Merge pull request #25 from barry-ran/feat-keymapscript

feat: keymapscript
This commit is contained in:
Barry 2019-08-31 12:31:29 +08:00 committed by GitHub
commit a004fcc2ef
15 changed files with 1193 additions and 434 deletions

View file

@ -7,13 +7,15 @@
#include "receiver.h"
#include "inputconvertgame.h"
Controller::Controller(bool supportGame, QObject* parent) : QObject(parent)
Controller::Controller(QString gameScript, QObject* parent) : QObject(parent)
{
m_receiver = new Receiver(this);
Q_ASSERT(m_receiver);
if (supportGame) {
m_inputConvert = new InputConvertGame(this);
if (!gameScript.isEmpty()) {
InputConvertGame* convertgame = new InputConvertGame(this);
convertgame->loadKeyMap(gameScript);
m_inputConvert = convertgame;
} else {
m_inputConvert = new InputConvertNormal(this);
}

View file

@ -13,7 +13,7 @@ class Controller : public QObject
{
Q_OBJECT
public:
Controller(bool supportGame = false, QObject* parent = Q_NULLPTR);
Controller(QString gameScript = "", QObject* parent = Q_NULLPTR);
virtual ~Controller();
void setControlSocket(QTcpSocket* controlSocket);

View file

@ -8,7 +8,7 @@
InputConvertGame::InputConvertGame(Controller* controller)
: InputConvertNormal(controller)
{
{
}
@ -22,11 +22,14 @@ void InputConvertGame::mouseEvent(const QMouseEvent *from, const QSize &frameSiz
if (m_gameMap) {
updateSize(frameSize, showSize);
// mouse move
if (processMouseMove(from)) {
return;
if (m_keyMap.enableMouseMoveMap()) {
// mouse move
if (processMouseMove(from)) {
return;
}
}
// mouse click
if (processMouseClick(from)) {
return;
@ -47,8 +50,8 @@ void InputConvertGame::wheelEvent(const QWheelEvent *from, const QSize &frameSiz
void InputConvertGame::keyEvent(const QKeyEvent *from, const QSize& frameSize, const QSize& showSize)
{
switch (from->key()) {
case Qt::Key_QuoteLeft:
// 处理开关按键
if (m_keyMap.getSwitchKey() == from->key()) {
if (QEvent::KeyPress == from->type()) {
if (!switchGameMap()) {
m_needSwitchGameAgain = false;
@ -57,12 +60,16 @@ void InputConvertGame::keyEvent(const QKeyEvent *from, const QSize& frameSize, c
return;
}
if (m_needSwitchGameAgain) {
KeyMap::KeyMapNode& node = m_keyMap.getKeyMapNode(from->key());
// 处理特殊按键:可以在按键映射和普通映射间切换的按键
if (m_needSwitchGameAgain
&& KeyMap::KMT_CLICK == node.type
&& node.click.switchMap) {
updateSize(frameSize, showSize);
// Qt::Key_Tab Qt::Key_M
if (processKeyClick(from)) {
return;
}
processKeyClick(node.click.keyNode.pos, false,
node.click.switchMap, from);
return;
}
if (m_gameMap) {
@ -71,14 +78,20 @@ void InputConvertGame::keyEvent(const QKeyEvent *from, const QSize& frameSize, c
return;
}
// steer wheel
if (isSteerWheelKeys(from)) {
processSteerWheel(from);
// 处理方向盘
if (KeyMap::KMT_STEER_WHEEL == node.type) {
processSteerWheel(node, from);
return;
}
// key click
if (processKeyClick(from)) {
// 处理普通按键
switch (node.type) {
case KeyMap::KMT_CLICK:
processKeyClick(node.click.keyNode.pos, false,
node.click.switchMap, from);
return;
case KeyMap::KMT_CLICK_TWICE:
processKeyClick(node.clickTwice.keyNode.pos, true, false, from);
return;
}
} else {
@ -86,6 +99,14 @@ void InputConvertGame::keyEvent(const QKeyEvent *from, const QSize& frameSize, c
}
}
void InputConvertGame::loadKeyMap(const QString &json)
{
m_keyMap.loadKeyMap(json);
if (m_keyMap.enableMouseMoveMap()) {
m_mouseMoveLastConverPos = m_keyMap.getMouseMoveMap().startPos;
}
}
void InputConvertGame::updateSize(const QSize &frameSize, const QSize &showSize)
{
m_frameSize = frameSize;
@ -159,49 +180,40 @@ int InputConvertGame::getTouchID(int key)
return -1;
}
bool InputConvertGame::isSteerWheelKeys(const QKeyEvent *from)
{
for (int key : m_steerWheelKeys) {
if (key == from->key()) {
return true;
}
}
return false;
}
void InputConvertGame::processSteerWheel(const QKeyEvent *from)
void InputConvertGame::processSteerWheel(KeyMap::KeyMapNode &node, const QKeyEvent *from)
{
int keyPress1 = -1;
int keyPress2 = -1;
int keysNum = updateSteerWheelKeysPress(from, keyPress1, keyPress2);
int keyPress1 = Qt::Key_unknown;
int keyPress2 = Qt::Key_unknown;
int keysNum = updateSteerWheelKeysPress(node, from, keyPress1, keyPress2);
bool needMove = false;
if (QEvent::KeyPress == from->type()) {
if (1 == keysNum) {
m_steerWheelFirstTouchKey = from->key();
int id = attachTouchID(m_steerWheelFirstTouchKey);
node.steerWheel.firstPressKey = from->key();
int id = attachTouchID(node.steerWheel.firstPressKey);
if (-1 == id) {
return;
}
sendTouchDownEvent(id, m_steerWheelPos);
}
sendTouchDownEvent(id, node.steerWheel.centerPos);
needMove = true;
} else if (2 == keysNum) {
needMove = true;
}
} else if (QEvent::KeyRelease == from->type()){
if (0 == keysNum) {
sendTouchUpEvent(getTouchID(m_steerWheelFirstTouchKey), m_steerWheelPos);
detachTouchID(m_steerWheelFirstTouchKey);
m_steerWheelFirstTouchKey = 0;
int id = getTouchID(node.steerWheel.firstPressKey);
sendTouchUpEvent(id, node.steerWheel.centerPos);
detachTouchID(node.steerWheel.firstPressKey);
node.steerWheel.firstPressKey = 0;
} else if (1 == keysNum) {
needMove = true;
}
}
if (needMove) {
steerWheelMove(keysNum, keyPress1, keyPress2);
steerWheelMove(node, keysNum, keyPress1, keyPress2);
}
}
int InputConvertGame::updateSteerWheelKeysPress(const QKeyEvent *from, int& keyPress1, int& keyPress2)
int InputConvertGame::updateSteerWheelKeysPress(KeyMap::KeyMapNode &node, const QKeyEvent *from, int& keyPress1, int& keyPress2)
{
bool keyPress = false;
if (QEvent::KeyPress == from->type()) {
@ -209,146 +221,93 @@ int InputConvertGame::updateSteerWheelKeysPress(const QKeyEvent *from, int& keyP
} else if (QEvent::KeyRelease == from->type()) {
keyPress = false;
}
if (from->key() == m_steerWheelKeys[SWD_UP]) {
m_steerWheelKeysPress[SWD_UP] = keyPress;
} else if (from->key() == m_steerWheelKeys[SWD_RIGHT]) {
m_steerWheelKeysPress[SWD_RIGHT] = keyPress;
} else if (from->key() == m_steerWheelKeys[SWD_DOWN]) {
m_steerWheelKeysPress[SWD_DOWN] = keyPress;
} else if (from->key() == m_steerWheelKeys[SWD_LEFT]) {
m_steerWheelKeysPress[SWD_LEFT] = keyPress;
if (from->key() == node.steerWheel.upKey) {
node.steerWheel.upKeyPressed = keyPress;
} else if (from->key() == node.steerWheel.rightKey) {
node.steerWheel.rightKeyPressed = keyPress;
} else if (from->key() == node.steerWheel.downKey) {
node.steerWheel.downKeyPressed = keyPress;
} else if (from->key() == node.steerWheel.leftKey) {
node.steerWheel.leftKeyPressed = keyPress;
}
int count = 0;
keyPress1 = -1;
keyPress2 = -1;
for (int i = 0; i < 4; i++) {
if (true == m_steerWheelKeysPress[i]) {
count++;
keyPress1 = Qt::Key_unknown;
keyPress2 = Qt::Key_unknown;
if (-1 == keyPress1) {
keyPress1 = i;
} else if (-1 == keyPress2) {
keyPress2 = i;
}
// 上右下左的顺序统计按键数量,并记录前两个按键码
if (node.steerWheel.upKeyPressed) {
count++;
if (Qt::Key_unknown == keyPress1) {
keyPress1 = node.steerWheel.upKey;
} else if (Qt::Key_unknown == keyPress2) {
keyPress2 = node.steerWheel.upKey;
}
}
if (node.steerWheel.rightKeyPressed) {
count++;
if (Qt::Key_unknown == keyPress1) {
keyPress1 = node.steerWheel.rightKey;
} else if (Qt::Key_unknown == keyPress2) {
keyPress2 = node.steerWheel.rightKey;
}
}
if (node.steerWheel.downKeyPressed) {
count++;
if (Qt::Key_unknown == keyPress1) {
keyPress1 = node.steerWheel.downKey;
} else if (Qt::Key_unknown == keyPress2) {
keyPress2 = node.steerWheel.downKey;
}
}
if (node.steerWheel.leftKeyPressed) {
count++;
if (Qt::Key_unknown == keyPress1) {
keyPress1 = node.steerWheel.leftKey;
} else if (Qt::Key_unknown == keyPress2) {
keyPress2 = node.steerWheel.leftKey;
}
}
return count;
}
void InputConvertGame::steerWheelMove(int keysNum, int keyPress1, int keyPress2)
void InputConvertGame::steerWheelMove(KeyMap::KeyMapNode &node, int keysNum, int keyPress1, int keyPress2)
{
if (1 != keysNum && 2 != keysNum) {
return;
}
QPointF movePos = m_steerWheelPos;
QPointF movePos = node.steerWheel.centerPos;
switch (keysNum) {
case 2:
if (keyPress2 == SWD_UP) {
movePos.setY(movePos.y() - m_steerWheelOffset.top());
} else if (keyPress2 == SWD_RIGHT) {
movePos.setX(movePos.x() + m_steerWheelOffset.right());
} else if (keyPress2 == SWD_DOWN) {
movePos.setY(movePos.y() + m_steerWheelOffset.bottom());
} else if (keyPress2 == SWD_LEFT) {
movePos.setX(movePos.x() - m_steerWheelOffset.left());
if (keyPress2 == node.steerWheel.upKey) {
movePos.setY(movePos.y() - node.steerWheel.upOffset);
} else if (keyPress2 == node.steerWheel.rightKey) {
movePos.setX(movePos.x() + node.steerWheel.rightOffset);
} else if (keyPress2 == node.steerWheel.downKey) {
movePos.setY(movePos.y() + node.steerWheel.downOffset);
} else if (keyPress2 == node.steerWheel.leftKey) {
movePos.setX(movePos.x() - node.steerWheel.leftOffset);
}
case 1:
if (keyPress1 == SWD_UP) {
movePos.setY(movePos.y() - m_steerWheelOffset.top());
} else if (keyPress1 == SWD_RIGHT) {
movePos.setX(movePos.x() + m_steerWheelOffset.right());
} else if (keyPress1 == SWD_DOWN) {
movePos.setY(movePos.y() + m_steerWheelOffset.bottom());
} else if (keyPress1 == SWD_LEFT) {
movePos.setX(movePos.x() - m_steerWheelOffset.left());
if (keyPress1 == node.steerWheel.upKey) {
movePos.setY(movePos.y() - node.steerWheel.upOffset);
} else if (keyPress1 == node.steerWheel.rightKey) {
movePos.setX(movePos.x() + node.steerWheel.rightOffset);
} else if (keyPress1 == node.steerWheel.downKey) {
movePos.setY(movePos.y() + node.steerWheel.downOffset);
} else if (keyPress1 == node.steerWheel.leftKey) {
movePos.setX(movePos.x() - node.steerWheel.leftOffset);
}
break;
}
sendTouchMoveEvent(getTouchID(m_steerWheelFirstTouchKey), movePos);
sendTouchMoveEvent(getTouchID(node.steerWheel.firstPressKey), movePos);
}
bool InputConvertGame::processKeyClick(const QKeyEvent *from)
void InputConvertGame::processKeyClick(QPointF clickPos, bool clickTwice, bool switchMap, const QKeyEvent *from)
{
QPointF clickPos;
bool clickTwice = false;
switch (from->key()) {
case Qt::Key_Space: // 跳
clickPos = QPointF(0.96f, 0.7f);
break;
case Qt::Key_M: // 地图
if (QEvent::KeyRelease == from->type()) {
m_needSwitchGameAgain = !m_needSwitchGameAgain;
switchGameMap();
}
clickPos = QPointF(0.98f, 0.03f);
break;
case Qt::Key_Tab: // 背包
if (QEvent::KeyRelease == from->type()) {
m_needSwitchGameAgain = !m_needSwitchGameAgain;
switchGameMap();
}
clickPos = QPointF(0.06f, 0.9f);
break;
case Qt::Key_Z: // 趴
clickPos = QPointF(0.95f, 0.9f);
break;
case Qt::Key_C: // 蹲
clickPos = QPointF(0.86f, 0.92f);
break;
case Qt::Key_R: // 换弹
clickPos = QPointF(0.795f, 0.93f);
break;
case Qt::Key_Alt: // 小眼睛
clickPos = QPointF(0.8f, 0.31f);
break;
case Qt::Key_F: // 捡东西1
clickPos = QPointF(0.7f, 0.34f);
break;
case Qt::Key_G: // 捡东西2
clickPos = QPointF(0.7f, 0.44f);
break;
case Qt::Key_H: // 捡东西3
clickPos = QPointF(0.7f, 0.54f);
break;
case Qt::Key_1: // 换枪1
clickPos = QPointF(0.45f, 0.9f);
break;
case Qt::Key_2: // 换枪2
clickPos = QPointF(0.55f, 0.9f);
break;
case Qt::Key_3: // 手雷
clickPos = QPointF(0.67f, 0.92f);
break;
case Qt::Key_4: // 快速打药
clickPos = QPointF(0.33f, 0.95f);
break;
case Qt::Key_5: // 下车
clickPos = QPointF(0.92f, 0.4f);
break;
case Qt::Key_6: // 救人
clickPos = QPointF(0.49f, 0.63f);
break;
case Qt::Key_Shift: // 车加速
clickPos = QPointF(0.82f, 0.8f);
break;
case Qt::Key_X: // 开关门
clickPos = QPointF(0.7f, 0.7f);
break;
case Qt::Key_T: // 舔包
clickPos = QPointF(0.72f, 0.26f);
break;
case Qt::Key_Q: // 左探头
clickTwice = true;
clickPos = QPointF(0.12f, 0.35f);
break;
case Qt::Key_E: // 右探头
clickTwice = true;
clickPos = QPointF(0.2, 0.35f);
break;
default:
return false;
break;
if (switchMap && QEvent::KeyRelease == from->type()) {
m_needSwitchGameAgain = !m_needSwitchGameAgain;
switchGameMap();
}
if (QEvent::KeyPress == from->type()) {
@ -366,25 +325,20 @@ bool InputConvertGame::processKeyClick(const QKeyEvent *from)
sendTouchUpEvent(getTouchID(from->key()), clickPos);
detachTouchID(from->key());
}
return true;
}
bool InputConvertGame::processMouseClick(const QMouseEvent *from)
{
QPointF clickPos;
if (Qt::LeftButton == from->button()) {
clickPos = QPointF(0.86f, 0.72f);
} else if (Qt::RightButton == from->button()){
clickPos = QPointF(0.96f, 0.52f);
} else {
KeyMap::KeyMapNode& node = m_keyMap.getKeyMapNode(from->button());
if (KeyMap::KMT_INVALID == node.type) {
return false;
}
if (QEvent::MouseButtonPress == from->type() || QEvent::MouseButtonDblClick == from->type()) {
int id = attachTouchID(from->button());
sendTouchDownEvent(id, clickPos);
sendTouchDownEvent(id, node.click.keyNode.pos);
} else if (QEvent::MouseButtonRelease == from->type()) {
sendTouchUpEvent(getTouchID(from->button()), clickPos);
sendTouchUpEvent(getTouchID(from->button()), node.click.keyNode.pos);
detachTouchID(from->button());
} else {
return false;
@ -405,7 +359,7 @@ bool InputConvertGame::processMouseMove(const QMouseEvent *from)
if (!m_mouseMoveLastPos.isNull()) {
QPointF distance = from->localPos() - m_mouseMoveLastPos;
distance /= 10;
distance /= m_keyMap.getMouseMoveMap().speedRatio;
mouseMoveStartTouch(from);
startMouseMoveTimer();
@ -429,7 +383,8 @@ bool InputConvertGame::processMouseMove(const QMouseEvent *from)
void InputConvertGame::moveCursorToStart(const QMouseEvent *from)
{
QPoint localPos = QPoint(m_showSize.width()*m_mouseMoveStartPos.x(), m_showSize.height()*m_mouseMoveStartPos.y());
QPointF mouseMoveStartPos = m_keyMap.getMouseMoveMap().startPos;
QPoint localPos = QPoint(m_showSize.width()*mouseMoveStartPos.x(), m_showSize.height()*mouseMoveStartPos.y());
QPoint posOffset = from->localPos().toPoint() - localPos;
QPoint globalPos = from->globalPos();
@ -464,10 +419,11 @@ void InputConvertGame::mouseMoveStartTouch(const QMouseEvent* from)
{
Q_UNUSED(from);
if (!m_mouseMovePress) {
QPointF mouseMoveStartPos = m_keyMap.getMouseMoveMap().startPos;
//moveCursorToStart(from);
int id = attachTouchID(Qt::ExtraButton24);
sendTouchDownEvent(id, m_mouseMoveStartPos);
m_mouseMoveLastConverPos = m_mouseMoveStartPos;
sendTouchDownEvent(id, mouseMoveStartPos);
m_mouseMoveLastConverPos = mouseMoveStartPos;
m_mouseMovePress = true;
}
}

View file

@ -2,7 +2,9 @@
#define INPUTCONVERTGAME_H
#include <QPointF>
#include "inputconvertnormal.h"
#include "keymap.h"
#define MULTI_TOUCH_MAX_NUM 10
class InputConvertGame : public InputConvertNormal
@ -16,6 +18,8 @@ public:
virtual void wheelEvent(const QWheelEvent* from, const QSize& frameSize, const QSize& showSize);
virtual void keyEvent(const QKeyEvent* from, const QSize& frameSize, const QSize& showSize);
void loadKeyMap(const QString& json);
protected:
void updateSize(const QSize& frameSize, const QSize& showSize);
void sendTouchDownEvent(int id, QPointF pos);
@ -30,13 +34,12 @@ protected:
int getTouchID(int key);
// steer wheel
bool isSteerWheelKeys(const QKeyEvent* from);
void processSteerWheel(const QKeyEvent* from);
int updateSteerWheelKeysPress(const QKeyEvent* from, int& keyPress1, int& keyPress2);
void steerWheelMove(int keysNum, int keyPress1, int keyPress2);
void processSteerWheel(KeyMap::KeyMapNode &node, const QKeyEvent* from);
int updateSteerWheelKeysPress(KeyMap::KeyMapNode &node, const QKeyEvent* from, int& keyPress1, int& keyPress2);
void steerWheelMove(KeyMap::KeyMapNode &node, int keysNum, int keyPress1, int keyPress2);
// click
bool processKeyClick(const QKeyEvent* from);
void processKeyClick(QPointF clickPos, bool clickTwice, bool switchMap, const QKeyEvent* from);
// mouse
bool processMouseClick(const QMouseEvent* from);
@ -67,24 +70,17 @@ private:
QSize m_showSize;
bool m_gameMap = false;
int multiTouchID[MULTI_TOUCH_MAX_NUM] = { 0 };
int multiTouchID[MULTI_TOUCH_MAX_NUM] = { 0 };
QPointF m_steerWheelPos = {0.16f, 0.75f};
QRectF m_steerWheelOffset = {QPointF(0.1f, 0.27f), QPointF(0.1f, 0.2f)};
// order by SteerWheelDirection(up right down left)
int m_steerWheelKeys[4] = {Qt::Key_W, Qt::Key_D, Qt::Key_S, Qt::Key_A};
bool m_steerWheelKeysPress[4] = { false };
int m_steerWheelKeysNum = 0;
int m_steerWheelFirstTouchKey = 0;
// mouse move
QPointF m_mouseMoveStartPos = {0.57f, 0.26f};
QPointF m_mouseMoveLastConverPos = m_mouseMoveStartPos;
// mouse move
QPointF m_mouseMoveLastConverPos;
QPointF m_mouseMoveLastPos = {0.0f, 0.0f};
bool m_mouseMovePress = false;
int m_mouseMoveTimer = 0;
bool m_needSwitchGameAgain = false;
KeyMap m_keyMap;
};
#endif // INPUTCONVERTGAME_H

