refactor: change IMemoryOwner<byte> return types to MemoryOwner<byte>

This commit is contained in:
jhorv 2024-08-03 20:16:51 -04:00
commit 055882dfc9

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@ -1,6 +1,6 @@
using Ryujinx.Common.Memory;
using Ryujinx.Common.Utilities; using Ryujinx.Common.Utilities;
using System; using System;
using System.Buffers;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
@ -42,14 +42,14 @@ namespace Ryujinx.Common
return StreamUtils.StreamToBytes(stream); return StreamUtils.StreamToBytes(stream);
} }
public static IMemoryOwner<byte> ReadFileToRentedMemory(string filename) public static MemoryOwner<byte> ReadFileToRentedMemory(string filename)
{ {
var (assembly, path) = ResolveManifestPath(filename); var (assembly, path) = ResolveManifestPath(filename);
return ReadFileToRentedMemory(assembly, path); return ReadFileToRentedMemory(assembly, path);
} }
public static IMemoryOwner<byte> ReadFileToRentedMemory(Assembly assembly, string filename) public static MemoryOwner<byte> ReadFileToRentedMemory(Assembly assembly, string filename)
{ {
using var stream = GetStream(assembly, filename); using var stream = GetStream(assembly, filename);