From 127b5935cee8f407c6141661b42cff140ba2dab0 Mon Sep 17 00:00:00 2001 From: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com> Date: Thu, 24 Aug 2023 16:45:02 +0300 Subject: [PATCH] Update readme.md --- readme.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/readme.md b/readme.md index f396996f..c96fe28c 100644 --- a/readme.md +++ b/readme.md @@ -39,7 +39,7 @@ The 3DS emulation scene is already pretty mature, with offerings such as [Citra] Keep in mind, these are all long-term plans. Until then, the main focus is just improving compatibility # How to build -Panda3DS compiles on Windows, Linux and MacOS, with only 1 system dependency, the Vulkan SDK. However, if you don't want to install the Vulkan SDK you can always build the emulator with only OpenGL support, by adding `-DENABLE_VULKAN=OFF` to the `cmake` command +Panda3DS compiles on Windows, Linux and MacOS, with only 1 (optional) system dependency, the Vulkan SDK. If you don't want to install the Vulkan SDK you can always build the emulator with only OpenGL support, by adding `-DENABLE_VULKAN=OFF` to the `cmake` command All you need is CMake and a generator of your choice (Make, Visual Studio, Ninja, etc). Simply clone the repo recursively and build it like your average CMake project.