View file

@ -1,39 +1,308 @@
#include <QFile>
#include <QJsonDocument>
#include <QJsonObject>
#include <QJsonArray>
#include <QMetaEnum>
#include <QFileInfo>
#include <QCoreApplication>
#include <QDebug>
#include "keymap.h"
KeyMap::KeyMap()
QString KeyMap::s_keyMapPath = "";
KeyMap::KeyMap(QObject *parent)
: QObject(parent)
{
}
void KeyMap::loadKeyMapNode()
KeyMap::~KeyMap()
{
KeyMapNode node;
node.type = KMT_CLICK;
node.click.keyNode.key = Qt::Key_J;
node.click.keyNode.pos = QPointF(0.5f, 0.5f);
node.click.quitMap = false;
m_keyMapNodes.push_back(node);
}
KeyMap::KeyMapNode KeyMap::getKeyMapNode(int key)
const QString& KeyMap::getKeyMapPath()
{
KeyMapNode retNode;
bool find = false;
for (auto& node : m_keyMapNodes) {
switch (node.type) {
if (s_keyMapPath.isEmpty()) {
s_keyMapPath = QString::fromLocal8Bit(qgetenv("QTSCRCPY_KEYMAP_PATH"));
QFileInfo fileInfo(s_keyMapPath);
if (s_keyMapPath.isEmpty() || !fileInfo.isDir()) {
s_keyMapPath = QCoreApplication::applicationDirPath() + "/keymap";
}
}
return s_keyMapPath;
}
void KeyMap::loadKeyMap(const QString &json)
{
QString errorString;
QJsonParseError jsonError;
QJsonDocument jsonDoc;
QJsonObject rootObj;
QMetaEnum metaEnumKey = QMetaEnum::fromType<Qt::Key>();
QMetaEnum metaEnumMouseButtons = QMetaEnum::fromType<Qt::MouseButtons>();
QMetaEnum metaEnumKeyMapType = QMetaEnum::fromType<KeyMap::KeyMapType>();
jsonDoc = QJsonDocument::fromJson(json.toUtf8(), &jsonError);
if(jsonError.error != QJsonParseError::NoError)
{
errorString = QString("json error: %1").arg(jsonError.errorString());
goto parseError;
}
// switchKey
rootObj = jsonDoc.object();
if (rootObj.contains("switchKey") && rootObj.value("switchKey").isString()) {
Qt::Key key = (Qt::Key)metaEnumKey.keyToValue(rootObj.value("switchKey").toString().toStdString().c_str());
if (-1 == key) {
errorString = QString("json error: switchKey invalid");
goto parseError;
}
m_switchKey = key;
} else {
errorString = QString("json error: no find switchKey");
goto parseError;
}
// mouseMoveMap
if (rootObj.contains("mouseMoveMap") && rootObj.value("mouseMoveMap").isObject()) {
QJsonObject mouseMoveMap = rootObj.value("mouseMoveMap").toObject();
if (mouseMoveMap.contains("speedRatio") && mouseMoveMap.value("speedRatio").isDouble()) {
m_mouseMoveMap.speedRatio = mouseMoveMap.value("speedRatio").toInt();
} else {
errorString = QString("json error: mouseMoveMap on find speedRatio");
goto parseError;
}
if (mouseMoveMap.contains("startPos") && mouseMoveMap.value("startPos").isObject()) {
QJsonObject startPos = mouseMoveMap.value("startPos").toObject();
if (startPos.contains("x") && startPos.value("x").isDouble()) {
m_mouseMoveMap.startPos.setX(startPos.value("x").toDouble());
}
if (startPos.contains("y") && startPos.value("y").isDouble()) {
m_mouseMoveMap.startPos.setY(startPos.value("y").toDouble());
}
} else {
errorString = QString("json error: mouseMoveMap on find startPos");
goto parseError;
}
}
// keyMapNodes
if (rootObj.contains("keyMapNodes") && rootObj.value("keyMapNodes").isArray()) {
QJsonArray keyMapNodes = rootObj.value("keyMapNodes").toArray();
QJsonObject node;
int size = keyMapNodes.size();
for (int i = 0; i < size; i++) {
if (!keyMapNodes.at(i).isObject()) {
errorString = QString("json error: keyMapNodes node must be json object");
goto parseError;
}
node = keyMapNodes.at(i).toObject();
if (!node.contains("type") || !node.value("type").isString()) {
errorString = QString("json error: keyMapNodes no find node type");
goto parseError;
}
KeyMap::KeyMapType type = (KeyMap::KeyMapType)metaEnumKeyMapType.keyToValue(node.value("type").toString().toStdString().c_str());
switch (type) {
case KeyMap::KMT_CLICK:
{
// safe check
if (!node.contains("key") || !node.value("key").isString()
|| !node.contains("pos") || !node.value("pos").isObject()
|| !node.value("pos").toObject().contains("x") || !node.value("pos").toObject().value("x").isDouble()
|| !node.value("pos").toObject().contains("y") || !node.value("pos").toObject().value("y").isDouble()
|| !node.contains("switchMap") || !node.value("switchMap").isBool()
) {
qWarning() << "json error: keyMapNodes node format error";
break;
}
Qt::Key key = (Qt::Key)metaEnumKey.keyToValue(node.value("key").toString().toStdString().c_str());
Qt::MouseButtons btn = (Qt::MouseButtons)metaEnumMouseButtons.keyToValue(node.value("key").toString().toStdString().c_str());
if (-1 == key && -1 == btn) {
qWarning() << "json error: keyMapNodes node invalid key: " << node.value("key").toString();
break;
}
KeyMapNode keyMapNode;
keyMapNode.type = type;
if (key != -1) {
keyMapNode.click.keyNode.key = key;
} else {
keyMapNode.click.keyNode.key = btn;
}
keyMapNode.click.keyNode.pos = QPointF(node.value("pos").toObject().value("x").toDouble(),
node.value("pos").toObject().value("y").toDouble());
keyMapNode.click.switchMap = node.value("switchMap").toBool();
m_keyMapNodes.push_back(keyMapNode);
}
break;
case KeyMap::KMT_CLICK_TWICE:
{
// safe check
if (!node.contains("key") || !node.value("key").isString()
|| !node.contains("pos") || !node.value("pos").isObject()
|| !node.value("pos").toObject().contains("x") || !node.value("pos").toObject().value("x").isDouble()
|| !node.value("pos").toObject().contains("y") || !node.value("pos").toObject().value("y").isDouble()
) {
qWarning() << "json error: keyMapNodes node format error";
break;
}
Qt::Key key = (Qt::Key)metaEnumKey.keyToValue(node.value("key").toString().toStdString().c_str());
Qt::MouseButtons btn = (Qt::MouseButtons)metaEnumMouseButtons.keyToValue(node.value("key").toString().toStdString().c_str());
if (-1 == key && -1 == btn) {
qWarning() << "json error: keyMapNodes node invalid key: " << node.value("key").toString();
break;
}
KeyMapNode keyMapNode;
keyMapNode.type = type;
if (key != -1) {
keyMapNode.clickTwice.keyNode.key = key;
} else {
keyMapNode.clickTwice.keyNode.key = btn;
}
keyMapNode.clickTwice.keyNode.pos = QPointF(node.value("pos").toObject().value("x").toDouble(),
node.value("pos").toObject().value("y").toDouble());
m_keyMapNodes.push_back(keyMapNode);
}
break;
case KeyMap::KMT_STEER_WHEEL:
{
// safe check
if (!node.contains("leftKey") || !node.value("leftKey").isString()
|| !node.contains("rightKey") || !node.value("rightKey").isString()
|| !node.contains("upKey") || !node.value("upKey").isString()
|| !node.contains("downKey") || !node.value("downKey").isString()
|| !node.contains("leftOffset") || !node.value("leftOffset").isDouble()
|| !node.contains("rightOffset") || !node.value("rightOffset").isDouble()
|| !node.contains("upOffset") || !node.value("upOffset").isDouble()
|| !node.contains("downOffset") || !node.value("downOffset").isDouble()
|| !node.contains("centerPos") || !node.value("centerPos").isObject()
|| !node.value("centerPos").toObject().contains("x") || !node.value("centerPos").toObject().value("x").isDouble()
|| !node.value("centerPos").toObject().contains("y") || !node.value("centerPos").toObject().value("y").isDouble()
) {
qWarning() << "json error: keyMapNodes node format error";
break;
}
Qt::Key leftKey = (Qt::Key)metaEnumKey.keyToValue(node.value("leftKey").toString().toStdString().c_str());
Qt::MouseButtons leftBtn = (Qt::MouseButtons)metaEnumMouseButtons.keyToValue(node.value("leftKey").toString().toStdString().c_str());
Qt::Key rightKey = (Qt::Key)metaEnumKey.keyToValue(node.value("rightKey").toString().toStdString().c_str());
Qt::MouseButtons rightBtn = (Qt::MouseButtons)metaEnumMouseButtons.keyToValue(node.value("rightKey").toString().toStdString().c_str());
Qt::Key upKey = (Qt::Key)metaEnumKey.keyToValue(node.value("upKey").toString().toStdString().c_str());
Qt::MouseButtons upBtn = (Qt::MouseButtons)metaEnumMouseButtons.keyToValue(node.value("upKey").toString().toStdString().c_str());
Qt::Key downKey = (Qt::Key)metaEnumKey.keyToValue(node.value("downKey").toString().toStdString().c_str());
Qt::MouseButtons downBtn = (Qt::MouseButtons)metaEnumMouseButtons.keyToValue(node.value("downKey").toString().toStdString().c_str());
if ((-1 == leftKey && -1 == leftBtn)
|| (-1 == rightKey && -1 == rightBtn)
|| (-1 == upKey && -1 == upBtn)
|| (-1 == downKey && -1 == downBtn)
) {
qWarning() << "json error: keyMapNodes node invalid key: " << node.value("key").toString();
break;
}
KeyMapNode keyMapNode;
keyMapNode.type = type;
keyMapNode.steerWheel.leftKeyPressed = false;
keyMapNode.steerWheel.rightKeyPressed = false;
keyMapNode.steerWheel.upKeyPressed = false;
keyMapNode.steerWheel.downKeyPressed = false;
keyMapNode.steerWheel.pressKeysNum = 0;
keyMapNode.steerWheel.firstPressKey = 0;
if (leftKey != -1) {
keyMapNode.steerWheel.leftKey = leftKey;
} else {
keyMapNode.steerWheel.leftKey = leftBtn;
}
if (rightKey != -1) {
keyMapNode.steerWheel.rightKey = rightKey;
} else {
keyMapNode.steerWheel.rightKey = rightBtn;
}
if (upKey != -1) {
keyMapNode.steerWheel.upKey = upKey;
} else {
keyMapNode.steerWheel.upKey = upBtn;
}
if (downKey != -1) {
keyMapNode.steerWheel.downKey = downKey;
} else {
keyMapNode.steerWheel.downKey = downBtn;
}
keyMapNode.steerWheel.leftOffset = node.value("leftOffset").toDouble();
keyMapNode.steerWheel.rightOffset = node.value("rightOffset").toDouble();
keyMapNode.steerWheel.upOffset = node.value("upOffset").toDouble();
keyMapNode.steerWheel.downOffset = node.value("downOffset").toDouble();
keyMapNode.steerWheel.centerPos = QPointF(node.value("centerPos").toObject().value("x").toDouble(),
node.value("centerPos").toObject().value("y").toDouble());
m_keyMapNodes.push_back(keyMapNode);
}
break;
default:
qWarning() << "json error: keyMapNodes invalid node type:" << node.value("type").toString();
break;
}
}
}
parseError:
if (!errorString.isEmpty()) {
qWarning() << errorString;
}
return;
}
KeyMap::KeyMapNode& KeyMap::getKeyMapNode(int key)
{
for (auto& itemNode : m_keyMapNodes) {
switch (itemNode.type) {
case KMT_CLICK:
if (node.click.keyNode.key == key) {
retNode = node;
find = true;
if (itemNode.click.keyNode.key == key) {
return itemNode;
}
break;
}
if (find) {
case KMT_CLICK_TWICE:
if (itemNode.clickTwice.keyNode.key == key) {
return itemNode;
}
break;
case KMT_STEER_WHEEL:
if (itemNode.steerWheel.leftKey == key
|| itemNode.steerWheel.rightKey == key
|| itemNode.steerWheel.upKey == key
|| itemNode.steerWheel.downKey == key
) {
return itemNode;
}
break;
default:
break;
}
}
return retNode;
return m_invalidNode;
}
int KeyMap::getSwitchKey()
{
return m_switchKey;
}
KeyMap::MouseMoveMap KeyMap::getMouseMoveMap()
{
return m_mouseMoveMap;
}
bool KeyMap::enableMouseMoveMap()
{
return !m_mouseMoveMap.startPos.isNull();
}

