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ncm: Nintendo has 5 MiB of heap. Give ourselves 4 to be safe, pending analysis
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@ -21,7 +21,7 @@ extern "C" {
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u32 __nx_applet_type = AppletType_None;
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#define INNER_HEAP_SIZE 0x100000
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#define INNER_HEAP_SIZE 0x400000
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size_t nx_inner_heap_size = INNER_HEAP_SIZE;
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char nx_inner_heap[INNER_HEAP_SIZE];
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