Add IsCompressed

This commit is contained in:
ReinUsesLisp 2018-09-06 16:36:20 -03:00
parent af57499de9
commit 0e62e7d888
5 changed files with 118 additions and 87 deletions

View file

@ -46,8 +46,21 @@ namespace Ryujinx.Graphics.Gal.OpenGL
return;
}
(PixelInternalFormat InternalFormat, PixelFormat PixelFormat, PixelType PixelType) =
OGLEnumConverter.GetImageFormat(NewImage.Format);
PixelInternalFormat InternalFmt;
PixelFormat PixelFormat;
PixelType PixelType;
if (ImageTable.IsCompressed(NewImage.Format))
{
InternalFmt = (PixelInternalFormat)OGLEnumConverter.GetCompressedImageFormat(NewImage.Format);
PixelFormat = default(PixelFormat);
PixelType = default(PixelType);
}
else
{
(InternalFmt, PixelFormat, PixelType) = OGLEnumConverter.GetImageFormat(NewImage.Format);
}
GL.BindTexture(TextureTarget.Texture2D, Handle);
@ -58,8 +71,8 @@ namespace Ryujinx.Graphics.Gal.OpenGL
CopyBuffer = GL.GenBuffer();
}
int CurrentSize = Math.Max(ImageTable.GetImageSize(NewImage),
ImageTable.GetImageSize(Image));
int CurrentSize = Math.Max(ImageTable.GetSize(NewImage),
ImageTable.GetSize(Image));
GL.BindBuffer(BufferTarget.PixelPackBuffer, CopyBuffer);
GL.BindBuffer(BufferTarget.PixelUnpackBuffer, CopyBuffer);
@ -71,7 +84,14 @@ namespace Ryujinx.Graphics.Gal.OpenGL
GL.BufferData(BufferTarget.PixelPackBuffer, CurrentSize, IntPtr.Zero, BufferUsageHint.StreamCopy);
}
GL.GetTexImage(TextureTarget.Texture2D, 0, this.PixelFormat, this.PixelType, IntPtr.Zero);
if (ImageTable.IsCompressed(Image.Format))
{
GL.GetCompressedTexImage(TextureTarget.Texture2D, 0, IntPtr.Zero);
}
else
{
GL.GetTexImage(TextureTarget.Texture2D, 0, this.PixelFormat, this.PixelType, IntPtr.Zero);
}
GL.DeleteTexture(Handle);
@ -89,16 +109,33 @@ namespace Ryujinx.Graphics.Gal.OpenGL
const int Level = 0;
const int Border = 0;
GL.TexImage2D(
TextureTarget.Texture2D,
Level,
InternalFormat,
NewImage.Width,
NewImage.Height,
Border,
PixelFormat,
PixelType,
IntPtr.Zero);
if (ImageTable.IsCompressed(NewImage.Format))
{
Console.WriteLine("Hit");
GL.CompressedTexImage2D(
TextureTarget.Texture2D,
Level,
(InternalFormat)InternalFmt,
NewImage.Width,
NewImage.Height,
Border,
ImageTable.GetSize(NewImage),
IntPtr.Zero);
}
else
{
GL.TexImage2D(
TextureTarget.Texture2D,
Level,
InternalFmt,
NewImage.Width,
NewImage.Height,
Border,
PixelFormat,
PixelType,
IntPtr.Zero);
}
if (Initialized)
{
@ -108,7 +145,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
Image = NewImage;
this.InternalFormat = InternalFormat;
this.InternalFormat = InternalFmt;
this.PixelFormat = PixelFormat;
this.PixelType = PixelType;

View file

@ -380,7 +380,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
if (Texture.TryGetImage(Key, out ImageHandler Tex))
{
byte[] Data = new byte[ImageTable.GetImageSize(Tex.Image)];
byte[] Data = new byte[ImageTable.GetSize(Tex.Image)];
GL.BindTexture(TextureTarget.Texture2D, Tex.Handle);

