# Conflicts:
#	src/inputcontrol/inputconvertgame.cpp
This commit is contained in:
rankun 2018-11-14 11:46:11 +08:00
commit 62465235f1
2 changed files with 35 additions and 17 deletions

View file

@ -234,23 +234,23 @@ void InputConvertGame::steerWheelMove(int keysNum, int keyPress1, int keyPress2)
switch (keysNum) {
case 2:
if (keyPress2 == SWD_UP) {
movePos.setY(movePos.y() - m_steerWheelOffset.y());
movePos.setY(movePos.y() - m_steerWheelOffset.top());
} else if (keyPress2 == SWD_RIGHT) {
movePos.setX(movePos.x() + m_steerWheelOffset.x());
movePos.setX(movePos.x() + m_steerWheelOffset.right());
} else if (keyPress2 == SWD_DOWN) {
movePos.setY(movePos.y() + m_steerWheelOffset.y());
movePos.setY(movePos.y() + m_steerWheelOffset.bottom());
} else if (keyPress2 == SWD_LEFT) {
movePos.setX(movePos.x() - m_steerWheelOffset.x());
movePos.setX(movePos.x() - m_steerWheelOffset.left());
}
case 1:
if (keyPress1 == SWD_UP) {
movePos.setY(movePos.y() - m_steerWheelOffset.y());
movePos.setY(movePos.y() - m_steerWheelOffset.top());
} else if (keyPress1 == SWD_RIGHT) {
movePos.setX(movePos.x() + m_steerWheelOffset.x());
movePos.setX(movePos.x() + m_steerWheelOffset.right());
} else if (keyPress1 == SWD_DOWN) {
movePos.setY(movePos.y() + m_steerWheelOffset.y());
movePos.setY(movePos.y() + m_steerWheelOffset.bottom());
} else if (keyPress1 == SWD_LEFT) {
movePos.setX(movePos.x() - m_steerWheelOffset.x());
movePos.setX(movePos.x() - m_steerWheelOffset.left());
}
break;
}
@ -260,7 +260,7 @@ void InputConvertGame::steerWheelMove(int keysNum, int keyPress1, int keyPress2)
bool InputConvertGame::processKeyClick(const QKeyEvent *from)
{
QPointF clickPos;
bool touchTwice = false;
bool clickTwice = false;
switch (from->key()) {
case Qt::Key_Space: // 跳
clickPos = QPointF(0.96f, 0.7f);
@ -292,13 +292,31 @@ bool InputConvertGame::processKeyClick(const QKeyEvent *from)
case Qt::Key_H: // 捡东西3
clickPos = QPointF(0.7f, 0.54f);
break;
case Qt::Key_1: // 换枪1
clickPos = QPointF(0.45f, 0.9f);
break;
case Qt::Key_2: // 换枪2
clickPos = QPointF(0.55f, 0.9f);
break;
case Qt::Key_3: // 手雷
clickPos = QPointF(0.67f, 0.92f);
break;
case Qt::Key_5: // 下车
clickPos = QPointF(0.92f, 0.4f);
break;
case Qt::Key_Shift: // 车加速
clickPos = QPointF(0.82f, 0.8f);
break;
case Qt::Key_4: // 开关门
clickPos = QPointF(0.7f, 0.7f);
break;
case Qt::Key_Q: // 左探头
touchTwice = true;
clickPos = QPointF(0.2f, 0.54f);
clickTwice = true;
clickPos = QPointF(0.12f, 0.35f);
break;
case Qt::Key_E: // 右探头
touchTwice = true;
clickPos = QPointF(0.3f, 0.54f);
clickTwice = true;
clickPos = QPointF(0.2, 0.35f);
break;
default:
return false;
@ -308,12 +326,12 @@ bool InputConvertGame::processKeyClick(const QKeyEvent *from)
if (QEvent::KeyPress == from->type()) {
int id = attachTouchID(from->key());
sendTouchDownEvent(id, clickPos);
if (touchTwice) {
if (clickTwice) {
sendTouchUpEvent(getTouchID(from->key()), clickPos);
detachTouchID(from->key());
}
} else if (QEvent::KeyRelease == from->type()) {
if (touchTwice) {
if (clickTwice) {
int id = attachTouchID(from->key());
sendTouchDownEvent(id, clickPos);
}

View file

@ -65,8 +65,8 @@ private:
int multiTouchID[MULTI_TOUCH_MAX_NUM] = { 0 };
QPointF m_steerWheelPos = {0.16f, 0.75f};
QPointF m_steerWheelOffset = {0.1f, 0.2f};
QPointF m_steerWheelPos = {0.16f, 0.75f};
QRectF m_steerWheelOffset = {QPointF(0.1f, 0.27f), QPointF(0.1f, 0.2f)};
// order by SteerWheelDirection(up right down left)
int m_steerWheelKeys[4] = {Qt::Key_W, Qt::Key_D, Qt::Key_S, Qt::Key_A};
bool m_steerWheelKeysPress[4] = { false };