Fix on touch screen code with wrong offset
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1 changed files with 19 additions and 19 deletions
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@ -114,35 +114,35 @@ namespace Ryujinx.Core.Input
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HidJoystickPosition LeftStick,
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HidJoystickPosition RightStick)
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{
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long BaseControllerOffset = HidControllersOffset + (int)ControllerId * HidControllerSize;
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long ControllerOffset = HidControllersOffset + (int)ControllerId * HidControllerSize;
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long LayoutHeaderOffset = BaseControllerOffset + HidControllerHeaderSize;
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ControllerOffset += HidControllerHeaderSize;
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LayoutHeaderOffset += (int)ControllerLayout * HidControllerLayoutsSize;
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ControllerOffset += (int)ControllerLayout * HidControllerLayoutsSize;
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long LastEntry = ReadInt64(LayoutHeaderOffset + 0x10);
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long LastEntry = ReadInt64(ControllerOffset + 0x10);
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long CurrEntry = (LastEntry + 1) % HidEntryCount;
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long Timestamp = Stopwatch.GetTimestamp();
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WriteInt64(LayoutHeaderOffset + 0x0, Timestamp);
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WriteInt64(LayoutHeaderOffset + 0x8, HidEntryCount);
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WriteInt64(LayoutHeaderOffset + 0x10, CurrEntry);
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WriteInt64(LayoutHeaderOffset + 0x18, HidEntryCount - 1);
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WriteInt64(ControllerOffset + 0x0, Timestamp);
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WriteInt64(ControllerOffset + 0x8, HidEntryCount);
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WriteInt64(ControllerOffset + 0x10, CurrEntry);
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WriteInt64(ControllerOffset + 0x18, HidEntryCount - 1);
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long InputEntryOffset = LayoutHeaderOffset + HidControllersLayoutHeaderSize;
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ControllerOffset += HidControllersLayoutHeaderSize;
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InputEntryOffset += CurrEntry * HidControllersInputEntrySize;
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ControllerOffset += CurrEntry * HidControllersInputEntrySize;
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WriteInt64(InputEntryOffset + 0x0, Timestamp);
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WriteInt64(InputEntryOffset + 0x8, Timestamp);
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WriteInt64(InputEntryOffset + 0x10, (uint)Buttons);
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WriteInt32(InputEntryOffset + 0x18, LeftStick.DX);
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WriteInt32(InputEntryOffset + 0x1c, LeftStick.DY);
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WriteInt64(InputEntryOffset + 0x20, RightStick.DX);
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WriteInt64(InputEntryOffset + 0x24, RightStick.DY);
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WriteInt64(InputEntryOffset + 0x28, 3);
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WriteInt64(ControllerOffset + 0x0, Timestamp);
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WriteInt64(ControllerOffset + 0x8, Timestamp);
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WriteInt64(ControllerOffset + 0x10, (uint)Buttons);
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WriteInt32(ControllerOffset + 0x18, LeftStick.DX);
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WriteInt32(ControllerOffset + 0x1c, LeftStick.DY);
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WriteInt64(ControllerOffset + 0x20, RightStick.DX);
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WriteInt64(ControllerOffset + 0x24, RightStick.DY);
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WriteInt64(ControllerOffset + 0x28, 3);
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}
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public void SetTouchPoints(params HidTouchPoint[] Points)
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@ -159,7 +159,7 @@ namespace Ryujinx.Core.Input
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WriteInt64(HidTouchScreenOffset + 0x18, HidEntryCount - 1);
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WriteInt64(HidTouchScreenOffset + 0x20, Timestamp);
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long TouchEntryOffset = HidTouchHeaderSize;
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long TouchEntryOffset = HidTouchScreenOffset + HidTouchHeaderSize;
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TouchEntryOffset += CurrEntry * HidTouchEntrySize;
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