Merge pull request #263 from barry-ran/dev

Dev
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Barry 2020-08-02 13:39:55 +08:00 committed by GitHub
commit 4c3dff6167
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GPG key ID: 4AEE18F83AFDEB23
13 changed files with 231 additions and 14 deletions

View file

@ -56,6 +56,15 @@ void Controller::updateScript(QString gameScript)
connect(m_inputConvert, &InputConvertBase::grabCursor, this, &Controller::grabCursor);
}
bool Controller::isCurrentCustomKeymap()
{
if (!m_inputConvert) {
return false;
}
return m_inputConvert->isCurrentCustomKeymap();
}
void Controller::onPostBackOrScreenOn()
{
ControlMsg *controlMsg = new ControlMsg(ControlMsg::CMT_BACK_OR_SCREEN_ON);

View file

@ -21,6 +21,7 @@ public:
void test(QRect rc);
void updateScript(QString gameScript = "");
bool isCurrentCustomKeymap();
public slots:
void onPostGoBack();

View file

@ -21,6 +21,10 @@ public:
virtual void mouseEvent(const QMouseEvent *from, const QSize &frameSize, const QSize &showSize) = 0;
virtual void wheelEvent(const QWheelEvent *from, const QSize &frameSize, const QSize &showSize) = 0;
virtual void keyEvent(const QKeyEvent *from, const QSize &frameSize, const QSize &showSize) = 0;
virtual bool isCurrentCustomKeymap()
{
return false;
};
signals:
void grabCursor(bool grab);

View file

@ -78,7 +78,7 @@ void InputConvertGame::keyEvent(const QKeyEvent *from, const QSize &frameSize, c
}
// small eyes
if (from->key() == m_keyMap.getMouseMoveMap().data.mouseMove.smallEyes.key) {
if (m_keyMap.isValidMouseMoveMap() && from->key() == m_keyMap.getMouseMoveMap().data.mouseMove.smallEyes.key) {
m_ctrlMouseMove.smallEyes = (QEvent::KeyPress == from->type());
if (QEvent::KeyPress == from->type()) {
@ -110,6 +110,9 @@ void InputConvertGame::keyEvent(const QKeyEvent *from, const QSize &frameSize, c
case KeyMap::KMT_CLICK_TWICE:
processKeyClick(node.data.clickTwice.keyNode.pos, true, false, from);
return;
case KeyMap::KMT_CLICK_MULTI:
processKeyClickMulti(node.data.clickMulti.keyNode.delayClickNodes, node.data.clickMulti.keyNode.delayClickNodesCount, from);
return;
case KeyMap::KMT_DRAG:
processKeyDrag(node.data.drag.keyNode.pos, node.data.drag.keyNode.extendPos, from);
return;
@ -121,6 +124,11 @@ void InputConvertGame::keyEvent(const QKeyEvent *from, const QSize &frameSize, c
}
}
bool InputConvertGame::isCurrentCustomKeymap()
{
return m_gameMap;
}
void InputConvertGame::loadKeyMap(const QString &json)
{
m_keyMap.loadKeyMap(json);
@ -164,8 +172,15 @@ void InputConvertGame::sendTouchEvent(int id, QPointF pos, AndroidMotioneventAct
if (!controlMsg) {
return;
}
controlMsg->setInjectTouchMsgData(
static_cast<quint64>(id), action, static_cast<AndroidMotioneventButtons>(0), QRect(calcFrameAbsolutePos(pos).toPoint(), m_frameSize), 1.0f);
QPoint absolutePos = calcFrameAbsolutePos(pos).toPoint();
static QPoint lastAbsolutePos = absolutePos;
if (AMOTION_EVENT_ACTION_MOVE == action && lastAbsolutePos == absolutePos) {
return;
}
lastAbsolutePos = absolutePos;
controlMsg->setInjectTouchMsgData(static_cast<quint64>(id), action, static_cast<AndroidMotioneventButtons>(0), QRect(absolutePos, m_frameSize), 1.0f);
sendControlMsg(controlMsg);
}
@ -302,6 +317,34 @@ void InputConvertGame::processKeyClick(const QPointF &clickPos, bool clickTwice,
}
}
void InputConvertGame::processKeyClickMulti(const KeyMap::DelayClickNode *nodes, const int count, const QKeyEvent *from)
{
if (QEvent::KeyPress != from->type()) {
return;
}
int key = from->key();
int delay = 0;
QPointF clickPos;
for (int i = 0; i < count; i++) {
delay += nodes[i].delay;
clickPos = nodes[i].pos;
QTimer::singleShot(delay, this, [this, key, clickPos]() {
int id = attachTouchID(key);
sendTouchDownEvent(id, clickPos);
});
// Don't up it too fast
delay += 20;
QTimer::singleShot(delay, this, [this, key, clickPos]() {
int id = getTouchID(key);
sendTouchUpEvent(id, clickPos);
detachTouchID(key);
});
}
}
void InputConvertGame::processKeyDrag(const QPointF &startPos, QPointF endPos, const QKeyEvent *from)
{
if (QEvent::KeyPress == from->type()) {
@ -361,8 +404,8 @@ bool InputConvertGame::processMouseMove(const QMouseEvent *from)
m_ctrlMouseMove.lastConverPos.setX(m_ctrlMouseMove.lastConverPos.x() + distance.x() / m_showSize.width());
m_ctrlMouseMove.lastConverPos.setY(m_ctrlMouseMove.lastConverPos.y() + distance.y() / m_showSize.height());
if (m_ctrlMouseMove.lastConverPos.x() < 0.1 || m_ctrlMouseMove.lastConverPos.x() > 0.8 || m_ctrlMouseMove.lastConverPos.y() < 0.1
|| m_ctrlMouseMove.lastConverPos.y() > 0.8) {
if (m_ctrlMouseMove.lastConverPos.x() < 0.05 || m_ctrlMouseMove.lastConverPos.x() > 0.95 || m_ctrlMouseMove.lastConverPos.y() < 0.05
|| m_ctrlMouseMove.lastConverPos.y() > 0.95) {
if (m_ctrlMouseMove.smallEyes) {
m_processMouseMove = false;
int delay = 30;
@ -442,7 +485,7 @@ void InputConvertGame::mouseMoveStopTouch()
void InputConvertGame::startMouseMoveTimer()
{
stopMouseMoveTimer();
m_ctrlMouseMove.timer = startTimer(1000);
m_ctrlMouseMove.timer = startTimer(500);
}
void InputConvertGame::stopMouseMoveTimer()
@ -456,6 +499,7 @@ void InputConvertGame::stopMouseMoveTimer()
bool InputConvertGame::switchGameMap()
{
m_gameMap = !m_gameMap;
qInfo() << tr("current keymap mode: %1").arg(m_gameMap ? tr("custom") : tr("normal"));
if (!m_keyMap.isValidMouseMoveMap()) {
return m_gameMap;

View file

@ -17,6 +17,7 @@ public:
virtual void mouseEvent(const QMouseEvent *from, const QSize &frameSize, const QSize &showSize);
virtual void wheelEvent(const QWheelEvent *from, const QSize &frameSize, const QSize &showSize);
virtual void keyEvent(const QKeyEvent *from, const QSize &frameSize, const QSize &showSize);
virtual bool isCurrentCustomKeymap();
void loadKeyMap(const QString &json);
@ -40,6 +41,9 @@ protected:
// click
void processKeyClick(const QPointF &clickPos, bool clickTwice, bool switchMap, const QKeyEvent *from);
// click mutil
void processKeyClickMulti(const KeyMap::DelayClickNode *nodes, const int count, const QKeyEvent *from);
// drag
void processKeyDrag(const QPointF &startPos, QPointF endPos, const QKeyEvent *from);

View file

@ -175,6 +175,41 @@ void KeyMap::loadKeyMap(const QString &json)
keyMapNode.data.click.switchMap = getItemBool(node, "switchMap");
m_keyMapNodes.push_back(keyMapNode);
} break;
case KeyMap::KMT_CLICK_MULTI: {
// safe check
if (!checkForClickMulti(node)) {
qWarning() << "json error: keyMapNodes node format error";
break;
}
QPair<ActionType, int> key = getItemKey(node, "key");
if (key.first == AT_INVALID) {
qWarning() << "json error: keyMapNodes node invalid key: " << node.value("key").toString();
break;
}
KeyMapNode keyMapNode;
keyMapNode.type = type;
keyMapNode.data.clickMulti.keyNode.type = key.first;
keyMapNode.data.clickMulti.keyNode.key = key.second;
QJsonArray clickNodes = node.value("clickNodes").toArray();
QJsonObject clickNode;
keyMapNode.data.clickMulti.keyNode.delayClickNodesCount = 0;
for (int i = 0; i < clickNodes.size(); i++) {
if (i >= MAX_DELAY_CLICK_NODES) {
qInfo() << "clickNodes too much, up to " << MAX_DELAY_CLICK_NODES;
break;
}
clickNode = clickNodes.at(i).toObject();
DelayClickNode delayClickNode;
delayClickNode.delay = getItemDouble(clickNode, "delay");
delayClickNode.pos = getItemPos(clickNode, "pos");
keyMapNode.data.clickMulti.keyNode.delayClickNodes[i] = delayClickNode;
keyMapNode.data.clickMulti.keyNode.delayClickNodesCount++;
}
m_keyMapNodes.push_back(keyMapNode);
} break;
case KeyMap::KMT_STEER_WHEEL: {
// safe check
if (!checkForSteerWhell(node)) {
@ -242,7 +277,7 @@ void KeyMap::loadKeyMap(const QString &json)
}
// this must be called after m_keyMapNodes is stable
makeReverseMap();
qInfo() << "Script updated.";
qInfo() << tr("Script updated, current keymap mode:normal, Press ~ key to switch keymap mode");
parseError:
if (!errorString.isEmpty()) {
@ -310,6 +345,10 @@ void KeyMap::makeReverseMap()
QMultiHash<int, KeyMapNode *> &m = node.data.clickTwice.keyNode.type == AT_KEY ? m_rmapKey : m_rmapMouse;
m.insert(node.data.clickTwice.keyNode.key, &node);
} break;
case KMT_CLICK_MULTI: {
QMultiHash<int, KeyMapNode *> &m = node.data.clickMulti.keyNode.type == AT_KEY ? m_rmapKey : m_rmapMouse;
