Simplify logic from previous commit
This commit is contained in:
parent
c50481dce3
commit
0c6698d049
1 changed files with 4 additions and 11 deletions
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@ -37,7 +37,6 @@ namespace Ryujinx.Ui
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private static AutoResetEvent _deviceExitStatus = new AutoResetEvent(false);
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private static AutoResetEvent _deviceExitStatus = new AutoResetEvent(false);
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private static ListStore _tableStore;
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private static ListStore _tableStore;
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private static List<BlitStruct<ApplicationControlProperty>> _gameListControl;
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private static bool _updatingGameTable;
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private static bool _updatingGameTable;
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private static bool _gameLoaded;
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private static bool _gameLoaded;
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@ -161,15 +160,13 @@ namespace Ryujinx.Ui
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(int));
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typeof(BlitStruct<ApplicationControlProperty>));
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_tableStore.SetSortFunc(5, TimePlayedSort);
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_tableStore.SetSortFunc(5, TimePlayedSort);
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_tableStore.SetSortFunc(6, LastPlayedSort);
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_tableStore.SetSortFunc(6, LastPlayedSort);
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_tableStore.SetSortFunc(8, FileSizeSort);
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_tableStore.SetSortFunc(8, FileSizeSort);
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_tableStore.SetSortColumnId(0, SortType.Descending);
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_tableStore.SetSortColumnId(0, SortType.Descending);
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_gameListControl = new List<BlitStruct<ApplicationControlProperty>>();
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UpdateColumns();
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UpdateColumns();
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UpdateGameTable();
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UpdateGameTable();
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@ -285,7 +282,6 @@ namespace Ryujinx.Ui
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_updatingGameTable = true;
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_updatingGameTable = true;
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_tableStore.Clear();
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_tableStore.Clear();
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_gameListControl.Clear();
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Thread applicationLibraryThread = new Thread(() =>
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Thread applicationLibraryThread = new Thread(() =>
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{
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{
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@ -578,8 +574,6 @@ namespace Ryujinx.Ui
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{
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{
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Application.Invoke(delegate
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Application.Invoke(delegate
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{
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{
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_gameListControl.Add(args.AppData.ControlHolder);
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TreeIter iter = _tableStore.AppendValues(
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TreeIter iter = _tableStore.AppendValues(
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args.AppData.Favorite,
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args.AppData.Favorite,
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new Gdk.Pixbuf(args.AppData.Icon, 75, 75),
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new Gdk.Pixbuf(args.AppData.Icon, 75, 75),
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@ -591,8 +585,7 @@ namespace Ryujinx.Ui
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args.AppData.FileExtension,
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args.AppData.FileExtension,
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args.AppData.FileSize,
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args.AppData.FileSize,
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args.AppData.Path,
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args.AppData.Path,
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_gameListControl.Count - 1);
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args.AppData.ControlHolder);
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});
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});
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}
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}
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@ -665,9 +658,9 @@ namespace Ryujinx.Ui
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if (treeIter.UserData == IntPtr.Zero) return;
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if (treeIter.UserData == IntPtr.Zero) return;
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int controlDataIndex = (int)_tableStore.GetValue(treeIter, 10);
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BlitStruct<ApplicationControlProperty> controlData = (BlitStruct<ApplicationControlProperty>)_tableStore.GetValue(treeIter, 10);
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GameTableContextMenu contextMenu = new GameTableContextMenu(_tableStore, _gameListControl[controlDataIndex], treeIter, _virtualFileSystem);
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GameTableContextMenu contextMenu = new GameTableContextMenu(_tableStore, controlData, treeIter, _virtualFileSystem);
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contextMenu.ShowAll();
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contextMenu.ShowAll();
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contextMenu.PopupAtPointer(null);
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contextMenu.PopupAtPointer(null);
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}
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}
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