diff --git a/src/core/PICA/dynapica/shader_rec_emitter_arm64.cpp b/src/core/PICA/dynapica/shader_rec_emitter_arm64.cpp index dce66270..5557f365 100644 --- a/src/core/PICA/dynapica/shader_rec_emitter_arm64.cpp +++ b/src/core/PICA/dynapica/shader_rec_emitter_arm64.cpp @@ -39,7 +39,7 @@ void ShaderEmitter::compile(const PICAShader& shaderUnit) { align(16); l(prologueLabel); - prologueCb = prreinterpret_cast(oaknut::CodeBlock::ptr() + prologueLabel.offset()); + prologueCb = reinterpret_cast(oaknut::CodeBlock::ptr() + prologueLabel.offset()); // Set state pointer to the proper pointer // state pointer is volatile, no need to preserve it