Merge pull request #182 from barry-ran/dev

Dev
This commit is contained in:
Barry 2020-05-24 12:37:25 +08:00 committed by GitHub
commit 3b23648458
12 changed files with 117 additions and 26 deletions

View file

@ -1,6 +1,7 @@
#include <QDebug>
#include <QCursor>
#include <QGuiApplication>
#include <QTimer>
#include "inputconvertgame.h"
@ -76,6 +77,27 @@ void InputConvertGame::keyEvent(const QKeyEvent *from, const QSize &frameSize, c
return;
}
// small eyes
if (from->key() == m_keyMap.getMouseMoveMap().data.mouseMove.smallEyes.key) {
m_ctrlMouseMove.smallEyes = (QEvent::KeyPress == from->type());
if (QEvent::KeyPress == from->type()) {
m_processMouseMove = false;
int delay = 30;
QTimer::singleShot(delay, this, [this]() { mouseMoveStopTouch(); });
QTimer::singleShot(delay * 2, this, [this]() {
mouseMoveStartTouch(nullptr);
m_processMouseMove = true;
});
stopMouseMoveTimer();
} else {
mouseMoveStopTouch();
mouseMoveStartTouch(nullptr);
}
return;
}
switch (node.type) {
// 处理方向盘
case KeyMap::KMT_STEER_WHEEL:
@ -304,7 +326,6 @@ bool InputConvertGame::processMouseClick(const QMouseEvent *from)
return false;
}
qDebug() << "mouse event " << from->type();
if (QEvent::MouseButtonPress == from->type() || QEvent::MouseButtonDblClick == from->type()) {
int id = attachTouchID(from->button());
sendTouchDownEvent(id, node.data.click.keyNode.pos);
@ -330,7 +351,7 @@ bool InputConvertGame::processMouseMove(const QMouseEvent *from)
return true;
}
if (!m_ctrlMouseMove.lastPos.isNull()) {
if (!m_ctrlMouseMove.lastPos.isNull() && m_processMouseMove) {
QPointF distance = from->localPos() - m_ctrlMouseMove.lastPos;
distance /= m_keyMap.getMouseMoveMap().data.mouseMove.speedRatio;
@ -340,10 +361,20 @@ bool InputConvertGame::processMouseMove(const QMouseEvent *from)
m_ctrlMouseMove.lastConverPos.setX(m_ctrlMouseMove.lastConverPos.x() + distance.x() / m_showSize.width());
m_ctrlMouseMove.lastConverPos.setY(m_ctrlMouseMove.lastConverPos.y() + distance.y() / m_showSize.height());
if (m_ctrlMouseMove.lastConverPos.x() < 0.1 || m_ctrlMouseMove.lastConverPos.x() > 0.8 || m_ctrlMouseMove.lastConverPos.y() < 0.1
|| m_ctrlMouseMove.lastConverPos.y() > 0.8) {
mouseMoveStopTouch();
mouseMoveStartTouch(from);
if (m_ctrlMouseMove.lastConverPos.x() < 0.1 || m_ctrlMouseMove.lastConverPos.x() > 0.98 || m_ctrlMouseMove.lastConverPos.y() < 0.1
|| m_ctrlMouseMove.lastConverPos.y() > 0.98) {
if (m_ctrlMouseMove.smallEyes) {
m_processMouseMove = false;
int delay = 30;
QTimer::singleShot(delay, this, [this]() { mouseMoveStopTouch(); });
QTimer::singleShot(delay * 2, this, [this]() {
mouseMoveStartTouch(nullptr);
m_processMouseMove = true;
});
} else {
mouseMoveStopTouch();
mouseMoveStartTouch(from);
}
}
sendTouchMoveEvent(getTouchID(Qt::ExtraButton24), m_ctrlMouseMove.lastConverPos);
@ -390,7 +421,8 @@ void InputConvertGame::mouseMoveStartTouch(const QMouseEvent *from)
{
Q_UNUSED(from)
if (!m_ctrlMouseMove.touching) {
QPointF mouseMoveStartPos = m_keyMap.getMouseMoveMap().data.mouseMove.startPos;
QPointF mouseMoveStartPos
= m_ctrlMouseMove.smallEyes ? m_keyMap.getMouseMoveMap().data.mouseMove.smallEyes.pos : m_keyMap.getMouseMoveMap().data.mouseMove.startPos;
int id = attachTouchID(Qt::ExtraButton24);
sendTouchDownEvent(id, mouseMoveStartPos);
m_ctrlMouseMove.lastConverPos = mouseMoveStartPos;