View file

@ -39,7 +39,11 @@ namespace Ryujinx.Graphics.Gal.OpenGL
const int Level = 0; //TODO: Support mipmap textures.
const int Border = 0;
if (IsCompressedTextureFormat(Image.Format))
GalImageFormat TypeLess = Image.Format & GalImageFormat.FormatMask;
bool IsASTC = TypeLess >= GalImageFormat.ASTC_BEGIN && TypeLess <= GalImageFormat.ASTC_END;
if (ImageTable.IsCompressed(Image.Format) && !IsASTC)
{
InternalFormat InternalFmt = OGLEnumConverter.GetCompressedImageFormat(Image.Format);
@ -55,10 +59,8 @@ namespace Ryujinx.Graphics.Gal.OpenGL
}
else
{
GalImageFormat TypeLess = Image.Format & GalImageFormat.FormatMask;
//TODO: Use KHR_texture_compression_astc_hdr when available
if (TypeLess >= GalImageFormat.ASTC_BEGIN && TypeLess <= GalImageFormat.ASTC_END)
if (IsASTC)
{
int TextureBlockWidth = GetAstcBlockWidth(Image.Format);
int TextureBlockHeight = GetAstcBlockHeight(Image.Format);
@ -229,23 +231,5 @@ namespace Ryujinx.Graphics.Gal.OpenGL
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureBorderColor, Color);
}
private static bool IsCompressedTextureFormat(GalImageFormat Format)
{
switch (Format & GalImageFormat.FormatMask)
{
case GalImageFormat.BC6H_UF16:
case GalImageFormat.BC6H_SF16:
case GalImageFormat.BC7:
case GalImageFormat.BC1_RGBA:
case GalImageFormat.BC2:
case GalImageFormat.BC3:
case GalImageFormat.BC4:
case GalImageFormat.BC5:
return true;
}
return false;
}
}
}

View file

@ -205,7 +205,7 @@ namespace Ryujinx.Graphics
GalImage Image = new GalImage(Width, Height, ImageFormat);
long Size = ImageTable.GetImageSize(Image);
long Size = ImageTable.GetSize(Image);
Gpu.Renderer.Texture.CreateFb(Key, Size, Image);
@ -238,7 +238,7 @@ namespace Ryujinx.Graphics
GalImage Image = new GalImage(Width, Height, ImageFormat);
long Size = ImageTable.GetImageSize(Image);
long Size = ImageTable.GetSize(Image);
Gpu.Renderer.Texture.CreateFb(Key, Size, Image);
@ -528,7 +528,7 @@ namespace Ryujinx.Graphics
{
GalImage NewImage = TextureFactory.MakeTexture(Vmm, TicPosition);
long Size = (uint)ImageTable.GetImageSize(NewImage);
long Size = (uint)ImageTable.GetSize(NewImage);
bool HasCachedTexture = false;

