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* Initial work for serialization refactor * Experiment with new naming conventions * Mostly implement user and slot serialization. Still needs to be fine tuned to match original implementation Many things are left in a broken state like website features/api endpoints/lbp3 categories * Fix release building * Migrate scores, reviews, and more to new serialization system. Many things are still broken but progress is steadily being made * Fix Api responses and migrate serialization for most types * Make serialization better and fix bugs Fix recursive PrepareSerialization when recursive item is set during root item's PrepareSerialization, items, should be properly indexed in order but it's only tested to 1 level of recursion * Fix review serialization * Fix user serialization producing malformed SQL query * Remove DefaultIfEmpty query * MariaDB doesn't like double nested queries * Fix LBP1 tag counter * Implement lbp3 categories and add better deserialization handling * Implement expression tree caching to speed up reflection and write new serializer tests * Remove Game column from UserEntity and rename DatabaseContextModelSnapshot.cs back to DatabaseModelSnapshot.cs * Make UserEntity username not required * Fix recursive serialization of lists and add relevant unit tests * Actually commit the migration * Fix LocationTests to use new deserialization class * Fix comments not serializing the right author username * Replace all occurrences of StatusCode with their respective ASP.NET named result instead of StatusCode(403) everything is now in the form of Forbid() * Fix SlotBase.ConvertToEntity and LocationTests * Fix compilation error * Give Location a default value in GameUserSlot and GameUser * Reimplement stubbed website functions * Convert grief reports to new serialization system * Update DatabaseModelSnapshot and bump dotnet tool version * Remove unused directives * Fix broken type reference * Fix rated comments on website * Don't include banned users in website comments * Optimize score submission * Fix slot id calculating in in-game comment posting * Move serialization interfaces to types folder and add more documentation * Allow uploading of versus scores
42 lines
No EOL
1.4 KiB
Text
42 lines
No EOL
1.4 KiB
Text
@page "/slots/{pageNumber:int}"
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@using LBPUnion.ProjectLighthouse.Extensions
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@using LBPUnion.ProjectLighthouse.Localization.StringLists
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@using LBPUnion.ProjectLighthouse.Servers.Website.Extensions
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@using LBPUnion.ProjectLighthouse.Types.Entities.Level
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@model LBPUnion.ProjectLighthouse.Servers.Website.Pages.SlotsPage
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@{
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Layout = "Layouts/BaseLayout";
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Model.Title = Model.Translate(BaseLayoutStrings.HeaderSlots);
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bool isMobile = Model.Request.IsMobile();
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string language = Model.GetLanguage();
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string timeZone = Model.GetTimeZone();
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}
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<p>There are @Model.SlotCount total levels!</p>
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<form action="/slots/0">
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<div class="ui icon input">
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<input type="text" autocomplete="off" name="name" placeholder="Search levels..." value="@Model.SearchValue">
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<i class="search icon"></i>
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</div>
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</form>
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<div class="ui divider"></div>
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@foreach (SlotEntity slot in Model.Slots)
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{
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<div class="ui segment">
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@await slot.ToHtml(Html, ViewData, Model.User, $"~/slots/{Model.PageNumber}", language, timeZone, isMobile, true)
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</div>
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}
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@if (Model.PageNumber != 0)
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{
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<a href="/slots/@(Model.PageNumber - 1)@(Model.SearchValue?.Length == 0 ? "" : "?name=" + Model.SearchValue)">Previous Page</a>
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}
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@(Model.PageNumber + 1) / @(Model.PageAmount)
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@if (Model.PageNumber < Model.PageAmount - 1)
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{
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<a href="/slots/@(Model.PageNumber + 1)@(Model.SearchValue?.Length == 0 ? "" : "?name=" + Model.SearchValue)">Next Page</a>
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} |