mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-08-30 22:26:49 +00:00
Memory rework pt 2 (#801)
* Memory: Rework FCRAM management entirely
Disables a lot of functionality... but I didn't want to commit too much to this commit
Also reworks virtual memory management somewhat (but needs more work)
* Accurately handle MemoryState for virtual memory
Previously all non-free blocks were marked as Reserved
* Memory: Consolidate state and permission changes
Can now use a single function to change either state, permissions, or both
Also merge vmem blocks that have the same state and permissions
* Memory: Fix double reset for FCRAM manager
Fix minor bug with permission tracking
* Memory: Implement Protect operation in ControlMemory
* Memory: Implement Unmap in ControlMemory
Also do a sanity check to make sure the memory region is free for linear allocations
* Memory: Make TLS only 0x200 bytes for each thread
Also move TLS to Base region
* RO: Unmap CROs when unloaded
Thanks @noumidev
* Kernel: Return used app memory for Commit ResourceLimit
Not quite correct, but nothing to be done until process management is improved
Also remove the stack limit for CXIs (thanks amogus)
* Kernel: Report used app memory for GetProcessInfo 2
Not really correct, but it should be accurate for applications at least
* Formatting changes
* Initial fastmem support
* PCSX2 fastmem depression
* Move away from PCSX2 fastmem
* Add enum_flag_ops.hpp
* Finally building on Windows
* Almost got a PoC
* Fix arm64 builds
* This somehow works
* This also works...
* Properly fix fastmem
* Add free region manager
* Update boost
* Add ScopeExit
* Comment out asserts on Linux/Mac/Android
* Comment out ASSERT_MSG asserts too
* Fix derp
* Attempt to fix Android
* Disable fastmem on Android
* Fix Android again maybe pt 2
* android pls
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
* Update host_memory.cpp
* Properly reset memory arena on reset
* Proper ashmem code for Android
* more
* Add temporary Android buildjet script for faster prototype builds
* Fix fastmem (again)
* Clean up shared memory
* Remove Android BuildJet runner
* a
* Revert "a"
This reverts commit 5443ad6f2a
.
* Re-add ELF support
* Re-add 3DSX support
* GetSystemInfo, GetProcessInfo: Memory sizes should be in bytes
* Update Boost
* Update metal-cpp
* Fix metal renderer compilation
* Fix fastmem mapping
* Clean up fastmem code
* Fix oopsie again
* Emulator: Reorder struct
* Kernel types: Cleanup
* Cleanup
* More cleanup
* Make invalid mprotects warn instead of panicking
* Add setting for toggling fastmem
* More cleanup
* Properly initialize BSS to zeroes
* Remove unused code
* Formatting
* Cleanup
* Memory/CRO: Workaround for Pokemon XY
* NCSD loader: Fix BSS (again)
* NCSD loader: Fix BSS (again) (again)
* More memory fixes
* Memory: Remove unused code
* FS: Warn on unimplemented functions instead of panic
* Update software_keyboard.cpp
* Libretro: Add fastmem option
* FRD: Stub SaveLocalAccountData
---------
Co-authored-by: PSI-Rockin <PSI-Rockin@users.noreply.github.com>
This commit is contained in:
parent
5ebee8ea72
commit
6d1ef7cb4f
40 changed files with 2901 additions and 526 deletions
|
@ -64,6 +64,7 @@ option(BUILD_HYDRA_CORE "Build a Hydra core" OFF)
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option(BUILD_LIBRETRO_CORE "Build a Libretro core" OFF)
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option(ENABLE_RENDERDOC_API "Build with support for Renderdoc's capture API for graphics debugging" ON)
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option(DISABLE_SSE4 "Build with SSE4 instructions disabled, may reduce performance" OFF)
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option(ENABLE_FASTMEM "Build with support for hardware fastmem" ON)
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option(USE_LIBRETRO_AUDIO "Enable to use the LR audio device with the LR core. Otherwise our own device is used" OFF)
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option(IOS_SIMULATOR_BUILD "Compiling for IOS simulator (Set to off if compiling for a real iPhone)" ON)
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@ -188,6 +189,7 @@ include_directories(third_party/toml11)
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include_directories(third_party/glm)
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include_directories(third_party/renderdoc)
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include_directories(third_party/duckstation)
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include_directories(third_party/host_memory/include)
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add_subdirectory(third_party/cmrc)
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@ -329,6 +331,7 @@ set(SOURCE_FILES src/emulator.cpp src/io_file.cpp src/config.cpp
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src/http_server.cpp src/stb_image_write.c src/core/cheats.cpp src/core/action_replay.cpp
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src/discord_rpc.cpp src/lua.cpp src/memory_mapped_file.cpp src/renderdoc.cpp
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src/frontend_settings.cpp src/miniaudio/miniaudio.cpp src/core/screen_layout.cpp
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src/dynamic_library.cpp
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)
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set(CRYPTO_SOURCE_FILES src/core/crypto/aes_engine.cpp)
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set(KERNEL_SOURCE_FILES src/core/kernel/kernel.cpp src/core/kernel/resource_limits.cpp
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@ -337,6 +340,7 @@ set(KERNEL_SOURCE_FILES src/core/kernel/kernel.cpp src/core/kernel/resource_limi
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src/core/kernel/address_arbiter.cpp src/core/kernel/error.cpp
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src/core/kernel/file_operations.cpp src/core/kernel/directory_operations.cpp
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src/core/kernel/idle_thread.cpp src/core/kernel/timers.cpp
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src/core/kernel/fcram.cpp
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)
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set(SERVICE_SOURCE_FILES src/core/services/service_manager.cpp src/core/services/apt.cpp src/core/services/hid.cpp
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src/core/services/fs.cpp src/core/services/gsp_gpu.cpp src/core/services/gsp_lcd.cpp
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@ -416,7 +420,8 @@ set(HEADER_FILES include/emulator.hpp include/helpers.hpp include/termcolor.hpp
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include/fs/archive_twl_sound.hpp include/fs/archive_card_spi.hpp include/services/ns.hpp include/audio/audio_device.hpp
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include/audio/audio_device_interface.hpp include/audio/libretro_audio_device.hpp include/services/ir/ir_types.hpp
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include/services/ir/ir_device.hpp include/services/ir/circlepad_pro.hpp include/services/service_intercept.hpp
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include/screen_layout.hpp include/services/service_map.hpp include/audio/dsp_binary.hpp
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include/screen_layout.hpp include/services/service_map.hpp include/audio/dsp_binary.hpp include/dynamic_library.hpp
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include/enum_flag_ops.hpp include/kernel/fcram.hpp
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)
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if(IOS)
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@ -443,6 +448,9 @@ set(THIRD_PARTY_SOURCE_FILES third_party/imgui/imgui.cpp
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third_party/cityhash/cityhash.cpp
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third_party/xxhash/xxhash.c
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third_party/host_memory/host_memory.cpp
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third_party/host_memory/virtual_buffer.cpp
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)
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if(ENABLE_LUAJIT AND NOT ANDROID)
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@ -710,6 +718,10 @@ if(ENABLE_HTTP_SERVER)
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target_compile_definitions(AlberCore PRIVATE PANDA3DS_ENABLE_HTTP_SERVER=1)
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endif()
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if(ENABLE_FASTMEM)
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target_compile_definitions(AlberCore PRIVATE PANDA3DS_HARDWARE_FASTMEM=1)
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endif()
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# Configure frontend
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if(ENABLE_QT_GUI)
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@ -2,10 +2,10 @@
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#include <filesystem>
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#include <string>
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#include "screen_layout.hpp"
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#include "audio/dsp_core.hpp"
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#include "frontend_settings.hpp"
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#include "renderer.hpp"
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#include "screen_layout.hpp"
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#include "services/region_codes.hpp"
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struct AudioDeviceConfig {
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@ -58,11 +58,13 @@ struct EmulatorConfig {
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static constexpr RendererType rendererDefault = RendererType::OpenGL;
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#endif
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static constexpr bool enableFastmemDefault = true;
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static constexpr bool hashTexturesDefault = false;
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bool shaderJitEnabled = shaderJitDefault;
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bool useUbershaders = ubershaderDefault;
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bool accelerateShaders = accelerateShadersDefault;
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bool fastmemEnabled = enableFastmemDefault;
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bool hashTextures = hashTexturesDefault;
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ScreenLayout::Layout screenLayout = ScreenLayout::Layout::Default;
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73
include/dynamic_library.hpp
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73
include/dynamic_library.hpp
Normal file
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@ -0,0 +1,73 @@
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// SPDX-FileCopyrightText: 2019 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <string>
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namespace Common {
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/**
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* Provides a platform-independent interface for loading a dynamic library and retrieving symbols.
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* The interface maintains an internal reference count to allow one handle to be shared between
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* multiple users.
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*/
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class DynamicLibrary final {
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public:
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/// Default constructor, does not load a library.
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explicit DynamicLibrary();
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/// Automatically loads the specified library. Call IsOpen() to check validity before use.
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explicit DynamicLibrary(const char* filename);
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/// Initializes the dynamic library with an already opened handle.
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explicit DynamicLibrary(void* handle_);
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/// Moves the library.
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DynamicLibrary(DynamicLibrary&&) noexcept;
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DynamicLibrary& operator=(DynamicLibrary&&) noexcept;
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/// Delete copies, we can't copy a dynamic library.
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DynamicLibrary(const DynamicLibrary&) = delete;
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DynamicLibrary& operator=(const DynamicLibrary&) = delete;
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/// Closes the library.
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~DynamicLibrary();
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/// Returns the specified library name with the platform-specific suffix added.
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[[nodiscard]] static std::string getUnprefixedFilename(const char* filename);
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/// Returns the specified library name in platform-specific format.
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/// Major/minor versions will not be included if set to -1.
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/// If libname already contains the "lib" prefix, it will not be added again.
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/// Windows: LIBNAME-MAJOR-MINOR.dll
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/// Linux: libLIBNAME.so.MAJOR.MINOR
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/// Mac: libLIBNAME.MAJOR.MINOR.dylib
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[[nodiscard]] static std::string getVersionedFilename(const char* libname, int major = -1, int minor = -1);
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/// Returns true if a module is loaded, otherwise false.
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[[nodiscard]] bool isOpen() const { return handle != nullptr; }
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/// Loads (or replaces) the handle with the specified library file name.
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/// Returns true if the library was loaded and can be used.
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[[nodiscard]] bool open(const char* filename);
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/// Unloads the library, any function pointers from this library are no longer valid.
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void close();
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/// Returns the address of the specified symbol (function or variable) as an untyped pointer.
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/// If the specified symbol does not exist in this library, nullptr is returned.
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[[nodiscard]] void* getSymbolAddress(const char* name) const;
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/// Obtains the address of the specified symbol, automatically casting to the correct type.
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/// Returns true if the symbol was found and assigned, otherwise false.
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template <typename T>
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[[nodiscard]] bool getSymbol(const char* name, T* ptr) const {
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*ptr = reinterpret_cast<T>(getSymbolAddress(name));
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return *ptr != nullptr;
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}
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private:
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/// Platform-dependent data type representing a dynamic library handle.
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void* handle = nullptr;
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};
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} // namespace Common
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@ -39,10 +39,13 @@ enum class ROMType {
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};
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class Emulator {
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// Config should be initialized before anything else
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EmulatorConfig config;
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Memory memory;
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// We want memory to be constructed before the rest of the emulator, so it's at the top of the struct
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CPU cpu;
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GPU gpu;
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Memory memory;
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Kernel kernel;
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std::unique_ptr<Audio::DSPCore> dsp;
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Scheduler scheduler;
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60
include/enum_flag_ops.hpp
Normal file
60
include/enum_flag_ops.hpp
Normal file
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@ -0,0 +1,60 @@
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// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <type_traits>
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#define DECLARE_ENUM_FLAG_OPERATORS(type) \
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[[nodiscard]] constexpr type operator|(type a, type b) noexcept { \
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using T = std::underlying_type_t<type>; \
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return static_cast<type>(static_cast<T>(a) | static_cast<T>(b)); \
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} \
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[[nodiscard]] constexpr type operator&(type a, type b) noexcept { \
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using T = std::underlying_type_t<type>; \
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return static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \
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} \
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[[nodiscard]] constexpr type operator^(type a, type b) noexcept { \
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using T = std::underlying_type_t<type>; \
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return static_cast<type>(static_cast<T>(a) ^ static_cast<T>(b)); \
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} \
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[[nodiscard]] constexpr type operator<<(type a, type b) noexcept { \
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using T = std::underlying_type_t<type>; \
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return static_cast<type>(static_cast<T>(a) << static_cast<T>(b)); \
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} \
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[[nodiscard]] constexpr type operator>>(type a, type b) noexcept { \
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using T = std::underlying_type_t<type>; \
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return static_cast<type>(static_cast<T>(a) >> static_cast<T>(b)); \
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} \
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constexpr type& operator|=(type& a, type b) noexcept { \
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a = a | b; \
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return a; \
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} \
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constexpr type& operator&=(type& a, type b) noexcept { \
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a = a & b; \
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return a; \
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} \
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constexpr type& operator^=(type& a, type b) noexcept { \
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a = a ^ b; \
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return a; \
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} \
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constexpr type& operator<<=(type& a, type b) noexcept { \
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a = a << b; \
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return a; \
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} \
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constexpr type& operator>>=(type& a, type b) noexcept { \
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a = a >> b; \
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return a; \
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} \
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[[nodiscard]] constexpr type operator~(type key) noexcept { \
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using T = std::underlying_type_t<type>; \
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return static_cast<type>(~static_cast<T>(key)); \
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} \
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[[nodiscard]] constexpr bool True(type key) noexcept { \
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using T = std::underlying_type_t<type>; \
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return static_cast<T>(key) != 0; \
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} \
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[[nodiscard]] constexpr bool False(type key) noexcept { \
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using T = std::underlying_type_t<type>; \
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return static_cast<T>(key) == 0; \
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}
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63
include/kernel/fcram.hpp
Normal file
63
include/kernel/fcram.hpp
Normal file
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#pragma once
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#include <list>
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#include <memory>
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#include "helpers.hpp"
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class Memory;
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enum class FcramRegion {
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App = 0x100,
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Sys = 0x200,
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Base = 0x300,
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};
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struct FcramBlock {
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u32 paddr;
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s32 pages;
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FcramBlock(u32 paddr, s32 pages) : paddr(paddr), pages(pages) {}
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};
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using FcramBlockList = std::list<FcramBlock>;
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class KFcram {
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struct Region {
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struct Block {
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s32 pages;
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s32 pageOffset;
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bool used;
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Block(s32 pages, u32 pageOffset) : pages(pages), pageOffset(pageOffset), used(false) {}
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};
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std::list<Block> blocks;
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u32 start;
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s32 pages;
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s32 freePages;
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public:
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Region() : start(0), pages(0) {}
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void reset(u32 start, size_t size);
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void alloc(std::list<FcramBlock>& out, s32 pages, bool linear);
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u32 getUsedCount();
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u32 getFreeCount();
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};
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||||
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Memory& mem;
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Region appRegion, sysRegion, baseRegion;
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uint8_t* fcram;
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std::unique_ptr<u32> refs;
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public:
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KFcram(Memory& memory);
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void reset(size_t ramSize, size_t appSize, size_t sysSize, size_t baseSize);
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||||
void alloc(FcramBlockList& out, s32 pages, FcramRegion region, bool linear);
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void incRef(FcramBlockList& list);
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void decRef(FcramBlockList& list);
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u32 getUsedCount(FcramRegion region);
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};
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@ -7,6 +7,7 @@
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#include <vector>
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#include "config.hpp"
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#include "fcram.hpp"
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#include "helpers.hpp"
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#include "kernel_types.hpp"
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#include "logger.hpp"
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@ -25,6 +26,8 @@ class Kernel {
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CPU& cpu;
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Memory& mem;
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||||
|
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KFcram fcramManager;
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||||
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// The handle number for the next kernel object to be created
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u32 handleCounter;
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// A list of our OS threads, the max number of which depends on the resource limit (hardcoded 32 per process on retail it seems).
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|
@ -247,6 +250,7 @@ class Kernel {
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}
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||||
|
||||
ServiceManager& getServiceManager() { return serviceManager; }
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KFcram& getFcramManager() { return fcramManager; }
|
||||
Scheduler& getScheduler();
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||||
|
||||
void sendGPUInterrupt(GPUInterrupt type) { serviceManager.sendGPUInterrupt(type); }
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||||
|
|
|
@ -1,93 +1,108 @@
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#pragma once
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#include <array>
|
||||
#include <cstring>
|
||||
|
||||
#include "fs/archive_base.hpp"
|
||||
#include "handles.hpp"
|
||||
#include "helpers.hpp"
|
||||
#include "result/result.hpp"
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||||
|
||||
enum class KernelObjectType : u8 {
|
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AddressArbiter, Archive, Directory, File, MemoryBlock, Process, ResourceLimit, Session, Dummy,
|
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// Bundle waitable objects together in the enum to let the compiler optimize certain checks better
|
||||
Event, Mutex, Port, Semaphore, Timer, Thread
|
||||
AddressArbiter,
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||||
Archive,
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||||
Directory,
|
||||
File,
|
||||
MemoryBlock,
|
||||
Process,
|
||||
ResourceLimit,
|
||||
Session,
|
||||
Dummy,
|
||||
// Bundle waitable objects together in the enum to let the compiler optimize certain checks better
|
||||
Event,
|
||||
Mutex,
|
||||
Port,
|
||||
Semaphore,
|
||||
Timer,
|
||||
Thread
|
||||
};
|
||||
|
||||
enum class ResourceLimitCategory : int {
|
||||
Application = 0,
|
||||
SystemApplet = 1,
|
||||
LibraryApplet = 2,
|
||||
Misc = 3
|
||||
Application = 0,
|
||||
SystemApplet = 1,
|
||||
LibraryApplet = 2,
|
||||
Misc = 3,
|
||||
};
|
||||
|
||||
// Reset types (for use with events and timers)
|
||||
enum class ResetType {
|
||||
OneShot = 0, // When the primitive is signaled, it will wake up exactly one thread and will clear itself automatically.
|
||||
Sticky = 1, // When the primitive is signaled, it will wake up all threads and it won't clear itself automatically.
|
||||
Pulse = 2, // Only meaningful for timers: same as ONESHOT but it will periodically signal the timer instead of just once.
|
||||
OneShot = 0, // When the primitive is signaled, it will wake up exactly one thread and will clear itself automatically.
|
||||
Sticky = 1, // When the primitive is signaled, it will wake up all threads and it won't clear itself automatically.
|
||||
Pulse = 2, // Only meaningful for timers: same as ONESHOT but it will periodically signal the timer instead of just once.
|
||||
};
|
||||
|
||||
enum class ArbitrationType {
|
||||
Signal = 0,
|
||||
WaitIfLess = 1,
|
||||
DecrementAndWaitIfLess = 2,
|
||||
WaitIfLessTimeout = 3,
|
||||
DecrementAndWaitIfLessTimeout = 4
|
||||
Signal = 0,
|
||||
WaitIfLess = 1,
|
||||
DecrementAndWaitIfLess = 2,
|
||||
WaitIfLessTimeout = 3,
|
||||
DecrementAndWaitIfLessTimeout = 4,
|
||||
};
|
||||
|
||||
enum class ProcessorID : s32 {
|
||||
AllCPUs = -1,
|
||||
Default = -2,
|
||||
|
||||
AppCore = 0,
|
||||
Syscore = 1,
|
||||
New3DSExtra1 = 2,
|
||||
New3DSExtra2 = 3
|
||||
AllCPUs = -1,
|
||||
Default = -2,
|
||||
|
||||
AppCore = 0,
|
||||
Syscore = 1,
|
||||
New3DSExtra1 = 2,
|
||||
New3DSExtra2 = 3
|
||||
};
|
||||
|
||||
struct AddressArbiter {};
|
||||
|
||||
struct ResourceLimits {
|
||||
HorizonHandle handle;
|
||||
HorizonHandle handle;
|
||||
|
||||
s32 currentCommit = 0;
|
||||
s32 currentCommit = 0;
|
||||
};
|
||||
|
||||
struct Process {
|
||||
// Resource limits for this process
|
||||
ResourceLimits limits;
|
||||
// Process ID
|
||||
u32 id;
|
||||
// Resource limits for this process
|
||||
ResourceLimits limits;
|
||||
// Process ID
|
||||
u32 id;
|
||||
|
||||
Process(u32 id) : id(id) {}
|
||||
Process(u32 id) : id(id) {}
|
||||
};
|
||||
|
||||
struct Event {
|
||||
// Some events (for now, only the DSP semaphore events) need to execute a callback when signalled
|
||||
// This enum stores what kind of callback they should execute
|
||||
enum class CallbackType : u32 {
|
||||
None, DSPSemaphore,
|
||||
};
|
||||
// Some events (for now, only the DSP semaphore events) need to execute a callback when signalled
|
||||
// This enum stores what kind of callback they should execute
|
||||
enum class CallbackType : u32 {
|
||||
None,
|
||||
DSPSemaphore,
|
||||
};
|
||||
|
||||
u64 waitlist; // A bitfield where each bit symbolizes if the thread with thread with the corresponding index is waiting on the event
|
||||
ResetType resetType = ResetType::OneShot;
|
||||
CallbackType callback = CallbackType::None;
|
||||
bool fired = false;
|
||||
u64 waitlist; // A bitfield where each bit symbolizes if the thread with thread with the corresponding index is waiting on the event
|
||||
ResetType resetType = ResetType::OneShot;
|
||||
CallbackType callback = CallbackType::None;
|
||||
bool fired = false;
|
||||
|
||||
Event(ResetType resetType) : resetType(resetType), waitlist(0) {}
|
||||
Event(ResetType resetType, CallbackType cb) : resetType(resetType), waitlist(0), callback(cb) {}
|
||||
Event(ResetType resetType) : resetType(resetType), waitlist(0) {}
|
||||
Event(ResetType resetType, CallbackType cb) : resetType(resetType), waitlist(0), callback(cb) {}
|
||||
};
|
||||
|
||||
struct Port {
|
||||
static constexpr u32 maxNameLen = 11;
|
||||
static constexpr u32 maxNameLen = 11;
|
||||
|
||||
char name[maxNameLen + 1] = {};
|
||||
bool isPublic = false; // Setting name=NULL creates a private port not accessible from svcConnectToPort.
|
||||
char name[maxNameLen + 1] = {};
|
||||
bool isPublic = false; // Setting name=NULL creates a private port not accessible from svcConnectToPort.