View file

@ -14,16 +14,20 @@ namespace Ryujinx.Graphics.Texture
public bool HasDepth;
public bool HasStencil;
public bool Compressed;
public ImageDescriptor(
TextureReaderDelegate Reader,
bool HasColor,
bool HasDepth,
bool HasStencil)
bool HasStencil,
bool Compressed)
{
this.Reader = Reader;
this.HasColor = HasColor;
this.HasDepth = HasDepth;
this.HasStencil = HasStencil;
this.Compressed = Compressed;
}
}
@ -79,50 +83,51 @@ namespace Ryujinx.Graphics.Texture
};
private static readonly Dictionary<GalImageFormat, ImageDescriptor> s_ImageTable =
new Dictionary<GalImageFormat, ImageDescriptor>()
new Dictionary<GalImageFormat, ImageDescriptor>()
{
{ GalImageFormat.R32G32B32A32, new ImageDescriptor(TextureReader.Read16Bpp, true, false, false) },
{ GalImageFormat.R16G16B16A16, new ImageDescriptor(TextureReader.Read8Bpp, true, false, false) },
{ GalImageFormat.R32G32, new ImageDescriptor(TextureReader.Read8Bpp, true, false, false) },
{ GalImageFormat.A8B8G8R8, new ImageDescriptor(TextureReader.Read4Bpp, true, false, false) },
{ GalImageFormat.A2B10G10R10, new ImageDescriptor(TextureReader.Read4Bpp, true, false, false) },
{ GalImageFormat.R32, new ImageDescriptor(TextureReader.Read4Bpp, true, false, false) },
{ GalImageFormat.A4B4G4R4, new ImageDescriptor(TextureReader.Read2Bpp, true, false, false) },
{ GalImageFormat.BC6H_SF16, new ImageDescriptor(TextureReader.Read16BptCompressedTexture4x4, true, false, false) },
{ GalImageFormat.BC6H_UF16, new ImageDescriptor(TextureReader.Read16BptCompressedTexture4x4, true, false, false) },
{ GalImageFormat.A1R5G5B5, new ImageDescriptor(TextureReader.Read5551, true, false, false) },
{ GalImageFormat.B5G6R5, new ImageDescriptor(TextureReader.Read565, true, false, false) },
{ GalImageFormat.BC7, new ImageDescriptor(TextureReader.Read16BptCompressedTexture4x4, true, false, false) },
{ GalImageFormat.R16G16, new ImageDescriptor(TextureReader.Read4Bpp, true, false, false) },
{ GalImageFormat.R8G8, new ImageDescriptor(TextureReader.Read2Bpp, true, false, false) },
{ GalImageFormat.G8R8, new ImageDescriptor(TextureReader.Read2Bpp, true, false, false) },
{ GalImageFormat.R16, new ImageDescriptor(TextureReader.Read2Bpp, true, false, false) },
{ GalImageFormat.R8, new ImageDescriptor(TextureReader.Read1Bpp, true, false, false) },
{ GalImageFormat.B10G11R11, new ImageDescriptor(TextureReader.Read4Bpp, true, false, false) },
{ GalImageFormat.BC1_RGBA, new ImageDescriptor(TextureReader.Read8Bpt4x4, true, false, false) },
{ GalImageFormat.BC2, new ImageDescriptor(TextureReader.Read16BptCompressedTexture4x4, true, false, false) },
{ GalImageFormat.BC3, new ImageDescriptor(TextureReader.Read16BptCompressedTexture4x4, true, false, false) },
{ GalImageFormat.BC4, new ImageDescriptor(TextureReader.Read8Bpt4x4, true, false, false) },
{ GalImageFormat.BC5, new ImageDescriptor(TextureReader.Read16BptCompressedTexture4x4, true, false, false) },
{ GalImageFormat.ASTC_4x4, new ImageDescriptor(TextureReader.Read16BptCompressedTexture4x4, true, false, false) },
{ GalImageFormat.ASTC_5x5, new ImageDescriptor(TextureReader.Read16BptCompressedTexture5x5, true, false, false) },
{ GalImageFormat.ASTC_6x6, new ImageDescriptor(TextureReader.Read16BptCompressedTexture6x6, true, false, false) },
{ GalImageFormat.ASTC_8x8, new ImageDescriptor(TextureReader.Read16BptCompressedTexture8x8, true, false, false) },
{ GalImageFormat.ASTC_10x10, new ImageDescriptor(TextureReader.Read16BptCompressedTexture10x10, true, false, false) },