View file

@ -1,17 +1,22 @@
#ifndef KEYMAP_H
#define KEYMAP_H
#include <QObject>
#include <QPointF>
#include <QVector>
#include <QRectF>
class KeyMap
{
class KeyMap : public QObject
{
Q_OBJECT
public:
enum KeyMapType {
KMT_INVALID = -1,
KMT_CLICK = 0,
KMT_CLICK_TWICE,
};
KMT_STEER_WHEEL,
};
Q_ENUM(KeyMapType)
struct KeyNode {
int key = Qt::Key_unknown;
@ -23,25 +28,65 @@ public:
union {
struct {
KeyNode keyNode;
bool quitMap = false;
bool switchMap = false;
} click;
struct {
KeyNode keyNode;
bool quitMap = false;
} clickTwice;
struct {
// 方向盘矩形中心位置
QPointF centerPos = {0.0f, 0.0f};
// 方向盘矩形四个方向偏移量
float leftOffset = 0.0f;
float rightOffset = 0.0f;
float upOffset = 0.0f;
float downOffset = 0.0f;
// 方向盘矩形四个方向按键
int leftKey = Qt::Key_unknown;
int rightKey = Qt::Key_unknown;
int upKey = Qt::Key_unknown;
int downKey = Qt::Key_unknown;
// 辅助变量
// 方向键的按下状态
bool leftKeyPressed = false;
bool rightKeyPressed = false;
bool upKeyPressed = false;
bool downKeyPressed = false;
// 按下方向键的数量
int pressKeysNum = 0;
// 第一次按下的键
int firstPressKey = 0;
} steerWheel;
};
KeyMapNode() {}
~KeyMapNode() {}
};
KeyMap();
struct MouseMoveMap {
QPointF startPos = {0.0f, 0.0f};
int speedRatio = 1;
};
void loadKeyMapNode();
KeyMap::KeyMapNode getKeyMapNode(int key);
KeyMap(QObject *parent = Q_NULLPTR);
virtual ~KeyMap();
void loadKeyMap(const QString &json);
KeyMap::KeyMapNode& getKeyMapNode(int key);
int getSwitchKey();
MouseMoveMap getMouseMoveMap();
bool enableMouseMoveMap();
static const QString& getKeyMapPath();
private:
QVector<KeyMapNode> m_keyMapNodes;
KeyMapNode m_invalidNode;
int m_switchKey = Qt::Key_QuoteLeft;
MouseMoveMap m_mouseMoveMap;
static QString s_keyMapPath;
};
#endif // KEYMAP_H

View file

@ -26,7 +26,7 @@ Device::Device(DeviceParams params, QObject *parent)
m_vb->init();
m_decoder = new Decoder(m_vb, this);
m_fileHandler = new FileHandler(this);
m_controller = new Controller(params.supportGame, this);
m_controller = new Controller(params.gameScript, this);
m_videoForm = new VideoForm();
m_videoForm->setSerial(m_params.serial);
if (m_controller) {

View file

@ -25,7 +25,7 @@ public:
bool closeScreen = false; // 启动时自动息屏
bool useReverse = true; // true:先使用adb reverse失败后自动使用adb forwardfalse:直接使用adb forward
bool display = true; // 是否显示画面(或者仅仅后台录制)
bool supportGame = false; // 是否支持游戏映射
QString gameScript = ""; // 游戏映射脚本
};
explicit Device(DeviceParams params, QObject *parent = nullptr);
virtual ~Device();

View file

@ -8,6 +8,7 @@
#include "ui_dialog.h"
#include "device.h"
#include "videoform.h"
#include "keymap.h"
Dialog::Dialog(QWidget *parent) :
QDialog(parent),
@ -89,7 +90,7 @@ void Dialog::initUI()
#ifndef Q_OS_WIN32
// game only windows
ui->gameForPeaceCheck->setEnabled(false);
ui->gameCheck->setEnabled(false);
#endif
}
@ -103,6 +104,20 @@ void Dialog::execAdbCmd()
m_adb.execute("", cmd.split(" ", QString::SkipEmptyParts));
}
QString Dialog::getGameScript(const QString& fileName)
{
QFile loadFile(KeyMap::getKeyMapPath() + "/" + fileName);
if(!loadFile.open(QIODevice::ReadOnly))
{
outLog("open file failed:" + fileName, true);
return "";
}
QString ret = loadFile.readAll();
loadFile.close();
return ret;
}
void Dialog::on_updateDevice_clicked()
{
if (checkAdbRun()) {
@ -138,7 +153,13 @@ void Dialog::on_startServerBtn_clicked()
params.closeScreen = ui->closeScreenCheck->isChecked();
params.useReverse = ui->useReverseCheck->isChecked();
params.display = !ui->notDisplayCheck->isChecked();
params.supportGame = ui->gameForPeaceCheck->isChecked();
if (ui->gameCheck->isChecked()) {
if (ui->gameBox->currentText().isEmpty()) {
outLog("no keymap script selected", true);
} else {
params.gameScript = getGameScript(ui->gameBox->currentText());
}
}
m_deviceManage.connectDevice(params);
/*
@ -284,3 +305,28 @@ void Dialog::on_stopAllServerBtn_clicked()
{
m_deviceManage.disconnectAllDevice();
}
void Dialog::on_updateGameScriptBtn_clicked()
{
ui->gameBox->clear();
QDir dir(KeyMap::getKeyMapPath());
if (!dir.exists()) {
outLog("keymap directory not find", true);
return;
}
dir.setFilter(QDir::Files | QDir::NoSymLinks);
QFileInfoList list = dir.entryInfoList();
QFileInfo fileInfo;
int size = list.size();
for (int i = 0; i < size; ++i) {
fileInfo = list.at(i);
ui->gameBox->addItem(fileInfo.fileName());
}
}
void Dialog::on_gameCheck_clicked(bool checked)
{
if (checked) {
on_updateGameScriptBtn_clicked();
}
}

View file

@ -49,10 +49,14 @@ private slots:
void on_stopAllServerBtn_clicked();
void on_updateGameScriptBtn_clicked();
void on_gameCheck_clicked(bool checked);
private:
bool checkAdbRun();
void initUI();
void execAdbCmd();
QString getGameScript(const QString& fileName);
private:
Ui::Dialog *ui;

View file

@ -6,8 +6,8 @@
<rect>
<x>0</x>
<y>0</y>
<width>533</width>
<height>608</height>
<width>600</width>
<height>637</height>
</rect>
</property>
<property name="maximumSize">
@ -21,214 +21,6 @@
</property>
<layout class="QGridLayout" name="gridLayout_2">
<item row="2" column="0">
<widget class="QGroupBox" name="wirelessGroupBox">
<property name="title">
<string>Wireless</string>
</property>
<layout class="QGridLayout" name="gridLayout_4" columnstretch="2,0,0,1,2">
<item row="3" column="2">
<widget class="QLabel" name="label">
<property name="minimumSize">
<size>
<width>5</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>5</width>
<height>16777215</height>
</size>
</property>
<property name="text">
<string notr="true">:</string>
</property>
</widget>
</item>
<item row="3" column="3">
<widget class="QLineEdit" name="devicePortEdt">
<property name="text">
<string/>
</property>
<property name="placeholderText">
<string notr="true">5555</string>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLineEdit" name="deviceIpEdt">
<property name="text">
<string/>
</property>
<property name="placeholderText">
<string notr="true">192.168.0.1</string>
</property>
</widget>
</item>
<item row="3" column="4">
<widget class="QPushButton" name="wirelessConnectBtn">
<property name="text">
<string>wireless connect</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item row="4" column="4">
<widget class="QPushButton" name="wirelessDisConnectBtn">
<property name="text">
<string>wireless disconnect</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="4" column="0">
<widget class="QTextEdit" name="outEdit">
<property name="minimumSize">
<size>
<width>0</width>
<height>240</height>
</size>
</property>
<property name="focusPolicy">
<enum>Qt::ClickFocus</enum>
</property>
<property name="documentTitle">
<string/>
</property>
<property name="readOnly">
<bool>true</bool>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QGroupBox" name="configGroupBox">
<property name="title">
<string>Start Config</string>
</property>
<layout class="QGridLayout" name="gridLayout_3">
<item row="2" column="9" colspan="2">
<widget class="QCheckBox" name="useReverseCheck">
<property name="text">
<string>use reverse</string>
</property>
<property name="checked">
<bool>true</bool>
</property>
</widget>
</item>
<item row="0" column="8">
<widget class="QComboBox" name="videoSizeBox">
<property name="toolTip">
<string/>
</property>
</widget>
</item>
<item row="1" column="9" colspan="2">
<widget class="QPushButton" name="selectRecordPathBtn">
<property name="text">
<string>select path</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item row="0" column="9">
<widget class="QLabel" name="label_6">
<property name="text">
<string>record format</string>
</property>
</widget>
</item>
<item row="0" column="6" colspan="2">
<widget class="QLabel" name="label_4">
<property name="text">
<string>video size:</string>
</property>
</widget>
</item>
<item row="0" column="10">
<widget class="QComboBox" name="formatBox"/>
</item>
<item row="2" column="7" colspan="2">
<widget class="QCheckBox" name="closeScreenCheck">
<property name="text">
<string>close screen</string>
</property>
</widget>
</item>
<item row="0" column="0" colspan="2">
<widget class="QLabel" name="label_3">
<property name="text">
<string>bit rate:</string>
</property>
</widget>
</item>
<item row="1" column="0" colspan="2">
<widget class="QLabel" name="label_5">
<property name="text">
<string>record save path:</string>
</property>
<property name="buddy">
<cstring>recordPathEdt</cstring>
</property>
</widget>
</item>
<item row="0" column="2" colspan="4">
<widget class="QComboBox" name="bitRateBox">
<property name="toolTip">
<string/>
</property>
<property name="currentText">
<string/>
</property>
</widget>
</item>
<item row="1" column="2" colspan="7">
<widget class="QLineEdit" name="recordPathEdt">
<property name="readOnly">
<bool>true</bool>
</property>
</widget>
</item>
<item row="2" column="0" colspan="2">
<widget class="QCheckBox" name="gameForPeaceCheck">
<property name="text">
<string>Game for Peace</string>
</property>
</widget>
</item>
<item row="2" column="5" colspan="2">
<widget class="QCheckBox" name="alwaysTopCheck">
<property name="text">
<string>always top</string>
</property>
<property name="checked">
<bool>false</bool>
</property>
</widget>
</item>
<item row="2" column="2" colspan="2">
<widget class="QCheckBox" name="notDisplayCheck">
<property name="text">
<string>not display</string>
</property>
<property name="checkable">
<bool>false</bool>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="1" column="0">
<widget class="QGroupBox" name="usbGroupBox">
<property name="title">
<string>USB line</string>
@ -305,6 +97,93 @@
</widget>
</item>
<item row="3" column="0">
<widget class="QGroupBox" name="wirelessGroupBox">
<property name="title">
<string>Wireless</string>
</property>
<layout class="QGridLayout" name="gridLayout_4" columnstretch="2,0,0,1,2">
<item row="3" column="2">
<widget class="QLabel" name="label">
<property name="minimumSize">
<size>
<width>5</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>5</width>
<height>16777215</height>
</size>
</property>
<property name="text">
<string notr="true">:</string>
</property>
</widget>
</item>
<item row="3" column="3">
<widget class="QLineEdit" name="devicePortEdt">
<property name="text">
<string/>
</property>
<property name="placeholderText">
<string notr="true">5555</string>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLineEdit" name="deviceIpEdt">
<property name="text">
<string/>
</property>
<property name="placeholderText">
<string notr="true">192.168.0.1</string>
</property>
</widget>
</item>
<item row="3" column="4">
<widget class="QPushButton" name="wirelessConnectBtn">
<property name="text">
<string>wireless connect</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item row="4" column="4">
<widget class="QPushButton" name="wirelessDisConnectBtn">
<property name="text">
<string>wireless disconnect</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="5" column="0">
<widget class="QTextEdit" name="outEdit">
<property name="minimumSize">
<size>
<width>0</width>
<height>240</height>
</size>
</property>
<property name="focusPolicy">
<enum>Qt::ClickFocus</enum>
</property>
<property name="documentTitle">
<string/>
</property>
<property name="readOnly">
<bool>true</bool>
</property>
</widget>
</item>
<item row="4" column="0">
<widget class="QGroupBox" name="adbGroupBox">
<property name="title">
<string notr="true">adb</string>
@ -351,6 +230,150 @@
</layout>
</widget>
</item>
<item row="0" column="0">
<widget class="QGroupBox" name="configGroupBox">
<property name="title">
<string>Start Config</string>
</property>
<layout class="QGridLayout" name="gridLayout_3">
<item row="0" column="0" colspan="2">
<widget class="QLabel" name="label_3">
<property name="text">
<string>bit rate:</string>
</property>
</widget>
</item>
<item row="2" column="3" colspan="2">
<widget class="QCheckBox" name="notDisplayCheck">
<property name="text">
<string>not display</string>
</property>
<property name="checkable">
<bool>false</bool>
</property>
</widget>
</item>
<item row="0" column="3" colspan="2">
<widget class="QComboBox" name="bitRateBox">
<property name="toolTip">
<string/>
</property>
<property name="currentText">
<string/>
</property>
</widget>
</item>
<item row="2" column="6" colspan="2">
<widget class="QCheckBox" name="alwaysTopCheck">
<property name="text">
<string>always top</string>
</property>
<property name="checked">
<bool>false</bool>
</property>
</widget>
</item>
<item row="2" column="11" colspan="2">
<widget class="QCheckBox" name="useReverseCheck">
<property name="text">
<string>use reverse</string>
</property>
<property name="checked">
<bool>true</bool>
</property>
</widget>
</item>
<item row="0" column="12">
<widget class="QComboBox" name="formatBox"/>
</item>
<item row="1" column="0" colspan="2">
<widget class="QLabel" name="label_5">
<property name="text">
<string>record save path:</string>
</property>
<property name="buddy">
<cstring>recordPathEdt</cstring>
</property>
</widget>
</item>
<item row="0" column="6">
<widget class="QLabel" name="label_4">
<property name="text">
<string>video size:</string>
</property>
</widget>
</item>
<item row="2" column="9" colspan="2">
<widget class="QCheckBox" name="closeScreenCheck">
<property name="text">
<string>close screen</string>
</property>
</widget>
</item>
<item row="1" column="3" colspan="8">
<widget class="QLineEdit" name="recordPathEdt">
<property name="readOnly">
<bool>true</bool>
</property>
</widget>
</item>
<item row="0" column="7">
<widget class="QComboBox" name="videoSizeBox">
<property name="toolTip">
<string/>
</property>
</widget>
</item>
<item row="1" column="11" colspan="2">
<widget class="QPushButton" name="selectRecordPathBtn">
<property name="text">
<string>select path</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item row="0" column="10">
<widget class="QLabel" name="label_6">
<property name="text">
<string>record format</string>
</property>
</widget>
</item>
<item row="0" column="8" colspan="2">
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item row="3" column="0" colspan="5">
<widget class="QComboBox" name="gameBox"/>
</item>
<item row="3" column="6" colspan="2">
<widget class="QPushButton" name="updateGameScriptBtn">
<property name="text">
<string>update script</string>
</property>
</widget>
</item>
<item row="3" column="9" colspan="4">
<widget class="QCheckBox" name="gameCheck">
<property name="text">
<string>custom map</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</widget>
<layoutdefault spacing="6" margin="11"/>
@ -364,8 +387,6 @@
<tabstop>wirelessDisConnectBtn</tabstop>
<tabstop>adbCommandEdt</tabstop>
<tabstop>adbCommandBtn</tabstop>
<tabstop>bitRateBox</tabstop>
<tabstop>videoSizeBox</tabstop>
<tabstop>formatBox</tabstop>
<tabstop>recordPathEdt</tabstop>
<tabstop>selectRecordPathBtn</tabstop>

View file

@ -33,6 +33,7 @@ int main(int argc, char *argv[])
#ifdef Q_OS_WIN32
qputenv("QTSCRCPY_ADB_PATH", "../../../third_party/adb/win/adb.exe");
qputenv("QTSCRCPY_SERVER_PATH", "../../../third_party/scrcpy-server.jar");
qputenv("QTSCRCPY_KEYMAP_PATH", "../../../keymap");
#endif
#ifdef Q_OS_LINUX

98
build_for_win.bat Normal file
View file

@ -0,0 +1,98 @@
@echo off
set vcvarsall="C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\VC\Auxiliary\Build\vcvarsall.bat"
set qt_msvc_path="D:\Qt\Qt5.12.4\5.12.4\"
:: 获取脚本绝对路径
set script_path=%~dp0
:: 进入脚本所在目录,因为这会影响脚本中执行的程序的工作目录
set old_cd=%cd%
cd /d %~dp0
:: 启动参数声明
set debug_mode="false"
set cpu_mode=x86
echo=
echo=
echo ---------------------------------------------------------------
echo 检查编译参数[debug/release x86/x64]
echo ---------------------------------------------------------------
:: 编译参数检查 /i忽略大小写
if /i "%1"=="debug" (
set debug_mode="true"
)
if /i "%1"=="release" (
set debug_mode="false"
)
if /i "%2"=="x86" (
set cpu_mode=x86
)
if /i "%2"=="x64" (
set cpu_mode=x64
)
:: 提示
echo 当前编译模式为debug %debug_mode% %cpu_mode%
:: 环境变量设置
if /i %cpu_mode% == x86 (
set qt_msvc_path=%qt_msvc_path%msvc2017\bin
) else (
set qt_msvc_path=%qt_msvc_path%msvc2017_64\bin
)
set build_path=%script_path%build
set PATH=%qt_msvc_path%;%PATH%
:: 注册vc环境
if /i %cpu_mode% == x86 (
call %vcvarsall% %cpu_mode%
) else (
call %vcvarsall% %cpu_mode%
)
if not %errorlevel%==0 (
echo "vcvarsall not find"
goto return
)
echo=
echo=
echo ---------------------------------------------------------------
echo 开始qmake编译
echo ---------------------------------------------------------------
if exist %build_path% (
rmdir /q /s %build_path%
)
md %build_path%
cd %build_path%
set qmake_params=-spec win32-msvc
if /i %debug_mode% == "true" (
set qmake_params=%qmake_params% "CONFIG+=debug" "CONFIG+=qml_debug"
) else (
set qmake_params=%qmake_params% "CONFIG+=qtquickcompiler"
)
:: qmake ../all.pro -spec win32-msvc "CONFIG+=debug" "CONFIG+=qml_debug"
qmake ../all.pro %qmake_params%
nmake
if not %errorlevel%==0 (
echo "qmake build failed"
goto return
)
echo=
echo=
echo ---------------------------------------------------------------
echo 完成!
echo ---------------------------------------------------------------
:return
cd %old_cd%

