From 16c9b9c9bda2e279f358ad8b735310bec0397010 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Thu, 6 Feb 2020 14:55:32 -0300 Subject: [PATCH] Use proper alignment mask --- Ryujinx.Graphics.Shader/Translation/Lowering.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Ryujinx.Graphics.Shader/Translation/Lowering.cs b/Ryujinx.Graphics.Shader/Translation/Lowering.cs index c105ad72ab..298dae1eaf 100644 --- a/Ryujinx.Graphics.Shader/Translation/Lowering.cs +++ b/Ryujinx.Graphics.Shader/Translation/Lowering.cs @@ -81,7 +81,7 @@ namespace Ryujinx.Graphics.Shader.Translation Operand alignMask = Const(-config.QueryInfo(QueryInfoName.StorageBufferOffsetAlignment)); - Operand baseAddrTrunc = PrependOperation(Instruction.BitwiseAnd, sbBaseAddrLow, Const(-64)); + Operand baseAddrTrunc = PrependOperation(Instruction.BitwiseAnd, sbBaseAddrLow, alignMask); Operand byteOffset = PrependOperation(Instruction.Subtract, addrLow, baseAddrTrunc); Operand wordOffset = PrependOperation(Instruction.ShiftRightU32, byteOffset, Const(2));