View file

@ -66,6 +66,8 @@ private:
int m_multiTouchID[MULTI_TOUCH_MAX_NUM] = { 0 };
KeyMap m_keyMap;
bool m_processMouseMove = true;
// steer wheel
struct
{
@ -86,6 +88,7 @@ private:
QPointF lastPos = { 0.0, 0.0 };
bool touching = false;
int timer = 0;
bool smallEyes = false;
} m_ctrlMouseMove;
};

View file

@ -81,6 +81,39 @@ void KeyMap::loadKeyMap(const QString &json)
if (checkItemDouble(startPos, "y")) {
keyMapNode.data.mouseMove.startPos.setY(getItemDouble(startPos, "y"));
}
// small eyes
if (checkItemObject(mouseMoveMap, "smallEyes")) {
QJsonObject smallEyes = mouseMoveMap.value("smallEyes").toObject();
if (!smallEyes.contains("type") || !smallEyes.value("type").isString()) {
errorString = QString("json error: smallEyes no find node type");
goto parseError;
}
// type just support KMT_CLICK
KeyMap::KeyMapType type = getItemKeyMapType(smallEyes, "type");
if (KeyMap::KMT_CLICK != type) {
errorString = QString("json error: smallEyes just support KMT_CLICK");
goto parseError;
}
// safe check
if (!checkForClick(smallEyes)) {
errorString = QString("json error: smallEyes node format error");
goto parseError;
}
QPair<ActionType, int> key = getItemKey(smallEyes, "key");
if (key.first == AT_INVALID) {
errorString = QString("json error: keyMapNodes node invalid key: %1").arg(smallEyes.value("key").toString());
goto parseError;
}
keyMapNode.data.mouseMove.smallEyes.type = key.first;
keyMapNode.data.mouseMove.smallEyes.key = key.second;
keyMapNode.data.mouseMove.smallEyes.pos = getItemPos(smallEyes, "pos");
}
m_idxMouseMove = m_keyMapNodes.size();
m_keyMapNodes.push_back(keyMapNode);
}

View file

@ -78,6 +78,7 @@ public:
{
QPointF startPos = { 0.0, 0.0 };
int speedRatio = 1;
KeyNode smallEyes;
} mouseMove;
DATA() {}
~DATA() {}

View file

@ -454,7 +454,7 @@ void VideoForm::onSwitchFullScreen()
void VideoForm::updateFPS(quint32 fps)
{
qDebug() << "FPS:" << fps;
//qDebug() << "FPS:" << fps;
if (!m_fpsLabel) {
return;
}
@ -495,6 +495,14 @@ void VideoForm::mousePressEvent(QMouseEvent *event)
}
event->setLocalPos(m_videoWidget->mapFrom(this, event->localPos().toPoint()));
emit m_device->mouseEvent(event, m_videoWidget->frameSize(), m_videoWidget->size());
// debug keymap pos
if (event->button() == Qt::LeftButton) {
qreal x = event->localPos().x() / m_videoWidget->size().width();
qreal y = event->localPos().y() / m_videoWidget->size().height();
QString posTip = QString(R"("pos": {"x": %1, "y": %2})").arg(x).arg(y);
qInfo(posTip.toStdString().c_str());
}
} else {
if (event->button() == Qt::LeftButton) {
m_dragPosition = event->globalPos() - frameGeometry().topLeft();
@ -556,6 +564,14 @@ void VideoForm::mouseDoubleClickEvent(QMouseEvent *event)
if (event->button() == Qt::RightButton && m_device) {
emit m_device->postBackOrScreenOn();
}
if (m_videoWidget->geometry().contains(event->pos())) {
if (!m_device) {
return;
}
event->setLocalPos(m_videoWidget->mapFrom(this, event->localPos().toPoint()));
emit m_device->mouseEvent(event, m_videoWidget->frameSize(), m_videoWidget->size());
}
}
void VideoForm::wheelEvent(QWheelEvent *event)

