mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-05-13 06:32:34 +00:00
[PICA] Implement FLR
This commit is contained in:
parent
63075f1830
commit
672e782990
2 changed files with 21 additions and 0 deletions
|
@ -16,6 +16,7 @@ namespace ShaderOpcodes {
|
|||
DP3 = 0x01,
|
||||
DP4 = 0x02,
|
||||
MUL = 0x08,
|
||||
FLR = 0x0B,
|
||||
MAX = 0x0C,
|
||||
MIN = 0x0D,
|
||||
RCP = 0x0E,
|
||||
|
@ -95,6 +96,7 @@ class PICAShader {
|
|||
void cmp(u32 instruction);
|
||||
void dp3(u32 instruction);
|
||||
void dp4(u32 instruction);
|
||||
void flr(u32 instruction);
|
||||
void ifc(u32 instruction);
|
||||
void ifu(u32 instruction);
|
||||
void jmpc(u32 instruction);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue