diff --git a/src/core/renderer_vk/renderer_vk.cpp b/src/core/renderer_vk/renderer_vk.cpp index d05a070f..56d93f72 100644 --- a/src/core/renderer_vk/renderer_vk.cpp +++ b/src/core/renderer_vk/renderer_vk.cpp @@ -888,7 +888,7 @@ void RendererVK::display() { void RendererVK::initGraphicsContext(SDL_Window* window) { targetWindow = window; // Resolve all instance function pointers - static vk::DynamicLoader dl; + static vk::detail::DynamicLoader dl; VULKAN_HPP_DEFAULT_DISPATCHER.init(dl.getProcAddress("vkGetInstanceProcAddr")); // Create Instance @@ -1588,4 +1588,4 @@ void RendererVK::deinitGraphicsContext() { // TODO: Make it so that depth and colour buffers get written back to 3DS memory printf("RendererVK::DeinitGraphicsContext called\n"); -} \ No newline at end of file +}