Unsubscribe MemoryUnmappedHandler even when GPU channel is destroyed (#3872)
This commit is contained in:
parent
7a4a672236
commit
0c34627706
1 changed files with 1 additions and 0 deletions
|
@ -133,6 +133,7 @@ namespace Ryujinx.Graphics.Gpu
|
|||
{
|
||||
oldMemoryManager.Physical.BufferCache.NotifyBuffersModified -= BufferManager.Rebind;
|
||||
oldMemoryManager.Physical.DecrementReferenceCount();
|
||||
oldMemoryManager.MemoryUnmapped -= MemoryUnmappedHandler;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue