mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-08-04 15:18:52 +00:00
Merge be0306de03
into 3e2553e6c7
This commit is contained in:
commit
815fc5e90b
8 changed files with 96 additions and 20 deletions
|
@ -59,6 +59,7 @@ class Kernel {
|
|||
// Top 8 bits are the major version, bottom 8 are the minor version
|
||||
u16 kernelVersion = 0;
|
||||
|
||||
u64 nextScheduledWakeupTick = std::numeric_limits<u64>::max();
|
||||
// Shows whether a reschedule will be need
|
||||
bool needReschedule = false;
|
||||
|
||||
|
@ -95,6 +96,8 @@ class Kernel {
|
|||
void signalArbiter(u32 waitingAddress, s32 threadCount);
|
||||
void sleepThread(s64 ns);
|
||||
void sleepThreadOnArbiter(u32 waitingAddress);
|
||||
void sleepThreadOnArbiterWithTimeout(u32 waitingAddress, s64 timeoutNs);
|
||||
|
||||
void switchThread(int newThreadIndex);
|
||||
void sortThreads();
|
||||
std::optional<int> getNextThread();
|
||||
|
@ -215,6 +218,8 @@ class Kernel {
|
|||
}
|
||||
}
|
||||
|
||||
void addWakeupEvent(u64 tick);
|
||||
|
||||
Handle makeObject(KernelObjectType type) {
|
||||
if (handleCounter > KernelHandles::Max) [[unlikely]] {
|
||||
Helpers::panic("Hlep we somehow created enough kernel objects to overflow this thing");
|
||||
|
@ -252,6 +257,8 @@ class Kernel {
|
|||
void sendGPUInterrupt(GPUInterrupt type) { serviceManager.sendGPUInterrupt(type); }
|
||||
void clearInstructionCache();
|
||||
void clearInstructionCacheRange(u32 start, u32 size);
|
||||
void pollThreadWakeups();
|
||||
|
||||
u32 getSharedFontVaddr();
|
||||
|
||||
// For debuggers: Returns information about the main process' (alive) threads in a vector for the frontend to display
|
||||
|
|
|
@ -98,16 +98,17 @@ struct Session {
|
|||
};
|
||||
|
||||
enum class ThreadStatus {
|
||||
Running, // Currently running
|
||||
Ready, // Ready to run
|
||||
WaitArbiter, // Waiting on an address arbiter
|
||||
WaitSleep, // Waiting due to a SleepThread SVC
|
||||
WaitSync1, // Waiting for the single object in the wait list to be ready
|
||||
WaitSyncAny, // Wait for one object of the many that might be in the wait list to be ready
|
||||
WaitSyncAll, // Waiting for ALL sync objects in its wait list to be ready
|
||||
WaitIPC, // Waiting for the reply from an IPC request
|
||||
Dormant, // Created but not yet made ready
|
||||
Dead // Run to completion, or forcefully terminated
|
||||
Running, // Currently running
|
||||
Ready, // Ready to run
|
||||
WaitArbiter, // Waiting on an address arbiter
|
||||
WaitArbiterTimeout, // Waiting on an address arbiter with timeout
|
||||
WaitSleep, // Waiting due to a SleepThread SVC
|
||||
WaitSync1, // Waiting for the single object in the wait list to be ready
|
||||
WaitSyncAny, // Wait for one object of the many that might be in the wait list to be ready
|
||||
WaitSyncAll, // Waiting for ALL sync objects in its wait list to be ready
|
||||
WaitIPC, // Waiting for the reply from an IPC request
|
||||
Dormant, // Created but not yet made ready
|
||||
Dead // Run to completion, or forcefully terminated
|
||||
};
|
||||
|
||||
struct Thread {
|
||||
|
|
|
@ -9,11 +9,12 @@
|
|||
struct Scheduler {
|
||||
enum class EventType {
|
||||
VBlank = 0, // End of frame event
|
||||
UpdateTimers = 1, // Update kernel timer objects
|
||||
ThreadWakeup = 1, // A thread might wake up from eg sleeping or timing outs
|
||||
RunDSP = 2, // Make the emulated DSP run for one audio frame
|
||||
SignalY2R = 3, // Signal that a Y2R conversion has finished
|
||||
UpdateIR = 4, // Update an IR device (For now, just the CirclePad Pro/N3DS controls)
|
||||
Panic = 5, // Dummy event that is always pending and should never be triggered (Timestamp = UINT64_MAX)
|
||||
UpdateTimers = 3, // Update kernel timer objects
|
||||
SignalY2R = 4, // Signal that a Y2R conversion has finished
|
||||
UpdateIR = 5, // Update an IR device (For now, just the CirclePad Pro/N3DS controls)
|
||||
Panic = 6, // Dummy event that is always pending and should never be triggered (Timestamp = UINT64_MAX)
|
||||
TotalNumberOfEvents // How many event types do we have in total?
|
||||
};
|
||||
static constexpr usize totalNumberOfEvents = static_cast<usize>(EventType::TotalNumberOfEvents);
|
||||
|
|
|
@ -80,6 +80,14 @@ void Kernel::arbitrateAddress() {
|
|||
break;
|
||||
}
|
||||
|
||||
case ArbitrationType::WaitIfLessTimeout: {
|
||||
s32 word = static_cast<s32>(mem.read32(address)); // Yes this is meant to be signed
|
||||
if (word < value) {
|
||||
sleepThreadOnArbiterWithTimeout(address, ns);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case ArbitrationType::Signal: signalArbiter(address, value); break;
|
||||
default: Helpers::panic("ArbitrateAddress: Unimplemented type %s", arbitrationTypeToString(type));
|
||||
}
|
||||
|
@ -96,8 +104,9 @@ void Kernel::signalArbiter(u32 waitingAddress, s32 threadCount) {
|
|||
// Wake threads with the highest priority threads being woken up first
|
||||
for (auto index : threadIndices) {
|
||||
Thread& t = threads[index];
|
||||
if (t.status == ThreadStatus::WaitArbiter && t.waitingAddress == waitingAddress) {
|
||||
if ((t.status == ThreadStatus::WaitArbiter || t.status == ThreadStatus::WaitArbiterTimeout) && t.waitingAddress == waitingAddress) {
|
||||
t.status = ThreadStatus::Ready;
|
||||
t.gprs[0] = Result::Success; // Return that the arbiter was actually signalled and that we didn't timeout
|
||||
count += 1;
|
||||
|
||||
// Check if we've reached the max number of. If count < 0 then all threads are released.
|
||||
|
|
|
@ -138,6 +138,7 @@ void Kernel::waitSynchronization1() {
|
|||
// Add the current thread to the object's wait list
|
||||
object->getWaitlist() |= (1ull << currentThreadIndex);
|
||||
|
||||
addWakeupEvent(t.wakeupTick);
|
||||
requireReschedule();
|
||||
}
|
||||
}
|
||||
|
@ -232,6 +233,7 @@ void Kernel::waitSynchronizationN() {
|
|||
waitObjects[i].second->getWaitlist() |= (1ull << currentThreadIndex); // And add the thread to the object's waitlist
|
||||
}
|
||||
|
||||
addWakeupEvent(t.wakeupTick);
|
||||
requireReschedule();
|
||||
} else {
|
||||
Helpers::panic("WaitSynchronizationN with waitAll");
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "kernel.hpp"
|
||||
|
||||
#include <cassert>
|
||||
#include <limits>
|
||||
|
||||
#include "cpu.hpp"
|
||||
#include "kernel_types.hpp"
|
||||
|
@ -161,6 +162,7 @@ void Kernel::reset() {
|
|||
threadIndices.clear();
|
||||
serviceManager.reset();
|
||||
|
||||
nextScheduledWakeupTick = std::numeric_limits<u64>::max();
|
||||
needReschedule = false;
|
||||
|
||||
// Allocate handle #0 to a dummy object and make a main process object
|
||||
|
@ -180,9 +182,7 @@ void Kernel::reset() {
|
|||
}
|
||||
|
||||
// Get pointer to thread-local storage
|
||||
u32 Kernel::getTLSPointer() {
|
||||
return VirtualAddrs::TLSBase + currentThreadIndex * VirtualAddrs::TLSSize;
|
||||
}
|
||||
u32 Kernel::getTLSPointer() { return VirtualAddrs::TLSBase + currentThreadIndex * VirtualAddrs::TLSSize; }
|
||||
|
||||
// Result CloseHandle(Handle handle)
|
||||
void Kernel::svcCloseHandle() {
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#include <bit>
|
||||
#include <cassert>
|
||||
#include <cstring>
|
||||
#include <limits>
|
||||
|
||||
#include "arm_defs.hpp"
|
||||
#include "kernel.hpp"
|
||||
|
@ -50,7 +51,7 @@ bool Kernel::canThreadRun(const Thread& t) {
|
|||
if (t.status == ThreadStatus::Ready) {
|
||||
return true;
|
||||
} else if (t.status == ThreadStatus::WaitSleep || t.status == ThreadStatus::WaitSync1 || t.status == ThreadStatus::WaitSyncAny ||
|
||||
t.status == ThreadStatus::WaitSyncAll) {
|
||||
t.status == ThreadStatus::WaitSyncAll || t.status == ThreadStatus::WaitArbiterTimeout) {
|
||||
// TODO: Set r0 to the correct error code on timeout for WaitSync{1/Any/All}
|
||||
return cpu.getTicks() >= t.wakeupTick;
|
||||
}
|
||||
|
@ -215,6 +216,23 @@ void Kernel::sleepThreadOnArbiter(u32 waitingAddress) {
|
|||
requireReschedule();
|
||||
}
|
||||
|
||||
void Kernel::sleepThreadOnArbiterWithTimeout(u32 waitingAddress, s64 timeoutNs) {
|
||||
regs[0] = Result::OS::Timeout; // This will be overwritten with success if we don't timeout
|
||||
|
||||
// Timeout is 0, don't bother waiting, instantly timeout
|
||||
if (timeoutNs == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
Thread& t = threads[currentThreadIndex];
|
||||
t.status = ThreadStatus::WaitArbiterTimeout;
|
||||
t.waitingAddress = waitingAddress;
|
||||
t.wakeupTick = getWakeupTick(timeoutNs);
|
||||
|
||||
addWakeupEvent(t.wakeupTick);
|
||||
requireReschedule();
|
||||
}
|
||||
|
||||
// Acquires an object that is **ready to be acquired** without waiting on it
|
||||
void Kernel::acquireSyncObject(KernelObject* object, const Thread& thread) {
|
||||
switch (object->type) {
|
||||
|
@ -390,6 +408,7 @@ void Kernel::sleepThread(s64 ns) {
|
|||
t.status = ThreadStatus::WaitSleep;
|
||||
t.wakeupTick = getWakeupTick(ns);
|
||||
|
||||
addWakeupEvent(t.wakeupTick);
|
||||
requireReschedule();
|
||||
}
|
||||
}
|
||||
|
@ -688,6 +707,42 @@ bool Kernel::shouldWaitOnObject(KernelObject* object) {
|
|||
}
|
||||
}
|
||||
|
||||
void Kernel::pollThreadWakeups() {
|
||||
rescheduleThreads();
|
||||
bool haveSleepingThread = false;
|
||||
u64 nextWakeupTick = std::numeric_limits<u64>::max();
|
||||
|
||||
for (auto index : threadIndices) {
|
||||
const Thread& t = threads[index];
|
||||
|
||||
if (t.status == ThreadStatus::WaitSleep || t.status == ThreadStatus::WaitSync1 || t.status == ThreadStatus::WaitSyncAny ||
|
||||
t.status == ThreadStatus::WaitSyncAll || t.status == ThreadStatus::WaitArbiterTimeout) {
|
||||
nextWakeupTick = std::min<u64>(nextWakeupTick, t.wakeupTick);
|
||||
haveSleepingThread = true;
|
||||
}
|
||||
}
|
||||
|
||||
auto& scheduler = cpu.getScheduler();
|
||||
|
||||
if (haveSleepingThread && nextWakeupTick > scheduler.currentTimestamp) {
|
||||
nextScheduledWakeupTick = nextWakeupTick;
|
||||
scheduler.addEvent(Scheduler::EventType::ThreadWakeup, nextWakeupTick);
|
||||
} else {
|
||||
nextScheduledWakeupTick = std::numeric_limits<u64>::max();
|
||||
}
|
||||
}
|
||||
|
||||
void Kernel::addWakeupEvent(u64 tick) {
|
||||
// We only need to queue the event if the tick of the wakeup is coming sooner than our next scheduled wakeup.
|
||||
if (nextScheduledWakeupTick > tick) {
|
||||
nextScheduledWakeupTick = tick;
|
||||
auto& scheduler = cpu.getScheduler();
|
||||
|
||||
scheduler.removeEvent(Scheduler::EventType::ThreadWakeup);
|
||||
scheduler.addEvent(Scheduler::EventType::ThreadWakeup, tick);
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<Thread> Kernel::getMainProcessThreads() {
|
||||
// Sort the thread indices so that they appear nicer in the debugger
|
||||
auto indices = threadIndices;
|
||||
|
|
|
@ -174,6 +174,7 @@ void Emulator::pollScheduler() {
|
|||
break;
|
||||
}
|
||||
|
||||
case Scheduler::EventType::ThreadWakeup: kernel.pollThreadWakeups(); break;
|
||||
case Scheduler::EventType::UpdateTimers: kernel.pollTimers(); break;
|
||||
case Scheduler::EventType::RunDSP: {
|
||||
dsp->runAudioFrame(time);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue