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macOS: Require staging directory
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1 changed files with 22 additions and 4 deletions
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@ -1,8 +1,9 @@
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using System;
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using System.IO;
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using Eto.Drawing;
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using Eto.Forms;
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namespace LBPUnion.UnionPatcher.Gui.Forms;
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namespace LBPUnion.UnionPatcher.Gui.Forms;
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public class ModeSelectionForm : Form {
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#region UI
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@ -23,10 +24,27 @@ public class ModeSelectionForm : Form {
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new TableCell(new Button(openFilePatcher) { Text = "File Patch (PS3/RPCS3)" })
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),
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},
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};
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};
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}
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private void openRemotePatcher(object sender, EventArgs e) {
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private void openRemotePatcher(object sender, EventArgs e)
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{
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if (OSUtil.GetPlatform() == OSPlatform.OSX)
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{
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Gui.CreateOkDialog("Workaround", "UnionPatcher RemotePatcher requires a staging folder on macOS, please set this to the directory of the UnionPatcher.app!");
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SelectFolderDialog dialog = new SelectFolderDialog();
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if (dialog.ShowDialog(this) != DialogResult.Ok)
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{
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Gui.CreateOkDialog("Workaround", "Was not specified a staging folder, aborting!");
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return;
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}
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Directory.SetCurrentDirectory(dialog.Directory);
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if (!Directory.Exists("scetool"))
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{
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Gui.CreateOkDialog("Workaround", "Invalid folder, remember to set the folder to the directory of UnionPatcher.app!");
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return;
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}
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}
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RemotePatchForm rpForm = new RemotePatchForm();
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rpForm.Show();
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rpForm.Closed += OnSubFormClose;
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