Fix up formatting

This commit is contained in:
EliseZeroTwo 2020-03-27 08:45:00 +01:00
parent d94bd25b1e
commit 1dc4d2c586
4 changed files with 14 additions and 15 deletions

View file

@ -543,8 +543,7 @@ namespace Ryujinx.HLE.HOS
Logger.PrintInfo(LogClass.Loader, $"Loading {file.Name}...");
codeFs.OpenFile(out IFile nsoFile, file.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
codeFs.OpenFile(out IFile nsoFile, file.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
NxStaticObject staticObject = new NxStaticObject(nsoFile.AsStorage());
staticObjects.Add(staticObject);

View file

@ -1,4 +1,5 @@
using ARMeilleure.Memory;
using LibHac;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Common;
@ -6,7 +7,6 @@ using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.Loaders.Executables;
using Ryujinx.HLE.Loaders.Npdm;
using LibHac;
namespace Ryujinx.HLE.HOS
{
@ -310,4 +310,4 @@ namespace Ryujinx.HLE.HOS
return SetProcessMemoryPermission(dataStart, end - dataStart, MemoryPermission.ReadAndWrite);
}
}
}
}

View file

@ -1,16 +1,16 @@
using Ryujinx.HLE.Loaders.Compression;
using System.IO;
using LibHac;
using LibHac.Fs;
using Ryujinx.HLE.Loaders.Compression;
using System.IO;
namespace Ryujinx.HLE.Loaders.Executables
{
class KernelInitialProcess : Kip, IExecutable
{
public byte[] Text { get; private set; }
public byte[] Ro { get; private set; }
public byte[] Data { get; private set; }
public byte[] Text { get; }
public byte[] Ro { get; }
public byte[] Data { get; }
public int TextOffset => Header.Sections[0].OutOffset;
public int RoOffset => Header.Sections[1].OutOffset;
@ -18,7 +18,7 @@ namespace Ryujinx.HLE.Loaders.Executables
public int BssOffset => Header.Sections[3].OutOffset;
public int BssSize => Header.Sections[3].DecompressedSize;
public int[] Capabilities { get; set; }
public int[] Capabilities { get; }
public KernelInitialProcess(IStorage inStorage) : base(inStorage)
{

View file

@ -1,17 +1,17 @@
using LibHac;
using LibHac.Fs;
using Ryujinx.HLE.Loaders.Compression;
using System;
using System.IO;
using LibHac.Fs;
using LibHac;
namespace Ryujinx.HLE.Loaders.Executables
{
class NxStaticObject : Nso, IExecutable
{
public byte[] Text { get; private set; }
public byte[] Ro { get; private set; }
public byte[] Data { get; private set; }
public byte[] Text { get; }
public byte[] Ro { get; }
public byte[] Data { get; }
public int TextOffset => (int)Sections[0].MemoryOffset;
public int RoOffset => (int)Sections[1].MemoryOffset;