diff --git a/Ryujinx.Graphics/Gal/GalTextureFormat.cs b/Ryujinx.Graphics/Gal/GalTextureFormat.cs index 009d2b826e..d376ea78a1 100644 --- a/Ryujinx.Graphics/Gal/GalTextureFormat.cs +++ b/Ryujinx.Graphics/Gal/GalTextureFormat.cs @@ -4,7 +4,6 @@ namespace Ryujinx.Graphics.Gal { R32G32B32A32 = 0x1, R16G16B16A16 = 0x3, - R32G32 = 0x4, A8B8G8R8 = 0x8, A2B10G10R10 = 0x9, R32 = 0xf, diff --git a/Ryujinx.Graphics/Gal/ImageFormatConverter.cs b/Ryujinx.Graphics/Gal/ImageFormatConverter.cs index c46fa7fc8b..fd513aaeaa 100644 --- a/Ryujinx.Graphics/Gal/ImageFormatConverter.cs +++ b/Ryujinx.Graphics/Gal/ImageFormatConverter.cs @@ -146,9 +146,6 @@ namespace Ryujinx.Graphics.Gal case GalFrameBufferFormat.RG8Snorm: return GalImageFormat.R8_SNORM; case GalFrameBufferFormat.RGBA8Snorm: return GalImageFormat.A8B8G8R8_SNORM_PACK32; case GalFrameBufferFormat.RG8Unorm: return GalImageFormat.R8G8_UNORM; - case GalFrameBufferFormat.RG32Float: return GalImageFormat.R32G32_SFLOAT; - case GalFrameBufferFormat.RG32Sint: return GalImageFormat.R32G32_SINT; - case GalFrameBufferFormat.RG32Uint: return GalImageFormat.R32G32_UINT; case GalFrameBufferFormat.BGRA8Unorm: return GalImageFormat.A8B8G8R8_UNORM_PACK32; case GalFrameBufferFormat.BGRA8Srgb: return GalImageFormat.A8B8G8R8_SRGB_PACK32; } diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs index b9d1c2d044..9cedfe8cd6 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs @@ -135,9 +135,6 @@ namespace Ryujinx.Graphics.Gal.OpenGL case GalImageFormat.R16G16B16A16_SFLOAT: return (PixelInternalFormat.Rgba16f, PixelFormat.Rgba, PixelType.HalfFloat); case GalImageFormat.R16G16B16A16_SINT: return (PixelInternalFormat.Rgba16i, PixelFormat.RgbaInteger, PixelType.Short); case GalImageFormat.R16G16B16A16_UINT: return (PixelInternalFormat.Rgba16ui, PixelFormat.RgbaInteger, PixelType.UnsignedShort); - case GalImageFormat.R32G32_SFLOAT: return (PixelInternalFormat.Rg32f, PixelFormat.Rg, PixelType.Float); - case GalImageFormat.R32G32_SINT: return (PixelInternalFormat.Rg32i, PixelFormat.RgInteger, PixelType.Int); - case GalImageFormat.R32G32_UINT: return (PixelInternalFormat.Rg32ui, PixelFormat.RgInteger, PixelType.UnsignedInt); case GalImageFormat.A8B8G8R8_SNORM_PACK32: return (PixelInternalFormat.Rgba8Snorm, PixelFormat.Rgba, PixelType.Byte); case GalImageFormat.A8B8G8R8_UNORM_PACK32: return (PixelInternalFormat.Rgba8, PixelFormat.Rgba, PixelType.UnsignedByte); case GalImageFormat.A8B8G8R8_SINT_PACK32: return (PixelInternalFormat.Rgba8i, PixelFormat.RgbaInteger, PixelType.Byte); diff --git a/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs b/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs index e08582ba48..2958be81f3 100644 --- a/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs +++ b/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs @@ -44,9 +44,6 @@ namespace Ryujinx.HLE.Gpu.Texture case GalImageFormat.R16G16B16A16_SNORM: case GalImageFormat.R16G16B16A16_UINT: case GalImageFormat.R16G16B16A16_UNORM: - case GalImageFormat.R32G32_SFLOAT: - case GalImageFormat.R32G32_SINT: - case GalImageFormat.R32G32_UINT: case GalImageFormat.D32_SFLOAT_S8_UINT: return Image.Width * Image.Height * 8; diff --git a/Ryujinx.HLE/Gpu/Texture/TextureReader.cs b/Ryujinx.HLE/Gpu/Texture/TextureReader.cs index 65fa7e6ebe..95be40d9b7 100644 --- a/Ryujinx.HLE/Gpu/Texture/TextureReader.cs +++ b/Ryujinx.HLE/Gpu/Texture/TextureReader.cs @@ -12,7 +12,6 @@ namespace Ryujinx.HLE.Gpu.Texture { case GalTextureFormat.R32G32B32A32: return Read16Bpp (Memory, Texture); case GalTextureFormat.R16G16B16A16: return Read8Bpp (Memory, Texture); - case GalTextureFormat.R32G32: return Read8Bpp (Memory, Texture); case GalTextureFormat.A8B8G8R8: return Read4Bpp (Memory, Texture); case GalTextureFormat.A2B10G10R10: return Read4Bpp (Memory, Texture); case GalTextureFormat.R32: return Read4Bpp (Memory, Texture);