mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-09-11 20:15:42 +00:00
More keybinding work
Co-Authored-By: Paris Oplopoios <parisoplop@gmail.com>
This commit is contained in:
parent
b18937f985
commit
2d0b22761e
7 changed files with 97 additions and 36 deletions
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@ -21,7 +21,8 @@ struct InputMappings {
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void setMapping(Scancode scancode, u32 key) { container[scancode] = key; }
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void serialize(const std::filesystem::path& path, const std::string& frontend) const {
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template <typename ScancodeToString>
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void serialize(const std::filesystem::path& path, const std::string& frontend, ScancodeToString scancodeToString) const {
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toml::basic_value<toml::preserve_comments, std::map> data;
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std::error_code error;
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@ -46,18 +47,21 @@ struct InputMappings {
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data["Mappings"] = toml::table{};
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for (const auto& [scancode, key] : container) {
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if (!data["Mappings"].contains(HID::Keys::keyToName(key))) {
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data["Mappings"][HID::Keys::keyToName(key)] = toml::array{};
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const std::string& keyName = HID::Keys::keyToName(key);
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if (!data["Mappings"].contains(keyName)) {
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data["Mappings"][keyName] = toml::array{};
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}
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data["Mappings"][HID::Keys::keyToName(key)].push_back(scancodeToName(scancode));
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data["Mappings"][keyName].push_back(scancodeToString(scancode));
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}
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std::ofstream file(path, std::ios::out);
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file << data;
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}
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static std::optional<InputMappings> deserialize(const std::filesystem::path& path, const std::string& wantFrontend) {
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template <typename ScancodeFromString>
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static std::optional<InputMappings> deserialize(
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const std::filesystem::path& path, const std::string& wantFrontend, ScancodeFromString stringToScancode
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) {
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toml::basic_value<toml::preserve_comments, std::map> data;
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std::error_code error;
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@ -84,23 +88,24 @@ struct InputMappings {
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return std::tolower(a) == std::tolower(b);
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});
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if (equal) {
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if (!equal) {
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Helpers::warn(
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"Mappings file %s was created for frontend %s, but we are using frontend %s\n", path.string().c_str(), haveFrontend.c_str(),
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wantFrontend.c_str()
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);
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return std::nullopt;
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}
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} catch (const std::exception& ex) {
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Helpers::warn("Exception trying to parse config file. Exception: %s\n", ex.what());
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return std::nullopt;
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}
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const auto& mappingsTable = toml::find_or<toml::table>(data, "Mappings", toml::table{});
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for (const auto& [key, scancodes] : mappingsTable) {
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for (const auto& scancode : scancodes.as_array()) {
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mappings.setMapping(nameToScancode(scancode.as_string()), HID::Keys::nameToKey(key));
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for (const auto& [keyName, scancodes] : mappingsTable) {
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for (const auto& scancodeVal : scancodes.as_array()) {
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std::string scancodeStr = scancodeVal.as_string();
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mappings.setMapping(stringToScancode(scancodeStr), HID::Keys::nameToKey(keyName));
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}
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}
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@ -108,8 +113,6 @@ struct InputMappings {
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}
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static InputMappings defaultKeyboardMappings();
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static std::string scancodeToName(Scancode scancode);
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static Scancode nameToScancode(const std::string& name);
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auto begin() { return container.begin(); }
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auto end() { return container.end(); }
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@ -43,7 +43,6 @@ class MainWindow : public QMainWindow {
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Pause,
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Resume,
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TogglePause,
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DumpRomFS,
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PressKey,
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ReleaseKey,
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SetCirclePadX,
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@ -134,6 +133,9 @@ class MainWindow : public QMainWindow {
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void dispatchMessage(const EmulatorMessage& message);
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void loadTranslation();
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void loadKeybindings();
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void saveKeybindings();
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// Tracks whether we are using an OpenGL-backed renderer or a Vulkan-backed renderer
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bool usingGL = false;
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bool usingVk = false;
