Missing bounds check
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@ -278,6 +278,12 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// <returns>The texture descriptor with the given ID</returns>
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public ref readonly TextureDescriptor GetForBinding(int id, Format format, out Texture texture)
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{
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if ((uint)id >= Items.Length)
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{
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texture = null;
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return ref _defaultDescriptor;
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}
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ref readonly TextureDescriptor descriptor = ref GetInternal(id, out texture);
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if (texture != null && format != 0 && texture.Format != format)
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