[Shader JIT] Implement SGE(I)

This commit is contained in:
wheremyfoodat 2023-08-02 19:30:35 +03:00
parent 3d5f1ea517
commit f73138c5de
3 changed files with 23 additions and 1 deletions

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@ -23,6 +23,7 @@ namespace ShaderOpcodes {
LG2 = 0x06,
LIT = 0x07,
MUL = 0x08,
SGE = 0x09,
SLT = 0x0A,
FLR = 0x0B,
MAX = 0x0C,