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@ -145,6 +147,9 @@ class MainWindow : public QMainWindow {
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bool keyboardAnalogX = false;
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bool keyboardAnalogY = false;
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// Tracks if keybindings changed, in which case we should update the keybindings file when closing the emulator
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bool keybindingsChanged = false;
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public:
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MainWindow(QApplication* app, QWidget* parent = nullptr);
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~MainWindow();
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@ -3,31 +3,60 @@
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#include <QHBoxLayout>
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#include <QKeyEvent>
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#include <QLabel>
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#include <QPushButton>
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#include <QVBoxLayout>
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#include "input_mappings.hpp"
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#include "services/hid.hpp"
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InputWindow::InputWindow(QWidget* parent) : QDialog(parent) {
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auto mainLayout = new QVBoxLayout(this);
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QStringList actions = {
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"A", "B", "X", "Y", "L", "R", "ZL", "ZR", "Start", "Select", "D-Pad Up", "D-Pad Down", "D-Pad Left", "D-Pad Right",
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"A",
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"B",
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"X",
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"Y",
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"L",
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"R",
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"ZL",
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"ZR",
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"Start",
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"Select",
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"D-Pad Up",
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"D-Pad Down",
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"D-Pad Left",
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"D-Pad Right",
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"CirclePad Up",
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"CirclePad Down",
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"CirclePad Left",
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"CirclePad Right",
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};
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for (const QString& action : actions) {
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auto row = new QHBoxLayout;
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auto row = new QHBoxLayout();
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row->addWidget(new QLabel(action));
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auto button = new QPushButton("Not set");
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auto button = new QPushButton(tr("Not set"));
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buttonMap[action] = button;
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keyMappings[action] = QKeySequence();
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connect(button, &QPushButton::clicked, this, [=]() { startKeyCapture(action); });
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connect(button, &QPushButton::clicked, this, [=, this]() { startKeyCapture(action); });
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row->addWidget(button);
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mainLayout->addLayout(row);
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}
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auto resetButton = new QPushButton(tr("Reset Defaults"));
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connect(resetButton, &QPushButton::pressed, this, [&]() {
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// Restore the keymappings to the default ones for Qt
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auto defaultMappings = InputMappings::defaultKeyboardMappings();
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loadFromMappings(defaultMappings);
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emit mappingsChanged();
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});
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mainLayout->addWidget(resetButton);
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installEventFilter(this);
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}
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@ -37,10 +66,20 @@ void InputWindow::startKeyCapture(const QString& action) {
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}
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bool InputWindow::eventFilter(QObject* obj, QEvent* event) {
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// If we're waiting for a button to be inputted, handle the keypress
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if (!waitingForAction.isEmpty() && event->type() == QEvent::KeyPress) {
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QKeyEvent* keyEvent = static_cast<QKeyEvent*>(event);
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QKeySequence key(keyEvent->key());
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// If this key is already bound to something else, unbind it
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for (auto it = keyMappings.begin(); it != keyMappings.end(); ++it) {
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if (it.key() != waitingForAction && it.value() == key) {
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it.value() = QKeySequence();
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buttonMap[it.key()]->setText(tr("Not set"));
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break;
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}
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}
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keyMappings[waitingForAction] = key;
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buttonMap[waitingForAction]->setText(key.toString());
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@ -60,7 +99,7 @@ void InputWindow::loadFromMappings(const InputMappings& mappings) {
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for (const auto& [scancode, mappedKey] : mappings) {
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if (mappedKey == key) {
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QKeySequence qkey(QString::fromStdString(InputMappings::scancodeToName(scancode)));
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QKeySequence qkey(scancode);
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keyMappings[action] = qkey;
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buttonMap[action]->setText(qkey.toString());
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break;
