More nits

Co-Authored-By: Paris Oplopoios <parisoplop@gmail.com>
This commit is contained in:
wheremyfoodat 2025-07-18 04:07:22 +03:00
commit 2aa8f96e9c

View file

@ -779,12 +779,12 @@ void MainWindow::setupControllerSensors(SDL_GameController* controller) {
} }
void MainWindow::loadKeybindings() { void MainWindow::loadKeybindings() {
auto keyMappings = InputMappings::deserialize(emu->getAppDataRoot() / "controls_qt.toml", "Qt", [](const std::string& name) { auto mappings = InputMappings::deserialize(emu->getAppDataRoot() / "controls_qt.toml", "Qt", [](const std::string& name) {
return InputMappings::Scancode(QKeySequence(QString::fromStdString(name))[0].key()); return InputMappings::Scancode(QKeySequence(QString::fromStdString(name))[0].key());
}); });
if (keyMappings) { if (mappings.has_value()) {
keyboardMappings = *keyMappings; keyboardMappings = *mappings;
} else { } else {
keyboardMappings = InputMappings::defaultKeyboardMappings(); keyboardMappings = InputMappings::defaultKeyboardMappings();
} }