docs: update small eyes

This commit is contained in:
rankun 2020-05-24 12:04:18 +08:00
parent d1fa10a2ee
commit bd7b9b5bd5
3 changed files with 4 additions and 3 deletions

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![Ubuntu](https://github.com/barry-ran/QtScrcpy/workflows/Ubuntu/badge.svg)
![license](https://img.shields.io/badge/license-Apache2.0-blue.svg)
![release](https://img.shields.io/badge/release-v1.3.0-brightgreen.svg)
![release](https://img.shields.io/github/v/release/barry-ran/QtScrcpy.svg)
[中文介绍](README_zh.md)

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![Ubuntu](https://github.com/barry-ran/QtScrcpy/workflows/Ubuntu/badge.svg)
![license](https://img.shields.io/badge/license-Apache2.0-blue.svg)
![release](https://img.shields.io/badge/release-v1.3.0-brightgreen.svg)
![release](https://img.shields.io/github/v/release/barry-ran/QtScrcpy.svg)
[English introduction](README.md)

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- mouseMoveMap鼠标移动映射鼠标的移动将被映射为以startPos为起点以鼠标移动方向为移动方向的手指拖动操作开启鼠标移动映射以后会隐藏鼠标限制鼠标移动范围
一般在FPS手游中用来调整人物视野。
- startPos 手指拖动起始点
- speedRatio 鼠标移动映射为手指拖动的比例,可以控制鼠标灵敏度
- speedRatio 鼠标移动映射为手指拖动的比例可以控制鼠标灵敏度数值要大于0.00,数值越大,灵敏度越低
- smallEyes 触发小眼睛的按键按下此按键以后鼠标的移动将被映射为以smallEyes.pos为起点以鼠标移动方向为移动方向的手指拖动操作
- keyMapNodes 一般按键的映射json数组所有一般按键映射都放在这个数组中将键盘的按键映射为普通的手指点击。