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[Shader interpreter] Implement CALL
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2 changed files with 17 additions and 0 deletions
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@ -22,6 +22,7 @@ namespace ShaderOpcodes {
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MOV = 0x13,
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NOP = 0x21,
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END = 0x22,
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CALL = 0x24,
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CALLU = 0x26,
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IFU = 0x27,
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IFC = 0x28,
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@ -83,6 +84,7 @@ class PICAShader {
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// Shader opcodes
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void add(u32 instruction);
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void call(u32 instruction);
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void callu(u32 instruction);
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void cmp(u32 instruction);
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void dp3(u32 instruction);
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