|
||||
|
||||
Port(const char* name) {
|
||||
// If the name is empty (ie the first char is the null terminator) then the port is private
|
||||
isPublic = name[0] != '\0';
|
||||
std::strncpy(this->name, name, maxNameLen);
|
||||
}
|
||||
Port(const char* name) {
|
||||
// If the name is empty (ie the first char is the null terminator) then the port is private
|
||||
isPublic = name[0] != '\0';
|
||||
std::strncpy(this->name, name, maxNameLen);
|
||||
}
|
||||
};
|
||||
|
||||
struct Session {
|
||||
|
@ -145,92 +160,90 @@ struct Thread {
|
|||
};
|
||||
|
||||
static const char* kernelObjectTypeToString(KernelObjectType t) {
|
||||
switch (t) {
|
||||
case KernelObjectType::AddressArbiter: return "address arbiter";
|
||||
case KernelObjectType::Archive: return "archive";
|
||||
case KernelObjectType::Directory: return "directory";
|
||||
case KernelObjectType::Event: return "event";
|
||||
case KernelObjectType::File: return "file";
|
||||
case KernelObjectType::MemoryBlock: return "memory block";
|
||||
case KernelObjectType::Port: return "port";
|
||||
case KernelObjectType::Process: return "process";
|
||||
case KernelObjectType::ResourceLimit: return "resource limit";
|
||||
case KernelObjectType::Session: return "session";
|
||||
case KernelObjectType::Mutex: return "mutex";
|
||||
case KernelObjectType::Semaphore: return "semaphore";
|
||||
case KernelObjectType::Thread: return "thread";
|
||||
case KernelObjectType::Dummy: return "dummy";
|
||||
default: return "unknown";
|
||||
}
|
||||
switch (t) {
|
||||
case KernelObjectType::AddressArbiter: return "address arbiter";
|
||||
case KernelObjectType::Archive: return "archive";
|
||||
case KernelObjectType::Directory: return "directory";
|
||||
case KernelObjectType::Event: return "event";
|
||||
case KernelObjectType::File: return "file";
|
||||
case KernelObjectType::MemoryBlock: return "memory block";
|
||||
case KernelObjectType::Port: return "port";
|
||||
case KernelObjectType::Process: return "process";
|
||||
case KernelObjectType::ResourceLimit: return "resource limit";
|
||||
case KernelObjectType::Session: return "session";
|
||||
case KernelObjectType::Mutex: return "mutex";
|
||||
case KernelObjectType::Semaphore: return "semaphore";
|
||||
case KernelObjectType::Thread: return "thread";
|
||||
case KernelObjectType::Dummy: return "dummy";
|
||||
default: return "unknown";
|
||||
}
|
||||
}
|
||||
|
||||
struct Mutex {
|
||||
using Handle = HorizonHandle;
|
||||
using Handle = HorizonHandle;
|
||||
|
||||
u64 waitlist; // Refer to the getWaitlist function below for documentation
|
||||
Handle ownerThread = 0; // Index of the thread that holds the mutex if it's locked
|
||||
Handle handle; // Handle of the mutex itself
|
||||
u32 lockCount; // Number of times this mutex has been locked by its daddy. 0 = not locked
|
||||
bool locked;
|
||||
u64 waitlist; // Refer to the getWaitlist function below for documentation
|
||||
Handle ownerThread = 0; // Index of the thread that holds the mutex if it's locked
|
||||
Handle handle; // Handle of the mutex itself
|
||||
u32 lockCount; // Number of times this mutex has been locked by its daddy. 0 = not locked
|
||||
bool locked;
|
||||
|
||||
Mutex(bool lock, Handle handle) : locked(lock), waitlist(0), lockCount(lock ? 1 : 0), handle(handle) {}
|
||||
Mutex(bool lock, Handle handle) : locked(lock), waitlist(0), lockCount(lock ? 1 : 0), handle(handle) {}
|
||||
};
|
||||
|
||||
struct Semaphore {
|
||||
u64 waitlist; // Refer to the getWaitlist function below for documentation
|
||||
s32 availableCount;
|
||||
s32 maximumCount;
|
||||
u64 waitlist; // Refer to the getWaitlist function below for documentation
|
||||
s32 availableCount;
|
||||
s32 maximumCount;
|
||||
|
||||
Semaphore(s32 initialCount, s32 maximumCount) : availableCount(initialCount), maximumCount(maximumCount), waitlist(0) {}
|
||||
Semaphore(s32 initialCount, s32 maximumCount) : availableCount(initialCount), maximumCount(maximumCount), waitlist(0) {}
|
||||
};
|
||||
|
||||
struct Timer {
|
||||
u64 waitlist; // Refer to the getWaitlist function below for documentation
|
||||
ResetType resetType = ResetType::OneShot;
|
||||
|
||||
u64 fireTick; // CPU tick the timer will be fired
|
||||
u64 interval; // Number of ns until the timer fires for the second and future times
|
||||
bool fired; // Has this timer been signalled?
|
||||
bool running; // Is this timer running or stopped?
|
||||
u64 fireTick; // CPU tick the timer will be fired
|
||||
u64 interval; // Number of ns until the timer fires for the second and future times
|
||||
bool fired; // Has this timer been signalled?
|
||||
bool running; // Is this timer running or stopped?
|
||||
|
||||
Timer(ResetType type) : resetType(type), fireTick(0), interval(0), waitlist(0), fired(false), running(false) {}
|
||||
};
|
||||
|
||||
struct MemoryBlock {
|
||||
u32 addr = 0;
|
||||
u32 size = 0;
|
||||
u32 myPermission = 0;
|
||||
u32 otherPermission = 0;
|
||||
bool mapped = false;
|
||||
u32 addr = 0;
|
||||
u32 size = 0;
|
||||
u32 myPermission = 0;
|
||||
u32 otherPermission = 0;
|
||||
bool mapped = false;
|
||||
|
||||
MemoryBlock(u32 addr, u32 size, u32 myPerm, u32 otherPerm) : addr(addr), size(size), myPermission(myPerm), otherPermission(otherPerm),
|
||||
mapped(false) {}
|
||||
MemoryBlock(u32 addr, u32 size, u32 myPerm, u32 otherPerm)
|
||||
: addr(addr), size(size), myPermission(myPerm), otherPermission(otherPerm), mapped(false) {}
|
||||
};
|
||||
|
||||
// Generic kernel object class
|
||||
struct KernelObject {
|
||||
using Handle = HorizonHandle;
|
||||
|
||||
Handle handle = 0; // A u32 the OS will use to identify objects
|
||||
void* data = nullptr;
|
||||
KernelObjectType type;
|
||||
Handle handle = 0; // A u32 the OS will use to identify objects
|
||||
void* data = nullptr;
|
||||
KernelObjectType type;
|
||||
|
||||
KernelObject(Handle handle, KernelObjectType type) : handle(handle), type(type) {}
|
||||
KernelObject(Handle handle, KernelObjectType type) : handle(handle), type(type) {}
|
||||
|
||||
// Our destructor does not free the data in order to avoid it being freed when our std::vector is expanded
|
||||
// Thus, the kernel needs to delete it when appropriate
|
||||
~KernelObject() {}
|
||||
// Our destructor does not free the data in order to avoid it being freed when our std::vector is expanded
|
||||
// Thus, the kernel needs to delete it when appropriate
|
||||
~KernelObject() {}
|
||||
|
||||
template <typename T>
|
||||
T* getData() {
|
||||
return static_cast<T*>(data);
|
||||
}
|
||||
template <typename T>
|
||||
T* getData() {
|
||||
return static_cast<T*>(data);
|
||||
}
|
||||
|
||||
const char* getTypeName() const {
|
||||
return kernelObjectTypeToString(type);
|
||||
}
|
||||
const char* getTypeName() const { return kernelObjectTypeToString(type); }
|
||||
|
||||
// Retrieves a reference to the waitlist for a specified object
|
||||
// Retrieves a reference to the waitlist for a specified object
|
||||
// We return a reference because this function is only called in the kernel threading internals
|
||||
// We want the kernel to be able to easily manage waitlists, by reading/parsing them or setting/clearing bits.
|
||||
// As we mention in the definition of the "Event" struct, the format for wailists is very simple and made to be efficient.
|
||||
|
@ -246,8 +259,7 @@ struct KernelObject {
|
|||
case KernelObjectType::Timer: return getData<Timer>()->waitlist;
|
||||
|
||||
// This should be unreachable once we fully implement sync objects
|
||||
default: [[unlikely]]
|
||||
Helpers::panic("Called GetWaitList on kernel object without a waitlist (Type: %s)", getTypeName());
|
||||
default: [[unlikely]] Helpers::panic("Called GetWaitList on kernel object without a waitlist (Type: %s)", getTypeName());
|
||||
}
|
||||
}
|
||||
};
|
||||
};
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#pragma once
|
||||
#include <array>
|
||||
#include <bitset>
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <list>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
|
@ -10,8 +10,11 @@
|
|||
#include "crypto/aes_engine.hpp"
|
||||
#include "handles.hpp"
|
||||
#include "helpers.hpp"
|
||||
#include "loader/ncsd.hpp"
|
||||
#include "host_memory/host_memory.h"
|
||||
#include "kernel/fcram.hpp"
|
||||
#include "loader/3dsx.hpp"
|
||||
#include "loader/ncsd.hpp"
|
||||
#include "result/result.hpp"
|
||||
#include "services/region_codes.hpp"
|
||||
|
||||
namespace PhysicalAddrs {
|
||||
|
@ -38,15 +41,15 @@ namespace VirtualAddrs {
|
|||
DefaultStackSize = 0x4000,
|
||||
|
||||
NormalHeapStart = 0x08000000,
|
||||
LinearHeapStartOld = 0x14000000, // If kernel version < 0x22C
|
||||
LinearHeapStartOld = 0x14000000, // If kernel version < 0x22C
|
||||
LinearHeapEndOld = 0x1C000000,
|
||||
|
||||
LinearHeapStartNew = 0x30000000,
|
||||
LinearHeapEndNew = 0x40000000,
|
||||
|
||||
// Start of TLS for first thread. Next thread's storage will be at TLSBase + 0x1000, and so on
|
||||
TLSBase = 0xFF400000,
|
||||
TLSSize = 0x1000,
|
||||
// Start of TLS for first thread. Next thread's storage will be at TLSBase + 0x200, and so on
|
||||
TLSBase = 0x1FF82000,
|
||||
TLSSize = 0x200,
|
||||
|
||||
VramStart = 0x1F000000,
|
||||
VramSize = 0x00600000,
|
||||
|
@ -76,63 +79,79 @@ namespace KernelMemoryTypes {
|
|||
PERMISSION_W = 1 << 1,
|
||||
PERMISSION_X = 1 << 2
|
||||
};
|
||||
|
||||
// I assume this is referring to a single piece of allocated memory? If it's for pages, it makes no sense.
|
||||
// If it's for multiple allocations, it also makes no sense
|
||||
|
||||
struct MemoryInfo {
|
||||
u32 baseAddr; // Base process virtual address. Used as a paddr in lockedMemoryInfo instead
|
||||
u32 size; // Of what?
|
||||
u32 perms; // Is this referring to a single page or?
|
||||
u32 baseAddr;
|
||||
u32 pages;
|
||||
u32 perms;
|
||||
u32 state;
|
||||
|
||||
u32 end() { return baseAddr + size; }
|
||||
MemoryInfo(u32 baseAddr, u32 size, u32 perms, u32 state) : baseAddr(baseAddr), size(size)
|
||||
, perms(perms), state(state) {}
|
||||
u32 end() { return baseAddr + (pages << 12); }
|
||||
MemoryInfo() : baseAddr(0), pages(0), perms(0), state(0) {}
|
||||
MemoryInfo(u32 baseAddr, u32 pages, u32 perms, u32 state) : baseAddr(baseAddr), pages(pages), perms(perms), state(state) {}
|
||||
};
|
||||
|
||||
// Shared memory block for HID, GSP:GPU etc
|
||||
struct SharedMemoryBlock {
|
||||
u32 paddr; // Physical address of this block's memory
|
||||
u32 size; // Size of block
|
||||
u32 handle; // The handle of the shared memory block
|
||||
bool mapped; // Has this block been mapped at least once?
|
||||
u32 paddr; // Physical address of this block's memory
|
||||
u32 size; // Size of block
|
||||
u32 handle; // The handle of the shared memory block
|
||||
bool mapped; // Has this block been mapped at least once?
|
||||
|
||||
SharedMemoryBlock(u32 paddr, u32 size, u32 handle) : paddr(paddr), size(size), handle(handle), mapped(false) {}
|
||||
};
|
||||
}
|
||||
} // namespace KernelMemoryTypes
|
||||
|
||||
class Memory {
|
||||
// Used internally by changeMemoryState
|
||||
struct Operation {
|
||||
KernelMemoryTypes::MemoryState newState = KernelMemoryTypes::MemoryState::Free;
|
||||
bool r = false, w = false, x = false;
|
||||
bool changeState = false;
|
||||
bool changePerms = false;
|
||||
};
|
||||
using Handle = HorizonHandle;
|
||||
|
||||
u8* fcram;
|
||||
u8* dspRam; // Provided to us by Audio
|
||||
u8* vram; // Provided to the memory class by the GPU class
|
||||
|
||||
u64& cpuTicks; // Reference to the CPU tick counter
|
||||
const u64* cpuTicks = nullptr; // Pointer to the CPU tick counter, provided to us by the CPU class
|
||||
using SharedMemoryBlock = KernelMemoryTypes::SharedMemoryBlock;
|
||||
|
||||
// TODO: remove this reference when Peach's excellent page table code is moved to a better home
|
||||
KFcram& fcramManager;
|
||||
|
||||
// Our dynarmic core uses page tables for reads and writes with 4096 byte pages
|
||||
std::vector<uintptr_t> readTable, writeTable;
|
||||
|
||||
// vaddr->paddr translation table
|
||||
std::vector<u32> paddrTable;
|
||||
|
||||
// This tracks our OS' memory allocations
|
||||
std::vector<KernelMemoryTypes::MemoryInfo> memoryInfo;
|
||||
std::list<KernelMemoryTypes::MemoryInfo> memoryInfo;
|
||||
|
||||
std::array<SharedMemoryBlock, 5> sharedMemBlocks = {
|
||||
SharedMemoryBlock(0, 0, KernelHandles::FontSharedMemHandle), // Shared memory for the system font (size is 0 because we read the size from the cmrc filesystem
|
||||
SharedMemoryBlock(0, 0x1000, KernelHandles::GSPSharedMemHandle), // GSP shared memory
|
||||
SharedMemoryBlock(0, 0x1000, KernelHandles::HIDSharedMemHandle), // HID shared memory
|
||||
SharedMemoryBlock(0, 0x3000, KernelHandles::CSNDSharedMemHandle), // CSND shared memory
|
||||
SharedMemoryBlock(
|
||||
0, 0, KernelHandles::FontSharedMemHandle
|
||||
), // Shared memory for the system font (size is 0 because we read the size from the cmrc filesystem
|
||||
SharedMemoryBlock(0, 0x1000, KernelHandles::GSPSharedMemHandle), // GSP shared memory
|
||||
SharedMemoryBlock(0, 0x1000, KernelHandles::HIDSharedMemHandle), // HID shared memory
|
||||
SharedMemoryBlock(0, 0x3000, KernelHandles::CSNDSharedMemHandle), // CSND shared memory
|
||||
SharedMemoryBlock(0, 0xE7000, KernelHandles::APTCaptureSharedMemHandle), // APT Capture Buffer memory
|
||||
};
|
||||
};
|
||||
|
||||
public:
|
||||
public:
|
||||
static constexpr u32 pageShift = 12;
|
||||
static constexpr u32 pageSize = 1 << pageShift;
|
||||
static constexpr u32 pageMask = pageSize - 1;
|
||||
static constexpr u32 totalPageCount = 1 << (32 - pageShift);
|
||||
|
||||
|
||||
static constexpr u32 FCRAM_SIZE = u32(128_MB);
|
||||
static constexpr u32 FCRAM_APPLICATION_SIZE = u32(80_MB);
|
||||
static constexpr u32 FCRAM_APPLICATION_SIZE = u32(64_MB + 16_MB);
|
||||
static constexpr u32 FCRAM_SYSTEM_SIZE = u32(44_MB - 16_MB);
|
||||
static constexpr u32 FCRAM_BASE_SIZE = u32(20_MB);
|
||||
|
||||
static constexpr u32 FCRAM_PAGE_COUNT = FCRAM_SIZE / pageSize;
|
||||
static constexpr u32 FCRAM_APPLICATION_PAGE_COUNT = FCRAM_APPLICATION_SIZE / pageSize;
|
||||
|
||||
|
@ -140,18 +159,48 @@ public:
|
|||
static constexpr u32 DSP_CODE_MEMORY_OFFSET = u32(0_KB);
|
||||
static constexpr u32 DSP_DATA_MEMORY_OFFSET = u32(256_KB);
|
||||
|
||||
private:
|
||||
std::bitset<FCRAM_PAGE_COUNT> usedFCRAMPages;
|
||||
std::optional<u32> findPaddr(u32 size);
|
||||
private:
|
||||
// We also use MMU-accelerated fastmem for fast memory emulation
|
||||
// This means that we've got a 4GB memory arena which is organized the same way as the emulated 3DS' memory map
|
||||
// And we can access this directly instead of calling the memory read/write functions, which would be slower
|
||||
// Regions that are not mapped or can't be accelerated this way will segfault, and the caller (eg dynarmic), will
|
||||
// handle this segfault and call the Slower memory read/write functions
|
||||
bool useFastmem = false;
|
||||
static constexpr size_t FASTMEM_FCRAM_OFFSET = 0; // Offset of FCRAM in the fastmem arena
|
||||
static constexpr size_t FASTMEM_DSP_RAM_OFFSET = FASTMEM_FCRAM_OFFSET + FCRAM_SIZE; // Offset of DSP RAM
|
||||
|
||||
static constexpr size_t FASTMEM_BACKING_SIZE = FCRAM_SIZE + DSP_RAM_SIZE;
|
||||
// Total size of the virtual address space we will occupy (4GB)
|
||||
static constexpr size_t FASTMEM_VIRTUAL_SIZE = 4_GB;
|
||||
|
||||
Common::HostMemory* arena;
|
||||
|
||||
void addFastmemView(u32 guestVaddr, size_t arenaOffset, size_t size, bool w, bool x = false) {
|
||||
if (useFastmem) {
|
||||
Common::MemoryPermission perms = Common::MemoryPermission::Read;
|
||||
if (w) {
|
||||
perms |= Common::MemoryPermission::Write;
|
||||
}
|
||||
|
||||
if (x) {
|
||||
// perms |= Common::MemoryPermission::Execute;
|
||||
}
|
||||
|
||||
// If anything is mapped at the place we're trying to map, unmap it. Then, create our mapping.
|
||||
arena->Unmap(guestVaddr, size, false);
|
||||
arena->Map(guestVaddr, arenaOffset, size, perms, false);
|
||||
}
|
||||
}
|
||||
|
||||
u64 timeSince3DSEpoch();
|
||||
|
||||
// https://www.3dbrew.org/wiki/Configuration_Memory#ENVINFO
|
||||
// Report a retail unit without JTAG
|
||||
static constexpr u32 envInfo = 1;
|
||||
|
||||
// Stored in Configuration Memory starting @ 0x1FF80060
|
||||
// Stored in Configuration Memory starting @ 0x1FF80060
|
||||
struct FirmwareInfo {
|
||||
u8 unk; // Usually 0 according to 3DBrew
|
||||
u8 unk; // Usually 0 according to 3DBrew
|
||||
u8 revision;
|
||||
u8 minor;
|
||||
u8 major;
|
||||
|
@ -167,12 +216,15 @@ private:
|
|||
|
||||
static constexpr std::array<u8, 6> MACAddress = {0x40, 0xF4, 0x07, 0xFF, 0xFF, 0xEE};
|
||||
|
||||
void changeMemoryState(u32 vaddr, s32 pages, const Operation& op);
|
||||
void queryPhysicalBlocks(std::list<FcramBlock>& outList, u32 vaddr, s32 pages);
|
||||
void mapPhysicalMemory(u32 vaddr, u32 paddr, s32 pages, bool r, bool w, bool x);
|
||||
void unmapPhysicalMemory(u32 vaddr, u32 paddr, s32 pages);
|
||||
|
||||
public:
|
||||
u16 kernelVersion = 0;
|
||||
u32 usedUserMemory = u32(0_MB); // How much of the APPLICATION FCRAM range is used (allocated to the appcore)
|
||||
u32 usedSystemMemory = u32(0_MB); // Similar for the SYSTEM range (reserved for the syscore)
|
||||
|
||||
Memory(u64& cpuTicks, const EmulatorConfig& config);
|
||||
Memory(KFcram& fcramManager, const EmulatorConfig& config);
|
||||
void reset();
|
||||
void* getReadPointer(u32 address);
|
||||
void* getWritePointer(u32 address);
|
||||
|
@ -198,22 +250,6 @@ private:
|
|||
u32 getLinearHeapVaddr();
|
||||
u8* getFCRAM() { return fcram; }
|
||||
|
||||
// Total amount of OS-only FCRAM available (Can vary depending on how much FCRAM the app requests via the cart exheader)
|
||||
u32 totalSysFCRAM() {
|
||||
return FCRAM_SIZE - FCRAM_APPLICATION_SIZE;
|
||||
}
|
||||
|
||||
// Amount of OS-only FCRAM currently available
|
||||
u32 remainingSysFCRAM() {
|
||||
return totalSysFCRAM() - usedSystemMemory;
|
||||
}
|
||||
|
||||
// Physical FCRAM index to the start of OS FCRAM
|
||||
// We allocate the first part of physical FCRAM for the application, and the rest to the OS. So the index for the OS = application ram size
|
||||
u32 sysFCRAMIndex() {
|
||||
return FCRAM_APPLICATION_SIZE;
|
||||
}
|
||||
|
||||
enum class BatteryLevel {
|
||||
Empty = 0,
|
||||
AlmostEmpty,
|
||||
|
@ -224,9 +260,9 @@ private:
|
|||
};
|
||||
|
||||
u8 getBatteryState(bool adapterConnected, bool charging, BatteryLevel batteryLevel) {
|
||||
u8 value = static_cast<u8>(batteryLevel) << 2; // Bits 2:4 are the battery level from 0 to 5
|
||||
if (adapterConnected) value |= 1 << 0; // Bit 0 shows if the charger is connected
|
||||
if (charging) value |= 1 << 1; // Bit 1 shows if we're charging
|
||||
u8 value = static_cast<u8>(batteryLevel) << 2; // Bits 2:4 are the battery level from 0 to 5
|
||||
if (adapterConnected) value |= 1 << 0; // Bit 0 shows if the charger is connected
|
||||
if (charging) value |= 1 << 1; // Bit 1 shows if we're charging
|
||||
|
||||
return value;
|
||||
}
|
||||
|
@ -248,27 +284,20 @@ private:
|
|||
}
|
||||
|
||||
// Returns whether "addr" is aligned to a page (4096 byte) boundary
|
||||
static constexpr bool isAligned(u32 addr) {
|
||||
return (addr & pageMask) == 0;
|
||||
}
|
||||
static constexpr bool isAligned(u32 addr) { return (addr & pageMask) == 0; }
|
||||
|
||||
// Allocate "size" bytes of RAM starting from FCRAM index "paddr" (We pick it ourself if paddr == 0)
|
||||
// And map them to virtual address "vaddr" (We also pick it ourself if vaddr == 0).
|
||||
// If the "linear" flag is on, the paddr pages must be adjacent in FCRAM
|
||||
// This function is for interacting with the *user* portion of FCRAM mainly. For OS RAM, we use other internal functions below
|
||||
// r, w, x: Permissions for the allocated memory
|
||||
// adjustAddrs: If it's true paddr == 0 or vaddr == 0 tell the allocator to pick its own addresses. Used for eg svc ControlMemory
|
||||
// isMap: Shows whether this is a reserve operation, that allocates memory and maps it to the addr space, or if it's a map operation,
|
||||
// which just maps memory from paddr to vaddr without hassle. The latter is useful for shared memory mapping, the "map" ControlMemory, op, etc
|
||||
// Returns the vaddr the FCRAM was mapped to or nullopt if allocation failed
|
||||
std::optional<u32> allocateMemory(u32 vaddr, u32 paddr, u32 size, bool linear, bool r = true, bool w = true, bool x = true,
|
||||
bool adjustsAddrs = false, bool isMap = false);
|
||||
KernelMemoryTypes::MemoryInfo queryMemory(u32 vaddr);
|
||||
bool allocMemory(u32 vaddr, s32 pages, FcramRegion region, bool r, bool w, bool x, KernelMemoryTypes::MemoryState state);
|
||||
bool allocMemoryLinear(u32& outVaddr, u32 inVaddr, s32 pages, FcramRegion region, bool r, bool w, bool x);
|
||||
bool mapVirtualMemory(
|
||||
u32 dstVaddr, u32 srcVaddr, s32 pages, bool r, bool w, bool x, KernelMemoryTypes::MemoryState oldDstState,
|
||||
KernelMemoryTypes::MemoryState oldSrcState, KernelMemoryTypes::MemoryState newDstState, KernelMemoryTypes::MemoryState newSrcState,
|
||||
bool unmapPages = true
|
||||
);
|
||||
void changePermissions(u32 vaddr, s32 pages, bool r, bool w, bool x);
|
||||
Result::HorizonResult queryMemory(KernelMemoryTypes::MemoryInfo& out, u32 vaddr);
|
||||
Result::HorizonResult testMemoryState(u32 vaddr, s32 pages, KernelMemoryTypes::MemoryState desiredState);
|
||||
|
||||
// For internal use
|
||||
// Allocates a "size"-sized chunk of system FCRAM and returns the index of physical FCRAM used for the allocation
|
||||
// Used for allocating things like shared memory and the like
|
||||
u32 allocateSysMemory(u32 size);
|
||||
void copyToVaddr(u32 dstVaddr, const u8* srcHost, s32 size);
|
||||
|
||||
// Map a shared memory block to virtual address vaddr with permissions "myPerms"
|
||||
// The kernel has a second permission parameter in MapMemoryBlock but not sure what's used for
|
||||
|
@ -276,10 +305,6 @@ private:
|
|||
// Returns a pointer to the FCRAM block used for the memory if allocation succeeded
|
||||
u8* mapSharedMemory(Handle handle, u32 vaddr, u32 myPerms, u32 otherPerms);
|
||||
|
||||
// Mirrors the page mapping for "size" bytes starting from sourceAddress, to "size" bytes in destAddress
|
||||
// All of the above must be page-aligned.
|
||||
void mirrorMapping(u32 destAddress, u32 sourceAddress, u32 size);
|
||||
|
||||
// Backup of the game's CXI partition info, if any
|
||||
std::optional<NCCH> loadedCXI = std::nullopt;
|
||||
std::optional<HB3DSX> loaded3DSX = std::nullopt;
|
||||
|
@ -291,12 +316,15 @@ private:
|
|||
u8* getDSPMem() { return dspRam; }
|
||||
u8* getDSPDataMem() { return &dspRam[DSP_DATA_MEMORY_OFFSET]; }
|
||||
u8* getDSPCodeMem() { return &dspRam[DSP_CODE_MEMORY_OFFSET]; }
|
||||
u32 getUsedUserMem() { return usedUserMemory; }
|
||||
|
||||
void setVRAM(u8* pointer) { vram = pointer; }
|
||||
void setDSPMem(u8* pointer) { dspRam = pointer; }
|
||||
void setCPUTicks(const u64& ticks) { cpuTicks = &ticks; }
|
||||
|
||||
bool allocateMainThreadStack(u32 size);
|
||||
Regions getConsoleRegion();
|
||||
void copySharedFont(u8* ptr, u32 vaddr);
|
||||
|
||||
bool isFastmemEnabled() { return useFastmem; }
|
||||
u8* getFastmemArenaBase() { return arena->VirtualBasePointer(); }
|
||||
};
|
||||
|
|
|
@ -14,10 +14,10 @@ namespace PICA {
|
|||
|
||||
bool needsSwizzle = false;
|
||||
MTL::TextureSwizzleChannels swizzle{
|
||||
.red = MTL::TextureSwizzleRed,
|
||||
.green = MTL::TextureSwizzleGreen,
|
||||
.blue = MTL::TextureSwizzleBlue,
|
||||
.alpha = MTL::TextureSwizzleAlpha,
|
||||
MTL::TextureSwizzleRed,
|
||||
MTL::TextureSwizzleGreen,
|
||||
MTL::TextureSwizzleBlue,
|
||||
MTL::TextureSwizzleAlpha,
|
||||
};
|
||||
};
|
||||
|
||||
|
@ -33,7 +33,7 @@ namespace PICA {
|
|||
case ColorFmt::RGBA5551: return MTL::PixelFormatRGBA8Unorm; // TODO: use MTL::PixelFormatBGR5A1Unorm?
|
||||
case ColorFmt::RGB565: return MTL::PixelFormatRGBA8Unorm; // TODO: use MTL::PixelFormatB5G6R5Unorm?
|
||||
#ifdef PANDA3DS_IOS
|
||||
case ColorFmt::RGBA4: return MTL::PixelFormatRGBA8Unorm; // IOS + Metal doesn't support AGBR4 properly, at least on simulator
|
||||
case ColorFmt::RGBA4: return MTL::PixelFormatRGBA8Unorm; // IOS + Metal doesn't support AGBR4 properly, at least on simulator
|
||||
#else
|
||||
case ColorFmt::RGBA4: return MTL::PixelFormatABGR4Unorm;
|
||||
#endif
|
||||
|
@ -130,8 +130,7 @@ namespace PICA {
|
|||
case PrimType::TriangleFan:
|
||||
Helpers::warn("Triangle fans are not supported on Metal, using triangles instead");
|
||||
return MTL::PrimitiveTypeTriangle;
|
||||
case PrimType::GeometryPrimitive:
|
||||
return MTL::PrimitiveTypeTriangle;
|
||||
case PrimType::GeometryPrimitive: return MTL::PrimitiveTypeTriangle;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -40,6 +40,7 @@ class FRDService {
|
|||
void hasLoggedIn(u32 messagePointer);
|
||||
void isOnline(u32 messagePointer);
|
||||
void logout(u32 messagePointer);
|
||||
void saveLocalAccountData(u32 messagePointer);
|
||||
void setClientSDKVersion(u32 messagePointer);
|
||||
void setNotificationMask(u32 messagePointer);
|
||||
void updateGameModeDescription(u32 messagePointer);
|
||||
|
|
|
@ -48,6 +48,7 @@ void EmulatorConfig::load() {
|
|||
|
||||
printAppVersion = toml::find_or<toml::boolean>(general, "PrintAppVersion", true);
|
||||
circlePadProEnabled = toml::find_or<toml::boolean>(general, "EnableCirclePadPro", true);
|
||||
fastmemEnabled = toml::find_or<toml::boolean>(general, "EnableFastmem", enableFastmemDefault);
|
||||
systemLanguage = languageCodeFromString(toml::find_or<std::string>(general, "SystemLanguage", "en"));
|
||||
}
|
||||
}
|
||||
|
@ -180,6 +181,7 @@ void EmulatorConfig::save() {
|
|||
data["General"]["PrintAppVersion"] = printAppVersion;
|
||||
data["General"]["SystemLanguage"] = languageCodeToString(systemLanguage);
|
||||
data["General"]["EnableCirclePadPro"] = circlePadProEnabled;
|
||||
data["General"]["EnableFastmem"] = fastmemEnabled;
|
||||
|
||||
data["Window"]["AppVersionOnWindow"] = windowSettings.showAppVersion;
|
||||
data["Window"]["RememberWindowPosition"] = windowSettings.rememberPosition;
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
CPU::CPU(Memory& mem, Kernel& kernel, Emulator& emu) : mem(mem), emu(emu), scheduler(emu.getScheduler()), env(mem, kernel, emu.getScheduler()) {
|
||||
cp15 = std::make_shared<CP15>();
|
||||
mem.setCPUTicks(getTicksRef());
|
||||
|
||||
Dynarmic::A32::UserConfig config;
|
||||
config.arch_version = Dynarmic::A32::ArchVersion::v6K;
|
||||
|
@ -15,6 +16,12 @@ CPU::CPU(Memory& mem, Kernel& kernel, Emulator& emu) : mem(mem), emu(emu), sched
|
|||
config.global_monitor = &exclusiveMonitor;
|
||||
config.processor_id = 0;
|
||||
|
||||
if (mem.isFastmemEnabled()) {
|
||||
config.fastmem_pointer = u64(mem.getFastmemArenaBase());
|
||||
} else {
|
||||
config.fastmem_pointer = std::nullopt;
|
||||
}
|
||||
|
||||
jit = std::make_unique<Dynarmic::A32::Jit>(config);
|
||||
}
|
||||
|
||||
|
|
|
@ -55,7 +55,7 @@ Result::HorizonResult SoftwareKeyboardApplet::start(const MemoryBlock* sharedMem
|
|||
}
|
||||
mem.write16(textAddress, 0); // Write UTF-16 null terminator
|
||||
|
||||
// Temporarily hardcode the pressed button to be the firs tone
|
||||
// Temporarily hardcode the pressed button to be the first one
|
||||
switch (config.numButtonsM1) {
|
||||
case SoftwareKeyboardButtonConfig::SingleButton: config.returnCode = SoftwareKeyboardResult::D0Click; break;
|
||||
case SoftwareKeyboardButtonConfig::DualButton: config.returnCode = SoftwareKeyboardResult::D1Click1; break;
|
||||
|
|
102
src/core/kernel/fcram.cpp
Normal file
102
src/core/kernel/fcram.cpp
Normal file
|
@ -0,0 +1,102 @@
|
|||
#include "fcram.hpp"
|
||||
|
||||
#include "memory.hpp"
|
||||
|
||||
void KFcram::Region::reset(u32 start, size_t size) {
|
||||
this->start = start;
|
||||
pages = size >> 12;
|
||||
freePages = pages;
|
||||
|
||||
Block initialBlock(pages, 0);
|
||||
blocks.clear();
|
||||
blocks.push_back(initialBlock);
|
||||
}
|
||||
|
||||
void KFcram::Region::alloc(std::list<FcramBlock>& out, s32 allocPages, bool linear) {
|
||||
for (auto it = blocks.begin(); it != blocks.end(); it++) {
|
||||
if (it->used) continue;
|
||||
|
||||
// On linear allocations, only a single contiguous block may be used
|
||||
if (it->pages < allocPages && linear) continue;
|
||||
|
||||
// If the current block is bigger than the allocation, split it
|
||||
if (it->pages > allocPages) {
|
||||
Block newBlock(it->pages - allocPages, it->pageOffset + allocPages);
|
||||
it->pages = allocPages;
|
||||
blocks.insert(it, newBlock);
|
||||
}
|
||||
|
||||
// Mark the block as allocated and add it to the output list
|
||||
it->used = true;
|
||||
allocPages -= it->pages;
|
||||
freePages -= it->pages;
|
||||
|
||||
u32 paddr = start + (it->pageOffset << 12);
|
||||
FcramBlock outBlock(paddr, it->pages);
|
||||
out.push_back(outBlock);
|
||||
|
||||
if (allocPages < 1) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Official kernel panics here
|
||||
Helpers::panic("Failed to allocate FCRAM, not enough guest memory");
|
||||
}
|
||||
|
||||
u32 KFcram::Region::getUsedCount() { return pages - freePages; }
|
||||
u32 KFcram::Region::getFreeCount() { return freePages; }
|
||||
|
||||
KFcram::KFcram(Memory& mem) : mem(mem) {}
|
||||
|
||||
void KFcram::reset(size_t ramSize, size_t appSize, size_t sysSize, size_t baseSize) {
|
||||
fcram = mem.getFCRAM();
|
||||
refs = std::unique_ptr<u32>(new u32[ramSize >> 12]);
|
||||
std::memset(refs.get(), 0, (ramSize >> 12) * sizeof(u32));
|
||||
|
||||
appRegion.reset(0, appSize);
|
||||
sysRegion.reset(appSize, sysSize);
|
||||
baseRegion.reset(appSize + sysSize, baseSize);
|
||||
}
|
||||
|
||||
void KFcram::alloc(FcramBlockList& out, s32 pages, FcramRegion region, bool linear) {
|
||||
switch (region) {
|
||||
case FcramRegion::App: appRegion.alloc(out, pages, linear); break;
|
||||
case FcramRegion::Sys: sysRegion.alloc(out, pages, linear); break;
|
||||
case FcramRegion::Base: baseRegion.alloc(out, pages, linear); break;
|
||||
default: Helpers::panic("Invalid FCRAM region chosen for allocation!"); break;
|
||||
}
|
||||
|
||||
incRef(out);
|
||||
}
|
||||
|
||||
void KFcram::incRef(FcramBlockList& list) {
|
||||
for (auto it = list.begin(); it != list.end(); it++) {
|
||||
for (int i = 0; i < it->pages; i++) {
|
||||
u32 index = (it->paddr >> 12) + i;
|
||||
refs.get()[index]++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void KFcram::decRef(FcramBlockList& list) {
|
||||
for (auto it = list.begin(); it != list.end(); it++) {
|
||||
for (int i = 0; i < it->pages; i++) {
|
||||
u32 index = (it->paddr >> 12) + i;
|
||||
refs.get()[index]--;
|
||||
|
||||
if (!refs.get()[index]) {
|
||||
Helpers::panic("TODO: Freeing FCRAM");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
u32 KFcram::getUsedCount(FcramRegion region) {
|
||||
switch (region) {
|
||||
case FcramRegion::App: return appRegion.getUsedCount();
|
||||
case FcramRegion::Sys: return sysRegion.getUsedCount();
|
||||
case FcramRegion::Base: return baseRegion.getUsedCount();
|
||||
default: Helpers::panic("Invalid FCRAM region in getUsedCount!");
|
||||
}
|
||||
}
|
|
@ -17,6 +17,8 @@ idle_thread_main:
|
|||
b idle_thread_main
|
||||
*/
|
||||
|
||||
using namespace KernelMemoryTypes;
|
||||
|
||||
static constexpr u8 idleThreadCode[] = {
|
||||
0x00, 0x00, 0xA0, 0xE3, // mov r0, #0
|
||||
0x00, 0x10, 0xA0, 0xE3, // mov r1, #0
|
||||
|
@ -27,18 +29,16 @@ static constexpr u8 idleThreadCode[] = {
|
|||
// Set up an idle thread to run when no thread is able to run
|
||||
void Kernel::setupIdleThread() {
|
||||
Thread& t = threads[idleThreadIndex];
|
||||
constexpr u32 codeAddress = 0xBFC00000;
|
||||
|
||||
// Reserve some memory for the idle thread's code. We map this memory to vaddr BFC00000 which is not userland-accessible
|
||||
// Reserve some memory for the idle thread's code. We map this memory to vaddr 3FC00000 which shouldn't be accessed by applications
|
||||
// We only allocate 4KB (1 page) because our idle code is pretty small
|
||||
const u32 fcramIndex = mem.allocateSysMemory(Memory::pageSize);
|
||||
auto vaddr = mem.allocateMemory(codeAddress, fcramIndex, Memory::pageSize, true, true, false, true, false, true);
|
||||
if (!vaddr.has_value() || vaddr.value() != codeAddress) {
|
||||
constexpr u32 codeAddress = 0x3FC00000;
|
||||
if (!mem.allocMemory(codeAddress, 1, FcramRegion::Base, true, true, false, MemoryState::Locked)) {
|
||||
Helpers::panic("Failed to setup idle thread");
|
||||
}
|
||||
|
||||
// Copy idle thread code to the allocated FCRAM
|
||||
std::memcpy(&mem.getFCRAM()[fcramIndex], idleThreadCode, sizeof(idleThreadCode));
|
||||
mem.copyToVaddr(codeAddress, idleThreadCode, sizeof(idleThreadCode));
|
||||
|
||||
t.entrypoint = codeAddress;
|
||||
t.initialSP = 0;
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#include "kernel_types.hpp"
|
||||
|
||||
Kernel::Kernel(CPU& cpu, Memory& mem, GPU& gpu, const EmulatorConfig& config, LuaManager& lua)
|
||||
: cpu(cpu), regs(cpu.regs()), mem(mem), handleCounter(0), serviceManager(regs, mem, gpu, currentProcess, *this, config, lua) {
|
||||
: cpu(cpu), regs(cpu.regs()), mem(mem), handleCounter(0), serviceManager(regs, mem, gpu, currentProcess, *this, config, lua), fcramManager(mem) {
|
||||
objects.reserve(512); // Make room for a few objects to avoid further memory allocs later
|
||||
mutexHandles.reserve(8);
|
||||
portHandles.reserve(32);
|
||||
|
@ -180,9 +180,7 @@ void Kernel::reset() {
|
|||
}
|
||||
|
||||
// Get pointer to thread-local storage
|
||||
u32 Kernel::getTLSPointer() {
|
||||
return VirtualAddrs::TLSBase + currentThreadIndex * VirtualAddrs::TLSSize;
|
||||
}
|
||||
u32 Kernel::getTLSPointer() { return VirtualAddrs::TLSBase + currentThreadIndex * VirtualAddrs::TLSSize; }
|
||||
|
||||
// Result CloseHandle(Handle handle)
|
||||
void Kernel::svcCloseHandle() {
|
||||
|
@ -271,7 +269,7 @@ void Kernel::getProcessInfo() {
|
|||
// According to 3DBrew: Amount of private (code, data, heap) memory used by the process + total supervisor-mode
|
||||
// stack size + page-rounded size of the external handle table
|
||||
case 2:
|
||||
regs[1] = mem.getUsedUserMem();
|
||||
regs[1] = fcramManager.getUsedCount(FcramRegion::App) * Memory::pageSize;
|
||||
regs[2] = 0;
|
||||
break;
|
||||
|
||||
|
@ -364,7 +362,7 @@ void Kernel::getSystemInfo() {
|
|||
switch (subtype) {
|
||||
// Total used memory size in the APPLICATION memory region
|
||||
case 1:
|
||||
regs[1] = mem.getUsedUserMem();
|
||||
regs[1] = fcramManager.getUsedCount(FcramRegion::App) * Memory::pageSize;
|
||||
regs[2] = 0;
|
||||
break;
|
||||
|
||||
|
|
|
@ -30,10 +30,10 @@ namespace MemoryPermissions {
|
|||
};
|
||||
}
|
||||
|
||||
using namespace KernelMemoryTypes;
|
||||
|
||||
// Returns whether "value" is aligned to a page boundary (Ie a boundary of 4096 bytes)
|
||||
static constexpr bool isAligned(u32 value) {
|
||||
return (value & 0xFFF) == 0;
|
||||
}
|
||||
static constexpr bool isAligned(u32 value) { return (value & 0xFFF) == 0; }
|
||||
|
||||
// Result ControlMemory(u32* outaddr, u32 addr0, u32 addr1, u32 size,
|
||||
// MemoryOperation operation, MemoryPermission permissions)
|
||||
|
@ -44,6 +44,7 @@ void Kernel::controlMemory() {
|
|||
u32 addr0 = regs[1];
|
||||
u32 addr1 = regs[2];
|
||||
u32 size = regs[3];
|
||||
u32 pages = size >> 12; // Official kernel truncates nonaligned sizes
|
||||
u32 perms = regs[4];
|
||||
|
||||
if (perms == MemoryPermissions::DontCare) {
|
||||
|
@ -61,7 +62,7 @@ void Kernel::controlMemory() {
|
|||
Helpers::panic("ControlMemory: attempted to allocate executable memory");
|
||||
}
|
||||
|
||||
if (!isAligned(addr0) || !isAligned(addr1) || !isAligned(size)) {
|
||||
if (!isAligned(addr0) || !isAligned(addr1)) {
|
||||
Helpers::panic("ControlMemory: Unaligned parameters\nAddr0: %08X\nAddr1: %08X\nSize: %08X", addr0, addr1, size);
|
||||
}
|
||||
|
||||
|
@ -72,22 +73,54 @@ void Kernel::controlMemory() {
|
|||
|
||||
switch (operation & 0xFF) {
|
||||
case Operation::Commit: {
|
||||
std::optional<u32> address = mem.allocateMemory(addr0, 0, size, linear, r, w, x, true);
|
||||
if (!address.has_value()) {
|
||||
Helpers::panic("ControlMemory: Failed to allocate memory");
|
||||
// TODO: base this from the exheader
|
||||
auto region = FcramRegion::App;
|
||||
|
||||
u32 outAddr = 0;
|
||||
if (linear) {
|
||||
if (!mem.allocMemoryLinear(outAddr, addr0, pages, region, r, w, false)) {
|
||||
Helpers::panic("ControlMemory: Failed to allocate linear memory");
|
||||
}
|
||||
} else {
|
||||
if (!mem.allocMemory(addr0, pages, region, r, w, false, MemoryState::Private)) {
|
||||
Helpers::panic("ControlMemory: Failed to allocate memory");
|
||||
}
|
||||
|
||||
outAddr = addr0;
|
||||
}
|
||||
|
||||
regs[1] = address.value();
|
||||
regs[1] = outAddr;
|
||||
break;
|
||||
}
|
||||
|
||||
case Operation::Map: mem.mirrorMapping(addr0, addr1, size); break;
|
||||
case Operation::Map:
|
||||
// Official kernel only allows Private regions to be mapped to Free regions. An Alias or Aliased region cannot be mapped again
|
||||
if (!mem.mapVirtualMemory(
|
||||
addr0, addr1, pages, r, w, false, MemoryState::Free, MemoryState::Private, MemoryState::Alias, MemoryState::Aliased
|
||||
))
|
||||
Helpers::panic("ControlMemory: Failed to map memory");
|
||||
break;
|
||||
|
||||
case Operation::Unmap:
|
||||
// The same as a Map operation, except in reverse
|
||||
if (!mem.mapVirtualMemory(
|
||||
addr0, addr1, pages, false, false, false, MemoryState::Alias, MemoryState::Aliased, MemoryState::Free, MemoryState::Private
|
||||
)) {
|
||||
Helpers::panic("ControlMemory: Failed to unmap memory");
|
||||
}
|
||||
break;
|
||||
|
||||
case Operation::Protect:
|
||||
Helpers::warn(
|
||||
"Ignoring mprotect! Hope nothing goes wrong but if the game accesses invalid memory or crashes then we prolly need to implement "
|
||||
"this\n"
|
||||
);
|
||||
// Official kernel has an internal state bit to indicate that the region's permissions may be changed
|
||||
// But this should account for all cases
|
||||
if (!mem.testMemoryState(addr0, pages, MemoryState::Private) && !mem.testMemoryState(addr0, pages, MemoryState::Alias) &&
|
||||
!mem.testMemoryState(addr0, pages, MemoryState::Aliased) && !mem.testMemoryState(addr0, pages, MemoryState::AliasCode)) {
|
||||
Helpers::warn("Tried to mprotect invalid region!");
|
||||
return;
|
||||
}
|
||||
|
||||
mem.changePermissions(addr0, pages, r, w, false);
|
||||
regs[1] = addr0;
|
||||
break;
|
||||
|
||||
default: Helpers::warn("ControlMemory: unknown operation %X\n", operation); break;
|
||||
|
@ -104,10 +137,11 @@ void Kernel::queryMemory() {
|
|||
|
||||
logSVC("QueryMemory(mem info pointer = %08X, page info pointer = %08X, addr = %08X)\n", memInfo, pageInfo, addr);
|
||||
|
||||
const auto info = mem.queryMemory(addr);
|
||||
regs[0] = Result::Success;
|
||||
KernelMemoryTypes::MemoryInfo info;
|
||||
const auto result = mem.queryMemory(info, addr);
|
||||
regs[0] = result;
|
||||
regs[1] = info.baseAddr;
|
||||
regs[2] = info.size;
|
||||
regs[2] = info.pages * Memory::pageSize;
|
||||
regs[3] = info.perms;
|
||||
regs[4] = info.state;
|
||||
regs[5] = 0; // page flags
|
||||
|
|
|
@ -82,7 +82,9 @@ void Kernel::getResourceLimitCurrentValues() {
|
|||
s32 Kernel::getCurrentResourceValue(const KernelObject* limit, u32 resourceName) {
|
||||
const auto data = static_cast<ResourceLimits*>(limit->data);
|
||||
switch (resourceName) {
|
||||
case ResourceType::Commit: return mem.usedUserMemory;
|
||||
// TODO: needs to use the current amount of memory allocated by the process
|
||||
case ResourceType::Commit: return fcramManager.getUsedCount(FcramRegion::App) * Memory::pageSize;
|
||||
|
||||
case ResourceType::Thread: return threadIndices.size();
|
||||
default: Helpers::panic("Attempted to get current value of unknown kernel resource: %d\n", resourceName);
|
||||
}
|
||||
|
|
|
@ -6,6 +6,8 @@
|
|||
|
||||
#include "memory.hpp"
|
||||
|
||||
using namespace KernelMemoryTypes;
|
||||
|
||||
namespace {
|
||||
struct LoadInfo {
|
||||
u32 codeSegSizeAligned;
|
||||
|
@ -53,12 +55,6 @@ bool Memory::map3DSX(HB3DSX& hb3dsx, const HB3DSX::Header& header) {
|
|||
// suum of aligned values is always aligned, have an extra RW page for libctru
|
||||
const u32 totalSize = hbInfo.codeSegSizeAligned + hbInfo.rodataSegSizeAligned + hbInfo.dataSegSizeAligned + 4_KB;
|
||||
|
||||
const auto opt = findPaddr(totalSize);
|
||||
if (!opt.has_value()) {
|
||||
Helpers::panic("Failed to find paddr to map 3DSX file's code to");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Map the ROM on the kernel side
|
||||
const u32 textOffset = 0;
|
||||
const u32 rodataOffset = textOffset + hbInfo.codeSegSizeAligned;
|
||||
|
@ -213,7 +209,8 @@ bool Memory::map3DSX(HB3DSX& hb3dsx, const HB3DSX::Header& header) {
|
|||
{
|
||||
pst->heapSize = u32(48_MB);
|
||||
pst->linearHeapSize = u32(64_MB);
|
||||
} else */ {
|
||||
} else */
|
||||
{
|
||||
pst.heapSize = u32(24_MB);
|
||||
pst.linearHeapSize = u32(32_MB);
|
||||
}
|
||||
|
@ -221,12 +218,17 @@ bool Memory::map3DSX(HB3DSX& hb3dsx, const HB3DSX::Header& header) {
|
|||
std::memcpy(&code[4], &pst, sizeof(pst));
|
||||
}
|
||||
|
||||
const auto paddr = opt.value();
|
||||
std::memcpy(&fcram[paddr], &code[0], totalSize); // Copy the 3 segments + BSS to FCRAM
|
||||
// Text is R-X
|
||||
allocMemory(textSegAddr, hbInfo.codeSegSizeAligned / Memory::pageSize, FcramRegion::App, true, false, true, MemoryState::Code);
|
||||
copyToVaddr(textSegAddr, &code[textOffset], hbInfo.codeSegSizeAligned);
|
||||
|
||||
allocateMemory(textSegAddr, paddr + textOffset, hbInfo.codeSegSizeAligned, true, true, false, true); // Text is R-X
|
||||
allocateMemory(rodataSegAddr, paddr + rodataOffset, hbInfo.rodataSegSizeAligned, true, true, false, false); // Rodata is R--
|
||||
allocateMemory(dataSegAddr, paddr + dataOffset, hbInfo.dataSegSizeAligned + 0x1000, true, true, true, false); // Data+BSS+Extra is RW-
|
||||
// Rodata is R--
|
||||
allocMemory(rodataSegAddr, hbInfo.rodataSegSizeAligned / Memory::pageSize, FcramRegion::App, true, false, false, MemoryState::Code);
|
||||
copyToVaddr(rodataSegAddr, &code[rodataOffset], hbInfo.rodataSegSizeAligned);
|
||||
|
||||
// Data + BSS + Extra is RW-. We allocate 1 extra page (4KB) which is not initialized to anything.
|
||||
allocMemory(dataSegAddr, (hbInfo.dataSegSizeAligned + 4_KB) / Memory::pageSize, FcramRegion::App, true, true, false, MemoryState::Private);
|
||||
copyToVaddr(dataSegAddr, &code[dataOffset], hbInfo.dataSegSizeAligned);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include "memory.hpp"
|
||||
|
||||
using namespace ELFIO;
|
||||
using namespace KernelMemoryTypes;
|
||||
|
||||
std::optional<u32> Memory::loadELF(std::ifstream& file) {
|
||||
loadedCXI = std::nullopt; // ELF files don't have a CXI, so set this to null
|
||||
|
@ -24,6 +25,7 @@ std::optional<u32> Memory::loadELF(std::ifstream& file) {
|
|||
auto segNum = reader.segments.size();
|
||||
printf("Number of segments: %d\n", segNum);
|
||||
printf(" # Perms Vaddr File Size Mem Size\n");
|
||||
|
||||
for (int i = 0; i < segNum; ++i) {
|
||||
const auto seg = reader.segments[i];
|
||||
const auto flags = seg->get_flags();
|
||||
|
@ -55,12 +57,8 @@ std::optional<u32> Memory::loadELF(std::ifstream& file) {
|
|||
Helpers::warn("Rounding ELF segment size to %08X\n", memorySize);
|
||||
}
|
||||
|
||||
// This should also assert that findPaddr doesn't fail
|
||||
u32 fcramAddr = findPaddr(memorySize).value();
|
||||
std::memcpy(&fcram[fcramAddr], data, fileSize);
|
||||
|
||||
// Allocate the segment on the OS side
|
||||
allocateMemory(vaddr, fcramAddr, memorySize, true, r, w, x);
|
||||
allocMemory(vaddr, memorySize / Memory::pageSize, FcramRegion::App, r, w, x, MemoryState::Code);
|
||||
copyToVaddr(vaddr, data, fileSize);
|
||||
}
|
||||
|
||||
// ELF can't specify a region, make it default to USA
|
||||
|
|
|
@ -3,8 +3,11 @@
|
|||
#include <cstring>
|
||||
#include <optional>
|
||||
|
||||
#include "kernel/fcram.hpp"
|
||||
#include "memory.hpp"
|
||||
|
||||
using namespace KernelMemoryTypes;
|
||||
|
||||
bool Memory::mapCXI(NCSD& ncsd, NCCH& cxi) {
|
||||
printf("Text address = %08X, size = %08X\n", cxi.text.address, cxi.text.size);
|
||||
printf("Rodata address = %08X, size = %08X\n", cxi.rodata.address, cxi.rodata.size);
|
||||
|
@ -24,12 +27,6 @@ bool Memory::mapCXI(NCSD& ncsd, NCCH& cxi) {
|
|||
// Round up the size of the CXI stack size to a page (4KB) boundary, as the OS can only allocate memory this way
|
||||
u32 stackSize = (cxi.stackSize + pageSize - 1) & -pageSize;
|
||||
|
||||
if (stackSize > 512_KB) {
|
||||
// TODO: Figure out the actual max stack size
|
||||
Helpers::warn("CXI stack size is %08X which seems way too big. Clamping to 512KB", stackSize);
|
||||
stackSize = 512_KB;
|
||||
}
|
||||
|
||||
// Allocate stack
|
||||
if (!allocateMainThreadStack(stackSize)) {
|
||||
// Should be unreachable
|
||||
|
@ -42,40 +39,41 @@ bool Memory::mapCXI(NCSD& ncsd, NCCH& cxi) {
|
|||
u32 bssSize = (cxi.bssSize + 0xfff) & ~0xfff; // Round BSS size up to a page boundary
|
||||
// Total memory to allocate for loading
|
||||
u32 totalSize = (cxi.text.pageCount + cxi.rodata.pageCount + cxi.data.pageCount) * pageSize + bssSize;
|
||||
code.resize(code.size() + bssSize, 0); // Pad the .code file with zeroes for the BSS segment
|
||||
|
||||
if (code.size() < totalSize) {
|
||||
if (code.size() + bssSize < totalSize) {
|
||||
Helpers::panic("Total code size as reported by the exheader is larger than the .code file");
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto opt = findPaddr(totalSize);
|
||||
if (!opt.has_value()) {
|
||||
Helpers::panic("Failed to find paddr to map CXI file's code to");
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto paddr = opt.value();
|
||||
std::memcpy(&fcram[paddr], &code[0], totalSize); // Copy the 3 segments + BSS to FCRAM
|
||||
|
||||
// Map the ROM on the kernel side
|
||||
u32 textOffset = 0;
|
||||
u32 textAddr = cxi.text.address;
|
||||
u32 textSize = cxi.text.pageCount * pageSize;
|
||||
|
||||
u32 rodataOffset = textOffset + textSize;
|
||||
u32 rodataAddr = cxi.rodata.address;
|
||||
u32 rodataSize = cxi.rodata.pageCount * pageSize;
|
||||
|
||||
u32 dataOffset = rodataOffset + rodataSize;
|
||||
u32 dataAddr = cxi.data.address;
|
||||
u32 dataSize = cxi.data.pageCount * pageSize + bssSize; // We're merging the data and BSS segments, as BSS is just pre-initted .data
|
||||
|
||||
allocateMemory(textAddr, paddr + textOffset, textSize, true, true, false, true); // Text is R-X
|
||||
allocateMemory(rodataAddr, paddr + rodataOffset, rodataSize, true, true, false, false); // Rodata is R--
|
||||
allocateMemory(dataAddr, paddr + dataOffset, dataSize, true, true, true, false); // Data+BSS is RW-
|
||||
// TODO: base this off the exheader
|
||||
auto region = FcramRegion::App;
|
||||
u32 bssAddr = dataAddr + (cxi.data.pageCount << 12);
|
||||
|
||||
ncsd.entrypoint = textAddr;
|
||||
allocMemory(textAddr, cxi.text.pageCount, region, true, false, true, MemoryState::Code);
|
||||
allocMemory(rodataAddr, cxi.rodata.pageCount, region, true, false, false, MemoryState::Code);
|
||||
allocMemory(dataAddr, cxi.data.pageCount, region, true, true, false, MemoryState::Private);
|
||||
allocMemory(bssAddr, bssSize >> 12, region, true, true, false, MemoryState::Private);
|
||||
|
||||
// Copy .code file to FCRAM
|
||||
copyToVaddr(textAddr, code.data(), textSize);
|
||||
copyToVaddr(rodataAddr, code.data() + textSize, rodataSize);
|
||||
copyToVaddr(dataAddr, code.data() + textSize + rodataSize, cxi.data.pageCount << 12);
|
||||
|
||||
// Set BSS to zeroes
|
||||
std::vector<u8> bss(bssSize, 0);
|
||||
copyToVaddr(bssAddr, bss.data(), bssSize);
|
||||
|
||||
ncsd.entrypoint = cxi.text.address;
|
||||
|
||||
// Back the IOFile for accessing the ROM, as well as the ROM's CXI partition, in the memory class.
|
||||
CXIFile = ncsd.file;
|
||||
|
@ -85,7 +83,9 @@ bool Memory::mapCXI(NCSD& ncsd, NCCH& cxi) {
|
|||
|
||||
std::optional<NCSD> Memory::loadNCSD(Crypto::AESEngine& aesEngine, const std::filesystem::path& path) {
|
||||
NCSD ncsd;
|
||||
if (!ncsd.file.open(path, "rb")) return std::nullopt;
|
||||
if (!ncsd.file.open(path, "rb")) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
u8 magic[4]; // Must be "NCSD"
|
||||
ncsd.file.seek(0x100);
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include <ctime>
|
||||
|
||||
#include "config_mem.hpp"
|
||||
#include "kernel/fcram.hpp"
|
||||
#include "resource_limits.hpp"
|
||||
#include "services/fonts.hpp"
|
||||
#include "services/ptm.hpp"
|
||||
|
@ -14,38 +15,43 @@ CMRC_DECLARE(ConsoleFonts);
|
|||
|
||||
using namespace KernelMemoryTypes;
|
||||
|
||||
Memory::Memory(u64& cpuTicks, const EmulatorConfig& config) : cpuTicks(cpuTicks), config(config) {
|
||||
fcram = new uint8_t[FCRAM_SIZE]();
|
||||
Memory::Memory(KFcram& fcramManager, const EmulatorConfig& config) : fcramManager(fcramManager), config(config) {
|
||||
const bool fastmemEnabled = config.fastmemEnabled;
|
||||
arena = new Common::HostMemory(FASTMEM_BACKING_SIZE, FASTMEM_VIRTUAL_SIZE, fastmemEnabled);
|
||||
|
||||
readTable.resize(totalPageCount, 0);
|
||||
writeTable.resize(totalPageCount, 0);
|
||||
memoryInfo.reserve(32); // Pre-allocate some room for memory allocation info to avoid dynamic allocs
|
||||
paddrTable.resize(totalPageCount, 0);
|
||||
|
||||
fcram = arena->BackingBasePointer() + FASTMEM_FCRAM_OFFSET;
|
||||
// arenaDSPRam = arena->BackingBasePointer() + FASTMEM_DSP_RAM_OFFSET;
|
||||
useFastmem = fastmemEnabled && arena->VirtualBasePointer() != nullptr;
|
||||
}
|
||||
|
||||
void Memory::reset() {
|
||||
// Unallocate all memory
|
||||
// Mark the entire process address space as free
|
||||
constexpr static int MAX_USER_PAGES = 0x40000000 >> 12;
|
||||
memoryInfo.clear();
|
||||
usedFCRAMPages.reset();
|
||||
usedUserMemory = u32(0_MB);
|
||||
usedSystemMemory = u32(0_MB);
|
||||
memoryInfo.push_back(MemoryInfo(0, MAX_USER_PAGES, 0, KernelMemoryTypes::Free));
|
||||
|
||||
// TODO: remove this, only needed to make the subsequent allocations work for now
|
||||
fcramManager.reset(FCRAM_SIZE, FCRAM_APPLICATION_SIZE, FCRAM_SYSTEM_SIZE, FCRAM_BASE_SIZE);
|
||||
|
||||
if (useFastmem) {
|
||||
// Unmap any mappings when resetting
|
||||
arena->Unmap(0, 4_GB, false);
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < totalPageCount; i++) {
|
||||
readTable[i] = 0;
|
||||
writeTable[i] = 0;
|
||||
paddrTable[i] = 0;
|
||||
}
|
||||
|
||||
// Map (32 * 4) KB of FCRAM before the stack for the TLS of each thread
|
||||
std::optional<u32> tlsBaseOpt = findPaddr(32 * 4_KB);
|
||||
if (!tlsBaseOpt.has_value()) { // Should be unreachable but still good to have
|
||||
Helpers::panic("Failed to allocate memory for thread-local storage");
|
||||
}
|
||||
|
||||
u32 basePaddrForTLS = tlsBaseOpt.value();
|
||||
for (u32 i = 0; i < appResourceLimits.maxThreads; i++) {
|
||||
u32 vaddr = VirtualAddrs::TLSBase + i * VirtualAddrs::TLSSize;
|
||||
allocateMemory(vaddr, basePaddrForTLS, VirtualAddrs::TLSSize, true);
|
||||
basePaddrForTLS += VirtualAddrs::TLSSize;
|
||||
}
|
||||
// Allocate 512 bytes of TLS for each thread. Since the smallest allocatable unit is 4 KB, that means allocating one page for every 8 threads
|
||||
// Note that TLS is always allocated in the Base region
|
||||
s32 tlsPages = (appResourceLimits.maxThreads + 7) >> 3;
|
||||
allocMemory(VirtualAddrs::TLSBase, tlsPages, FcramRegion::Base, true, true, false, MemoryState::Locked);
|
||||
|
||||
// Initialize shared memory blocks and reserve memory for them
|
||||
for (auto& e : sharedMemBlocks) {
|
||||
|
@ -56,19 +62,23 @@ void Memory::reset() {
|
|||
}
|
||||
|
||||
e.mapped = false;
|
||||
e.paddr = allocateSysMemory(e.size);
|
||||
FcramBlockList memBlock;
|
||||
fcramManager.alloc(memBlock, e.size >> 12, FcramRegion::Sys, false);
|
||||
e.paddr = memBlock.begin()->paddr;
|
||||
}
|
||||
|
||||
// Map DSP RAM as R/W at [0x1FF00000, 0x1FF7FFFF]
|
||||
constexpr u32 dspRamPages = DSP_RAM_SIZE / pageSize; // Number of DSP RAM pages
|
||||
constexpr u32 initialPage = VirtualAddrs::DSPMemStart / pageSize; // First page of DSP RAM in the virtual address space
|
||||
constexpr u32 dspRamPages = DSP_RAM_SIZE / pageSize; // Number of DSP RAM pages
|
||||
|
||||
for (u32 i = 0; i < dspRamPages; i++) {
|
||||
auto pointer = uintptr_t(&dspRam[i * pageSize]);
|
||||
u32 vaddr = VirtualAddrs::DSPMemStart;
|
||||
u32 paddr = PhysicalAddrs::DSP_RAM;
|
||||
|
||||
readTable[i + initialPage] = pointer;
|
||||
writeTable[i + initialPage] = pointer;
|
||||
}
|
||||
Operation op{.newState = MemoryState::Static, .r = true, .w = true, .changeState = true, .changePerms = true};
|
||||
changeMemoryState(vaddr, dspRamPages, op);
|
||||
mapPhysicalMemory(vaddr, paddr, dspRamPages, true, true, false);
|
||||
|
||||
// Allocate RW mapping for DSP RAM
|
||||
// addFastmemView(VirtualAddrs::DSPMemStart, FASTMEM_DSP_RAM_OFFSET, DSP_RAM_SIZE, true, false);
|
||||
|
||||
// Later adjusted based on ROM header when possible
|
||||
region = Regions::USA;
|
||||
|
@ -76,14 +86,9 @@ void Memory::reset() {
|
|||
|
||||
bool Memory::allocateMainThreadStack(u32 size) {
|
||||
// Map stack pages as R/W
|
||||
std::optional<u32> basePaddr = findPaddr(size);
|
||||
if (!basePaddr.has_value()) { // Should also be unreachable but still good to have
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO: get the region from the exheader
|
||||
const u32 stackBottom = VirtualAddrs::StackTop - size;
|
||||
std::optional<u32> result = allocateMemory(stackBottom, basePaddr.value(), size, true); // Should never be nullopt
|
||||
return result.has_value();
|
||||
return allocMemory(stackBottom, size >> 12, FcramRegion::App, true, true, false, MemoryState::Locked);
|
||||
}
|
||||
|
||||
u8 Memory::read8(u32 vaddr) {
|
||||
|
@ -120,7 +125,7 @@ u8 Memory::read8(u32 vaddr) {
|
|||
case ConfigMem::FirmRevision: return firm.revision;
|
||||
case ConfigMem::FirmVersionMinor: return firm.minor;
|
||||
case ConfigMem::FirmVersionMajor: return firm.major;
|
||||
case ConfigMem::WifiLevel: return 0; // No wifi :(
|
||||
case ConfigMem::WifiLevel: return 0; // No wifi :(
|
||||
|
||||
case ConfigMem::WifiMac:
|
||||
case ConfigMem::WifiMac + 1:
|
||||
|
@ -163,8 +168,8 @@ u32 Memory::read32(u32 vaddr) {
|
|||
case ConfigMem::Datetime0 + 4:
|
||||
return u32(timeSince3DSEpoch() >> 32); // top 32 bits
|
||||
// Ticks since time was last updated. For now we return the current tick count
|
||||
case ConfigMem::Datetime0 + 8: return u32(cpuTicks);
|
||||
case ConfigMem::Datetime0 + 12: return u32(cpuTicks >> 32);
|
||||
case ConfigMem::Datetime0 + 8: return u32(*cpuTicks);
|
||||
case ConfigMem::Datetime0 + 12: return u32(*cpuTicks >> 32);
|
||||
case ConfigMem::Datetime0 + 16: return 0xFFB0FF0; // Unknown, set by PTM
|
||||
case ConfigMem::Datetime0 + 20:
|
||||
case ConfigMem::Datetime0 + 24:
|
||||
|
@ -172,11 +177,10 @@ u32 Memory::read32(u32 vaddr) {
|
|||
|
||||
case ConfigMem::AppMemAlloc: return appResourceLimits.maxCommit;
|
||||
case ConfigMem::SyscoreVer: return 2;
|
||||
case 0x1FF81000: return 0; // TODO: Figure out what this config mem address does
|
||||
case 0x1FF81000:
|
||||
return 0; // TODO: Figure out what this config mem address does
|
||||
// Wifi MAC: First 4 bytes of MAC Address
|
||||
case ConfigMem::WifiMac:
|
||||
return (u32(MACAddress[3]) << 24) | (u32(MACAddress[2]) << 16) | (u32(MACAddress[1]) << 8) |
|
||||
MACAddress[0];
|
||||
case ConfigMem::WifiMac: return (u32(MACAddress[3]) << 24) | (u32(MACAddress[2]) << 16) | (u32(MACAddress[1]) << 8) | MACAddress[0];
|
||||
|
||||
// 3D slider. Float in range 0.0 = off, 1.0 = max.
|
||||
case ConfigMem::SliderState3D: return Helpers::bit_cast<u32, float>(0.0f);
|
||||
|
@ -186,7 +190,7 @@ u32 Memory::read32(u32 vaddr) {
|
|||
default:
|
||||
if (vaddr >= VirtualAddrs::VramStart && vaddr < VirtualAddrs::VramStart + VirtualAddrs::VramSize) {
|
||||
static int shutUpCounter = 0;
|
||||
if (shutUpCounter < 5) { // Stop spamming about VRAM reads after the first 5
|
||||
if (shutUpCounter < 5) { // Stop spamming about VRAM reads after the first 5
|
||||
shutUpCounter++;
|
||||
Helpers::warn("VRAM read!\n");
|
||||
}
|
||||
|
@ -296,149 +300,254 @@ std::string Memory::readString(u32 address, u32 maxSize) {
|
|||
// thanks to the New 3DS having more FCRAM
|
||||
u32 Memory::getLinearHeapVaddr() { return (kernelVersion < 0x22C) ? VirtualAddrs::LinearHeapStartOld : VirtualAddrs::LinearHeapStartNew; }
|
||||
|
||||
std::optional<u32> Memory::allocateMemory(u32 vaddr, u32 paddr, u32 size, bool linear, bool r, bool w, bool x, bool adjustAddrs, bool isMap) {
|
||||
// Kernel-allocated memory & size must always be aligned to a page boundary
|
||||
// Additionally assert we don't OoM and that we don't try to allocate physical FCRAM past what's available to userland
|
||||
// If we're mapping there's no fear of OoM, because we're not really allocating memory, just binding vaddrs to specific paddrs
|
||||
assert(isAligned(vaddr) && isAligned(paddr) && isAligned(size));
|
||||
assert(size <= FCRAM_APPLICATION_SIZE || isMap);
|
||||
assert(usedUserMemory + size <= FCRAM_APPLICATION_SIZE || isMap);
|
||||
assert(paddr + size <= FCRAM_APPLICATION_SIZE || isMap);
|
||||
void Memory::changeMemoryState(u32 vaddr, s32 pages, const Operation& op) {
|
||||
assert(!(vaddr & 0xFFF));
|
||||
|
||||
// Amount of available user FCRAM pages and FCRAM pages to allocate respectively
|
||||
const u32 availablePageCount = (FCRAM_APPLICATION_SIZE - usedUserMemory) / pageSize;
|
||||
const u32 neededPageCount = size / pageSize;
|
||||
if (!op.changePerms && !op.changeState) Helpers::panic("Invalid op passed to changeMemoryState!");
|
||||
|
||||
assert(availablePageCount >= neededPageCount || isMap);
|
||||
bool blockFound = false;
|
||||
|
||||
// If the paddr is 0, that means we need to select our own
|
||||
// TODO: Fix. This method always tries to allocate blocks linearly.
|
||||
// However, if the allocation is non-linear, the panic will trigger when it shouldn't.
|
||||
// Non-linear allocation needs special handling
|
||||
if (paddr == 0 && adjustAddrs) {
|
||||
std::optional<u32> newPaddr = findPaddr(size);
|
||||
if (!newPaddr.has_value()) {
|
||||
Helpers::panic("Failed to find paddr");
|
||||
for (auto it = memoryInfo.begin(); it != memoryInfo.end(); it++) {
|
||||
// Find the block that the memory region is located in
|
||||
u32 blockStart = it->baseAddr;
|
||||
u32 blockEnd = it->end();
|
||||
|
||||
u32 reqStart = vaddr;
|
||||
u32 reqEnd = vaddr + (pages << 12);
|
||||
|
||||
if (!(reqStart >= blockStart && reqEnd <= blockEnd)) continue;
|
||||
|
||||
// Now that the block has been found, fill it with the necessary info
|
||||
auto oldState = it->state;
|
||||
u32 oldPerms = it->perms;
|
||||
it->baseAddr = reqStart;
|
||||
it->pages = pages;
|
||||
if (op.changePerms) it->perms = (op.r ? PERMISSION_R : 0) | (op.w ? PERMISSION_W : 0) | (op.x ? PERMISSION_X : 0);
|
||||
if (op.changeState) it->state = op.newState;
|
||||
|
||||
// If the requested memory region is smaller than the block found, the block must be split
|
||||
if (blockStart < reqStart) {
|
||||
MemoryInfo startBlock(blockStart, (reqStart - blockStart) >> 12, oldPerms, oldState);
|
||||
memoryInfo.insert(it, startBlock);
|
||||
}
|
||||
|
||||
paddr = newPaddr.value();
|
||||
assert(paddr + size <= FCRAM_APPLICATION_SIZE || isMap);
|
||||
}
|
||||
|
||||
// If the vaddr is 0 that means we need to select our own
|
||||
// Depending on whether our mapping should be linear or not we allocate from one of the 2 typical heap spaces
|
||||
// We don't plan on implementing freeing any time soon, so we can pick added userUserMemory to the vaddr base to
|
||||
// Get the full vaddr.
|
||||
// TODO: Fix this
|
||||
if (vaddr == 0 && adjustAddrs) {
|
||||
// Linear memory needs to be allocated in a way where you can easily get the paddr by subtracting the linear heap base
|
||||
// In order to be able to easily send data to hardware like the GPU
|
||||
if (linear) {
|
||||
vaddr = getLinearHeapVaddr() + paddr;
|
||||
} else {
|
||||
vaddr = usedUserMemory + VirtualAddrs::NormalHeapStart;
|
||||
}
|
||||
}
|
||||
|
||||
if (!isMap) {
|
||||
usedUserMemory += size;
|
||||
}
|
||||
|
||||
// Do linear mapping
|
||||
u32 virtualPage = vaddr >> pageShift;
|
||||
u32 physPage = paddr >> pageShift; // TODO: Special handle when non-linear mapping is necessary
|
||||
for (u32 i = 0; i < neededPageCount; i++) {
|
||||
if (r) {
|
||||
readTable[virtualPage] = uintptr_t(&fcram[physPage * pageSize]);
|
||||
}
|
||||
if (w) {
|
||||
writeTable[virtualPage] = uintptr_t(&fcram[physPage * pageSize]);
|
||||
if (reqEnd < blockEnd) {
|
||||
auto itAfter = std::next(it);
|
||||
MemoryInfo endBlock(reqEnd, (blockEnd - reqEnd) >> 12, oldPerms, oldState);
|
||||
memoryInfo.insert(itAfter, endBlock);
|
||||
}
|
||||
|
||||
// Mark FCRAM page as allocated and go on
|
||||
usedFCRAMPages[physPage] = true;
|
||||
virtualPage++;
|
||||
physPage++;
|
||||
blockFound = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// Back up the info for this allocation in our memoryInfo vector
|
||||
u32 perms = (r ? PERMISSION_R : 0) | (w ? PERMISSION_W : 0) | (x ? PERMISSION_X : 0);
|
||||
memoryInfo.push_back(std::move(MemoryInfo(vaddr, size, perms, KernelMemoryTypes::Reserved)));
|
||||
if (!blockFound) Helpers::panic("Unable to find block in changeMemoryState!");
|
||||
|
||||
return vaddr;
|
||||
// Merge all blocks with the same state and permissions
|
||||
for (auto it = memoryInfo.begin(); it != memoryInfo.end();) {
|
||||
auto next = std::next(it);
|
||||
if (next == memoryInfo.end()) break;
|
||||
|
||||
if (it->state != next->state || it->perms != next->perms) {
|
||||
it++;
|
||||
continue;
|
||||
}
|
||||
|
||||
next->baseAddr = it->baseAddr;
|
||||
next->pages += it->pages;
|
||||
it = memoryInfo.erase(it);
|
||||
}
|
||||
}
|
||||
|
||||
// Find a paddr which we can use for allocating "size" bytes
|
||||
std::optional<u32> Memory::findPaddr(u32 size) {
|
||||
assert(isAligned(size));
|
||||
const u32 neededPages = size / pageSize;
|
||||
void Memory::queryPhysicalBlocks(FcramBlockList& outList, u32 vaddr, s32 pages) {
|
||||
s32 srcPages = pages;
|
||||
for (auto& alloc : memoryInfo) {
|
||||
u32 blockStart = alloc.baseAddr;
|
||||
u32 blockEnd = alloc.end();
|
||||
|
||||
// The FCRAM page we're testing to see if it's appropriate to use
|
||||
u32 candidatePage = 0;
|
||||
// The number of linear available pages we could find starting from this candidate page.
|
||||
// If this ends up >= than neededPages then the paddr is good (ie we can use the candidate page as a base address)
|
||||
u32 counter = 0;
|
||||
if (!(vaddr >= blockStart && vaddr < blockEnd)) continue;
|
||||
|
||||
for (u32 i = 0; i < FCRAM_APPLICATION_PAGE_COUNT; i++) {
|
||||
if (usedFCRAMPages[i]) { // Page is occupied already, go to new candidate
|
||||
candidatePage = i + 1;
|
||||
counter = 0;
|
||||
} else { // The paddr we're testing has 1 more free page
|
||||
counter++;
|
||||
// Check if there's enough free memory to use this page
|
||||
// We use == instead of >= because some software does 0-byte allocations
|
||||
if (counter >= neededPages) {
|
||||
return candidatePage * pageSize;
|
||||
s32 blockPaddr = paddrTable[vaddr >> 12];
|
||||
s32 blockPages = alloc.pages - ((vaddr - blockStart) >> 12);
|
||||
blockPages = std::min(srcPages, blockPages);
|
||||
FcramBlock physicalBlock(blockPaddr, blockPages);
|
||||
outList.push_back(physicalBlock);
|
||||
|
||||
vaddr += blockPages << 12;
|
||||
srcPages -= blockPages;
|
||||
if (srcPages == 0) break;
|
||||
}
|
||||
|
||||
if (srcPages != 0) Helpers::panic("Unable to find virtual pages to map!");
|
||||
}
|
||||
|
||||
void Memory::mapPhysicalMemory(u32 vaddr, u32 paddr, s32 pages, bool r, bool w, bool x) {
|
||||
assert(!(vaddr & 0xFFF));
|
||||
assert(!(paddr & 0xFFF));
|
||||
|
||||
// TODO: make this a separate function
|
||||
u8* hostPtr = nullptr;
|
||||
if (paddr < FCRAM_SIZE) {
|
||||
hostPtr = fcram + paddr; // FIXME: FCRAM doesn't actually start from physical address 0, but from 0x20000000
|
||||
|
||||
if (useFastmem) {
|
||||
addFastmemView(vaddr, FASTMEM_FCRAM_OFFSET + paddr, usize(pages) * pageSize, w);
|
||||
}
|
||||
} else if (paddr >= VirtualAddrs::DSPMemStart && paddr < VirtualAddrs::DSPMemStart + DSP_RAM_SIZE) {
|
||||
hostPtr = dspRam + (paddr - VirtualAddrs::DSPMemStart);
|
||||
}
|
||||
|
||||
for (int i = 0; i < pages; i++) {
|
||||
u32 index = (vaddr >> 12) + i;
|
||||
paddrTable[index] = paddr + (i << 12);
|
||||
if (r)
|
||||
readTable[index] = (uintptr_t)(hostPtr + (i << 12));
|
||||
else
|
||||
readTable[index] = 0;
|
||||
|
||||
if (w)
|
||||
writeTable[index] = (uintptr_t)(hostPtr + (i << 12));
|
||||
else
|
||||
writeTable[index] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void Memory::unmapPhysicalMemory(u32 vaddr, u32 paddr, s32 pages) {
|
||||
for (int i = 0; i < pages; i++) {
|
||||
u32 index = (vaddr >> 12) + i;
|
||||
paddrTable[index] = 0;
|
||||
readTable[index] = 0;
|
||||
writeTable[index] = 0;
|
||||
}
|
||||
|
||||
if (useFastmem) {
|
||||
arena->Unmap(vaddr, pages * pageSize, false);
|
||||
}
|
||||
}
|
||||
|
||||
bool Memory::allocMemory(u32 vaddr, s32 pages, FcramRegion region, bool r, bool w, bool x, MemoryState state) {
|
||||
auto res = testMemoryState(vaddr, pages, MemoryState::Free);
|
||||
if (res.isFailure()) return false;
|
||||
|
||||
FcramBlockList memList;
|
||||
fcramManager.alloc(memList, pages, region, false);
|
||||
|
||||
for (auto it = memList.begin(); it != memList.end(); it++) {
|
||||
Operation op{.newState = state, .r = r, .w = w, .x = x, .changeState = true, .changePerms = true};
|
||||
changeMemoryState(vaddr, it->pages, op);
|
||||
mapPhysicalMemory(vaddr, it->paddr, it->pages, r, w, x);
|
||||
vaddr += it->pages << 12;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Memory::allocMemoryLinear(u32& outVaddr, u32 inVaddr, s32 pages, FcramRegion region, bool r, bool w, bool x) {
|
||||
if (inVaddr) Helpers::panic("inVaddr specified for linear allocation!");
|
||||
|
||||
FcramBlockList memList;
|
||||
fcramManager.alloc(memList, pages, region, true);
|
||||
|
||||
u32 paddr = memList.begin()->paddr;
|
||||
u32 vaddr = getLinearHeapVaddr() + paddr;
|
||||
auto res = testMemoryState(vaddr, pages, MemoryState::Free);
|
||||
if (res.isFailure()) Helpers::panic("Unable to map linear allocation (vaddr:%08X pages:%08X)", vaddr, pages);
|
||||
|
||||
Operation op{.newState = MemoryState::Continuous, .r = r, .w = w, .x = x, .changeState = true, .changePerms = true};
|
||||
changeMemoryState(vaddr, pages, op);
|
||||
mapPhysicalMemory(vaddr, paddr, pages, r, w, x);
|
||||
|
||||
outVaddr = vaddr;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Memory::mapVirtualMemory(
|
||||
u32 dstVaddr, u32 srcVaddr, s32 pages, bool r, bool w, bool x, MemoryState oldDstState, MemoryState oldSrcState, MemoryState newDstState,
|
||||
MemoryState newSrcState, bool unmapPages
|
||||
) {
|
||||
// Check that the regions have the specified state
|
||||
// TODO: check src perms
|
||||
auto res = testMemoryState(srcVaddr, pages, oldSrcState);
|
||||
if (res.isFailure()) return false;
|
||||
|
||||
res = testMemoryState(dstVaddr, pages, oldDstState);
|
||||
if (res.isFailure()) return false;
|
||||
|
||||
// Change the virtual memory state for both regions
|
||||
Operation srcOp{.newState = newSrcState, .changeState = true};
|
||||
changeMemoryState(srcVaddr, pages, srcOp);
|
||||
|
||||
Operation dstOp{.newState = newDstState, .r = r, .w = w, .x = x, .changeState = true, .changePerms = true};
|
||||
changeMemoryState(dstVaddr, pages, dstOp);
|
||||
|
||||
// Get a list of physical blocks in the source region
|
||||
FcramBlockList physicalList;
|
||||
queryPhysicalBlocks(physicalList, srcVaddr, pages);
|
||||
|
||||
// Map or unmap each physical block
|
||||
for (auto& block : physicalList) {
|
||||
if (newDstState == MemoryState::Free) {
|
||||
// TODO: Games with CROs will unmap the CRO yet still continue accessing the address it was mapped to?
|
||||
if (unmapPages) {
|
||||
unmapPhysicalMemory(dstVaddr, block.paddr, block.pages);
|
||||
}
|
||||
} else {
|
||||
mapPhysicalMemory(dstVaddr, block.paddr, block.pages, r, w, x);
|
||||
}
|
||||
|
||||
dstVaddr += block.pages << 12;
|
||||
}
|
||||
|
||||
// Couldn't find any page :(
|
||||
return std::nullopt;
|
||||
return true;
|
||||
}
|
||||
|
||||
u32 Memory::allocateSysMemory(u32 size) {
|
||||
// Should never be triggered, only here as a sanity check
|
||||
if (!isAligned(size)) {
|
||||
Helpers::panic("Memory::allocateSysMemory: Size is not page aligned (val = %08X)", size);
|
||||
void Memory::changePermissions(u32 vaddr, s32 pages, bool r, bool w, bool x) {
|
||||
Operation op{.r = r, .w = w, .x = x, .changePerms = true};
|
||||
changeMemoryState(vaddr, pages, op);
|
||||
|
||||
// Now that permissions have been changed, update the corresponding host tables
|
||||
FcramBlockList physicalList;
|
||||
queryPhysicalBlocks(physicalList, vaddr, pages);
|
||||
|
||||
for (auto& block : physicalList) {
|
||||
mapPhysicalMemory(vaddr, block.paddr, block.pages, r, w, x);
|
||||
vaddr += block.pages;
|
||||
}
|
||||
|
||||
// We use a pretty dumb allocator for OS memory since this is not really accessible to the app and is only used internally
|
||||
// It works by just allocating memory linearly, starting from index 0 of OS memory and going up
|
||||
// This should also be unreachable in practice and exists as a sanity check
|
||||
if (size > remainingSysFCRAM()) {
|
||||
Helpers::panic("Memory::allocateSysMemory: Overflowed OS FCRAM");
|
||||
}
|
||||
|
||||
const u32 pageCount = size / pageSize; // Number of pages that will be used up
|
||||
const u32 startIndex = sysFCRAMIndex() + usedSystemMemory; // Starting FCRAM index
|
||||
const u32 startingPage = startIndex / pageSize;
|
||||
|
||||
for (u32 i = 0; i < pageCount; i++) {
|
||||
if (usedFCRAMPages[startingPage + i]) // Also a theoretically unreachable panic for safety
|
||||
Helpers::panic("Memory::reserveMemory: Trying to reserve already reserved memory");
|
||||
usedFCRAMPages[startingPage + i] = true;
|
||||
}
|
||||
|
||||
usedSystemMemory += size;
|
||||
return startIndex;
|
||||
}
|
||||
|
||||
// The way I understand how the kernel's QueryMemory is supposed to work is that you give it a vaddr
|
||||
// And the kernel looks up the memory allocations it's performed, finds which one it belongs in and returns its info?
|
||||
// TODO: Verify this
|
||||
MemoryInfo Memory::queryMemory(u32 vaddr) {
|
||||
Result::HorizonResult Memory::queryMemory(MemoryInfo& out, u32 vaddr) {
|
||||
// Check each allocation
|
||||
for (auto& alloc : memoryInfo) {
|
||||
// Check if the memory address belongs in this allocation and return the info if so
|
||||
if (vaddr >= alloc.baseAddr && vaddr < alloc.end()) {
|
||||
return alloc;
|
||||
out = alloc;
|
||||
return Result::Success;
|
||||
}
|
||||
}
|
||||
|
||||
// Otherwise, if this vaddr was never allocated
|
||||
// TODO: I think this is meant to return how much memory starting here is free as the size?
|
||||
return MemoryInfo(vaddr, pageSize, 0, KernelMemoryTypes::Free);
|
||||
// Official kernel just returns an error here
|
||||
Helpers::warn("Failed to find block in QueryMemory!");
|
||||
return Result::FailurePlaceholder;
|
||||
}
|
||||
|
||||
Result::HorizonResult Memory::testMemoryState(u32 vaddr, s32 pages, MemoryState desiredState) {
|
||||
for (auto& alloc : memoryInfo) {
|
||||
// Don't bother checking if we're to the left of the requested region
|
||||
if (vaddr >= alloc.end()) continue;
|
||||
if (alloc.state != desiredState) return Result::FailurePlaceholder; // TODO: error for state mismatch
|
||||
|
||||
// If the end of this block comes after the end of the requested range with no errors, it's a success
|
||||
if (alloc.end() >= vaddr + (pages << 12)) return Result::Success;
|
||||
}
|
||||
|
||||
// TODO: error for when address is outside of userland
|
||||
return Result::FailurePlaceholder;
|
||||
}
|
||||
|
||||
void Memory::copyToVaddr(u32 dstVaddr, const u8* srcHost, s32 size) {
|
||||
// TODO: check for noncontiguous allocations
|
||||
u8* dstHost = (u8*)readTable[dstVaddr >> 12] + (dstVaddr & 0xFFF);
|
||||
memcpy(dstHost, srcHost, size);
|
||||
}
|
||||
|
||||
u8* Memory::mapSharedMemory(Handle handle, u32 vaddr, u32 myPerms, u32 otherPerms) {
|
||||
|
@ -459,13 +568,11 @@ u8* Memory::mapSharedMemory(Handle handle, u32 vaddr, u32 myPerms, u32 otherPerm
|
|||
bool w = myPerms & 0b010;
|
||||
bool x = myPerms & 0b100;
|
||||
|
||||
const auto result = allocateMemory(vaddr, paddr, size, true, r, w, x, false, true);
|
||||
e.mapped = true;
|
||||
if (!result.has_value()) {
|
||||
Helpers::panic("Memory::mapSharedMemory: Failed to map shared memory block");
|
||||
return nullptr;
|
||||
}
|
||||
Operation op{.newState = MemoryState::Shared, .r = r, .w = x, .x = x, .changeState = true, .changePerms = true};
|
||||
changeMemoryState(vaddr, size >> 12, op);
|
||||
mapPhysicalMemory(vaddr, paddr, size >> 12, r, w, x);
|
||||
|
||||
e.mapped = true;
|
||||
return &fcram[paddr];
|
||||
}
|
||||
}
|
||||
|
@ -475,24 +582,6 @@ u8* Memory::mapSharedMemory(Handle handle, u32 vaddr, u32 myPerms, u32 otherPerm
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
void Memory::mirrorMapping(u32 destAddress, u32 sourceAddress, u32 size) {
|
||||
// Should theoretically be unreachable, only here for safety purposes
|
||||
assert(isAligned(destAddress) && isAligned(sourceAddress) && isAligned(size));
|
||||
|
||||
const u32 pageCount = size / pageSize; // How many pages we need to mirror
|
||||
for (u32 i = 0; i < pageCount; i++) {
|
||||
// Redo the shift here to "properly" handle wrapping around the address space instead of reading OoB
|
||||
const u32 sourcePage = sourceAddress / pageSize;
|
||||
const u32 destPage = destAddress / pageSize;
|
||||
|
||||
readTable[destPage] = readTable[sourcePage];
|
||||
writeTable[destPage] = writeTable[sourcePage];
|
||||
|
||||
sourceAddress += pageSize;
|
||||
destAddress += pageSize;
|
||||
}
|
||||
}
|
||||
|
||||
// Get the number of ms since Jan 1 1900
|
||||
u64 Memory::timeSince3DSEpoch() {
|
||||
using namespace std::chrono;
|
||||
|
|
|
@ -16,27 +16,27 @@ namespace PICA {
|
|||
decodeTexelAI8ToRG8,
|
||||
true,
|
||||
{
|
||||
.red = MTL::TextureSwizzleRed,
|
||||
.green = MTL::TextureSwizzleRed,
|
||||
.blue = MTL::TextureSwizzleRed,
|
||||
.alpha = MTL::TextureSwizzleGreen,
|
||||
MTL::TextureSwizzleRed,
|
||||
MTL::TextureSwizzleRed,
|
||||
MTL::TextureSwizzleRed,
|
||||
MTL::TextureSwizzleGreen,
|
||||
}}, // IA8
|
||||
{MTL::PixelFormatRG8Unorm, 2, decodeTexelGR8ToRG8}, // RG8
|
||||
{MTL::PixelFormatR8Unorm,
|
||||
1,
|
||||
decodeTexelI8ToR8,
|
||||
true,
|
||||
{.red = MTL::TextureSwizzleRed, .green = MTL::TextureSwizzleRed, .blue = MTL::TextureSwizzleRed, .alpha = MTL::TextureSwizzleOne}}, // I8
|
||||
{MTL::PixelFormatA8Unorm, 1, decodeTexelA8ToA8}, // A8
|
||||
{MTL::PixelFormatABGR4Unorm, 2, decodeTexelAI4ToABGR4}, // IA4
|
||||
{MTL::TextureSwizzleRed, MTL::TextureSwizzleRed, MTL::TextureSwizzleRed, MTL::TextureSwizzleOne}}, // I8
|
||||
{MTL::PixelFormatA8Unorm, 1, decodeTexelA8ToA8}, // A8
|
||||
{MTL::PixelFormatABGR4Unorm, 2, decodeTexelAI4ToABGR4}, // IA4
|
||||
{MTL::PixelFormatR8Unorm,
|
||||
1,
|
||||
decodeTexelI4ToR8,
|
||||
true,
|
||||
{.red = MTL::TextureSwizzleRed, .green = MTL::TextureSwizzleRed, .blue = MTL::TextureSwizzleRed, .alpha = MTL::TextureSwizzleOne}}, // I4
|
||||
{MTL::PixelFormatA8Unorm, 1, decodeTexelA4ToA8}, // A4
|
||||
{MTL::PixelFormatRGBA8Unorm, 4, decodeTexelETC1ToRGBA8}, // ETC1
|
||||
{MTL::PixelFormatRGBA8Unorm, 4, decodeTexelETC1A4ToRGBA8}, // ETC1A4
|
||||
{MTL::TextureSwizzleRed, MTL::TextureSwizzleRed, MTL::TextureSwizzleRed, MTL::TextureSwizzleOne}}, // I4
|
||||
{MTL::PixelFormatA8Unorm, 1, decodeTexelA4ToA8}, // A4
|
||||
{MTL::PixelFormatRGBA8Unorm, 4, decodeTexelETC1ToRGBA8}, // ETC1
|
||||
{MTL::PixelFormatRGBA8Unorm, 4, decodeTexelETC1A4ToRGBA8}, // ETC1A4
|
||||
};
|
||||
|
||||
void checkForMTLPixelFormatSupport(MTL::Device* device) {
|
||||
|
@ -57,10 +57,10 @@ namespace PICA {
|
|||
decodeTexelAI4ToRG8,
|
||||
true,
|
||||
{
|
||||
.red = MTL::TextureSwizzleRed,
|
||||
.green = MTL::TextureSwizzleRed,
|
||||
.blue = MTL::TextureSwizzleRed,
|
||||
.alpha = MTL::TextureSwizzleGreen,
|
||||
MTL::TextureSwizzleRed,
|
||||
MTL::TextureSwizzleRed,
|
||||
MTL::TextureSwizzleRed,
|
||||
MTL::TextureSwizzleGreen,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
|
@ -27,6 +27,7 @@ namespace FRDCommands {
|
|||
GetFriendAttributeFlags = 0x00170042,
|
||||
UpdateGameModeDescription = 0x001D0002,
|
||||
|
||||
SaveLocalAccountData = 0x04050000,
|
||||
UpdateMii = 0x040C0800,
|
||||
};
|
||||
}
|
||||
|
@ -61,6 +62,7 @@ void FRDService::handleSyncRequest(u32 messagePointer, FRDService::Type type) {
|
|||
if (type == Type::A) {
|
||||
switch (command) {
|
||||
case FRDCommands::UpdateMii: updateMii(messagePointer); break;
|
||||
case FRDCommands::SaveLocalAccountData: saveLocalAccountData(messagePointer); break;
|
||||
default: Helpers::panic("FRD:A service requested. Command: %08X\n", command); break;
|
||||
}
|
||||
} else {
|
||||
|
@ -265,6 +267,13 @@ void FRDService::logout(u32 messagePointer) {
|
|||
mem.write32(messagePointer + 4, Result::Success);
|
||||
}
|
||||
|
||||
void FRDService::saveLocalAccountData(u32 messagePointer) {
|
||||
log("FRD::SaveLocalAccountData (stubbed)\n");
|
||||
|
||||
mem.write32(messagePointer, IPC::responseHeader(0x405, 1, 0));
|
||||
mem.write32(messagePointer + 4, Result::Success);
|
||||
}
|
||||
|
||||
void FRDService::updateMii(u32 messagePointer) {
|
||||
log("FRD::UpdateMii (stubbed)\n");
|
||||
|
||||
|
|
|
@ -194,7 +194,11 @@ void FSService::handleSyncRequest(u32 messagePointer) {
|
|||
case FSCommands::SetThisSaveDataSecureValue: setThisSaveDataSecureValue(messagePointer); break;
|
||||
case FSCommands::AbnegateAccessRight: abnegateAccessRight(messagePointer); break;
|
||||
case FSCommands::TheGameboyVCFunction: theGameboyVCFunction(messagePointer); break;
|
||||
default: Helpers::panic("FS service requested. Command: %08X\n", command);
|
||||
|
||||
default:
|
||||
Helpers::warn("Unimplemented FS service requested. Command: %08X\n", command);
|
||||
mem.write32(messagePointer + 4, Result::Success);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -23,7 +23,8 @@ namespace CROHeader {
|
|||
NameOffset = 0x084,
|
||||
NextCRO = 0x088,
|
||||
PrevCRO = 0x08C,
|
||||
FixedSize = 0x98,
|
||||
FileSize = 0x090,
|
||||
FixedSize = 0x098,
|
||||
OnUnresolved = 0x0AC,
|
||||
CodeOffset = 0x0B0,
|
||||
DataOffset = 0x0B8,
|
||||
|
@ -146,8 +147,10 @@ static const std::string CRO_MAGIC("CRO0");
|
|||
static const std::string CRO_MAGIC_FIXED("FIXD");
|
||||
static const std::string CRR_MAGIC("CRR0");
|
||||
|
||||
using namespace KernelMemoryTypes;
|
||||
|
||||
class CRO {
|
||||
Memory &mem;
|
||||
Memory& mem;
|
||||
|
||||
u32 croPointer; // Origin address of CRO in RAM
|
||||
u32 oldDataSegmentOffset;
|
||||
|
@ -155,7 +158,7 @@ class CRO {
|
|||
bool isCRO; // False if CRS
|
||||
|
||||
public:
|
||||
CRO(Memory &mem, u32 croPointer, bool isCRO) : mem(mem), croPointer(croPointer), oldDataSegmentOffset(0), isCRO(isCRO) {}
|
||||
CRO(Memory& mem, u32 croPointer, bool isCRO) : mem(mem), croPointer(croPointer), oldDataSegmentOffset(0), isCRO(isCRO) {}
|
||||
~CRO() = default;
|
||||
|
||||
std::string getModuleName() {
|
||||
|
@ -164,25 +167,15 @@ class CRO {
|
|||
return mem.readString(moduleName.offset, moduleName.size);
|
||||
}
|
||||
|
||||
u32 getNextCRO() {
|
||||
return mem.read32(croPointer + CROHeader::NextCRO);
|
||||
}
|
||||
|
||||
u32 getPrevCRO() {
|
||||
return mem.read32(croPointer + CROHeader::PrevCRO);
|
||||
}
|
||||
u32 getNextCRO() { return mem.read32(croPointer + CROHeader::NextCRO); }
|
||||
|
||||
u32 getFixedSize() {
|
||||
return mem.read32(croPointer + CROHeader::FixedSize);
|
||||
}
|
||||
u32 getPrevCRO() { return mem.read32(croPointer + CROHeader::PrevCRO); }
|
||||
|
||||
void setNextCRO(u32 nextCRO) {
|
||||
mem.write32(croPointer + CROHeader::NextCRO, nextCRO);
|
||||
}
|
||||
u32 getFixedSize() { return mem.read32(croPointer + CROHeader::FixedSize); }
|
||||
|
||||
void setPrevCRO(u32 prevCRO) {
|
||||
mem.write32(croPointer + CROHeader::PrevCRO, prevCRO);
|
||||
}
|
||||
void setNextCRO(u32 nextCRO) { mem.write32(croPointer + CROHeader::NextCRO, nextCRO); }
|
||||
void setPrevCRO(u32 prevCRO) { mem.write32(croPointer + CROHeader::PrevCRO, prevCRO); }
|
||||
u32 getSize() { return mem.read32(croPointer + CROHeader::FileSize); }
|
||||
|
||||
void write32(u32 addr, u32 value) {
|
||||
// Note: some games export symbols to the static module, which doesn't contain any segments.