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@ -77,7 +116,7 @@ void InputWindow::applyToMappings(InputMappings& mappings) const {
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const QKeySequence& qkey = keyMappings[action];
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if (!qkey.isEmpty()) {
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InputMappings::Scancode scancode = InputMappings::nameToScancode(qkey.toString().toStdString());
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InputMappings::Scancode scancode = qkey[0].key();
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u32 key = HID::Keys::nameToKey(action.toStdString());
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if (key != HID::Keys::Null) {
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@ -1,7 +1,6 @@
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#include <QApplication>
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#include "panda_qt/main_window.hpp"
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#include "panda_qt/screen.hpp"
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int main(int argc, char *argv[]) {
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QApplication app(argc, argv);
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@ -14,7 +14,7 @@
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#include "services/dsp.hpp"
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#include "version.hpp"
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MainWindow::MainWindow(QApplication* app, QWidget* parent) : QMainWindow(parent), keyboardMappings(InputMappings::defaultKeyboardMappings()) {
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MainWindow::MainWindow(QApplication* app, QWidget* parent) : QMainWindow(parent), keyboardMappings(InputMappings()) {
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emu = new Emulator();
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loadTranslation();
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@ -115,9 +115,10 @@ MainWindow::MainWindow(QApplication* app, QWidget* parent) : QMainWindow(parent)
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[&]() { return this; }, emu->getConfig(), this
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);
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configWindow->getInputWindow()->loadFromMappings(keyboardMappings);
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loadKeybindings();
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connect(configWindow->getInputWindow(), &InputWindow::mappingsChanged, this, [&]() {
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keybindingsChanged = true;
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configWindow->getInputWindow()->applyToMappings(keyboardMappings);
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});
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@ -280,6 +281,10 @@ void MainWindow::closeEvent(QCloseEvent* event) {
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// Cleanup when the main window closes
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MainWindow::~MainWindow() {
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if (keybindingsChanged) {
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saveKeybindings();
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}
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delete emu;
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delete menuBar;
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delete aboutWindow;
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@ -772,3 +777,23 @@ void MainWindow::setupControllerSensors(SDL_GameController* controller) {
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SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_TRUE);
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}
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}
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void MainWindow::loadKeybindings() {
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auto keyMappings = InputMappings::deserialize(emu->getAppDataRoot() / "controls_qt.toml", "Qt", [](const std::string& name) {
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return InputMappings::Scancode(QKeySequence(QString::fromStdString(name))[0].key());
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});
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if (keyMappings) {
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keyboardMappings = *keyMappings;
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} else {
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keyboardMappings = InputMappings::defaultKeyboardMappings();
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}
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configWindow->getInputWindow()->loadFromMappings(keyboardMappings);
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}
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void MainWindow::saveKeybindings() {
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keyboardMappings.serialize(emu->getAppDataRoot() / "controls_qt.toml", "Qt", [](InputMappings::Scancode scancode) {
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return QKeySequence(scancode).toString().toStdString();
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});
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}
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@ -1,6 +1,5 @@
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#include <QKeyEvent>
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#include <QKeySequence>
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#include <string>
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#include "input_mappings.hpp"
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@ -27,7 +26,3 @@ InputMappings InputMappings::defaultKeyboardMappings() {
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return mappings;
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}
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std::string InputMappings::scancodeToName(Scancode scancode) { return QKeySequence(scancode).toString().toStdString(); }
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InputMappings::Scancode InputMappings::nameToScancode(const std::string& name) { return QKeySequence(QString::fromStdString(name))[0].key(); }
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@ -1,7 +1,5 @@
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#include <SDL.h>
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#include <string>
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#include "input_mappings.hpp"
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InputMappings InputMappings::defaultKeyboardMappings() {
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@ -27,6 +25,3 @@ InputMappings InputMappings::defaultKeyboardMappings() {
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return mappings;
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}
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std::string InputMappings::scancodeToName(Scancode scancode) { return SDL_GetKeyName(scancode); }
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InputMappings::Scancode InputMappings::nameToScancode(const std::string& name) { return SDL_GetKeyFromName(name.c_str()); }
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