Update IDirectory.cs

Marshalling version
This commit is contained in:
Ac_K 2018-02-19 21:59:52 +01:00 committed by Ezekiel Bethel
parent 632d297f4b
commit 198a83d866

View file

@ -1,17 +1,30 @@
using ChocolArm64.Memory;
using Ryujinx.OsHle.Ipc;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
namespace Ryujinx.OsHle.Objects.FspSrv
{
[StructLayout(LayoutKind.Sequential, Size = 0x310)]
struct DirectoryEntry
{
public string Name;
public byte Type;
public long Size;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x300)]
public byte[] Name;
public int Unknown;
public byte Type;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x3)]
public byte[] Padding;
public long Size;
}
enum DirectoryEntryType
{
Directory,
File
}
class IDirectory : IIpcInterface
@ -23,8 +36,6 @@ namespace Ryujinx.OsHle.Objects.FspSrv
private string HostPath;
const int DirectoryEntryType_Directory = 0;
const int DirectoryEntryType_File = 1;
public IDirectory(string HostPath, int flags)
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
@ -39,15 +50,17 @@ namespace Ryujinx.OsHle.Objects.FspSrv
{
string[] Directories = Directory.GetDirectories(HostPath, "*", SearchOption.TopDirectoryOnly).
Where(x => (new FileInfo(x).Attributes & FileAttributes.Hidden) == 0).ToArray();
foreach (string Directory in Directories)
{
DirectoryEntry Info = new DirectoryEntry
{
Name = Directory,
Type = DirectoryEntryType_Directory,
Name = Encoding.UTF8.GetBytes(Directory),
Type = (byte)DirectoryEntryType.Directory,
Size = 0
};
Array.Resize(ref Info.Name, 0x300);
DirectoryEntries.Add(Info);
}
}
@ -56,27 +69,28 @@ namespace Ryujinx.OsHle.Objects.FspSrv
{
string[] Files = Directory.GetFiles(HostPath, "*", SearchOption.TopDirectoryOnly).
Where(x => (new FileInfo(x).Attributes & FileAttributes.Hidden) == 0).ToArray();
foreach (string FileName in Files)
{
DirectoryEntry Info = new DirectoryEntry
{
Name = Path.GetFileName(FileName),
Type = DirectoryEntryType_File,
Name = Encoding.UTF8.GetBytes(Path.GetFileName(FileName)),
Type = (byte)DirectoryEntryType.File,
Size = new FileInfo(Path.Combine(HostPath, FileName)).Length
};
Array.Resize(ref Info.Name, 0x300);
DirectoryEntries.Add(Info);
}
}
}
private int LastItem = 0;
const int DirectoryEntrySize = 0x310;
public long Read(ServiceCtx Context)
{
long BufferPosition = Context.Request.ReceiveBuff[0].Position;
long BufferLen = Context.Request.ReceiveBuff[0].Size;
long MaxDirectories = BufferLen / DirectoryEntrySize;
long BufferLen = Context.Request.ReceiveBuff[0].Size;
long MaxDirectories = BufferLen / Marshal.SizeOf(typeof(DirectoryEntry));
if (MaxDirectories > DirectoryEntries.Count - LastItem)
{
@ -84,23 +98,17 @@ namespace Ryujinx.OsHle.Objects.FspSrv
}
int CurrentIndex;
byte[] DirectoryEntry = new byte[DirectoryEntrySize];
for (CurrentIndex = 0; CurrentIndex < MaxDirectories; CurrentIndex++)
{
int CurrentItem = LastItem + CurrentIndex;
MemoryStream MemStream = new MemoryStream();
BinaryWriter Writer = new BinaryWriter(MemStream);
Writer.Write(Encoding.UTF8.GetBytes(DirectoryEntries[CurrentItem].Name));
Writer.Seek(0x304, SeekOrigin.Begin);
Writer.Write(DirectoryEntries[CurrentItem].Type);
Writer.Seek(0x308, SeekOrigin.Begin);
Writer.Write(DirectoryEntries[CurrentItem].Size);
byte[] DirectoryEntry = new byte[Marshal.SizeOf(typeof(DirectoryEntry))];
IntPtr Ptr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(DirectoryEntry)));
Marshal.StructureToPtr(DirectoryEntries[CurrentItem], Ptr, true);
Marshal.Copy(Ptr, DirectoryEntry, 0, Marshal.SizeOf(typeof(DirectoryEntry)));
Marshal.FreeHGlobal(Ptr);
MemStream.Seek(0, SeekOrigin.Begin);
MemStream.Read(DirectoryEntry, 0, 0x310);
AMemoryHelper.WriteBytes(Context.Memory, BufferPosition + DirectoryEntrySize * CurrentIndex, DirectoryEntry);
AMemoryHelper.WriteBytes(Context.Memory, BufferPosition + Marshal.SizeOf(typeof(DirectoryEntry)) * CurrentIndex, DirectoryEntry);
}
if (LastItem < DirectoryEntries.Count)