Fix a few issues and formatting stuff
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parent
e3128158bc
commit
19d9617d18
3 changed files with 8 additions and 24 deletions
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@ -1,14 +1,9 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Ryujinx.Graphics.Shader.Instructions;
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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class OpCodeDepbar
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class OpCodeDepbar : OpCode
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{
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public OpCodeDepbar(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
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{
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}
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public OpCodeDepbar(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode) {}
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}
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}
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@ -1,14 +1,9 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Ryujinx.Graphics.Shader.Instructions;
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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class OpCodeNop
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class OpCodeNop : OpCode
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{
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public OpCodeNop(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
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{
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}
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public OpCodeNop(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode) {}
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}
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}
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@ -51,10 +51,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
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}
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}
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public static void Depbar(EmitterContext context)
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{
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return;
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}
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public static void Depbar(EmitterContext context) {}
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public static void Exit(EmitterContext context)
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{
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@ -73,10 +70,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
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context.Discard();
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}
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public static void Nop(EmitterContext context)
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{
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return;
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}
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public static void Nop(EmitterContext context) {}
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public static void Pbk(EmitterContext context)
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{
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