macOS: Require staging directory

This commit is contained in:
Dagg 2022-11-09 13:58:29 -08:00
parent 58d9dd3a67
commit 2d3e0f4b18
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@ -1,8 +1,9 @@
using System;
using System.IO;
using Eto.Drawing;
using Eto.Forms;
namespace LBPUnion.UnionPatcher.Gui.Forms;
namespace LBPUnion.UnionPatcher.Gui.Forms;
public class ModeSelectionForm : Form {
#region UI
@ -23,10 +24,27 @@ public class ModeSelectionForm : Form {
new TableCell(new Button(openFilePatcher) { Text = "File Patch (PS3/RPCS3)" })
),
},
};
};
}
private void openRemotePatcher(object sender, EventArgs e) {
private void openRemotePatcher(object sender, EventArgs e)
{
if (OSUtil.GetPlatform() == OSPlatform.OSX)
{
Gui.CreateOkDialog("Workaround", "UnionPatcher RemotePatcher requires a staging folder on macOS, please set this to the directory of the UnionPatcher.app!");
SelectFolderDialog dialog = new SelectFolderDialog();
if (dialog.ShowDialog(this) != DialogResult.Ok)
{
Gui.CreateOkDialog("Workaround", "Was not specified a staging folder, aborting!");
return;
}
Directory.SetCurrentDirectory(dialog.Directory);
if (!Directory.Exists("scetool"))
{
Gui.CreateOkDialog("Workaround", "Invalid folder, remember to set the folder to the directory of UnionPatcher.app!");
return;
}
}
RemotePatchForm rpForm = new RemotePatchForm();
rpForm.Show();
rpForm.Closed += OnSubFormClose;