255
keymap/gameforpeace.json Normal file
View file

@ -0,0 +1,255 @@
{
"switchKey": "Key_QuoteLeft",
"mouseMoveMap": {
"startPos": {
"x": 0.57,
"y": 0.26
},
"speedRatio": 10
},
"keyMapNodes": [{
"comment": "方向盘",
"type": "KMT_STEER_WHEEL",
"centerPos": {
"x": 0.16,
"y": 0.75
},
"leftOffset": 0.1,
"rightOffset": 0.1,
"upOffset": 0.27,
"downOffset": 0.2,
"leftKey": "Key_A",
"rightKey": "Key_D",
"upKey": "Key_W",
"downKey": "Key_S"
},
{
"comment": "左探头",
"type": "KMT_CLICK_TWICE",
"key": "Key_Q",
"pos": {
"x": 0.12,
"y": 0.35
}
},
{
"comment": "右探头",
"type": "KMT_CLICK_TWICE",
"key": "Key_E",
"pos": {
"x": 0.2,
"y": 0.35
}
},
{
"comment": "跳",
"type": "KMT_CLICK",
"key": "Key_Space",
"pos": {
"x": 0.96,
"y": 0.7
},
"switchMap": false
},
{
"comment": "地图",
"type": "KMT_CLICK",
"key": "Key_M",
"pos": {
"x": 0.98,
"y": 0.03
},
"switchMap": true
},
{
"comment": "背包",
"type": "KMT_CLICK",
"key": "Key_Tab",
"pos": {
"x": 0.06,
"y": 0.9
},
"switchMap": true
},
{
"comment": "趴",
"type": "KMT_CLICK",
"key": "Key_Z",
"pos": {
"x": 0.95,
"y": 0.9
},
"switchMap": false
},
{
"comment": "蹲",
"type": "KMT_CLICK",
"key": "Key_C",
"pos": {
"x": 0.86,
"y": 0.92
},
"switchMap": false
},
{
"comment": "换弹",
"type": "KMT_CLICK",
"key": "Key_R",
"pos": {
"x": 0.795,
"y": 0.93
},
"switchMap": false
},
{
"comment": "小眼睛",
"type": "KMT_CLICK",
"key": "Key_Alt",
"pos": {
"x": 0.8,
"y": 0.31
},
"switchMap": false
},
{
"comment": "捡东西1",
"type": "KMT_CLICK",
"key": "Key_F",
"pos": {
"x": 0.7,
"y": 0.34
},
"switchMap": false
},
{
"comment": "捡东西2",
"type": "KMT_CLICK",
"key": "Key_G",
"pos": {
"x": 0.7,
"y": 0.44
},
"switchMap": false
},
{
"comment": "捡东西3",
"type": "KMT_CLICK",
"key": "Key_H",
"pos": {
"x": 0.7,
"y": 0.54
},
"switchMap": false
},
{
"comment": "换枪1",
"type": "KMT_CLICK",
"key": "Key_1",
"pos": {
"x": 0.45,
"y": 0.9
},
"switchMap": false
},
{
"comment": "换枪2",
"type": "KMT_CLICK",
"key": "Key_2",
"pos": {
"x": 0.55,
"y": 0.9
},
"switchMap": false
},
{
"comment": "手雷",
"type": "KMT_CLICK",
"key": "Key_3",
"pos": {
"x": 0.67,
"y": 0.92
},
"switchMap": false
},
{
"comment": "快速打药",
"type": "KMT_CLICK",
"key": "Key_4",
"pos": {
"x": 0.33,
"y": 0.95
},
"switchMap": false
},
{
"comment": "下车",
"type": "KMT_CLICK",
"key": "Key_S",
"pos": {
"x": 0.92,
"y": 0.4
},
"switchMap": false
},
{
"comment": "救人",
"type": "KMT_CLICK",
"key": "Key_6",
"pos": {
"x": 0.49,
"y": 0.63
},
"switchMap": false
},
{
"comment": "车加速",
"type": "KMT_CLICK",
"key": "Key_Shift",
"pos": {
"x": 0.82,
"y": 0.8
},
"switchMap": false
},
{
"comment": "开关门",
"type": "KMT_CLICK",
"key": "Key_X",
"pos": {
"x": 0.7,
"y": 0.7
},
"switchMap": false
},
{
"comment": "舔包",
"type": "KMT_CLICK",
"key": "Key_T",
"pos": {
"x": 0.72,
"y": 0.26
},
"switchMap": false
},
{
"comment": "开枪",
"type": "KMT_CLICK",
"key": "LeftButton",
"pos": {
"x": 0.86,
"y": 0.72
},
"switchMap": false
},
{
"comment": "开镜",
"type": "KMT_CLICK",
"key": "RightButton",
"pos": {
"x": 0.96,
"y": 0.52
},
"switchMap": false
}
]
}

66
publish_for_win.bat Normal file
View file

@ -0,0 +1,66 @@
@echo off
set qt_msvc_path="D:\Qt\Qt5.12.4\5.12.4\"
:: 获取脚本绝对路径
set script_path=%~dp0
:: 进入脚本所在目录,因为这会影响脚本中执行的程序的工作目录
set old_cd=%cd%
cd /d %~dp0
:: 启动参数声明
set cpu_mode=x86
if /i "%1"=="x86" (
set cpu_mode=x86
)
if /i "%1"=="x64" (
set cpu_mode=x64
)
:: 环境变量设置
set adb_path=%script_path%third_party\adb\win\*.*
set jar_path=%script_path%third_party\scrcpy-server.jar
set keymap_path=%script_path%keymap
if /i %cpu_mode% == x86 (
set publish_path=%script_path%QtScrcpy-win32\
set release_path=%script_path%output\win\release
set qt_msvc_path=%qt_msvc_path%msvc2017\bin
) else (
set publish_path=%script_path%QtScrcpy-win64\
set release_path=%script_path%output\win-x64\release
set qt_msvc_path=%qt_msvc_path%msvc2017_64\bin
)
set PATH=%qt_msvc_path%;%PATH%
if exist %publish_path% (
rmdir /s/q %publish_path%
)
:: 复制要发布的包
xcopy %release_path% %publish_path% /E /Y
xcopy %adb_path% %publish_path% /Y
xcopy %jar_path% %publish_path% /Y
xcopy %keymap_path% %publish_path%keymap\ /E /Y
:: 添加qt依赖包
windeployqt %publish_path%\QtScrcpy.exe
:: 删除多余qt依赖包
rmdir /s/q %publish_path%\iconengines
rmdir /s/q %publish_path%\imageformats
rmdir /s/q %publish_path%\translations
if /i %cpu_mode% == x86 (
del %publish_path%\vc_redist.x86.exe
) else (
del %publish_path%\vc_redist.x64.exe
)
echo=
echo=
echo ---------------------------------------------------------------
echo 完成!
echo ---------------------------------------------------------------
:return
cd %old_cd%