{ GalImageFormat.ASTC_12x12, new ImageDescriptor(TextureReader.Read16BptCompressedTexture12x12, true, false, false) },
{ GalImageFormat.ASTC_5x4, new ImageDescriptor(TextureReader.Read16BptCompressedTexture5x4, true, false, false) },
{ GalImageFormat.ASTC_6x5, new ImageDescriptor(TextureReader.Read16BptCompressedTexture6x5, true, false, false) },
{ GalImageFormat.ASTC_8x6, new ImageDescriptor(TextureReader.Read16BptCompressedTexture8x6, true, false, false) },
{ GalImageFormat.ASTC_10x8, new ImageDescriptor(TextureReader.Read16BptCompressedTexture10x8, true, false, false) },
{ GalImageFormat.ASTC_12x10, new ImageDescriptor(TextureReader.Read16BptCompressedTexture12x10, true, false, false) },
{ GalImageFormat.ASTC_8x5, new ImageDescriptor(TextureReader.Read16BptCompressedTexture8x5, true, false, false) },
{ GalImageFormat.ASTC_10x5, new ImageDescriptor(TextureReader.Read16BptCompressedTexture10x5, true, false, false) },
{ GalImageFormat.ASTC_10x6, new ImageDescriptor(TextureReader.Read16BptCompressedTexture10x6, true, false, false) },
{ GalImageFormat.R32G32B32A32, new ImageDescriptor(TextureReader.Read16Bpp, true, false, false, false) },
{ GalImageFormat.R16G16B16A16, new ImageDescriptor(TextureReader.Read8Bpp, true, false, false, false) },
{ GalImageFormat.R32G32, new ImageDescriptor(TextureReader.Read8Bpp, true, false, false, false) },
{ GalImageFormat.A8B8G8R8, new ImageDescriptor(TextureReader.Read4Bpp, true, false, false, false) },
{ GalImageFormat.A2B10G10R10, new ImageDescriptor(TextureReader.Read4Bpp, true, false, false, false) },
{ GalImageFormat.R32, new ImageDescriptor(TextureReader.Read4Bpp, true, false, false, false) },
{ GalImageFormat.A4B4G4R4, new ImageDescriptor(TextureReader.Read2Bpp, true, false, false, false) },
{ GalImageFormat.BC6H_SF16, new ImageDescriptor(TextureReader.Read16BptCompressedTexture4x4, true, false, false, true) },
{ GalImageFormat.BC6H_UF16, new ImageDescriptor(TextureReader.Read16BptCompressedTexture4x4, true, false, false, true) },
{ GalImageFormat.A1R5G5B5, new ImageDescriptor(TextureReader.Read5551, true, false, false, false) },
{ GalImageFormat.B5G6R5, new ImageDescriptor(TextureReader.Read565, true, false, false, false) },
{ GalImageFormat.BC7, new ImageDescriptor(TextureReader.Read16BptCompressedTexture4x4, true, false, false, true) },
{ GalImageFormat.R16G16, new ImageDescriptor(TextureReader.Read4Bpp, true, false, false, false) },
{ GalImageFormat.R8G8, new ImageDescriptor(TextureReader.Read2Bpp, true, false, false, false) },
{ GalImageFormat.G8R8, new ImageDescriptor(TextureReader.Read2Bpp, true, false, false, false) },
{ GalImageFormat.R16, new ImageDescriptor(TextureReader.Read2Bpp, true, false, false, false) },
{ GalImageFormat.R8, new ImageDescriptor(TextureReader.Read1Bpp, true, false, false, false) },
{ GalImageFormat.B10G11R11, new ImageDescriptor(TextureReader.Read4Bpp, true, false, false, false) },
{ GalImageFormat.A8B8G8R8_SRGB, new ImageDescriptor(TextureReader.Read4Bpp, true, false, false, false) },
{ GalImageFormat.BC1_RGBA, new ImageDescriptor(TextureReader.Read8Bpt4x4, true, false, false, true) },
{ GalImageFormat.BC2, new ImageDescriptor(TextureReader.Read16BptCompressedTexture4x4, true, false, false, true) },
{ GalImageFormat.BC3, new ImageDescriptor(TextureReader.Read16BptCompressedTexture4x4, true, false, false, true) },
{ GalImageFormat.BC4, new ImageDescriptor(TextureReader.Read8Bpt4x4, true, false, false, true) },
{ GalImageFormat.BC5, new ImageDescriptor(TextureReader.Read16BptCompressedTexture4x4, true, false, false, true) },