View file

@ -43,15 +43,15 @@ bool DeviceManage::connectDevice(Device::DeviceParams params)
connect(device, &Device::deviceDisconnect, this, &DeviceManage::onDeviceDisconnect);
connect(device, &Device::controlStateChange, this, &DeviceManage::onControlStateChange);
m_devices[params.serial] = device;
if (!m_script.isEmpty()) {
device->updateScript(m_script);
}
return true;
}
void DeviceManage::updateScript(QString script)
{
if (m_devices.isEmpty()) {
qWarning() << "no device connect!!!";
return;
}
m_script = script;
QMapIterator<QString, QPointer<Device>> i(m_devices);
while (i.hasNext()) {
i.next();

View file

@ -40,6 +40,7 @@ private:
private:
QMap<QString, QPointer<Device>> m_devices;
quint16 m_localPortStart = 27183;
QString m_script;
};
#endif // DEVICEMANAGE_H

View file

@ -6,7 +6,7 @@
![Ubuntu](https://github.com/barry-ran/QtScrcpy/workflows/Ubuntu/badge.svg)
![license](https://img.shields.io/badge/license-Apache2.0-blue.svg)
![release](https://img.shields.io/badge/release-v1.3.0-brightgreen.svg)
![release](https://img.shields.io/github/v/release/barry-ran/QtScrcpy.svg)
[中文介绍](README_zh.md)

View file

@ -5,7 +5,7 @@
![Ubuntu](https://github.com/barry-ran/QtScrcpy/workflows/Ubuntu/badge.svg)
![license](https://img.shields.io/badge/license-Apache2.0-blue.svg)
![release](https://img.shields.io/badge/release-v1.3.0-brightgreen.svg)
![release](https://img.shields.io/github/v/release/barry-ran/QtScrcpy.svg)
[English introduction](README.md)

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@ -10,6 +10,10 @@
- 按键映射中的坐标位置都是用相对位置表示的屏幕的宽高都用1表示例如屏幕的像素为1920x1080那么坐标(0.5,0.5)则表示的是
以屏幕左上角为原点,像素坐标(1920,1080)*(0.5,0.5)=(960,540)的位置。
或者鼠标左键单击时控制台会输出此时的pos直接使用这个pos即可
![](image/debug-keymap-pos.png)
- 按键映射中的按键码是用Qt的枚举表示的详细说明可以[参考Qt文档]( https://doc.qt.io/qt-5/qt.html )(搜索 The key names used by Qt. 可以快速定位)。
- 开发人员选项中打开如下两个设置,可以方便的观察触摸点的坐标:
![](image/显示指针位置.jpg)
@ -21,7 +25,8 @@
- mouseMoveMap鼠标移动映射鼠标的移动将被映射为以startPos为起点以鼠标移动方向为移动方向的手指拖动操作开启鼠标移动映射以后会隐藏鼠标限制鼠标移动范围
一般在FPS手游中用来调整人物视野。
- startPos 手指拖动起始点
- speedRatio 鼠标移动映射为手指拖动的比例,可以控制鼠标灵敏度
- speedRatio 鼠标移动映射为手指拖动的比例可以控制鼠标灵敏度数值要大于0.00,数值越大,灵敏度越低
- smallEyes 触发小眼睛的按键按下此按键以后鼠标的移动将被映射为以smallEyes.pos为起点以鼠标移动方向为移动方向的手指拖动操作
- keyMapNodes 一般按键的映射json数组所有一般按键映射都放在这个数组中将键盘的按键映射为普通的手指点击。

View file

@ -5,7 +5,17 @@
"x": 0.57,
"y": 0.26
},
"speedRatio": 8
"smallEyes": {
"comment": "小眼睛",
"type": "KMT_CLICK",
"key": "Key_Alt",
"pos": {
"x": 0.8,
"y": 0.31
},
"switchMap": false
},
"speedRatio": 10
},
"keyMapNodes": [
{
@ -102,16 +112,6 @@
},
"switchMap": false
},
{
"comment": "小眼睛",
"type": "KMT_CLICK",
"key": "Key_Alt",
"pos": {
"x": 0.8,
"y": 0.31
},
"switchMap": false
},
{
"comment": "捡东西1",
"type": "KMT_CLICK",