From 869dc20c5c1c8a3fdde3906aa9ffa9b08f656cf9 Mon Sep 17 00:00:00 2001 From: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com> Date: Thu, 7 Mar 2024 18:30:37 +0200 Subject: [PATCH] Fixing more shader JIT brokenness --- src/core/PICA/dynapica/shader_rec_emitter_arm64.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/PICA/dynapica/shader_rec_emitter_arm64.cpp b/src/core/PICA/dynapica/shader_rec_emitter_arm64.cpp index 8a8a93ef..77b003c4 100644 --- a/src/core/PICA/dynapica/shader_rec_emitter_arm64.cpp +++ b/src/core/PICA/dynapica/shader_rec_emitter_arm64.cpp @@ -39,7 +39,7 @@ void ShaderEmitter::compile(const PICAShader& shaderUnit) { align(16); l(prologueLabel); - prologueCb = reinterpret_cast(oaknut::CodeBlock::ptr() + prologueLabel.offset()); + prologueCb = reinterpret_cast(oaknut::CodeBlock::ptr() + prologueLabel.offset()); // Set state pointer to the proper pointer // state pointer is volatile, no need to preserve it