|
||||
|
@ -228,21 +221,17 @@ class CRO {
|
|||
return entryOffset + offset;
|
||||
}
|
||||
|
||||
u32 getOnUnresolvedAddr() {
|
||||
return getSegmentAddr(mem.read32(croPointer + CROHeader::OnUnresolved));
|
||||
}
|
||||
u32 getOnUnresolvedAddr() { return getSegmentAddr(mem.read32(croPointer + CROHeader::OnUnresolved)); }
|
||||
|
||||
u32 getNamedExportSymbolAddr(const std::string& symbolName) {
|
||||
// Note: The CRO contains a trie for fast symbol lookup. For simplicity,
|
||||
// we won't use it and instead look up the symbol in the named export symbol table
|
||||
|
||||
const u32 exportStringSize = mem.read32(croPointer + CROHeader::ExportStringSize);
|
||||
|
||||
const CROHeaderEntry namedExportTable = getHeaderEntry(CROHeader::NamedExportTableOffset);
|
||||
|
||||
for (u32 namedExport = 0; namedExport < namedExportTable.size; namedExport++) {
|
||||
const u32 nameOffset = mem.read32(namedExportTable.offset + 8 * namedExport + NamedExportTable::NameOffset);
|
||||
|
||||
const std::string exportSymbolName = mem.readString(nameOffset, exportStringSize);
|
||||
|
||||
if (symbolName.compare(exportSymbolName) == 0) {
|
||||
|
@ -437,7 +426,7 @@ class CRO {
|
|||
return true;
|
||||
}
|
||||
|
||||
bool rebaseSegmentTable(u32 dataVaddr, u32 bssVaddr, u32 *oldDataVaddr) {
|
||||
bool rebaseSegmentTable(u32 dataVaddr, u32 bssVaddr, u32* oldDataVaddr) {
|
||||
const CROHeaderEntry segmentTable = getHeaderEntry(CROHeader::SegmentTableOffset);
|
||||
|
||||
for (u32 segment = 0; segment < segmentTable.size; segment++) {
|
||||
|
@ -446,13 +435,16 @@ class CRO {
|
|||
const u32 segmentID = mem.read32(segmentTable.offset + 12 * segment + SegmentTable::ID);
|
||||
switch (segmentID) {
|
||||
case SegmentTable::SegmentID::DATA:
|
||||
*oldDataVaddr = segmentOffset + croPointer; oldDataSegmentOffset = segmentOffset; segmentOffset = dataVaddr; break;
|
||||
*oldDataVaddr = segmentOffset + croPointer;
|
||||
oldDataSegmentOffset = segmentOffset;
|
||||
segmentOffset = dataVaddr;
|
||||
break;
|
||||
case SegmentTable::SegmentID::BSS: segmentOffset = bssVaddr; break;
|
||||
case SegmentTable::SegmentID::TEXT:
|
||||
case SegmentTable::SegmentID::RODATA:
|
||||
if (segmentOffset != 0) segmentOffset += croPointer; break;
|
||||
default:
|
||||
Helpers::panic("Unknown segment ID = %u", segmentID);
|
||||
if (segmentOffset != 0) segmentOffset += croPointer;
|
||||
break;
|
||||
default: Helpers::panic("Unknown segment ID = %u", segmentID);
|
||||
}
|
||||
|
||||
mem.write32(segmentTable.offset + 12 * segment + SegmentTable::Offset, segmentOffset);
|
||||
|
@ -473,9 +465,9 @@ class CRO {
|
|||
case SegmentTable::SegmentID::BSS: segmentOffset = 0; break;
|
||||
case SegmentTable::SegmentID::TEXT:
|
||||
case SegmentTable::SegmentID::RODATA:
|
||||
if (segmentOffset != 0) segmentOffset -= croPointer; break;
|
||||
default:
|
||||
Helpers::panic("Unknown segment ID = %u", segmentID);
|
||||
if (segmentOffset != 0) segmentOffset -= croPointer;
|
||||
break;
|
||||
default: Helpers::panic("Unknown segment ID = %u", segmentID);
|
||||
}
|
||||
|
||||
mem.write32(segmentTable.offset + 12 * segment + SegmentTable::Offset, segmentOffset);
|
||||
|
@ -639,7 +631,9 @@ class CRO {
|
|||
u32 relocationOffset = mem.read32(anonymousImportTable.offset + 8 * anonymousImport + AnonymousImportTable::RelocationOffset);
|
||||
|
||||
if (relocationOffset != 0) {
|
||||
mem.write32(anonymousImportTable.offset + 8 * anonymousImport + AnonymousImportTable::RelocationOffset, relocationOffset + croPointer);
|
||||
mem.write32(
|
||||
anonymousImportTable.offset + 8 * anonymousImport + AnonymousImportTable::RelocationOffset, relocationOffset + croPointer
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -653,7 +647,9 @@ class CRO {
|
|||
u32 relocationOffset = mem.read32(anonymousImportTable.offset + 8 * anonymousImport + AnonymousImportTable::RelocationOffset);
|
||||
|
||||
if (relocationOffset != 0) {
|
||||
mem.write32(anonymousImportTable.offset + 8 * anonymousImport + AnonymousImportTable::RelocationOffset, relocationOffset - croPointer);
|
||||
mem.write32(
|
||||
anonymousImportTable.offset + 8 * anonymousImport + AnonymousImportTable::RelocationOffset, relocationOffset - croPointer
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -673,7 +669,6 @@ class CRO {
|
|||
const u32 addend = mem.read32(relocationPatchTable.offset + 12 * relocationPatch + RelocationPatch::Addend);
|
||||
|
||||
const u32 segmentAddr = getSegmentAddr(segmentOffset);
|
||||
|
||||
const u32 entryID = mem.read32(segmentTable.offset + 12 * (segmentOffset & 0xF) + SegmentTable::ID);
|
||||
|
||||
u32 relocationTarget = segmentAddr;
|
||||
|
@ -1198,9 +1193,7 @@ class CRO {
|
|||
}
|
||||
};
|
||||
|
||||
void LDRService::reset() {
|
||||
loadedCRS = 0;
|
||||
}
|
||||
void LDRService::reset() { loadedCRS = 0; }
|
||||
|
||||
void LDRService::handleSyncRequest(u32 messagePointer) {
|
||||
const u32 command = mem.read32(messagePointer);
|
||||
|
@ -1245,7 +1238,14 @@ void LDRService::initialize(u32 messagePointer) {
|
|||
}
|
||||
|
||||
// Map CRO to output address
|
||||
mem.mirrorMapping(mapVaddr, crsPointer, size);
|
||||
// TODO: how to handle permissions?
|
||||
bool succeeded = mem.mapVirtualMemory(
|
||||
mapVaddr, crsPointer, size >> 12, true, true, true, MemoryState::Free, MemoryState::Private, MemoryState::Locked, MemoryState::AliasCode
|
||||
);
|
||||
|
||||
if (!succeeded) {
|
||||
Helpers::panic("Failed to map CRS");
|
||||
}
|
||||
|
||||
CRO crs(mem, mapVaddr, false);
|
||||
|
||||
|
@ -1312,7 +1312,9 @@ void LDRService::loadCRO(u32 messagePointer, bool isNew) {
|
|||
const u32 fixLevel = mem.read32(messagePointer + 40);
|
||||
const Handle process = mem.read32(messagePointer + 52);
|
||||
|
||||
log("LDR_RO::LoadCRO (isNew = %d, buffer = %08X, vaddr = %08X, size = %08X, .data vaddr = %08X, .data size = %08X, .bss vaddr = %08X, .bss size = %08X, auto link = %d, fix level = %X, process = %X)\n", isNew, croPointer, mapVaddr, size, dataVaddr, dataSize, bssVaddr, bssSize, autoLink, fixLevel, process);
|
||||
log("LDR_RO::LoadCRO (isNew = %d, buffer = %08X, vaddr = %08X, size = %08X, .data vaddr = %08X, .data size = %08X, .bss vaddr = %08X, .bss size "
|
||||
"= %08X, auto link = %d, fix level = %X, process = %X)\n",
|
||||
isNew, croPointer, mapVaddr, size, dataVaddr, dataSize, bssVaddr, bssSize, autoLink, fixLevel, process);
|
||||
|
||||
// Sanity checks
|
||||
if (size < CRO_HEADER_SIZE) {
|
||||
|
@ -1332,7 +1334,14 @@ void LDRService::loadCRO(u32 messagePointer, bool isNew) {
|
|||
}
|
||||
|
||||
// Map CRO to output address
|
||||
mem.mirrorMapping(mapVaddr, croPointer, size);
|
||||
// TODO: how to handle permissions?
|
||||
bool succeeded = mem.mapVirtualMemory(
|
||||
mapVaddr, croPointer, size >> 12, true, true, true, MemoryState::Free, MemoryState::Private, MemoryState::Locked, MemoryState::AliasCode
|
||||
);
|
||||
|
||||
if (!succeeded) {
|
||||
Helpers::panic("Failed to map CRO");
|
||||
}
|
||||
|
||||
CRO cro(mem, mapVaddr, true);
|
||||
|
||||
|
@ -1392,7 +1401,18 @@ void LDRService::unloadCRO(u32 messagePointer) {
|
|||
Helpers::panic("Failed to unrebase CRO");
|
||||
}
|
||||
|
||||
u32 size = cro.getSize();
|
||||
bool succeeded = mem.mapVirtualMemory(
|
||||
mapVaddr, croPointer, size >> 12, false, false, false, MemoryState::Locked, MemoryState::AliasCode, MemoryState::Free, MemoryState::Private,
|
||||
false
|
||||
);
|
||||
|
||||
if (!succeeded) {
|
||||
Helpers::panic("Failed to unmap CRO");
|
||||
}
|
||||
|
||||
kernel.clearInstructionCacheRange(mapVaddr, cro.getFixedSize());
|
||||
|
||||
mem.write32(messagePointer, IPC::responseHeader(0x5, 1, 0));
|
||||
mem.write32(messagePointer + 4, Result::Success);
|
||||
}
|
96
src/dynamic_library.cpp
Normal file
96
src/dynamic_library.cpp
Normal file
|
@ -0,0 +1,96 @@
|
|||
// SPDX-FileCopyrightText: 2019 Dolphin Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "dynamic_library.hpp"
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
DynamicLibrary::DynamicLibrary() = default;
|
||||
DynamicLibrary::DynamicLibrary(const char* filename) { void(open(filename)); }
|
||||
DynamicLibrary::DynamicLibrary(void* handle_) : handle{handle_} {}
|
||||
DynamicLibrary::DynamicLibrary(DynamicLibrary&& rhs) noexcept : handle{std::exchange(rhs.handle, nullptr)} {}
|
||||
|
||||
DynamicLibrary& DynamicLibrary::operator=(DynamicLibrary&& rhs) noexcept {
|
||||
close();
|
||||
handle = std::exchange(rhs.handle, nullptr);
|
||||
return *this;
|
||||
}
|
||||
|
||||
DynamicLibrary::~DynamicLibrary() { close(); }
|
||||
|
||||
std::string DynamicLibrary::getUnprefixedFilename(const char* filename) {
|
||||
#if defined(_WIN32)
|
||||
return std::string(filename) + ".dll";
|
||||
#elif defined(__APPLE__)
|
||||
return std::string(filename) + ".dylib";
|
||||
#else
|
||||
return std::string(filename) + ".so";
|
||||
#endif
|
||||
}
|
||||
|
||||
std::string DynamicLibrary::getVersionedFilename(const char* libname, int major, int minor) {
|
||||
#if defined(_WIN32)
|
||||
if (major >= 0 && minor >= 0)
|
||||
return fmt::format("{}-{}-{}.dll", libname, major, minor);
|
||||
else if (major >= 0)
|
||||
return fmt::format("{}-{}.dll", libname, major);
|
||||
else
|
||||
return fmt::format("{}.dll", libname);
|
||||
#elif defined(__APPLE__)
|
||||
const char* prefix = std::strncmp(libname, "lib", 3) ? "lib" : "";
|
||||
if (major >= 0 && minor >= 0)
|
||||
return fmt::format("{}{}.{}.{}.dylib", prefix, libname, major, minor);
|
||||
else if (major >= 0)
|
||||
return fmt::format("{}{}.{}.dylib", prefix, libname, major);
|
||||
else
|
||||
return fmt::format("{}{}.dylib", prefix, libname);
|
||||
#else
|
||||
const char* prefix = std::strncmp(libname, "lib", 3) ? "lib" : "";
|
||||
if (major >= 0 && minor >= 0)
|
||||
return fmt::format("{}{}.so.{}.{}", prefix, libname, major, minor);
|
||||
else if (major >= 0)
|
||||
return fmt::format("{}{}.so.{}", prefix, libname, major);
|
||||
else
|
||||
return fmt::format("{}{}.so", prefix, libname);
|
||||
#endif
|
||||
}
|
||||
|
||||
bool DynamicLibrary::open(const char* filename) {
|
||||
#ifdef _WIN32
|
||||
handle = reinterpret_cast<void*>(LoadLibraryA(filename));
|
||||
#else
|
||||
handle = dlopen(filename, RTLD_NOW);
|
||||
#endif
|
||||
return handle != nullptr;
|
||||
}
|
||||
|
||||
void DynamicLibrary::close() {
|
||||
if (!isOpen()) return;
|
||||
|
||||
#ifdef _WIN32
|
||||
FreeLibrary(reinterpret_cast<HMODULE>(handle));
|
||||
#else
|
||||
dlclose(handle);
|
||||
#endif
|
||||
handle = nullptr;
|
||||
}
|
||||
|
||||
void* DynamicLibrary::getSymbolAddress(const char* name) const {
|
||||
#ifdef _WIN32
|
||||
return reinterpret_cast<void*>(GetProcAddress(reinterpret_cast<HMODULE>(handle), name));
|
||||
#else
|
||||
return reinterpret_cast<void*>(dlsym(handle, name));
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Common
|
|
@ -20,8 +20,8 @@ __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 1;
|
|||
|
||||
Emulator::Emulator()
|
||||
: config(getConfigPath()), kernel(cpu, memory, gpu, config, lua), cpu(memory, kernel, *this), gpu(memory, config),
|
||||
memory(cpu.getTicksRef(), config), cheats(memory, kernel.getServiceManager().getHID()), audioDevice(config.audioDeviceConfig), lua(*this),
|
||||
running(false)
|
||||
memory(kernel.getFcramManager(), config), cheats(memory, kernel.getServiceManager().getHID()), audioDevice(config.audioDeviceConfig),
|
||||
lua(*this), running(false)
|
||||
#ifdef PANDA3DS_ENABLE_HTTP_SERVER
|
||||
,
|
||||
httpServer(this)
|
||||
|
@ -159,20 +159,21 @@ void Emulator::pollScheduler() {
|
|||
scheduler.updateNextTimestamp();
|
||||
|
||||
switch (eventType) {
|
||||
case Scheduler::EventType::VBlank: [[likely]] {
|
||||
// Signal that we've reached the end of a frame
|
||||
frameDone = true;
|
||||
lua.signalEvent(LuaEvent::Frame);
|
||||
case Scheduler::EventType::VBlank:
|
||||
[[likely]] {
|
||||
// Signal that we've reached the end of a frame
|
||||
frameDone = true;
|
||||
lua.signalEvent(LuaEvent::Frame);
|
||||
|
||||
// Send VBlank interrupts
|
||||
ServiceManager& srv = kernel.getServiceManager();
|
||||
srv.sendGPUInterrupt(GPUInterrupt::VBlank0);
|
||||
srv.sendGPUInterrupt(GPUInterrupt::VBlank1);
|
||||
// Send VBlank interrupts
|
||||
ServiceManager& srv = kernel.getServiceManager();
|
||||
srv.sendGPUInterrupt(GPUInterrupt::VBlank0);
|
||||
srv.sendGPUInterrupt(GPUInterrupt::VBlank1);
|
||||
|
||||
// Queue next VBlank event
|
||||
scheduler.addEvent(Scheduler::EventType::VBlank, time + CPU::ticksPerSec / 60);
|
||||
break;
|
||||
}
|
||||
// Queue next VBlank event
|
||||
scheduler.addEvent(Scheduler::EventType::VBlank, time + CPU::ticksPerSec / 60);
|
||||
break;
|
||||
}
|
||||
|
||||
case Scheduler::EventType::UpdateTimers: kernel.pollTimers(); break;
|
||||
case Scheduler::EventType::RunDSP: {
|
||||
|
@ -352,8 +353,7 @@ bool Emulator::loadELF(std::ifstream& file) {
|
|||
std::span<u8> Emulator::getSMDH() {
|
||||
switch (romType) {
|
||||
case ROMType::NCSD:
|
||||
case ROMType::CXI:
|
||||
return memory.getCXI()->smdh;
|
||||
case ROMType::CXI: return memory.getCXI()->smdh;
|
||||
default: {
|
||||
return std::span<u8>();
|
||||
}
|
||||
|
@ -385,7 +385,7 @@ static void dumpRomFSNode(const RomFS::RomFSNode& node, const char* romFSBase, c
|
|||
|
||||
for (auto& directory : node.directories) {
|
||||
const auto newPath = path / directory->name;
|
||||
|
||||
|
||||
// Create the directory for the new folder
|
||||
std::error_code ec;
|
||||
std::filesystem::create_directories(newPath, ec);
|
||||
|
@ -464,7 +464,7 @@ void Emulator::reloadSettings() {
|
|||
loadRenderdoc();
|
||||
}
|
||||
|
||||
gpu.getRenderer()->setHashTextures(config.hashTextures);
|
||||
gpu.getRenderer()->setHashTextures(config.hashTextures);
|
||||
|
||||
#ifdef PANDA3DS_ENABLE_DISCORD_RPC
|
||||
// Reload RPC setting if we're compiling with RPC support
|
||||
|
|
|
@ -153,6 +153,7 @@ static int fetchVariableRange(std::string key, int min, int max) { return std::c
|
|||
|
||||
static void configInit() {
|
||||
static const retro_variable values[] = {
|
||||
{"panda3ds_use_fastmem", EmulatorConfig::enableFastmemDefault ? "Enable fastmem; enabled|disabled" : "Enable fastmem; disabled|enabled"},
|
||||
{"panda3ds_use_shader_jit", EmulatorConfig::shaderJitDefault ? "Enable shader JIT; enabled|disabled" : "Enable shader JIT; disabled|enabled"},
|
||||
{"panda3ds_accelerate_shaders",
|
||||
EmulatorConfig::accelerateShadersDefault ? "Run 3DS shaders on the GPU; enabled|disabled" : "Run 3DS shaders on the GPU; disabled|enabled"},
|
||||
|
@ -188,9 +189,10 @@ static void configUpdate() {
|
|||
config.rendererType = RendererType::OpenGL;
|
||||
config.vsyncEnabled = fetchVariableBool("panda3ds_use_vsync", true);
|
||||
config.shaderJitEnabled = fetchVariableBool("panda3ds_use_shader_jit", EmulatorConfig::shaderJitDefault);
|
||||
config.fastmemEnabled = fetchVariableBool("panda3ds_use_fastmem", EmulatorConfig::enableFastmemDefault);
|
||||
config.systemLanguage = EmulatorConfig::languageCodeFromString(fetchVariable("panda3ds_system_language", "en"));
|
||||
config.chargerPlugged = fetchVariableBool("panda3ds_use_charger", true);
|
||||
config.batteryPercentage = fetchVariableRange("panda3ds_battery_level", 5, 100);
|
||||
config.systemLanguage = EmulatorConfig::languageCodeFromString(fetchVariable("panda3ds_system_language", "en"));
|
||||
|
||||
config.dspType = Audio::DSPCore::typeFromString(fetchVariable("panda3ds_dsp_emulation", "null"));
|
||||
config.audioEnabled = fetchVariableBool("panda3ds_use_audio", false);
|
||||
|
|
|
@ -172,6 +172,10 @@ ConfigWindow::ConfigWindow(ConfigCallback configCallback, MainWindowCallback win
|
|||
connectCheckbox(circlePadProEnabled, config.circlePadProEnabled);
|
||||
genLayout->addRow(circlePadProEnabled);
|
||||
|
||||
QCheckBox* fastmemEnabled = new QCheckBox(tr("Enable Fastmem"));
|
||||
connectCheckbox(fastmemEnabled, config.fastmemEnabled);
|
||||
genLayout->addRow(fastmemEnabled);
|
||||
|
||||
QCheckBox* discordRpcEnabled = new QCheckBox(tr("Enable Discord RPC"));
|
||||
connectCheckbox(discordRpcEnabled, config.discordRpcEnabled);
|
||||
genLayout->addRow(discordRpcEnabled);
|
||||
|
|
2
third_party/boost
vendored
2
third_party/boost
vendored
|
@ -1 +1 @@
|
|||
Subproject commit 4532ae239c4d0b88a547d28e19348c3b05bfd4d6
|
||||
Subproject commit ecfc47f58e73fa353456068a7245dc933ebe4472
|
674
third_party/host_memory/LICENSE.txt
vendored
Normal file
674
third_party/host_memory/LICENSE.txt
vendored
Normal file
|
@ -0,0 +1,674 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
753
third_party/host_memory/host_memory.cpp
vendored
Normal file
753
third_party/host_memory/host_memory.cpp
vendored
Normal file
|
@ -0,0 +1,753 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Copyright 2008 Dolphin Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#if defined(_M_ARM64) || defined(__aarch64__)
|
||||
#define ARCHITECTURE_arm64
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <boost/icl/separate_interval_set.hpp>
|
||||
#include <iterator>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "dynamic_library.hpp"
|
||||
|
||||
#elif defined(__linux__) || defined(__FreeBSD__) // ^^^ Windows ^^^ vvv Linux vvv
|
||||
|
||||
#ifndef _GNU_SOURCE
|
||||
#define _GNU_SOURCE
|
||||
#endif
|
||||
#include <fcntl.h>
|
||||
#include <host_memory/scope_exit.h>
|
||||
#include <sys/mman.h>
|
||||
#include <sys/random.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include <boost/icl/interval_set.hpp>
|
||||
|
||||
#ifndef MAP_NORESERVE
|
||||
#define MAP_NORESERVE 0
|
||||
#endif
|
||||
|
||||
// On Android, include ioctl for shared memory ioctls, dlfcn for loading libandroid and linux/ashmem for ashmem defines
|
||||
#ifdef __ANDROID__
|
||||
#include <dlfcn.h>
|
||||
#include <linux/ashmem.h>
|
||||
#include <sys/ioctl.h>
|
||||
#endif
|
||||
|
||||
#endif // ^^^ Linux ^^^
|
||||
|
||||
#include <host_memory/free_region_manager.h>
|
||||
#include <host_memory/host_memory.h>
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <random>
|
||||
|
||||
#include "align.hpp"
|
||||
|
||||
#define ASSERT(...)
