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[Shader JIT] Stub EMIT/SETEMIT
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@ -16,6 +16,7 @@ namespace ShaderOpcodes {
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ADD = 0x00,
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DP3 = 0x01,
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DP4 = 0x02,
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DPH = 0x03,
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MUL = 0x08,
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SLT = 0x0A,
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FLR = 0x0B,
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@ -35,6 +36,8 @@ namespace ShaderOpcodes {
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IFU = 0x27,
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IFC = 0x28,
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LOOP = 0x29,
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EMIT = 0x2A,
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SETEMIT = 0x2B,
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JMPC = 0x2C,
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JMPU = 0x2D,
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CMP1 = 0x2E, // Both of these instructions are CMP
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