Update Linux version on CI

This commit is contained in:
wheremyfoodat 2024-07-23 02:25:40 +03:00
parent 0aa1ed21b2
commit 850aadb0f6
3 changed files with 13 additions and 13 deletions

View file

@ -94,7 +94,7 @@ class PICAShader {
u32 entrypoint = 0; // Initial shader PC
// We want these registers in this order & with this alignment for uploading them directly to a UBO
// When emulating shaders on the GPU
// When emulating shaders on the GPU. Plus this alignment for float uniforms is necessary for doing SIMD in the shader->CPU recompilers.
alignas(16) std::array<vec4f, 96> floatUniforms;
alignas(16) std::array<std::array<u8, 4>, 4> intUniforms;
u32 boolUniform;