m.insert(node.data.clickMulti.keyNode.key, &node);
} break;
case KMT_STEER_WHEEL: {
QMultiHash<int, KeyMapNode *> &ml = node.data.steerWheel.left.type == AT_KEY ? m_rmapKey : m_rmapMouse;
ml.insert(node.data.steerWheel.left.key, &node);
@ -410,6 +449,45 @@ bool KeyMap::checkForClick(const QJsonObject &node)
return checkForClickTwice(node) && checkItemBool(node, "switchMap");
}
bool KeyMap::checkForClickMulti(const QJsonObject &node)
{
bool ret = true;
if (!node.contains("clickNodes") || !node.value("clickNodes").isArray()) {
qWarning("json error: no find clickNodes");
return false;
}
QJsonArray clickNodes = node.value("clickNodes").toArray();
QJsonObject clickNode;
int size = clickNodes.size();
if (0 == size) {
qWarning("json error: clickNodes is empty");
return false;
}
for (int i = 0; i < size; i++) {
if (!clickNodes.at(i).isObject()) {
qWarning("json error: clickNodes node must be json object");
ret = false;
break;
}
clickNode = clickNodes.at(i).toObject();
if (!checkForDelayClickNode(clickNode)) {
ret = false;
break;
}
}
return ret;
}
bool KeyMap::checkForDelayClickNode(const QJsonObject &node)
{
return checkItemPos(node, "pos") && checkItemDouble(node, "delay");
}
bool KeyMap::checkForClickTwice(const QJsonObject &node)
{
return checkItemString(node, "key") && checkItemPos(node, "pos");

View file

@ -9,6 +9,8 @@
#include <QRectF>
#include <QVector>
#define MAX_DELAY_CLICK_NODES 50
class KeyMap : public QObject
{
Q_OBJECT
@ -18,6 +20,7 @@ public:
KMT_INVALID = -1,
KMT_CLICK = 0,
KMT_CLICK_TWICE,
KMT_CLICK_MULTI,
KMT_STEER_WHEEL,
KMT_DRAG,
KMT_MOUSE_MOVE
@ -32,13 +35,21 @@ public:
};
Q_ENUM(ActionType)
struct DelayClickNode
{
int delay = 0;
QPointF pos = QPointF(0, 0);
};
struct KeyNode
{
ActionType type = AT_INVALID;
int key = Qt::Key_unknown;
QPointF pos = QPointF(0, 0); // normal key
QPointF extendPos = QPointF(0, 0); // for drag
double extendOffset = 0.0; // for steerWheel
QPointF pos = QPointF(0, 0); // normal key
QPointF extendPos = QPointF(0, 0); // for drag
double extendOffset = 0.0; // for steerWheel
DelayClickNode delayClickNodes[MAX_DELAY_CLICK_NODES]; // for multi clicks
int delayClickNodesCount = 0;
KeyNode(
ActionType type = AT_INVALID,
@ -66,6 +77,10 @@ public:
KeyNode keyNode;
} clickTwice;
struct
{
KeyNode keyNode;
} clickMulti;
struct
{
QPointF centerPos = { 0.0, 0.0 };
KeyNode left, right, up, down;
@ -83,6 +98,7 @@ public:
DATA() {}
~DATA() {}
} data;
KeyMapNode() {}
~KeyMapNode() {}
};
@ -116,6 +132,8 @@ private:
// safe check for KeyMapNode
bool checkForClick(const QJsonObject &node);
bool checkForClickMulti(const QJsonObject &node);
bool checkForDelayClickNode(const QJsonObject &node);
bool checkForClickTwice(const QJsonObject &node);
bool checkForSteerWhell(const QJsonObject &node);
bool checkForDrag(const QJsonObject &node);

View file

@ -339,6 +339,14 @@ Device::GroupControlState Device::controlState()
return m_controlState;
}
bool Device::isCurrentCustomKeymap()
{
if (!m_controller) {
return false;
}
return m_controller->isCurrentCustomKeymap();
}
bool Device::saveFrame(const AVFrame *frame)
{
if (!frame) {

View file

@ -56,6 +56,8 @@ public:
void updateScript(QString script);
Device::GroupControlState controlState();
bool isCurrentCustomKeymap();
signals:
void deviceDisconnect(QString serial);

View file

@ -501,7 +501,7 @@ void VideoForm::setDevice(Device *device)
void VideoForm::mousePressEvent(QMouseEvent *event)
{
if (event->button() == Qt::MiddleButton) {
if (m_device) {
if (m_device && !m_device->isCurrentCustomKeymap()) {
emit m_device->postGoHome();
}
}
@ -580,7 +580,7 @@ void VideoForm::mouseDoubleClickEvent(QMouseEvent *event)
}
}
if (event->button() == Qt::RightButton && m_device) {
if (event->button() == Qt::RightButton && m_device && !m_device->isCurrentCustomKeymap()) {
emit m_device->postBackOrScreenOn();
}
@ -701,7 +701,7 @@ void VideoForm::dropEvent(QDropEvent *event)
const QMimeData *qm = event->mimeData();
QList<QUrl> urls = qm->urls();
for (const QUrl& url : urls) {
for (const QUrl &url : urls) {
QString file = url.toLocalFile();
QFileInfo fileInfo(file);

View file

@ -35,6 +35,7 @@ There are several types of key mapping as follows:
-type The type of key mapping, each element in keyMapNodes needs to be specified, and can be of the following types:
-KMT_CLICK Ordinary click, key press simulates finger press, key lift simulates finger lift
-KMT_CLICK_TWICE Double click, key press simulates finger press and then lift, key lift simulates finger press and then lift
- KMT_CLICK_MULTI Click multiple times. According to the delay and pos in the clickNodes array, press one key to simulate touching multiple positions
-KMT_DRAG drag and drop, the key press is simulated as a finger press and drag a distance, the key lift is simulated as a finger lift
-KMT_STEER_WHEEL steering wheel mapping, which is dedicated to the mapping of the steering wheel for moving characters in FPS games, requires 4 buttons to cooperate.
@ -47,7 +48,11 @@ Description of the unique attributes of different key mapping types:
-KMT_CLICK_TWICE
-key The key code to be mapped
-pos simulates the location of the touch
-pos Simulates the location of the touch
-KMT_CLICK_MULTI
-delay Delay `delay` ms before simulating touch
-pos Simulates the location of the touch
-KMT_DRAG
-key The key code to be mapped

View file

@ -35,6 +35,7 @@
- type 按键映射的类型每个keyMapNodes中的元素都需要指明可以是如下类型
- KMT_CLICK 普通点击,按键按下模拟为手指按下,按键抬起模拟为手指抬起
- KMT_CLICK_TWICE 两次点击,按键按下模拟为手指按下再抬起,按键抬起模拟为手指按下再抬起
- KMT_CLICK_MULTI 多次点击根据clickNodes数组中的delay和pos实现一个按键多次点击
- KMT_DRAG 拖拽,按键按下模拟为手指按下并拖动一段距离,按键抬起模拟为手指抬起
- KMT_STEER_WHEEL 方向盘映射专用于FPS游戏中移动人物脚步的方向盘的映射需要4个按键来配合。
@ -49,6 +50,10 @@
- key 要映射的按键码
- pos 模拟触摸的位置
- KMT_CLICK_MULTI
- delay 延迟delay毫秒以后再模拟触摸
- pos 模拟触摸的位置
- KMT_DRAG
- key 要映射的按键码
- startPos 模拟触摸拖动的开始位置

39
keymap/test.json Normal file
View file

@ -0,0 +1,39 @@
{
"switchKey": "Key_QuoteLeft",
"keyMapNodes": [
{
"comment": "测试一键多点",
"type": "KMT_CLICK_MULTI",
"key": "Key_Space",
"clickNodes": [
{
"delay": 500,
"pos": {
"x": 0.5,
"y": 0.5
}
},
{
"delay": 500,
"pos": {
"x": 0.8,
"y": 0.8
}
}
]
},
{
"comment": "测试拖拽",
"type": "KMT_DRAG",
"key": "Key_Up",
"startPos": {
"x": 0.5,
"y": 0.7
},
"endPos": {
"x": 0.5,
"y": 0.3
}
}
]
}