|
||||
#define UNIMPLEMENTED_MSG(...)
|
||||
#define ASSERT_MSG(...)
|
||||
|
||||
namespace Common {
|
||||
constexpr size_t PageAlignment = 0x1000;
|
||||
constexpr size_t HugePageSize = 0x200000;
|
||||
|
||||
#if defined(_WIN32) && defined(PANDA3DS_HARDWARE_FASTMEM)
|
||||
|
||||
// Manually imported for MinGW compatibility
|
||||
#ifndef MEM_RESERVE_PLACEHOLDER
|
||||
#define MEM_RESERVE_PLACEHOLDER 0x00040000
|
||||
#endif
|
||||
#ifndef MEM_REPLACE_PLACEHOLDER
|
||||
#define MEM_REPLACE_PLACEHOLDER 0x00004000
|
||||
#endif
|
||||
#ifndef MEM_COALESCE_PLACEHOLDERS
|
||||
#define MEM_COALESCE_PLACEHOLDERS 0x00000001
|
||||
#endif
|
||||
#ifndef MEM_PRESERVE_PLACEHOLDER
|
||||
#define MEM_PRESERVE_PLACEHOLDER 0x00000002
|
||||
#endif
|
||||
|
||||
using PFN_CreateFileMapping2 = _Ret_maybenull_ HANDLE(WINAPI*)(
|
||||
_In_ HANDLE File, _In_opt_ SECURITY_ATTRIBUTES* SecurityAttributes, _In_ ULONG DesiredAccess, _In_ ULONG PageProtection,
|
||||
_In_ ULONG AllocationAttributes, _In_ ULONG64 MaximumSize, _In_opt_ PCWSTR Name,
|
||||
_Inout_updates_opt_(ParameterCount) MEM_EXTENDED_PARAMETER* ExtendedParameters, _In_ ULONG ParameterCount
|
||||
);
|
||||
|
||||
using PFN_VirtualAlloc2 = _Ret_maybenull_ PVOID(WINAPI*)(
|
||||
_In_opt_ HANDLE Process, _In_opt_ PVOID BaseAddress, _In_ SIZE_T Size, _In_ ULONG AllocationType, _In_ ULONG PageProtection,
|
||||
_Inout_updates_opt_(ParameterCount) MEM_EXTENDED_PARAMETER* ExtendedParameters, _In_ ULONG ParameterCount
|
||||
);
|
||||
|
||||
using PFN_MapViewOfFile3 = _Ret_maybenull_ PVOID(WINAPI*)(
|
||||
_In_ HANDLE FileMapping, _In_opt_ HANDLE Process, _In_opt_ PVOID BaseAddress, _In_ ULONG64 Offset, _In_ SIZE_T ViewSize,
|
||||
_In_ ULONG AllocationType, _In_ ULONG PageProtection, _Inout_updates_opt_(ParameterCount) MEM_EXTENDED_PARAMETER* ExtendedParameters,
|
||||
_In_ ULONG ParameterCount
|
||||
);
|
||||
|
||||
using PFN_UnmapViewOfFile2 = BOOL(WINAPI*)(_In_ HANDLE Process, _In_ PVOID BaseAddress, _In_ ULONG UnmapFlags);
|
||||
|
||||
template <typename T>
|
||||
static void GetFuncAddress(Common::DynamicLibrary& dll, const char* name, T& pfn) {
|
||||
if (!dll.getSymbol(name, &pfn)) {
|
||||
Helpers::warn("Failed to load %s", name);
|
||||
throw std::bad_alloc{};
|
||||
}
|
||||
}
|
||||
|
||||
class HostMemory::Impl {
|
||||
public:
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_)
|
||||
: backing_size{backing_size_}, virtual_size{virtual_size_}, process{GetCurrentProcess()}, kernelbase_dll("Kernelbase") {
|
||||
if (!kernelbase_dll.isOpen()) {
|
||||
Helpers::warn("Failed to load Kernelbase.dll");
|
||||
throw std::bad_alloc{};
|
||||
}
|
||||
GetFuncAddress(kernelbase_dll, "CreateFileMapping2", pfn_CreateFileMapping2);
|
||||
GetFuncAddress(kernelbase_dll, "VirtualAlloc2", pfn_VirtualAlloc2);
|
||||
GetFuncAddress(kernelbase_dll, "MapViewOfFile3", pfn_MapViewOfFile3);
|
||||
GetFuncAddress(kernelbase_dll, "UnmapViewOfFile2", pfn_UnmapViewOfFile2);
|
||||
|
||||
// Allocate backing file map
|
||||
backing_handle = pfn_CreateFileMapping2(
|
||||
INVALID_HANDLE_VALUE, nullptr, FILE_MAP_WRITE | FILE_MAP_READ, PAGE_READWRITE, SEC_COMMIT, backing_size, nullptr, nullptr, 0
|
||||
);
|
||||
if (!backing_handle) {
|
||||
Helpers::warn("Failed to allocate %X MiB of backing memory", backing_size >> 20);
|
||||
throw std::bad_alloc{};
|
||||
}
|
||||
// Allocate a virtual memory for the backing file map as placeholder
|
||||
backing_base =
|
||||
static_cast<u8*>(pfn_VirtualAlloc2(process, nullptr, backing_size, MEM_RESERVE | MEM_RESERVE_PLACEHOLDER, PAGE_NOACCESS, nullptr, 0));
|
||||
if (!backing_base) {
|
||||
Release();
|
||||
Helpers::warn("Failed to reserve %X MiB of virtual memory", backing_size >> 20);
|
||||
throw std::bad_alloc{};
|
||||
}
|
||||
// Map backing placeholder
|
||||
void* const ret =
|
||||
pfn_MapViewOfFile3(backing_handle, process, backing_base, 0, backing_size, MEM_REPLACE_PLACEHOLDER, PAGE_READWRITE, nullptr, 0);
|
||||
if (ret != backing_base) {
|
||||
Release();
|
||||
Helpers::warn("Failed to map %X MiB of virtual memory", backing_size >> 20);
|
||||
throw std::bad_alloc{};
|
||||
}
|
||||
// Allocate virtual address placeholder
|
||||
virtual_base =
|
||||
static_cast<u8*>(pfn_VirtualAlloc2(process, nullptr, virtual_size, MEM_RESERVE | MEM_RESERVE_PLACEHOLDER, PAGE_NOACCESS, nullptr, 0));
|
||||
if (!virtual_base) {
|
||||
Release();
|
||||
Helpers::warn("Failed to reserve %X GiB of virtual memory", virtual_size >> 30);
|
||||
throw std::bad_alloc{};
|
||||
}
|
||||
}
|
||||
|
||||
~Impl() { Release(); }
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms) {
|
||||
std::unique_lock lock{placeholder_mutex};
|
||||
if (!IsNiechePlaceholder(virtual_offset, length)) {
|
||||
Split(virtual_offset, length);
|
||||
}
|
||||
ASSERT(placeholders.find({virtual_offset, virtual_offset + length}) == placeholders.end());
|
||||
TrackPlaceholder(virtual_offset, host_offset, length);
|
||||
|
||||
MapView(virtual_offset, host_offset, length);
|
||||
}
|
||||
|
||||
void Unmap(size_t virtual_offset, size_t length) {
|
||||
std::scoped_lock lock{placeholder_mutex};
|
||||
|
||||
// Unmap until there are no more placeholders
|
||||
while (UnmapOnePlaceholder(virtual_offset, length)) {
|
||||
}
|
||||
}
|
||||
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {
|
||||
DWORD new_flags{};
|
||||
if (read && write) {
|
||||
new_flags = PAGE_READWRITE;
|
||||
} else if (read && !write) {
|
||||
new_flags = PAGE_READONLY;
|
||||
} else if (!read && !write) {
|
||||
new_flags = PAGE_NOACCESS;
|
||||
} else {
|
||||
UNIMPLEMENTED_MSG("Protection flag combination read={} write={}", read, write);
|
||||
}
|
||||
const size_t virtual_end = virtual_offset + length;
|
||||
|
||||
std::scoped_lock lock{placeholder_mutex};
|
||||
auto [it, end] = placeholders.equal_range({virtual_offset, virtual_end});
|
||||
while (it != end) {
|
||||
const size_t offset = std::max(it->lower(), virtual_offset);
|
||||
const size_t protect_length = std::min(it->upper(), virtual_end) - offset;
|
||||
DWORD old_flags{};
|
||||
if (!VirtualProtect(virtual_base + offset, protect_length, new_flags, &old_flags)) {
|
||||
Helpers::warn("Failed to change virtual memory protect rules");
|
||||
}
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
||||
bool ClearBackingRegion(size_t physical_offset, size_t length) {
|
||||
// TODO: This does not seem to be possible on Windows.
|
||||
return false;
|
||||
}
|
||||
|
||||
void EnableDirectMappedAddress() {
|
||||
// TODO
|
||||
Helpers::panic("Unimplemented: EnableDirectMappedAddress on Windows");
|
||||
}
|
||||
|
||||
const size_t backing_size; ///< Size of the backing memory in bytes
|
||||
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
|
||||
|
||||
u8* backing_base{};
|
||||
u8* virtual_base{};
|
||||
|
||||
private:
|
||||
/// Release all resources in the object
|
||||
void Release() {
|
||||
if (!placeholders.empty()) {
|
||||
for (const auto& placeholder : placeholders) {
|
||||
if (!pfn_UnmapViewOfFile2(process, virtual_base + placeholder.lower(), MEM_PRESERVE_PLACEHOLDER)) {
|
||||
Helpers::warn("Failed to unmap virtual memory placeholder");
|
||||
}
|
||||
}
|
||||
Coalesce(0, virtual_size);
|
||||
}
|
||||
if (virtual_base) {
|
||||
if (!VirtualFree(virtual_base, 0, MEM_RELEASE)) {
|
||||
Helpers::warn("Failed to free virtual memory");
|
||||
}
|
||||
}
|
||||
if (backing_base) {
|
||||
if (!pfn_UnmapViewOfFile2(process, backing_base, MEM_PRESERVE_PLACEHOLDER)) {
|
||||
Helpers::warn("Failed to unmap backing memory placeholder");
|
||||
}
|
||||
if (!VirtualFreeEx(process, backing_base, 0, MEM_RELEASE)) {
|
||||
Helpers::warn("Failed to free backing memory");
|
||||
}
|
||||
}
|
||||
if (!CloseHandle(backing_handle)) {
|
||||
Helpers::warn("Failed to free backing memory file handle");
|
||||
}
|
||||
}
|
||||
|
||||
/// Unmap one placeholder in the given range (partial unmaps are supported)
|
||||
/// Return true when there are no more placeholders to unmap
|
||||
bool UnmapOnePlaceholder(size_t virtual_offset, size_t length) {
|
||||
const auto it = placeholders.find({virtual_offset, virtual_offset + length});
|
||||
const auto begin = placeholders.begin();
|
||||
const auto end = placeholders.end();
|
||||
if (it == end) {
|
||||
return false;
|
||||
}
|
||||
const size_t placeholder_begin = it->lower();
|
||||
const size_t placeholder_end = it->upper();
|
||||
const size_t unmap_begin = std::max(virtual_offset, placeholder_begin);
|
||||
const size_t unmap_end = std::min(virtual_offset + length, placeholder_end);
|
||||
ASSERT(unmap_begin >= placeholder_begin && unmap_begin < placeholder_end);
|
||||
ASSERT(unmap_end <= placeholder_end && unmap_end > placeholder_begin);
|
||||
|
||||
const auto host_pointer_it = placeholder_host_pointers.find(placeholder_begin);
|
||||
ASSERT(host_pointer_it != placeholder_host_pointers.end());
|
||||
const size_t host_offset = host_pointer_it->second;
|
||||
|
||||
const bool split_left = unmap_begin > placeholder_begin;
|
||||
const bool split_right = unmap_end < placeholder_end;
|
||||
|
||||
if (!pfn_UnmapViewOfFile2(process, virtual_base + placeholder_begin, MEM_PRESERVE_PLACEHOLDER)) {
|
||||
Helpers::warn("Failed to unmap placeholder");
|
||||
}
|
||||
// If we have to remap memory regions due to partial unmaps, we are in a data race as
|
||||
// Windows doesn't support remapping memory without unmapping first. Avoid adding any extra
|
||||
// logic within the panic region described below.
|
||||
|
||||
// Panic region, we are in a data race right now
|
||||
if (split_left || split_right) {
|
||||
Split(unmap_begin, unmap_end - unmap_begin);
|
||||
}
|
||||
if (split_left) {
|
||||
MapView(placeholder_begin, host_offset, unmap_begin - placeholder_begin);
|
||||
}
|
||||
if (split_right) {
|
||||
MapView(unmap_end, host_offset + unmap_end - placeholder_begin, placeholder_end - unmap_end);
|
||||
}
|
||||
// End panic region
|
||||
|
||||
size_t coalesce_begin = unmap_begin;
|
||||
if (!split_left) {
|
||||
// Try to coalesce pages to the left
|
||||
coalesce_begin = it == begin ? 0 : std::prev(it)->upper();
|
||||
if (coalesce_begin != placeholder_begin) {
|
||||
Coalesce(coalesce_begin, unmap_end - coalesce_begin);
|
||||
}
|
||||
}
|
||||
if (!split_right) {
|
||||
// Try to coalesce pages to the right
|
||||
const auto next = std::next(it);
|
||||
const size_t next_begin = next == end ? virtual_size : next->lower();
|
||||
if (placeholder_end != next_begin) {
|
||||
// We can coalesce to the right
|
||||
Coalesce(coalesce_begin, next_begin - coalesce_begin);
|
||||
}
|
||||
}
|
||||
// Remove and reinsert placeholder trackers
|
||||
UntrackPlaceholder(it);
|
||||
if (split_left) {
|
||||
TrackPlaceholder(placeholder_begin, host_offset, unmap_begin - placeholder_begin);
|
||||
}
|
||||
if (split_right) {
|
||||
TrackPlaceholder(unmap_end, host_offset + unmap_end - placeholder_begin, placeholder_end - unmap_end);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void MapView(size_t virtual_offset, size_t host_offset, size_t length) {
|
||||
if (!pfn_MapViewOfFile3(
|
||||
backing_handle, process, virtual_base + virtual_offset, host_offset, length, MEM_REPLACE_PLACEHOLDER, PAGE_READWRITE, nullptr, 0
|
||||
)) {
|
||||
Helpers::warn("Failed to map placeholder");
|
||||
}
|
||||
}
|
||||
|
||||
void Split(size_t virtual_offset, size_t length) {
|
||||
if (!VirtualFreeEx(process, reinterpret_cast<LPVOID>(virtual_base + virtual_offset), length, MEM_RELEASE | MEM_PRESERVE_PLACEHOLDER)) {
|
||||
Helpers::warn("Failed to split placeholder");
|
||||
}
|
||||
}
|
||||
|
||||
void Coalesce(size_t virtual_offset, size_t length) {
|
||||
if (!VirtualFreeEx(process, reinterpret_cast<LPVOID>(virtual_base + virtual_offset), length, MEM_RELEASE | MEM_COALESCE_PLACEHOLDERS)) {
|
||||
Helpers::warn("Failed to coalesce placeholders");
|
||||
}
|
||||
}
|
||||
|
||||
void TrackPlaceholder(size_t virtual_offset, size_t host_offset, size_t length) {
|
||||
placeholders.insert({virtual_offset, virtual_offset + length});
|
||||
placeholder_host_pointers.emplace(virtual_offset, host_offset);
|
||||
}
|
||||
|
||||
void UntrackPlaceholder(boost::icl::separate_interval_set<size_t>::iterator it) {
|
||||
placeholder_host_pointers.erase(it->lower());
|
||||
placeholders.erase(it);
|
||||
}
|
||||
|
||||
/// Return true when a given memory region is a "nieche" and the placeholders don't have to be
|
||||
/// split.
|
||||
bool IsNiechePlaceholder(size_t virtual_offset, size_t length) const {
|
||||
const auto it = placeholders.upper_bound({virtual_offset, virtual_offset + length});
|
||||
if (it != placeholders.end() && it->lower() == virtual_offset + length) {
|
||||
return it == placeholders.begin() ? virtual_offset == 0 : std::prev(it)->upper() == virtual_offset;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
HANDLE process{}; ///< Current process handle
|
||||
HANDLE backing_handle{}; ///< File based backing memory
|
||||
|
||||
DynamicLibrary kernelbase_dll;
|
||||
PFN_CreateFileMapping2 pfn_CreateFileMapping2{};
|
||||
PFN_VirtualAlloc2 pfn_VirtualAlloc2{};
|
||||
PFN_MapViewOfFile3 pfn_MapViewOfFile3{};
|
||||
PFN_UnmapViewOfFile2 pfn_UnmapViewOfFile2{};
|
||||
|
||||
std::mutex placeholder_mutex; ///< Mutex for placeholders
|
||||
boost::icl::separate_interval_set<size_t> placeholders; ///< Mapped placeholders
|
||||
std::unordered_map<size_t, size_t> placeholder_host_pointers; ///< Placeholder backing offset
|
||||
};
|
||||
|
||||
#elif (defined(__linux__) || defined(__FreeBSD__)) && defined(PANDA3DS_HARDWARE_FASTMEM) // ^^^ Windows ^^^ vvv Linux vvv
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#define ASHMEM_DEVICE "/dev/ashmem"
|
||||
// Android shared memory creation code from Dolphin
|
||||
static int AshmemCreateFileMapping(const char* name, size_t size) {
|
||||
// ASharedMemory path - works on API >= 26 and falls through on API < 26:
|
||||
|
||||
// We can't call ASharedMemory_create the normal way without increasing the
|
||||
// minimum version requirement to API 26, so we use dlopen/dlsym instead
|
||||
static void* libandroid = dlopen("libandroid.so", RTLD_LAZY | RTLD_LOCAL);
|
||||
static auto sharedMemoryCreate = reinterpret_cast<int (*)(const char*, size_t)>(dlsym(libandroid, "ASharedMemory_create"));
|
||||
if (sharedMemoryCreate) {
|
||||
return sharedMemoryCreate(name, size);
|
||||
}
|
||||
|
||||
// /dev/ashmem path - works on API < 29:
|
||||
|
||||
int fd, ret;
|
||||
fd = open(ASHMEM_DEVICE, O_RDWR);
|
||||
if (fd < 0) return fd;
|
||||
|
||||
// We don't really care if we can't set the name, it is optional
|
||||
ioctl(fd, ASHMEM_SET_NAME, name);
|
||||
|
||||
ret = ioctl(fd, ASHMEM_SET_SIZE, size);
|
||||
if (ret < 0) {
|
||||
close(fd);
|
||||
Helpers::warn("Ashmem allocation failed");
|
||||
return ret;
|
||||
}
|
||||
return fd;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
static void* ChooseVirtualBase(size_t virtual_size) {
|
||||
constexpr uintptr_t Map39BitSize = (1ULL << 39);
|
||||
constexpr uintptr_t Map36BitSize = (1ULL << 36);
|
||||
|
||||
// This is not a cryptographic application, we just want something random.
|
||||
std::mt19937_64 rng;
|
||||
|
||||
// We want to ensure we are allocating at an address aligned to the L2 block size.
|
||||
// For Qualcomm devices, we must also allocate memory above 36 bits.
|
||||
const size_t lower = Map36BitSize / HugePageSize;
|
||||
const size_t upper = (Map39BitSize - virtual_size) / HugePageSize;
|
||||
const size_t range = upper - lower;
|
||||
|
||||
// Try up to 64 times to allocate memory at random addresses in the range.
|
||||
for (int i = 0; i < 64; i++) {
|
||||
// Calculate a possible location.
|
||||
uintptr_t hint_address = ((rng() % range) + lower) * HugePageSize;
|
||||
|
||||
// Try to map.
|
||||
// Note: we may be able to take advantage of MAP_FIXED_NOREPLACE here.
|
||||
void* map_pointer =
|
||||
mmap(reinterpret_cast<void*>(hint_address), virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
|
||||
|
||||
// If we successfully mapped, we're done.
|
||||
if (reinterpret_cast<uintptr_t>(map_pointer) == hint_address) {
|
||||
return map_pointer;
|
||||
}
|
||||
|
||||
// Unmap if necessary, and try again.
|
||||
if (map_pointer != MAP_FAILED) {
|
||||
munmap(map_pointer, virtual_size);
|
||||
}
|
||||
}
|
||||
|
||||
return MAP_FAILED;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void* ChooseVirtualBase(size_t virtual_size) {
|
||||
#if defined(__FreeBSD__)
|
||||
void* virtual_base =
|
||||
mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE | MAP_ALIGNED_SUPER, -1, 0);
|
||||
|
||||
if (virtual_base != MAP_FAILED) {
|
||||
return virtual_base;
|
||||
}
|
||||
#endif
|
||||
|
||||
return mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
class HostMemory::Impl {
|
||||
public:
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_) : backing_size{backing_size_}, virtual_size{virtual_size_} {
|
||||
bool good = false;
|
||||
SCOPE_EXIT {
|
||||
if (!good) {
|
||||
Release();
|
||||
}
|
||||
};
|
||||
|
||||
long page_size = sysconf(_SC_PAGESIZE);
|
||||
if (page_size != 0x1000) {
|
||||
Helpers::warn("page size {:#x} is incompatible with 4K paging", page_size);
|
||||
throw std::bad_alloc{};
|
||||
}
|
||||
|
||||
// Backing memory initialization
|
||||
#if defined(__FreeBSD__) && __FreeBSD__ < 13
|
||||
// XXX Drop after FreeBSD 12.* reaches EOL on 2024-06-30
|
||||
fd = shm_open(SHM_ANON, O_RDWR, 0600);
|
||||
#elif defined(__ANDROID__)
|
||||
fd = AshmemCreateFileMapping("HostMemory", 0);
|
||||
#else
|
||||
fd = memfd_create("HostMemory", 0);
|
||||
#endif
|
||||
|
||||
if (fd < 0) {
|
||||
Helpers::warn("memfd_create failed: {}", strerror(errno));
|
||||
throw std::bad_alloc{};
|
||||
}
|
||||
|
||||
// Defined to extend the file with zeros
|
||||
int ret = ftruncate(fd, backing_size);
|
||||
if (ret != 0) {
|
||||
Helpers::warn("ftruncate failed with {}, are you out-of-memory?", strerror(errno));
|
||||
throw std::bad_alloc{};
|
||||
}
|
||||
|
||||
backing_base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0));
|
||||
|
||||
if (backing_base == MAP_FAILED) {
|
||||
Helpers::warn("mmap failed: {}", strerror(errno));
|
||||
throw std::bad_alloc{};
|
||||
}
|
||||
|
||||
// Virtual memory initialization
|
||||
virtual_base = virtual_map_base = static_cast<u8*>(ChooseVirtualBase(virtual_size));
|
||||
if (virtual_base == MAP_FAILED) {
|
||||
Helpers::warn("mmap failed: {}", strerror(errno));
|
||||
throw std::bad_alloc{};
|
||||
}
|
||||
#if defined(__linux__)
|
||||
madvise(virtual_base, virtual_size, MADV_HUGEPAGE);
|
||||
#endif
|
||||
|
||||
free_manager.SetAddressSpace(virtual_base, virtual_size);
|
||||
good = true;
|
||||
}
|
||||
|
||||
~Impl() { Release(); }
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms) {
|
||||
// Intersect the range with our address space.
