降低鼠标灵敏度(待优化)

This commit is contained in:
Barry 2018-11-14 20:54:32 +08:00
commit 9d17a1b811
2 changed files with 15 additions and 6 deletions

View file

@ -267,12 +267,16 @@ bool InputConvertGame::processKeyClick(const QKeyEvent *from)
clickPos = QPointF(0.96f, 0.7f);
break;
case Qt::Key_M: // 地图
switchGameMap();
if (QEvent::KeyRelease == from->type()) {
switchGameMap();
}
clickPos = QPointF(0.98f, 0.03f);
break;
case Qt::Key_Tab: // 背包
clickPos = QPointF(0.06f, 0.9f);
switchGameMap();
if (QEvent::KeyRelease == from->type()) {
switchGameMap();
}
clickPos = QPointF(0.06f, 0.9f);
break;
case Qt::Key_Z: // 趴
clickPos = QPointF(0.95f, 0.9f);
@ -382,13 +386,17 @@ bool InputConvertGame::processMouseMove(const QMouseEvent *from)
// convert pos
pos.setX(pos.x() / m_showSize.width());
pos.setY(pos.y() / m_showSize.height());
sendTouchMoveEvent(getTouchID(Qt::ExtraButton24), pos);
m_mouseMoveLastPos = pos;
if (pos.x() < 0.1 || pos.x() > 0.9 || pos.y() < 0.1 || pos.y() > 0.9) {
mouseMoveStopTouch();
mouseMoveStartTouch(from);
}
if (!m_mouseMoveLastPos.isNull()) {
pos = (m_mouseMoveLastPos + pos)/4;
}
sendTouchMoveEvent(getTouchID(Qt::ExtraButton24), pos);
m_mouseMoveLastPos = pos;
return true;
}
@ -430,6 +438,7 @@ void InputConvertGame::mouseMoveStopTouch()
{
if (m_mouseMovePress) {
sendTouchUpEvent(getTouchID(Qt::ExtraButton24), m_mouseMoveLastPos);
m_mouseMoveLastPos = QPointF(0.0f, 0.0f);
detachTouchID(Qt::ExtraButton24);
m_mouseMovePress = false;
}

View file

@ -78,7 +78,7 @@ private:
// mouse move
QPointF m_mouseMoveStartPos = {0.57f, 0.26f};
QPointF m_mouseMoveLastPos;
QPointF m_mouseMoveLastPos = {0.0f, 0.0f};
bool m_mouseMovePress = false;
int m_mouseMoveTimer = 0;
};