mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-04-22 04:24:59 +00:00
Update opengl_fragment_shader.frag
This commit is contained in:
parent
63272abfbe
commit
55dd719688
1 changed files with 2 additions and 2 deletions
|
@ -32,7 +32,7 @@ uniform sampler1DArray u_tex_lighting_lut;
|
|||
uniform uint u_picaRegs[0x200 - 0x48];
|
||||
|
||||
// Helper so that the implementation of u_pica_regs can be changed later
|
||||
uint readPicaReg(uint reg_addr) { return u_picaRegs[reg_addr - 0x48]; }
|
||||
uint readPicaReg(uint reg_addr) { return u_picaRegs[reg_addr - 0x48u]; }
|
||||
|
||||
vec4 tevSources[16];
|
||||
vec4 tevNextPreviousBuffer;
|
||||
|
@ -414,4 +414,4 @@ void main() {
|
|||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue