mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-09-02 23:55:42 +00:00
Fix metal renderer compilation
This commit is contained in:
parent
cb2ba129e8
commit
964b5632d1
6 changed files with 153 additions and 151 deletions
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@ -1,27 +1,42 @@
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#pragma once
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#include <list>
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#include <memory>
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#include "kernel_types.hpp"
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#include "helpers.hpp"
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class Memory;
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enum class FcramRegion {
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App = 0x100,
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Sys = 0x200,
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Base = 0x300,
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};
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struct FcramBlock {
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u32 paddr;
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s32 pages;
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FcramBlock(u32 paddr, s32 pages) : paddr(paddr), pages(pages) {}
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};
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using FcramBlockList = std::list<FcramBlock>;
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class KFcram {
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struct Region {
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struct Block {
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s32 pages;
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s32 pageOffs;
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s32 pageOffset;
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bool used;
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Block(s32 pages, u32 pageOffs) : pages(pages), pageOffs(pageOffs), used(false) {}
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Block(s32 pages, u32 pageOffset) : pages(pages), pageOffset(pageOffset), used(false) {}
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};
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std::list<Block> blocks;
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u32 start;
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s32 pages;
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s32 freePages;
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public:
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public:
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Region() : start(0), pages(0) {}
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void reset(u32 start, size_t size);
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void alloc(std::list<FcramBlock>& out, s32 pages, bool linear);
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@ -35,7 +50,8 @@ class KFcram {
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Region appRegion, sysRegion, baseRegion;
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uint8_t* fcram;
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std::unique_ptr<u32> refs;
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public:
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public:
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KFcram(Memory& memory);
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void reset(size_t ramSize, size_t appSize, size_t sysSize, size_t baseSize);
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void alloc(FcramBlockList& out, s32 pages, FcramRegion region, bool linear);
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@ -1,99 +1,97 @@
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#pragma once
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#include <array>
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#include <cstring>
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#include "fs/archive_base.hpp"
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#include "handles.hpp"
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#include "helpers.hpp"
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#include "result/result.hpp"
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enum class KernelObjectType : u8 {
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AddressArbiter, Archive, Directory, File, MemoryBlock, Process, ResourceLimit, Session, Dummy,
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// Bundle waitable objects together in the enum to let the compiler optimize certain checks better
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Event, Mutex, Port, Semaphore, Timer, Thread
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AddressArbiter,
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Archive,
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Directory,
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File,
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MemoryBlock,
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Process,
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ResourceLimit,
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Session,
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Dummy,
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// Bundle waitable objects together in the enum to let the compiler optimize certain checks better
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Event,
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Mutex,
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Port,
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Semaphore,
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Timer,
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Thread
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};
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enum class ResourceLimitCategory : int {
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Application = 0,
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SystemApplet = 1,
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LibraryApplet = 2,
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Misc = 3
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};
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enum class ResourceLimitCategory : int { Application = 0, SystemApplet = 1, LibraryApplet = 2, Misc = 3 };
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// Reset types (for use with events and timers)
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enum class ResetType {
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OneShot = 0, // When the primitive is signaled, it will wake up exactly one thread and will clear itself automatically.
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Sticky = 1, // When the primitive is signaled, it will wake up all threads and it won't clear itself automatically.
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Pulse = 2, // Only meaningful for timers: same as ONESHOT but it will periodically signal the timer instead of just once.
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OneShot = 0, // When the primitive is signaled, it will wake up exactly one thread and will clear itself automatically.
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Sticky = 1, // When the primitive is signaled, it will wake up all threads and it won't clear itself automatically.
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Pulse = 2, // Only meaningful for timers: same as ONESHOT but it will periodically signal the timer instead of just once.
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};
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enum class ArbitrationType {
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Signal = 0,
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WaitIfLess = 1,
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DecrementAndWaitIfLess = 2,
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WaitIfLessTimeout = 3,
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DecrementAndWaitIfLessTimeout = 4
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};
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enum class ArbitrationType { Signal = 0, WaitIfLess = 1, DecrementAndWaitIfLess = 2, WaitIfLessTimeout = 3, DecrementAndWaitIfLessTimeout = 4 };
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enum class ProcessorID : s32 {
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AllCPUs = -1,
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Default = -2,
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AppCore = 0,
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Syscore = 1,
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New3DSExtra1 = 2,
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New3DSExtra2 = 3
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};
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AllCPUs = -1,
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Default = -2,
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enum class FcramRegion {
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App = 0x100,
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Sys = 0x200,
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Base = 0x300
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AppCore = 0,
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Syscore = 1,
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New3DSExtra1 = 2,
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New3DSExtra2 = 3
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};
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struct AddressArbiter {};
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struct ResourceLimits {
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HorizonHandle handle;
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HorizonHandle handle;
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s32 currentCommit = 0;
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s32 currentCommit = 0;
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};
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struct Process {
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// Resource limits for this process
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ResourceLimits limits;
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// Process ID
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u32 id;
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// Resource limits for this process
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ResourceLimits limits;
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// Process ID
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u32 id;
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Process(u32 id) : id(id) {}
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Process(u32 id) : id(id) {}
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};
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struct Event {
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// Some events (for now, only the DSP semaphore events) need to execute a callback when signalled
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// This enum stores what kind of callback they should execute
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enum class CallbackType : u32 {
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None, DSPSemaphore,
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};
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// Some events (for now, only the DSP semaphore events) need to execute a callback when signalled
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// This enum stores what kind of callback they should execute
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enum class CallbackType : u32 {
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None,
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DSPSemaphore,
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};
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u64 waitlist; // A bitfield where each bit symbolizes if the thread with thread with the corresponding index is waiting on the event
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ResetType resetType = ResetType::OneShot;
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CallbackType callback = CallbackType::None;
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bool fired = false;
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u64 waitlist; // A bitfield where each bit symbolizes if the thread with thread with the corresponding index is waiting on the event
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ResetType resetType = ResetType::OneShot;
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CallbackType callback = CallbackType::None;
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bool fired = false;
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Event(ResetType resetType) : resetType(resetType), waitlist(0) {}
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Event(ResetType resetType, CallbackType cb) : resetType(resetType), waitlist(0), callback(cb) {}
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Event(ResetType resetType) : resetType(resetType), waitlist(0) {}
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Event(ResetType resetType, CallbackType cb) : resetType(resetType), waitlist(0), callback(cb) {}
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};
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struct Port {
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static constexpr u32 maxNameLen = 11;
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static constexpr u32 maxNameLen = 11;
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char name[maxNameLen + 1] = {};
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bool isPublic = false; // Setting name=NULL creates a private port not accessible from svcConnectToPort.
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char name[maxNameLen + 1] = {};
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bool isPublic = false; // Setting name=NULL creates a private port not accessible from svcConnectToPort.
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Port(const char* name) {
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// If the name is empty (ie the first char is the null terminator) then the port is private
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isPublic = name[0] != '\0';
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std::strncpy(this->name, name, maxNameLen);
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}
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Port(const char* name) {
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// If the name is empty (ie the first char is the null terminator) then the port is private
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isPublic = name[0] != '\0';
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std::strncpy(this->name, name, maxNameLen);
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}
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};
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struct Session {
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@ -151,92 +149,90 @@ struct Thread {
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};
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static const char* kernelObjectTypeToString(KernelObjectType t) {
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switch (t) {
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case KernelObjectType::AddressArbiter: return "address arbiter";
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case KernelObjectType::Archive: return "archive";
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case KernelObjectType::Directory: return "directory";
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case KernelObjectType::Event: return "event";
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case KernelObjectType::File: return "file";
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case KernelObjectType::MemoryBlock: return "memory block";
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case KernelObjectType::Port: return "port";
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case KernelObjectType::Process: return "process";
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case KernelObjectType::ResourceLimit: return "resource limit";
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case KernelObjectType::Session: return "session";
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case KernelObjectType::Mutex: return "mutex";
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case KernelObjectType::Semaphore: return "semaphore";
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case KernelObjectType::Thread: return "thread";
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case KernelObjectType::Dummy: return "dummy";
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default: return "unknown";
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}
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switch (t) {
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case KernelObjectType::AddressArbiter: return "address arbiter";
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case KernelObjectType::Archive: return "archive";
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case KernelObjectType::Directory: return "directory";
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case KernelObjectType::Event: return "event";
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case KernelObjectType::File: return "file";
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case KernelObjectType::MemoryBlock: return "memory block";
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case KernelObjectType::Port: return "port";
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case KernelObjectType::Process: return "process";
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case KernelObjectType::ResourceLimit: return "resource limit";
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case KernelObjectType::Session: return "session";
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case KernelObjectType::Mutex: return "mutex";
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case KernelObjectType::Semaphore: return "semaphore";
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case KernelObjectType::Thread: return "thread";
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case KernelObjectType::Dummy: return "dummy";
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default: return "unknown";
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}
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}
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struct Mutex {
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using Handle = HorizonHandle;
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using Handle = HorizonHandle;
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u64 waitlist; // Refer to the getWaitlist function below for documentation
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Handle ownerThread = 0; // Index of the thread that holds the mutex if it's locked
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Handle handle; // Handle of the mutex itself
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u32 lockCount; // Number of times this mutex has been locked by its daddy. 0 = not locked
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bool locked;
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u64 waitlist; // Refer to the getWaitlist function below for documentation
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Handle ownerThread = 0; // Index of the thread that holds the mutex if it's locked
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Handle handle; // Handle of the mutex itself
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u32 lockCount; // Number of times this mutex has been locked by its daddy. 0 = not locked
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bool locked;
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Mutex(bool lock, Handle handle) : locked(lock), waitlist(0), lockCount(lock ? 1 : 0), handle(handle) {}
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Mutex(bool lock, Handle handle) : locked(lock), waitlist(0), lockCount(lock ? 1 : 0), handle(handle) {}
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};
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struct Semaphore {
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u64 waitlist; // Refer to the getWaitlist function below for documentation
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s32 availableCount;
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s32 maximumCount;
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u64 waitlist; // Refer to the getWaitlist function below for documentation
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s32 availableCount;
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s32 maximumCount;
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Semaphore(s32 initialCount, s32 maximumCount) : availableCount(initialCount), maximumCount(maximumCount), waitlist(0) {}
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Semaphore(s32 initialCount, s32 maximumCount) : availableCount(initialCount), maximumCount(maximumCount), waitlist(0) {}
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};
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struct Timer {
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u64 waitlist; // Refer to the getWaitlist function below for documentation
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ResetType resetType = ResetType::OneShot;
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u64 fireTick; // CPU tick the timer will be fired
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u64 interval; // Number of ns until the timer fires for the second and future times
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bool fired; // Has this timer been signalled?
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bool running; // Is this timer running or stopped?
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u64 fireTick; // CPU tick the timer will be fired
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u64 interval; // Number of ns until the timer fires for the second and future times
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bool fired; // Has this timer been signalled?
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bool running; // Is this timer running or stopped?
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Timer(ResetType type) : resetType(type), fireTick(0), interval(0), waitlist(0), fired(false), running(false) {}
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};
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struct MemoryBlock {
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u32 addr = 0;
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u32 size = 0;
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u32 myPermission = 0;
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u32 otherPermission = 0;
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bool mapped = false;
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u32 addr = 0;
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u32 size = 0;
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u32 myPermission = 0;
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u32 otherPermission = 0;
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bool mapped = false;
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MemoryBlock(u32 addr, u32 size, u32 myPerm, u32 otherPerm) : addr(addr), size(size), myPermission(myPerm), otherPermission(otherPerm),
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mapped(false) {}
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MemoryBlock(u32 addr, u32 size, u32 myPerm, u32 otherPerm)
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: addr(addr), size(size), myPermission(myPerm), otherPermission(otherPerm), mapped(false) {}
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};
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// Generic kernel object class
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struct KernelObject {
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using Handle = HorizonHandle;
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Handle handle = 0; // A u32 the OS will use to identify objects
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void* data = nullptr;
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KernelObjectType type;
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Handle handle = 0; // A u32 the OS will use to identify objects
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void* data = nullptr;
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KernelObjectType type;
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KernelObject(Handle handle, KernelObjectType type) : handle(handle), type(type) {}
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KernelObject(Handle handle, KernelObjectType type) : handle(handle), type(type) {}
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// Our destructor does not free the data in order to avoid it being freed when our std::vector is expanded
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// Thus, the kernel needs to delete it when appropriate
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~KernelObject() {}
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// Our destructor does not free the data in order to avoid it being freed when our std::vector is expanded
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// Thus, the kernel needs to delete it when appropriate
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~KernelObject() {}
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template <typename T>
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T* getData() {
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return static_cast<T*>(data);
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}
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template <typename T>
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T* getData() {
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return static_cast<T*>(data);
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}
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const char* getTypeName() const {
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return kernelObjectTypeToString(type);
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}
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const char* getTypeName() const { return kernelObjectTypeToString(type); }
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// Retrieves a reference to the waitlist for a specified object
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// Retrieves a reference to the waitlist for a specified object
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// We return a reference because this function is only called in the kernel threading internals
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// We want the kernel to be able to easily manage waitlists, by reading/parsing them or setting/clearing bits.
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// As we mention in the definition of the "Event" struct, the format for wailists is very simple and made to be efficient.
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case KernelObjectType::Timer: return getData<Timer>()->waitlist;
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// This should be unreachable once we fully implement sync objects
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default: [[unlikely]]
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Helpers::panic("Called GetWaitList on kernel object without a waitlist (Type: %s)", getTypeName());
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default: [[unlikely]] Helpers::panic("Called GetWaitList on kernel object without a waitlist (Type: %s)", getTypeName());
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}
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}
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};
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struct FcramBlock {
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u32 paddr;
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s32 pages;
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FcramBlock(u32 paddr, s32 pages) : paddr(paddr), pages(pages) {}
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};
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@ -11,7 +11,7 @@
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#include "handles.hpp"
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#include "helpers.hpp"
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#include "host_memory/host_memory.h"
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#include "kernel/kernel_types.hpp"
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#include "kernel/fcram.hpp"
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#include "loader/3dsx.hpp"
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#include "loader/ncsd.hpp"
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#include "result/result.hpp"
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@ -14,10 +14,10 @@ namespace PICA {
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bool needsSwizzle = false;
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MTL::TextureSwizzleChannels swizzle{
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.red = MTL::TextureSwizzleRed,
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.green = MTL::TextureSwizzleGreen,
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.blue = MTL::TextureSwizzleBlue,
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.alpha = MTL::TextureSwizzleAlpha,
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MTL::TextureSwizzleRed,
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MTL::TextureSwizzleGreen,
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MTL::TextureSwizzleBlue,
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MTL::TextureSwizzleAlpha,
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};
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};
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@ -33,7 +33,7 @@ namespace PICA {
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case ColorFmt::RGBA5551: return MTL::PixelFormatRGBA8Unorm; // TODO: use MTL::PixelFormatBGR5A1Unorm?
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case ColorFmt::RGB565: return MTL::PixelFormatRGBA8Unorm; // TODO: use MTL::PixelFormatB5G6R5Unorm?
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#ifdef PANDA3DS_IOS
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case ColorFmt::RGBA4: return MTL::PixelFormatRGBA8Unorm; // IOS + Metal doesn't support AGBR4 properly, at least on simulator
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case ColorFmt::RGBA4: return MTL::PixelFormatRGBA8Unorm; // IOS + Metal doesn't support AGBR4 properly, at least on simulator
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#else
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case ColorFmt::RGBA4: return MTL::PixelFormatABGR4Unorm;
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#endif
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@ -130,8 +130,7 @@ namespace PICA {
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case PrimType::TriangleFan:
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Helpers::warn("Triangle fans are not supported on Metal, using triangles instead");
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return MTL::PrimitiveTypeTriangle;
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case PrimType::GeometryPrimitive:
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return MTL::PrimitiveTypeTriangle;
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case PrimType::GeometryPrimitive: return MTL::PrimitiveTypeTriangle;
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}
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}
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@ -2,7 +2,6 @@
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#include "memory.hpp"
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void KFcram::Region::reset(u32 start, size_t size) {
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this->start = start;
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pages = size >> 12;
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@ -22,7 +21,7 @@ void KFcram::Region::alloc(std::list<FcramBlock>& out, s32 allocPages, bool line
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// If the current block is bigger than the allocation, split it
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if (it->pages > allocPages) {
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Block newBlock(it->pages - allocPages, it->pageOffs + allocPages);
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Block newBlock(it->pages - allocPages, it->pageOffset + allocPages);
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it->pages = allocPages;
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blocks.insert(it, newBlock);
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}
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@ -32,7 +31,7 @@ void KFcram::Region::alloc(std::list<FcramBlock>& out, s32 allocPages, bool line
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allocPages -= it->pages;
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freePages -= it->pages;
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u32 paddr = start + (it->pageOffs << 12);
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u32 paddr = start + (it->pageOffset << 12);
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FcramBlock outBlock(paddr, it->pages);
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out.push_back(outBlock);
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@ -16,27 +16,27 @@ namespace PICA {
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decodeTexelAI8ToRG8,
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true,
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{
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.red = MTL::TextureSwizzleRed,
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.green = MTL::TextureSwizzleRed,
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.blue = MTL::TextureSwizzleRed,
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.alpha = MTL::TextureSwizzleGreen,
|
||||
MTL::TextureSwizzleRed,
|
||||
MTL::TextureSwizzleRed,
|
||||
MTL::TextureSwizzleRed,
|
||||
MTL::TextureSwizzleGreen,
|
||||
}}, // IA8
|
||||
{MTL::PixelFormatRG8Unorm, 2, decodeTexelGR8ToRG8}, // RG8
|
||||
{MTL::PixelFormatR8Unorm,
|
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1,
|
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decodeTexelI8ToR8,
|
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true,
|
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{.red = MTL::TextureSwizzleRed, .green = MTL::TextureSwizzleRed, .blue = MTL::TextureSwizzleRed, .alpha = MTL::TextureSwizzleOne}}, // I8
|
||||
{MTL::PixelFormatA8Unorm, 1, decodeTexelA8ToA8}, // A8
|
||||
{MTL::PixelFormatABGR4Unorm, 2, decodeTexelAI4ToABGR4}, // IA4
|
||||
{MTL::TextureSwizzleRed, MTL::TextureSwizzleRed, MTL::TextureSwizzleRed, MTL::TextureSwizzleOne}}, // I8
|
||||
{MTL::PixelFormatA8Unorm, 1, decodeTexelA8ToA8}, // A8
|
||||
{MTL::PixelFormatABGR4Unorm, 2, decodeTexelAI4ToABGR4}, // IA4
|
||||
{MTL::PixelFormatR8Unorm,
|
||||
1,
|
||||
decodeTexelI4ToR8,
|
||||
true,
|
||||
{.red = MTL::TextureSwizzleRed, .green = MTL::TextureSwizzleRed, .blue = MTL::TextureSwizzleRed, .alpha = MTL::TextureSwizzleOne}}, // I4
|
||||
{MTL::PixelFormatA8Unorm, 1, decodeTexelA4ToA8}, // A4
|
||||
{MTL::PixelFormatRGBA8Unorm, 4, decodeTexelETC1ToRGBA8}, // ETC1
|
||||
{MTL::PixelFormatRGBA8Unorm, 4, decodeTexelETC1A4ToRGBA8}, // ETC1A4
|
||||
{MTL::TextureSwizzleRed, MTL::TextureSwizzleRed, MTL::TextureSwizzleRed, MTL::TextureSwizzleOne}}, // I4
|
||||
{MTL::PixelFormatA8Unorm, 1, decodeTexelA4ToA8}, // A4
|
||||
{MTL::PixelFormatRGBA8Unorm, 4, decodeTexelETC1ToRGBA8}, // ETC1
|
||||
{MTL::PixelFormatRGBA8Unorm, 4, decodeTexelETC1A4ToRGBA8}, // ETC1A4
|
||||
};
|
||||
|
||||
void checkForMTLPixelFormatSupport(MTL::Device* device) {
|
||||
|
@ -57,10 +57,10 @@ namespace PICA {
|
|||
decodeTexelAI4ToRG8,
|
||||
true,
|
||||
{
|
||||
.red = MTL::TextureSwizzleRed,
|
||||
.green = MTL::TextureSwizzleRed,
|
||||
.blue = MTL::TextureSwizzleRed,
|
||||
.alpha = MTL::TextureSwizzleGreen,
|
||||
MTL::TextureSwizzleRed,
|
||||
MTL::TextureSwizzleRed,
|
||||
MTL::TextureSwizzleRed,
|
||||
MTL::TextureSwizzleGreen,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue