SlotBase.ConvertToEntity and LocationTests * Fix compilation error * Give Location a default value in GameUserSlot and GameUser * Reimplement stubbed website functions * Convert grief reports to new serialization system * Update DatabaseModelSnapshot and bump dotnet tool version * Remove unused directives * Fix broken type reference * Fix rated comments on website * Don't include banned users in website comments * Optimize score submission * Fix slot id calculating in in-game comment posting * Move serialization interfaces to types folder and add more documentation * Allow uploading of versus scores
55 lines
1.9 KiB
Text
55 lines
1.9 KiB
Text
@page "/admin/keys"
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@using LBPUnion.ProjectLighthouse.Types.Entities.Token
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@model LBPUnion.ProjectLighthouse.Servers.Website.Pages.Admin.AdminApiKeyPageModel
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@{
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Layout = "Layouts/BaseLayout";
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Model.Title = "API Keys";
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}
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@inject Microsoft.AspNetCore.Antiforgery.IAntiforgery Antiforgery
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@{
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string? token = Antiforgery.GetAndStoreTokens(HttpContext).RequestToken;
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}
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<script>function deleteKey(keyID) {
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document.getElementById("trashbutton-".concat(keyID)).classList.add('loading');
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fetch("@Url.RouteUrl(ViewContext.RouteData.Values)", {
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method: 'post',
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headers: {
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"Content-type": "application/x-www-form-urlencoded; charset=UTF-8"
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},
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credentials: 'same-origin',
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body: 'keyID='.concat(keyID).concat("&__RequestVerificationToken=@token")
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})
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.then(function (data) {
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document.getElementById("keyitem-".concat(keyID)).remove();
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window.location.reload(true);
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})
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.catch(function (error) {
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console.log('Request failed', error);
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});
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}</script>
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<p>There are <b>@Model.KeyCount</b> API keys registered.</p>
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@if (Model.KeyCount == 0)
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{
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<p>To create one, you can use the "Create API key" command in the admin panel.</p>
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}
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<div class="ui four column grid">
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@foreach (ApiKeyEntity key in Model.ApiKeys)
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{
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<div id="keyitem-@key.Id" class="five wide column">
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<div class="ui blue segment">
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<div class="ui tiny bottom left attached label">
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Created at: @key.Created.ToString()
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</div>
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<button id="trashbutton-@key.Id" class="right floated circular ui icon button" onclick="deleteKey(@key.Id);">
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<i class="trash can icon"></i>
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</button>
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<h2>@key.Description</h2>
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</div>
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</div>
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}
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</div>
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