{ GalImageFormat.ASTC_4x4, new ImageDescriptor(TextureReader.Read16BptCompressedTexture4x4, true, false, false, true) },
{ GalImageFormat.ASTC_5x5, new ImageDescriptor(TextureReader.Read16BptCompressedTexture5x5, true, false, false, true) },
{ GalImageFormat.ASTC_6x6, new ImageDescriptor(TextureReader.Read16BptCompressedTexture6x6, true, false, false, true) },
{ GalImageFormat.ASTC_8x8, new ImageDescriptor(TextureReader.Read16BptCompressedTexture8x8, true, false, false, true) },
{ GalImageFormat.ASTC_10x10, new ImageDescriptor(TextureReader.Read16BptCompressedTexture10x10, true, false, false, true) },
{ GalImageFormat.ASTC_12x12, new ImageDescriptor(TextureReader.Read16BptCompressedTexture12x12, true, false, false, true) },
{ GalImageFormat.ASTC_5x4, new ImageDescriptor(TextureReader.Read16BptCompressedTexture5x4, true, false, false, true) },
{ GalImageFormat.ASTC_6x5, new ImageDescriptor(TextureReader.Read16BptCompressedTexture6x5, true, false, false, true) },
{ GalImageFormat.ASTC_8x6, new ImageDescriptor(TextureReader.Read16BptCompressedTexture8x6, true, false, false, true) },
{ GalImageFormat.ASTC_10x8, new ImageDescriptor(TextureReader.Read16BptCompressedTexture10x8, true, false, false, true) },
{ GalImageFormat.ASTC_12x10, new ImageDescriptor(TextureReader.Read16BptCompressedTexture12x10, true, false, false, true) },
{ GalImageFormat.ASTC_8x5, new ImageDescriptor(TextureReader.Read16BptCompressedTexture8x5, true, false, false, true) },
{ GalImageFormat.ASTC_10x5, new ImageDescriptor(TextureReader.Read16BptCompressedTexture10x5, true, false, false, true) },
{ GalImageFormat.ASTC_10x6, new ImageDescriptor(TextureReader.Read16BptCompressedTexture10x6, true, false, false, true) },
{ GalImageFormat.D24_S8, new ImageDescriptor(TextureReader.Read4Bpp, false, true, true) },
{ GalImageFormat.D32, new ImageDescriptor(TextureReader.Read4Bpp, false, true, false) },
{ GalImageFormat.D16, new ImageDescriptor(TextureReader.Read2Bpp, false, true, false) },
{ GalImageFormat.D32_S8, new ImageDescriptor(TextureReader.Read8Bpp, false, true, true) },
{ GalImageFormat.D24_S8, new ImageDescriptor(TextureReader.Read4Bpp, false, true, true, false) },
{ GalImageFormat.D32, new ImageDescriptor(TextureReader.Read4Bpp, false, true, false, false) },
{ GalImageFormat.D16, new ImageDescriptor(TextureReader.Read2Bpp, false, true, false, false) },
{ GalImageFormat.D32_S8, new ImageDescriptor(TextureReader.Read8Bpp, false, true, true, false) },
};
public static GalImageFormat ConvertTexture(
@ -204,7 +209,7 @@ namespace Ryujinx.Graphics.Texture
return GetImageDescriptor(Format).Reader;
}
public static int GetImageSize(GalImage Image)
public static int GetSize(GalImage Image)
{
switch (Image.Format & GalImageFormat.FormatMask)
{
@ -310,6 +315,11 @@ namespace Ryujinx.Graphics.Texture
return GetImageDescriptor(Format).HasStencil;
}
public static bool IsCompressed(GalImageFormat Format)
{
return GetImageDescriptor(Format).Compressed;
}
private static ImageDescriptor GetImageDescriptor(GalImageFormat Format)
{
GalImageFormat TypeLess = (Format & GalImageFormat.FormatMask);
@ -319,7 +329,7 @@ namespace Ryujinx.Graphics.Texture
return Descriptor;
}
throw new NotImplementedException("Image with format " + TypeLess.ToString() + "not implemented");
throw new NotImplementedException("Image with format " + TypeLess.ToString() + " not implemented");
}
private static GalImageFormat GetFormatType(GalTextureType Type)