|
||||
AdjustMap(&virtual_offset, &length);
|
||||
|
||||
// We are removing a placeholder.
|
||||
free_manager.AllocateBlock(virtual_base + virtual_offset, length);
|
||||
|
||||
// Deduce mapping protection flags.
|
||||
int flags = PROT_NONE;
|
||||
if (True(perms & MemoryPermission::Read)) {
|
||||
flags |= PROT_READ;
|
||||
}
|
||||
if (True(perms & MemoryPermission::Write)) {
|
||||
flags |= PROT_WRITE;
|
||||
}
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
if (True(perms & MemoryPermission::Execute)) {
|
||||
flags |= PROT_EXEC;
|
||||
}
|
||||
#endif
|
||||
|
||||
void* ret = mmap(virtual_base + virtual_offset, length, flags, MAP_SHARED | MAP_FIXED, fd, host_offset);
|
||||
ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
void Unmap(size_t virtual_offset, size_t length) {
|
||||
// The method name is wrong. We're still talking about the virtual range.
|
||||
// We don't want to unmap, we want to reserve this memory.
|
||||
|
||||
// Intersect the range with our address space.
|
||||
AdjustMap(&virtual_offset, &length);
|
||||
|
||||
// Merge with any adjacent placeholder mappings.
|
||||
auto [merged_pointer, merged_size] = free_manager.FreeBlock(virtual_base + virtual_offset, length);
|
||||
|
||||
void* ret = mmap(merged_pointer, merged_size, PROT_NONE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED, -1, 0);
|
||||
ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {
|
||||
// Intersect the range with our address space.
|
||||
AdjustMap(&virtual_offset, &length);
|
||||
|
||||
int flags = PROT_NONE;
|
||||
if (read) {
|
||||
flags |= PROT_READ;
|
||||
}
|
||||
if (write) {
|
||||
flags |= PROT_WRITE;
|
||||
}
|
||||
#ifdef HAS_NCE
|
||||
if (execute) {
|
||||
flags |= PROT_EXEC;
|
||||
}
|
||||
#endif
|
||||
int ret = mprotect(virtual_base + virtual_offset, length, flags);
|
||||
ASSERT_MSG(ret == 0, "mprotect failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
bool ClearBackingRegion(size_t physical_offset, size_t length) {
|
||||
#ifdef __linux__
|
||||
// Set MADV_REMOVE on backing map to destroy it instantly.
|
||||
// This also deletes the area from the backing file.
|
||||
int ret = madvise(backing_base + physical_offset, length, MADV_REMOVE);
|
||||
ASSERT_MSG(ret == 0, "madvise failed: {}", strerror(errno));
|
||||
|
||||
return true;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
void EnableDirectMappedAddress() { virtual_base = nullptr; }
|
||||
|
||||
const size_t backing_size; ///< Size of the backing memory in bytes
|
||||
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
|
||||
|
||||
u8* backing_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
u8* virtual_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
u8* virtual_map_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
|
||||
private:
|
||||
/// Release all resources in the object
|
||||
void Release() {
|
||||
if (virtual_map_base != MAP_FAILED) {
|
||||
int ret = munmap(virtual_map_base, virtual_size);
|
||||
ASSERT_MSG(ret == 0, "munmap failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
if (backing_base != MAP_FAILED) {
|
||||
int ret = munmap(backing_base, backing_size);
|
||||
ASSERT_MSG(ret == 0, "munmap failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
if (fd != -1) {
|
||||
int ret = close(fd);
|
||||
ASSERT_MSG(ret == 0, "close failed: {}", strerror(errno));
|
||||
}
|
||||
}
|
||||
|
||||
void AdjustMap(size_t* virtual_offset, size_t* length) {
|
||||
if (virtual_base != nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
// If we are direct mapped, we want to make sure we are operating on a region
|
||||
// that is in range of our virtual mapping.
|
||||
size_t intended_start = *virtual_offset;
|
||||
size_t intended_end = intended_start + *length;
|
||||
size_t address_space_start = reinterpret_cast<size_t>(virtual_map_base);
|
||||
size_t address_space_end = address_space_start + virtual_size;
|
||||
|
||||
if (address_space_start > intended_end || intended_start > address_space_end) {
|
||||
*virtual_offset = 0;
|
||||
*length = 0;
|
||||
} else {
|
||||
*virtual_offset = std::max(intended_start, address_space_start);
|
||||
*length = std::min(intended_end, address_space_end) - *virtual_offset;
|
||||
}
|
||||
}
|
||||
|
||||
int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
|
||||
FreeRegionManager free_manager{};
|
||||
};
|
||||
|
||||
#else // ^^^ Linux ^^^ vvv Generic vvv
|
||||
|
||||
class HostMemory::Impl {
|
||||
public:
|
||||
explicit Impl(size_t /*backing_size */, size_t /* virtual_size */) {
|
||||
// This is just a place holder.
|
||||
// Please implement fastmem in a proper way on your platform.
|
||||
throw std::bad_alloc{};
|
||||
}
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perm) {}
|
||||
void Unmap(size_t virtual_offset, size_t length) {}
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {}
|
||||
bool ClearBackingRegion(size_t physical_offset, size_t length) { return false; }
|
||||
void EnableDirectMappedAddress() {}
|
||||
|
||||
u8* backing_base{nullptr};
|
||||
u8* virtual_base{nullptr};
|
||||
};
|
||||
|
||||
#endif // ^^^ Generic ^^^
|
||||
|
||||
HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_, bool enableFastmem) : backing_size(backing_size_), virtual_size(virtual_size_) {
|
||||
try {
|
||||
// Fastmem is disabled, just throw bad alloc and use the VirtualBuffer fallback.
|
||||
if (!enableFastmem) {
|
||||
throw std::bad_alloc{};
|
||||
}
|
||||
|
||||
// Try to allocate a fastmem arena.
|
||||
// The implementation will fail with std::bad_alloc on errors.
|
||||
impl = std::make_unique<HostMemory::Impl>(
|
||||
Common::alignUp(backing_size, PageAlignment), Common::alignUp(virtual_size, PageAlignment) + HugePageSize
|
||||
);
|
||||
backing_base = impl->backing_base;
|
||||
virtual_base = impl->virtual_base;
|
||||
|
||||
if (virtual_base) {
|
||||
// Ensure the virtual base is aligned to the L2 block size.
|
||||
virtual_base = reinterpret_cast<u8*>(Common::alignUp(reinterpret_cast<uintptr_t>(virtual_base), HugePageSize));
|
||||
virtual_base_offset = virtual_base - impl->virtual_base;
|
||||
}
|
||||
|
||||
} catch (const std::bad_alloc&) {
|
||||
if (enableFastmem) {
|
||||
Helpers::warn("Fastmem unavailable, falling back to VirtualBuffer for memory allocation");
|
||||
}
|
||||
|
||||
fallback_buffer = std::make_unique<Common::VirtualBuffer<u8>>(backing_size);
|
||||
backing_base = fallback_buffer->data();
|
||||
virtual_base = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
HostMemory::~HostMemory() = default;
|
||||
HostMemory::HostMemory(HostMemory&&) noexcept = default;
|
||||
HostMemory& HostMemory::operator=(HostMemory&&) noexcept = default;
|
||||
|
||||
void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms, bool separate_heap) {
|
||||
ASSERT(virtual_offset % PageAlignment == 0);
|
||||
ASSERT(host_offset % PageAlignment == 0);
|
||||
ASSERT(length % PageAlignment == 0);
|
||||
ASSERT(virtual_offset + length <= virtual_size);
|
||||
ASSERT(host_offset + length <= backing_size);
|
||||
if (length == 0 || !virtual_base || !impl) {
|
||||
return;
|
||||
}
|
||||
impl->Map(virtual_offset + virtual_base_offset, host_offset, length, perms);
|
||||
}
|
||||
|
||||
void HostMemory::Unmap(size_t virtual_offset, size_t length, bool separate_heap) {
|
||||
ASSERT(virtual_offset % PageAlignment == 0);
|
||||
ASSERT(length % PageAlignment == 0);
|
||||
ASSERT(virtual_offset + length <= virtual_size);
|
||||
if (length == 0 || !virtual_base || !impl) {
|
||||
return;
|
||||
}
|
||||
impl->Unmap(virtual_offset + virtual_base_offset, length);
|
||||
}
|
||||
|
||||
void HostMemory::Protect(size_t virtual_offset, size_t length, MemoryPermission perm) {
|
||||
ASSERT(virtual_offset % PageAlignment == 0);
|
||||
ASSERT(length % PageAlignment == 0);
|
||||
ASSERT(virtual_offset + length <= virtual_size);
|
||||
if (length == 0 || !virtual_base || !impl) {
|
||||
return;
|
||||
}
|
||||
const bool read = True(perm & MemoryPermission::Read);
|
||||
const bool write = True(perm & MemoryPermission::Write);
|
||||
const bool execute = True(perm & MemoryPermission::Execute);
|
||||
impl->Protect(virtual_offset + virtual_base_offset, length, read, write, execute);
|
||||
}
|
||||
|
||||
void HostMemory::ClearBackingRegion(size_t physical_offset, size_t length, u32 fill_value) {
|
||||
if (!impl || fill_value != 0 || !impl->ClearBackingRegion(physical_offset, length)) {
|
||||
std::memset(backing_base + physical_offset, fill_value, length);
|
||||
}
|
||||
}
|
||||
|
||||
void HostMemory::EnableDirectMappedAddress() {
|
||||
if (impl) {
|
||||
impl->EnableDirectMappedAddress();
|
||||
virtual_size += reinterpret_cast<uintptr_t>(virtual_base);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common
|
55
third_party/host_memory/include/host_memory/free_region_manager.h
vendored
Normal file
55
third_party/host_memory/include/host_memory/free_region_manager.h
vendored
Normal file
|
@ -0,0 +1,55 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <boost/icl/interval_set.hpp>
|
||||
|
||||
namespace Common {
|
||||
|
||||
class FreeRegionManager {
|
||||
public:
|
||||
explicit FreeRegionManager() = default;
|
||||
~FreeRegionManager() = default;
|
||||
|
||||
void SetAddressSpace(void* start, size_t size) {
|
||||
this->FreeBlock(start, size);
|
||||
}
|
||||
|
||||
std::pair<void*, size_t> FreeBlock(void* block_ptr, size_t size) {
|
||||
std::scoped_lock lk(m_mutex);
|
||||
|
||||
// Check to see if we are adjacent to any regions.
|
||||
auto start_address = reinterpret_cast<uintptr_t>(block_ptr);
|
||||
auto end_address = start_address + size;
|
||||
auto it = m_free_regions.find({start_address - 1, end_address + 1});
|
||||
|
||||
// If we are, join with them, ensuring we stay in bounds.
|
||||
if (it != m_free_regions.end()) {
|
||||
start_address = std::min(start_address, it->lower());
|
||||
end_address = std::max(end_address, it->upper());
|
||||
}
|
||||
|
||||
// Free the relevant region.
|
||||
m_free_regions.insert({start_address, end_address});
|
||||
|
||||
// Return the adjusted pointers.
|
||||
block_ptr = reinterpret_cast<void*>(start_address);
|
||||
size = end_address - start_address;
|
||||
return {block_ptr, size};
|
||||
}
|
||||
|
||||
void AllocateBlock(void* block_ptr, size_t size) {
|
||||
std::scoped_lock lk(m_mutex);
|
||||
|
||||
auto address = reinterpret_cast<uintptr_t>(block_ptr);
|
||||
m_free_regions.subtract({address, address + size});
|
||||
}
|
||||
|
||||
private:
|
||||
std::mutex m_mutex;
|
||||
boost::icl::interval_set<uintptr_t> m_free_regions;
|
||||
};
|
||||
|
||||
} // namespace Common
|
75
third_party/host_memory/include/host_memory/host_memory.h
vendored
Normal file
75
third_party/host_memory/include/host_memory/host_memory.h
vendored
Normal file
|
@ -0,0 +1,75 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "enum_flag_ops.hpp"
|
||||
#include "helpers.hpp"
|
||||
#include "host_memory/virtual_buffer.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
enum class MemoryPermission : u32 {
|
||||
Read = 1 << 0,
|
||||
Write = 1 << 1,
|
||||
ReadWrite = Read | Write,
|
||||
Execute = 1 << 2,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(MemoryPermission)
|
||||
|
||||
/**
|
||||
* A low level linear memory buffer, which supports multiple mappings
|
||||
* Its purpose is to rebuild a given sparse memory layout, including mirrors.
|
||||
*/
|
||||
class HostMemory {
|
||||
public:
|
||||
explicit HostMemory(size_t backing_size_, size_t virtual_size_, bool useFastmem);
|
||||
~HostMemory();
|
||||
|
||||
/**
|
||||
* Copy constructors. They shall return a copy of the buffer without the mappings.
|
||||
* TODO: Implement them with COW if needed.
|
||||
*/
|
||||
HostMemory(const HostMemory& other) = delete;
|
||||
HostMemory& operator=(const HostMemory& other) = delete;
|
||||
|
||||
/**
|
||||
* Move constructors. They will move the buffer and the mappings to the new object.
|
||||
*/
|
||||
HostMemory(HostMemory&& other) noexcept;
|
||||
HostMemory& operator=(HostMemory&& other) noexcept;
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms, bool separate_heap);
|
||||
void Unmap(size_t virtual_offset, size_t length, bool separate_heap);
|
||||
void Protect(size_t virtual_offset, size_t length, MemoryPermission perms);
|
||||
|
||||
void EnableDirectMappedAddress();
|
||||
|
||||
void ClearBackingRegion(size_t physical_offset, size_t length, u32 fill_value);
|
||||
|
||||
[[nodiscard]] u8* BackingBasePointer() noexcept { return backing_base; }
|
||||
[[nodiscard]] const u8* BackingBasePointer() const noexcept { return backing_base; }
|
||||
|
||||
[[nodiscard]] u8* VirtualBasePointer() noexcept { return virtual_base; }
|
||||
[[nodiscard]] const u8* VirtualBasePointer() const noexcept { return virtual_base; }
|
||||
|
||||
bool IsInVirtualRange(void* address) const noexcept { return address >= virtual_base && address < virtual_base + virtual_size; }
|
||||
|
||||
private:
|
||||
size_t backing_size{};
|
||||
size_t virtual_size{};
|
||||
|
||||
// Low level handler for the platform dependent memory routines
|
||||
class Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
u8* backing_base{};
|
||||
u8* virtual_base{};
|
||||
size_t virtual_base_offset{};
|
||||
|
||||
// Fallback if fastmem is not supported on this platform
|
||||
std::unique_ptr<Common::VirtualBuffer<u8>> fallback_buffer;
|
||||
};
|
||||
|
||||
} // namespace Common
|
78
third_party/host_memory/include/host_memory/scope_exit.h
vendored
Normal file
78
third_party/host_memory/include/host_memory/scope_exit.h
vendored
Normal file
|
@ -0,0 +1,78 @@
|
|||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <utility>
|
||||
|
||||
namespace detail {
|
||||
template <class F>
|
||||
class ScopeGuard {
|
||||
ScopeGuard(const ScopeGuard&) = delete;
|
||||
ScopeGuard& operator=(const ScopeGuard&) = delete;
|
||||
|
||||
private:
|
||||
F f;
|
||||
bool active;
|
||||
|
||||
public:
|
||||
constexpr ScopeGuard(F f_) : f(std::move(f_)), active(true) {}
|
||||
constexpr ~ScopeGuard() {
|
||||
if (active) {
|
||||
f();
|
||||
}
|
||||
}
|
||||
|
||||
constexpr void Cancel() { active = false; }
|
||||
constexpr ScopeGuard(ScopeGuard&& rhs) : f(std::move(rhs.f)), active(rhs.active) { rhs.Cancel(); }
|
||||
|
||||
ScopeGuard& operator=(ScopeGuard&& rhs) = delete;
|
||||
};
|
||||
|
||||
template <class F>
|
||||
constexpr ScopeGuard<F> MakeScopeGuard(F f) {
|
||||
return ScopeGuard<F>(std::move(f));
|
||||
}
|
||||
|
||||
enum class ScopeGuardOnExit {};
|
||||
|
||||
template <typename F>
|
||||
constexpr ScopeGuard<F> operator+(ScopeGuardOnExit, F&& f) {
|
||||
return ScopeGuard<F>(std::forward<F>(f));
|
||||
}
|
||||
|
||||
} // namespace detail
|
||||
|
||||
#define CONCATENATE_IMPL(s1, s2) s1##s2
|
||||
#define CONCATENATE(s1, s2) CONCATENATE_IMPL(s1, s2)
|
||||
|
||||
#ifdef __COUNTER__
|
||||
#define ANONYMOUS_VARIABLE(pref) CONCATENATE(pref, __COUNTER__)
|
||||
#else
|
||||
#define ANONYMOUS_VARIABLE(pref) CONCATENATE(pref, __LINE__)
|
||||
#endif
|
||||
|
||||
/**
|
||||
* This macro is similar to SCOPE_EXIT, except the object is caller managed. This is intended to be
|
||||
* used when the caller might want to cancel the ScopeExit.
|
||||
*/
|
||||
#define SCOPE_GUARD detail::ScopeGuardOnExit() + [&]()
|
||||
|
||||
/**
|
||||
* This macro allows you to conveniently specify a block of code that will run on scope exit. Handy
|
||||
* for doing ad-hoc clean-up tasks in a function with multiple returns.
|
||||
*
|
||||
* Example usage:
|
||||
* \code
|
||||
* const int saved_val = g_foo;
|
||||
* g_foo = 55;
|
||||
* SCOPE_EXIT{ g_foo = saved_val; };
|
||||
*
|
||||
* if (Bar()) {
|
||||
* return 0;
|
||||
* } else {
|
||||
* return 20;
|
||||
* }
|
||||
* \endcode
|
||||
*/
|
||||
#define SCOPE_EXIT auto ANONYMOUS_VARIABLE(SCOPE_EXIT_STATE_) = SCOPE_GUARD
|
68
third_party/host_memory/include/host_memory/virtual_buffer.h
vendored
Normal file
68
third_party/host_memory/include/host_memory/virtual_buffer.h
vendored
Normal file
|
@ -0,0 +1,68 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "helpers.hpp"
|
||||
#include <utility>
|
||||
|
||||
namespace Common {
|
||||
|
||||
void* AllocateMemoryPages(std::size_t size) noexcept;
|
||||
void FreeMemoryPages(void* base, std::size_t size) noexcept;
|
||||
|
||||
template <typename T>
|
||||
class VirtualBuffer final {
|
||||
public:
|
||||
// TODO: Uncomment this and change Common::PageTable::PageInfo to be trivially constructible
|
||||
// using std::atomic_ref once libc++ has support for it
|
||||
// static_assert(
|
||||
// std::is_trivially_constructible_v<T>,
|
||||
// "T must be trivially constructible, as non-trivial constructors will not be executed "
|
||||
// "with the current allocator");
|
||||
|
||||
constexpr VirtualBuffer() = default;
|
||||
explicit VirtualBuffer(std::size_t count) : alloc_size{count * sizeof(T)} {
|
||||
base_ptr = reinterpret_cast<T*>(AllocateMemoryPages(alloc_size));
|
||||
}
|
||||
|
||||
~VirtualBuffer() noexcept { FreeMemoryPages(base_ptr, alloc_size); }
|
||||
|
||||
VirtualBuffer(const VirtualBuffer&) = delete;
|
||||
VirtualBuffer& operator=(const VirtualBuffer&) = delete;
|
||||
|
||||
VirtualBuffer(VirtualBuffer&& other) noexcept
|
||||
: alloc_size{std::exchange(other.alloc_size, 0)}, base_ptr{std::exchange(other.base_ptr), nullptr} {}
|
||||
|
||||
VirtualBuffer& operator=(VirtualBuffer&& other) noexcept {
|
||||
alloc_size = std::exchange(other.alloc_size, 0);
|
||||
base_ptr = std::exchange(other.base_ptr, nullptr);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void resize(std::size_t count) {
|
||||
const auto new_size = count * sizeof(T);
|
||||
if (new_size == alloc_size) {
|
||||
return;
|
||||
}
|
||||
|
||||
FreeMemoryPages(base_ptr, alloc_size);
|
||||
|
||||
alloc_size = new_size;
|
||||
base_ptr = reinterpret_cast<T*>(AllocateMemoryPages(alloc_size));
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr const T& operator[](std::size_t index) const { return base_ptr[index]; }
|
||||
[[nodiscard]] constexpr T& operator[](std::size_t index) { return base_ptr[index]; }
|
||||
|
||||
[[nodiscard]] constexpr T* data() { return base_ptr; }
|
||||
[[nodiscard]] constexpr const T* data() const { return base_ptr; }
|
||||
|
||||
[[nodiscard]] constexpr std::size_t size() const { return alloc_size / sizeof(T); }
|
||||
|
||||
private:
|
||||
std::size_t alloc_size{};
|
||||
T* base_ptr{};
|
||||
};
|
||||
|
||||
} // namespace Common
|
46
third_party/host_memory/virtual_buffer.cpp
vendored
Normal file
46
third_party/host_memory/virtual_buffer.cpp
vendored
Normal file
|
@ -0,0 +1,46 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <sys/mman.h>
|
||||
#endif
|
||||
|
||||
#include "host_memory/virtual_buffer.h"
|
||||
|
||||
namespace Common {
|
||||
void* AllocateMemoryPages(std::size_t size) noexcept {
|
||||
#ifdef _WIN32
|
||||
void* base{VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE)};
|
||||
#else
|
||||
void* base{mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0)};
|
||||
|
||||
if (base == MAP_FAILED) {
|
||||
base = nullptr;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!base) {
|
||||
Helpers::panic("Failed to allocate memory pages");
|
||||
}
|
||||
|
||||
return base;
|
||||
}
|
||||
|
||||
void FreeMemoryPages(void* base, [[maybe_unused]] std::size_t size) noexcept {
|
||||
if (!base) {
|
||||
return;
|
||||
}
|
||||
#ifdef _WIN32
|
||||
if (!VirtualFree(base, 0, MEM_RELEASE)) {
|
||||
Helpers::panic("Failed to free memory pages");
|
||||
}
|
||||
#else
|
||||
if (munmap(base, size) != 0) {
|
||||
Helpers::panic("Failed to free memory pages");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Common
|
2
third_party/metal-cpp
vendored
2
third_party/metal-cpp
vendored
|
@ -1 +1 @@
|
|||
Subproject commit a63bd172ddcba73a3d87ca32032b66ad41ddb9a6
|
||||
Subproject commit 5caea74c5f77492add32b7cad109d796e342ab49
|
Loading…
Add table
Add a link
Reference in a new issue